Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 10:59:57 Player: Jgu1971 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (949) 949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2884 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 79/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Terrain Scan Processor Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Small Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Heat Sink Visual Processing Unit Terrain Scan Processor Shield Generator Shield Generator Hacking Suite Medium Laser Spread Laser Light Assault Rifle Plasma Cutter [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg VSS Leg Wheel Wheel Flight Unit VTOL Module Utility Small Matter Pod Device Heat Sink Storage Small Matter Pod Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 3 10 14 Power 8 | 1 1 2 4 Engine 7 | 1 1 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 3 | . . . 3 Wheel 3 | 2 . 1 . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 1 1 4 4 Device 4 | . . 2 2 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 1 21 Power 7 | . . 1 6 Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 7 | 2 1 8 8 Power . | 1 1 . 1 Propulsion . | . . . . Utility 3 | . . 3 4 Weapon 1 | 1 . 2 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 94 94 75 Engine 17 | . 14 21 11 Wheel 15 | . 27 18 7 Device 3 | . . 3 5 Storage 20 | . 26 22 16 Protection 6 | . . 6 9 Energy Gun 3 | . 11 2 3 Ballistic Gun 8 | . 14 3 14 Ballistic Cannon 10 | . . 16 3 Peak Build Rating 23 | 6 7 18 23 Average Rating 13 | 2 6 14 15 On Entrance 7 | . 6 7 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 64 | 13 14 53 64 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 13 | 1 1 4 13 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 6 2 15 14 Average Carried 7 | 2 1 8 8 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 1 1 15 2 Class Distribution -------------------- 79% | Mutant 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1177 | 236 . 535 406 Remotely . | . . . . Salvage Created 703 | . . 273 430 Parts 52 | . . 23 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . . 13 11 Guns 9 | . . 1 8 Cannons 15 | . . 12 3 Classes Destroyed 7 | . . 4 3 Watcher 3 | . . 1 2 Swarmer 7 | . . 7 . Grunt 9 | . . 2 7 Duelist 1 | . . . 1 Sentry 4 | . . 4 . Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 276 | . . 78 198 Missed 77 | . . 22 55 Hits 199 | . . 56 143 Melee 1 | . . . 1 Projectile 198 | . . 56 142 AOE 1 | . . . 1 Critical Strikes 8 | . . . 8 Damage Taken 3032 | . . 716 2316 Core 766 | . . 173 593 Absorbed by Shields 163 | . . . 163 Core Remaining (%) 85 | 100 100 56 . Volleys Fired 96 | . . 33 63 Largest 3 | . . 2 3 Hottest 108 | . . 74 108 Shots Fired 184 | . . 66 118 Gun 114 | . . 8 106 Cannon 70 | . . 58 12 Launcher . | . . . . Special . | . . . . Kinetic 151 | . . 62 89 Thermal 33 | . . 4 29 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . 4 7 Robot Miss Streak 24 | . . 24 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 132 | . . 44 88 Core Hits 103 | . . 35 68 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1776 | . . 638 1138 Guns 973 | . . 52 921 Cannons 725 | . . 552 173 Explosions 34 | . . 34 . Melee . | . . . . Ramming 44 | . . . 44 Kinetic 1296 | . . 567 729 Thermal 436 | . . 71 365 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 9 5 Message Errors 6 | . . 5 1 Matter Fused 2 | . . 1 1 Energy Discharges 1 | . . . 1 Parts Rejected 3 | . . 1 2 Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 76 | . . 76 . Projectiles . | . . . . Explosions 76 | . . 76 . Melee . | . . . . Knockbacks 22 | . . 16 6 Impact . | . . . . Kinetic 19 | . . 14 5 Secondary 3 | . . 2 1 Self-Inflicted Damage 125 | . . 113 12 Shots 1 | . . 1 . Rammed 3 | . . . 3 Targets Rammed 13 | . . . 13 Kicked 10 | . . . 10 Crushed . | . . . . Highest Temperature 447 | . . 360 447 Average Temperature 158 | . . 118 182 Received Heat Transfer 745 | . . 141 604 Effects 8 | . . 4 4 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . 1 2 Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 660 | . . 161 499 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . . 110 65 Initial 43 | . . . 43 Average 25 | . . 32 22 Influence Increases 767 | . . 418 349 Destroy 0b10 Robot/C 480 | . . 260 220 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 106 | . . 62 44 Disable Machine 30 | . . 30 . Destroy Structure 16 | . . 16 . Lose Combat Pursuer 120 | . . 45 75 Influence Decreases 767 | . . 314 453 Entered New Map 61 | . . . 61 Time Decay 536 | . . 304 232 Lost Part 170 | . . 10 160 Squads Dispatched 5 | . . 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 1 20 23 Peak Tracking Total 6 | . 1 5 6 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 5 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 10 | . 4 6 . Successful 4 | . 1 3 . Failed 6 | . 3 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 16 | . . . 16 Optics 16 | . . . 16 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1721 | 44 147 961 569 Spaces Moved 1072 | 42 168 677 185 Core 37 | 18 . . 19 Treads . | . . . . Legs 27 | . . . 27 Wheels 1001 | 24 168 670 139 Hover . | . . . . Flight 7 | . . 7 . Fastest Speed 50 | 50 80 80 120 Average Speed 123 | 74 80 118 193 Slowest Speed 700 | 100 95 355 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 35 39 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . 18 . Melee . | . . . . Projectile . | . . . . AOE 18 | . . 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1293 | 54 179 771 289 Wait 17 | . . 17 . Move 1069 | 41 167 676 185 Hop . | . . . . Pick Up 40 | 7 6 21 6 Fast Attach . | . . . . Attach 42 | 6 6 12 18 Detach 6 | . . 6 . Swap 4 | . . 3 1 Drop 6 | . . 3 3 Fire 96 | . . 33 63 Melee . | . . . . Ram 3 | . . . 3 Kick 10 | . . . 10 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 10) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 336 | -9/Materials | Build established: Mutant 1104 | -9/Materials | Discovered new exit (range 16) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1411 | -8/Materials | Lost 4 parts (1p2n1w) 1506 | -8/Materials | Lost 7 parts (3p1n2u1w) 1655 | -8/Materials | Core integrity fell below 50% 1677 | -8/Materials | Lost 6 parts (2p2u2w) 1717 | -8/Materials | Discovered new exit (range 18) 1718 | -8/Materials | Core integrity fell below 20% 1722 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching Specialist reinforcements to area. 01680_ R-06 Scavenger collects Med. Matter Pod. 01680_ VSS Leg destroyed. 01689_ K-01 Serf collects debris. 01702_ Neutrino Reactor explodes. 01702_ K-01 Serf destroyed. 01702_ Door malfunctions. 01704_ System corrupted: Heat Sink rejected. 01707_ Acquired 22 matter. 01708_ G-50 Soldier misfires. 01709_ Kicked G-50 Soldier out of the way. 01712_ Kicked G-47 Trooper. 01712_ G-50 Soldier misfires. 01713_ Plasma Cutter destroyed. 01714_ Spread Laser destroyed. 01715_ Kicked G-47 Trooper. 01717_ Aluminum Leg destroyed. 01717_ Slammed into G-47 Trooper. 01717_ EXIT=FOUND 01722_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? 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