Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 11:22:34 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2156) 2156 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 6800 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 619/1000 Matter 6/300 Energy 72/100 System Corruption 11% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (20) --- Improved Deuterium Engine Heavy Deuterium Engine Power Amplifier Improved Coolant Injector High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Force Field Advanced Drone Bay (2/2) Plasma Cannon Heavy Ion Cannon KE Penetrator Gauss Cannon Proton Missile Launcher Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Titanium Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Reaction Control System Advanced Drone Bay > --- WEAPON ----------- Gatling Laser KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Armored Huge Wheel Power Amplifier Coolant Injector Improved Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating Heavy Ion Cannon Gauss Cannon Proton Missile Launcher Remote Datajack Chainsword Heavy Pick [Rating: 78] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . Utility 6 | . . . . . 2 2 1 1 Weapon . | . . . . . . . . . Parts Attached 71 | 7 . . 3 2 18 12 17 12 Power 6 | 1 . . . . 3 . 1 1 Engine 5 | 1 . . . . 3 . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 2 . 4 5 6 1 Treads 13 | 2 . . . . 4 4 3 . Leg 3 | . . . . . . . 2 1 Wheel 4 | . . . 2 . . 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 . . 1 . 5 3 6 7 Device 12 | 1 . . . . 2 1 4 4 Storage 3 | 1 . . 1 . . . . 1 Processor 4 | . . . . . 1 1 1 1 Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . . 1 1 1 1 Artifact . | . . . . . . . . . Weapon 21 | 2 . . . 2 6 4 4 3 Energy Gun 11 | . . . . 1 5 2 2 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 4 | . . . . . 1 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Parts Lost 22 | . . . . . 3 2 6 11 Power 1 | . . . . . . . . 1 Propulsion 7 | . . . . . . 1 2 4 Utility 8 | . . . . . 1 . 2 5 Weapon 6 | . . . . . 2 1 2 1 Highest Loss Streak 10 | . . . . . 3 2 3 10 To Critical Strikes 2 | . . . . . . 1 1 . Average Backups 14 | 4 5 7 8 12 18 17 17 16 Power 1 | . 1 1 1 1 2 1 1 1 Propulsion 1 | 1 2 3 3 3 1 1 . . Utility 5 | . 1 1 1 3 8 7 7 7 Weapon 5 | . 1 2 3 4 6 6 6 5 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . . . 2 6 4 3 12 Power 2 | . . . . . 1 . . 1 Propulsion . | . . . . . . . . . Utility 13 | . . . . . 2 2 2 7 Weapon 11 | . . . . 2 3 2 1 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 100 100 97 93 93 77 Engine 8 | . 14 14 14 14 9 7 6 1 Treads 21 | . 28 28 19 . 35 25 14 10 Leg 3 | . . . . . . . 7 16 Wheel 4 | . . . 8 28 . 1 6 . Device 15 | . 14 14 14 14 11 15 23 13 Storage 9 | . 14 14 14 14 9 7 6 5 Processor 7 | . . . . . 8 10 11 10 Protection 2 | . . . . . 3 6 1 1 Energy Gun 7 | . . . . 4 13 11 10 3 Ballistic Gun 8 | . 28 28 28 19 . . . 3 Ballistic Cannon 1 | . . . . 4 3 1 . . Peak Build Rating 78 | 7 7 7 8 16 38 54 66 78 Average Rating 36 | 5 7 7 7 10 35 48 61 62 On Entrance 21 | . 7 7 7 8 16 36 54 55 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 15 15 15 50 57 66 82 80 70 Greatest Support 96 | 40 40 40 40 26 88 96 86 61 Greatest Overweight (x) 2 | . . . 1 2 2 2 2 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 11 20 20 20 20 20 Most Carried 20 | 5 7 8 10 17 20 20 20 20 Average Carried 15 | 4 5 7 8 12 18 18 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 20 | 5 7 8 10 17 19 20 17 19 Class Distribution -------------------- 87% | Mutant 7% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1237 | 348 60 42 . 50 294 239 204 . Remotely . | . . . . . . . . . Salvage Created 2594 | 216 105 . . . 707 555 464 547 Parts 129 | 21 14 . . . 34 21 17 22 Haulers Intercepted 3 | . . . . . 2 . 1 . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 43 | . 5 . . . 9 11 11 7 Melee 1 | . . . . . . . . 1 Guns 25 | . 5 . . . 6 8 5 1 Cannons 2 | . . . . . 1 . . 1 AOE 10 | . . . . . 2 2 2 4 Classes Destroyed 16 | 2 2 . . . 5 5 1 1 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . 1 . 1 Tunneler 7 | 7 . . . . . . . . Hauler 3 | . . . . . 2 . 1 . Recycler 4 | 1 . . . . 3 . . . Operator 1 | . . . . . . . 1 . Watcher 3 | . 1 . . . 1 . . 1 Swarmer 12 | . 5 . . . 3 . 4 . Grunt 12 | . . . . . 2 3 2 5 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . . . 2 . 1 1 Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . 1 2 1 . Programmer 5 | . . . . . . 2 2 1 Heavy 2 | . . . . . . 1 1 . Best Kill Streak 7 | 4 3 . . . 7 4 4 7 Combat Bots Only 5 | . 3 . . . 5 4 4 5 Max Kills in Single Turn 3 | 1 1 . . . 2 1 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 497 | . 22 . . . 80 139 136 120 Missed 169 | . 7 . . . 31 45 58 28 Hits 328 | . 15 . . . 49 94 78 92 Melee 1 | . . . . . 1 . . . Projectile 327 | . 15 . . . 48 94 78 92 Critical Strikes 15 | . 1 . . . . 7 3 4 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 2 | . . . . . . 1 . 1 Damage Taken 5917 | . 125 . . . 725 1856 1357 1854 Core 678 | . 6 . . . 78 60 153 381 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . 108 Core Remaining (%) 91 | 100 . . . 97 85 91 82 . Volleys Fired 192 | 13 10 7 . . 29 59 35 39 Largest 2 | 2 2 2 . . 2 2 2 2 Hottest 160 | 40 40 40 . . 110 130 160 145 Shots Fired 310 | 26 20 14 . . 57 86 61 46 Gun 282 | 26 20 14 . . 44 81 60 37 Cannon 18 | . . . . . 12 1 . 5 Launcher 10 | . . . . . 1 4 1 4 Special . | . . . . . . . . . Kinetic 93 | 26 20 14 . . 12 1 . 20 Thermal 162 | . . . . . . 80 60 22 Explosive 6 | . . . . . 1 4 1 . Electromagnetic 49 | . . . . . 44 1 . 4 Robot Hit Streak 19 | 4 6 2 . . 5 19 12 10 Robot Miss Streak 7 | 2 3 3 . . 5 4 2 7 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 6 | . 2 . . . 1 1 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . Shots Hit Robots 214 | 14 13 5 . . 32 66 51 33 Core Hits 110 | 9 6 . . . 20 25 29 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 9 | . 1 . . . 2 5 1 . Burn 6 | . . . . . . 5 1 . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . 1 . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks 26 | . . . . . . 7 5 14 Impact . | . . . . . . . . . Slashing 26 | . . . . . . 7 5 14 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5887 | 196 158 61 . . 891 1393 1786 1402 Guns 3534 | 196 158 61 . . 521 1196 1005 397 Cannons 352 | . . . . . 244 . . 108 Explosions 1731 | . . . . . 126 197 717 691 Melee 270 | . . . . . . . 64 206 Ramming . | . . . . . . . . . Kinetic 872 | 196 158 61 . . 244 . . 213 Thermal 3381 | . . . . . . 1196 1615 570 Explosive 430 | . . . . . 126 197 107 . Electromagnetic 934 | . . . . . 521 . . 413 Impact . | . . . . . . . . . Slashing 270 | . . . . . . . 64 206 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 3 5 2 11 Average Corruption 2 | . . . . . 2 2 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . 3 9 1 2 Message Errors 4 | . . . . . . 2 1 1 Matter Fused 7 | . . . . . . 6 . 1 Energy Discharges 2 | . . . . . 1 1 . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . . 1 . 73 1 Projectiles 1 | . . . . . 1 . . . Explosions 73 | . . . . . . . 73 . Melee 1 | . . . . . . . . 1 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 87 | . . . . . 15 . 72 . Shots 2 | . . . . . 1 . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 199 | . . . . . 193 199 196 153 Average Temperature 93 | . . . . . 77 122 84 44 Received Heat Transfer 654 | . . . . . 180 198 102 174 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . . 1 4 . Combat Hostiles 5 | . . . . . . 1 4 . Parts Melted 20 | . . . . . 1 8 9 2 Heat Transferred 6168 | . . . . . . 2886 2573 709 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 188 | 10 66 21 . . 184 140 188 117 Initial 58 | . . 21 . . . 44 32 58 Average 42 | 1 13 1 . . 86 41 75 27 Influence Increases 1829 | 40 133 21 . . 544 361 490 240 Destroy 0b10 Robot/C 980 | . 100 20 . . 280 220 220 140 Destroy 0b10 Robot/NC 110 | 40 5 . . . 35 5 10 15 Destroy Leader 262 | . 22 . . . 76 70 62 32 Allied During Kill 32 | . . 1 . . 31 . . . Successful Hack 42 | . 6 . . . . . 12 24 Disable Machine 135 | . . . . . 15 30 75 15 Destroy Structure 103 | . . . . . 17 36 36 14 Lose Combat Pursuer 165 | . . . . . 90 . 75 . Influence Decreases 1799 | 40 77 77 . . 446 391 437 331 Entered New Map 188 | . . 35 . . . 54 36 63 Time Decay 1353 | 40 77 22 . . 356 317 351 190 Lost Part 178 | . . . . . 30 20 50 78 Lost Ally 80 | . . 20 . . 60 . . . Squads Dispatched 23 | . 1 . . 1 2 5 10 4 Investigation 3 | . . . . 1 . 1 . 1 Extermination 4 | . . . . . . 2 1 1 Reinforcement 12 | . 1 . . . 2 2 6 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . 1 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 10 . . . 21 12 17 26 Peak Tracking Total 17 | . 5 . . . 5 4 4 17 Tactical Retreats 5 | . . . . . 3 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . 2 . 1 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 9 | . . . . . 1 2 5 1 Max in Single Turn 5 | . . . . . 1 1 5 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 22 | . 2 1 4 1 2 4 5 3 Terminals 11 | . 2 . . . 2 1 5 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 45 | . 9 1 4 1 7 7 11 5 Successful 22 | . 4 1 4 1 4 2 4 2 Failed 22 | . 4 . . . 3 5 7 3 Catastrophic 7 | . . . . . . 1 4 2 Database Lockouts 1 | . 1 . . . . . . . Manual 21 | . 6 . . . 4 1 9 1 Terminals 30 | . 9 . . . 7 1 11 2 Fabricators 3 | . . . . . . 3 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 4 | . . . . . . 2 . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 16 | . 3 1 4 1 3 . 3 1 Record 4 | . . . 4 . . . . . Part Schematic 2 | . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . . . 1 1 Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 Report Inventory 2 | . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . 1 . Terminals 3 | . 1 . . . 1 . 1 . Botnet 3 | . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . . . 2 4 5 3 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 . 3 3 . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 48 | . . 9 . . 39 . . . Total Damage 554 | . . 105 . . 449 . . . Kills 7 | . . 1 . . 6 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 5056 | 27 240 666 521 340 334 1128 1134 666 Sensors 2918 | . . . . . . 1128 1124 666 Terrain 788 | . . . . . . . 788 . Seismic 2128 | 27 240 666 521 340 334 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6027 | 348 240 666 521 340 914 1128 1134 736 Spaces Moved 3471 | 187 130 403 373 262 474 600 670 372 Core 7 | 7 . . . . . . . . Treads 2161 | 180 130 403 225 . 468 406 334 15 Legs 356 | . . . . . . . . 356 Wheels 947 | . . . 148 262 6 194 336 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 120 130 115 115 Average Speed 145 | 155 160 160 138 109 159 151 137 137 Slowest Speed 243 | 160 160 160 160 120 160 243 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 8 24 85 72 50 39 14 25 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 13 | . . . . . . 6 4 3 Terrain Destroyed 102 | . . . . . 15 45 35 7 Melee 13 | . . . . . . 6 4 3 Projectile 7 | . . . . . 5 . . 2 AOE 82 | . . . . . 10 39 31 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4105 | 218 142 410 378 315 579 724 809 530 Wait 174 | . 1 . . 41 10 14 46 62 Move 3463 | 186 129 402 372 261 473 599 669 372 Hop . | . . . . . . . . . Pick Up 91 | 12 2 1 2 9 25 14 14 12 Fast Attach 11 | . . . . . 1 2 4 4 Attach 33 | 7 . . . . 7 4 10 5 Detach 1 | . . . . . 1 . . . Swap 49 | . . . 3 2 14 10 11 9 Drop 65 | . . . 1 2 19 15 15 13 Fire 192 | 13 10 7 . . 29 59 35 39 Melee 26 | . . . . . . 7 5 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 349 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 558 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Central database locked down 589 | -10/Materials | Entered Mines 671 | -10/Mines | Discovered new exit (range 12) 730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 730 | -10/Mines | Discovered new exit (range 5) 807 | -10/Mines | Learned Materials stockpile data 840 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 998 | -10/Mines | Discovered new exit (range 9) 1026 | -10/Mines | Received a Mining Laser from a helpful Derelict 1255 | -10/Mines | Entered Exiles 1255 | -10/Exiles | Found Exiles lab abandoned 1763 | -10/Exiles | Discovered new exit (range 14) 1776 | -10/Exiles | Entered Mines 1790 | -9/Mines | Discovered new exit (range 15) 1824 | -9/Mines | Learned Materials non-interactive machine intel 1833 | -9/Mines | Discovered new exit (range 10) 1890 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1980 | -9/Mines | Met a Derelict shopkeep closing up shop 2116 | -9/Mines | Entered Materials 2116 | -8/Materials | Accompanied by 3 allies 2116 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2118 | -8/Materials | Loaded intel: 40 non-interactive machine locations 2487 | -8/Materials | Discovered new exit (range 9) 2642 | -8/Materials | Lost 3 allies 2738 | -8/Materials | Lost 3 parts (1u2w) 3030 | -8/Materials | Entered Factory 3030 | -7/Factory | Evolved 2 slots: Utility x2 3906 | -7/Factory | Discovered new exit (range 15) 3983 | -7/Factory | Identified exit to Factory 4158 | -7/Factory | Entered another Factory area 4158 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4933 | -6/Factory | Identified exit to Factory 5047 | -6/Factory | Garrison activated, responded to threat 5120 | -6/Factory | Cargo convoy interrupted 5149 | -6/Factory | Garrison activated, responded to threat 5279 | -6/Factory | Lost 3 parts (1n1u1w) 5292 | -6/Factory | Entered another Factory area 5292 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5309 | -5/Factory | Garrison activated, responded to threat 6020 | -5/Factory | System corruption reached 10% 6027 | -5/Factory | Cargo convoy interrupted 6028 | -5/Factory | Self-destructed Last Messages --------------- 06016_ Enh. Flexi-carbon Leg destroyed. 06023_ Arm. Huge Wheel destroyed. 06026_ Imp. Target Analyzer melted. 06026_ Tesla Rifle melted. 06026_ P-70 Sage destroyed. 06026_ R-10 Processor collects Mic. Fission Core. 06026_ C-30 ARC bursts open, deploying its payload. 06026_ H-66 Slayer unfolds itself. 06026_ X-77 Beamer unfolds itself. 06026_ E-15 Imp unfolds itself. 06027_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06027_ R-10 Processor collects Imp. Remote Datajack. 06027_ C-30 ARC bursts open, deploying its payload. 06027_ H-66 Slayer unfolds itself. 06027_ P-70 Sage unfolds itself. 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