Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.01 @ 16:24:10 Player: zxpr0jk Result: Destroyed by H2-3HC(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1299) 1299 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3219 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 14/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Machine Analyzer ECM Suite System Shield > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Phasing AFG Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer ECM Suite System Shield Phasing AFG > --- WEAPON ----------- Minigun Makeshift Hammer > --- INVENTORY -------- Hardlight Generator Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Machine Analyzer Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 58 | 6 9 34 3 6 . Power 7 | 1 2 4 . . . Engine 5 | 1 1 3 . . . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 15 | 2 . 12 . 1 . Treads 5 | 2 . 3 . . . Leg 3 | . . 3 . . . Wheel 7 | . . 6 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 4 11 . 4 . Device 9 | . 2 4 . 3 . Storage 2 | 1 1 . . . . Processor 6 | . 1 5 . . . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 16 | 2 3 7 3 1 . Energy Gun 2 | . . 2 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 6 | . 1 2 2 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . 9 . . 3 Power 2 | . . 1 . . 1 Propulsion 4 | . . 4 . . . Utility 5 | . . 4 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . 3 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 97 100 88 86 Engine 8 | . 9 7 11 11 9 Core 3 | . 4 3 . . . Treads 10 | . 28 5 . . . Leg 4 | . . 8 . . . Wheel 6 | . . 5 22 11 11 Device 15 | . 8 16 22 22 22 Storage 4 | . 14 1 . . . Processor 14 | . . 21 22 14 11 Hackware 1 | . . . . 7 11 Protection 1 | . . 3 . . . Energy Gun 1 | . . 3 . . . Energy Cannon 2 | . 5 1 . . . Ballistic Gun 10 | . 17 6 11 11 11 Impact Weapon 8 | . 3 10 11 11 11 Naked Turns . | . . . . . . Heaviest Build 33 | 12 32 32 15 33 18 Greatest Support 43 | 40 40 43 32 32 28 Greatest Overweight (x) 1 | . . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 7 | 7 12 6 5 5 5 Most Carried 14 | 2 13 14 5 5 2 Average Carried 4 | 1 5 4 3 3 2 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 12 | 2 12 4 4 2 2 Class Distribution -------------------- 52% | Mutant 33% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 947 | 254 122 521 30 20 . Remotely . | . . . . . . Salvage Created 1631 | . 374 1181 76 . . Parts 84 | . 22 59 3 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 37 | . 8 27 2 . . Melee 10 | . 1 8 1 . . Guns 9 | . 3 6 . . . Cannons 5 | . 3 2 . . . Classes Destroyed 7 | . 4 3 . . . Worker 4 | . . 3 1 . . Recycler 2 | . 1 1 . . . Operator 1 | . . 1 . . . Watcher 8 | . 3 5 . . . Swarmer 12 | . 3 9 . . . Grunt 15 | . 5 8 2 . . Sentry 10 | . . 10 . . . Best Kill Streak 8 | . 3 8 3 . . Combat Bots Only 6 | . 3 6 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 2151 | . 294 1474 33 . 350 Core 466 | . 46 356 15 . 49 Absorbed by Shields 103 | . . 79 12 . 12 Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 102 | . 31 71 . . . Largest 2 | . 2 1 . . . Hottest 60 | . 60 60 . . . Shots Fired 115 | . 44 71 . . . Gun 91 | . 26 65 . . . Cannon 24 | . 18 6 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . 26 50 . . . Thermal 39 | . 18 21 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 10 . . . Robot Miss Streak 4 | . 4 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 172 | . 38 129 5 . . Core Hits 46 | . 16 30 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 11 | . . 9 2 . . Critical Strikes 14 | . . 12 2 . . Burn 2 | . . 2 . . . Smash 12 | . . 10 2 . . Melee Attacks 103 | . 7 79 5 8 4 Impact 100 | . 5 79 4 8 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . 2 1 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3738 | . 541 2986 211 . . Guns 977 | . 154 823 . . . Cannons 331 | . 244 87 . . . Explosions . | . . . . . . Melee 2430 | . 143 2076 211 . . Ramming . | . . . . . . Kinetic 773 | . 154 619 . . . Thermal 535 | . 244 291 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 2430 | . 143 2076 211 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 518 | . 3 382 133 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 518 | . 3 382 133 . . Knockbacks 4 | . 1 3 . . . Impact 4 | . 1 3 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 138 | . 138 64 . . . Average Temperature 36 | . 49 21 . . . Received Heat Transfer 970 | . 144 684 22 . 120 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . 10 2 . . Impact Corruptions 27 | . 1 23 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1295 | . 518 777 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 322 | . 165 322 54 . . Initial 36 | . . 36 9 . . Average 74 | . 42 103 18 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 88 100 . . Level 1 6 | . . 11 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 15 43 5 . 6 Peak Tracking Total 7 | . 3 7 3 . 6 Tactical Retreats 7 | . 2 3 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 3 | . . 3 . . . Triggered . | . . . . . . Disarmed 2 | . . 2 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 21 | . 9 11 . 1 . Terminals 16 | . 7 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 63 | . 26 32 . 5 . Successful 50 | . 20 25 . 5 . Failed 13 | . 6 7 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 48 | . 16 17 . 15 . Terminals 44 | . 21 23 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 4 . 5 . Record 1 | . . 1 . . . Part Schematic 5 | . . . . 5 . Prototype ID Bank 6 | . 4 2 . . . Locate Traps 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 9 | . . 9 . . . Insert Component 5 | . . 5 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 12 12 . . . Terminals 22 | . 10 12 . . . Assimilate 7 | . 3 4 . . . Botnet 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 9 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 22 | . . 4 . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . 1 . . Non-combat 1 | . 1 . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 2 | . 1 . 1 . . parse_system 1 | . . . 1 . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 3 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 5497 | 60 1564 2544 323 821 185 Spaces Moved 3784 | 34 841 1715 253 764 177 Core 4 | 4 . . . . . Treads 1299 | 30 841 428 . . . Legs 623 | . . 623 . . . Wheels 1858 | . . 664 253 764 177 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 80 100 100 100 Average Speed 120 | 147 160 115 100 100 100 Slowest Speed 190 | 160 160 190 100 115 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 91 97 74 75 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 4428 | 41 1010 2075 314 806 182 Wait 291 | . 98 124 49 19 1 Move 3779 | 33 840 1714 252 763 177 Hop . | . . . . . . Pick Up 45 | 2 17 21 2 3 . Fast Attach 13 | 6 1 5 . 1 . Attach 10 | . . 10 . . . Detach 3 | . . 3 . . . Swap 35 | . 8 19 3 5 . Drop 44 | . 8 26 3 7 . Fire 102 | . 31 71 . . . Melee 103 | . 7 79 5 8 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . 3 . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: [Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 17) 1384 | -10/Materials | Discovered new exit (range 16) 1625 | -10/Materials | Entered another Materials area 1625 | -9/Materials | Evolved 2 slots: Utility x2 1920 | -9/Materials | Build established: Scavenger-Mutant 2197 | -9/Materials | Discovered new exit (range 15) 2542 | -9/Materials | Discovered new exit (range 4) 3044 | -9/Materials | Core integrity fell below 50% 3491 | -9/Materials | Discovered new exit (range 17) 3681 | -9/Materials | Discovered new exit (range 8) 3688 | -9/Materials | Lost 3 parts (1n2u) 3715 | -9/Materials | Core integrity fell below 20% 3942 | -9/Materials | Build established: Mutant 4169 | -9/Materials | Entered Mines 4169 | -9/Mines | Discovered new exit (range 9) 4200 | -9/Mines | Met a Derelict bent on vengeance 4209 | -9/Mines | Found a hidden stash of uninstalled traps 4218 | -9/Mines | Learned location of Storage (-7) 4482 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4492 | -9/Mines | Entered Zion 4506 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4571 | -7/Zion | Discovered new exit (range 15) 4854 | -7/Zion | Received a hallucinogenic algorithm 4910 | -7/Zion | Learned Factory terminal intel 5019 | -7/Zion | Build established: Hacker-Mutant 5059 | -7/Zion | Found Prototype Energy Gun 5238 | -7/Zion | Found Prototype Device 5239 | -7/Zion | Identified Phasing AFG 5294 | -7/Zion | Opened final containment barrier to the Deep Caves 5311 | -7/Zion | Discovered new exit (range 3) 5311 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5313 | -7/Zion | Entered Deep Caves 5478 | -7/Deep Caves | Attacked by Z-Imprinter 5485 | -7/Deep Caves | Z-Facility disabled 5498 | -7/Deep Caves | Destroyed by H2-3HC(z) with Zionite Laser-S Last Messages --------------- 05294_ Connecting with Deep Containment System... 05294_ Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\XTP7 Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 05311_ EXIT=FOUND 05311_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 05463_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05478_ Ion Engine destroyed. 05485_ Z-Facility disabled. 05493_ Minigun destroyed. 05496_ Hardlight Generator destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ??????????????????????#### ##????????? | | ?????????????????#???## #????###?? | | ??????????#??????# ?## ###### ##? | | ?????????# # ??# ## ## # #? | | ????????? ## ## | | ???????? | | ???????? z | | ???????? | | ???????? z | | ???????? "I"" """""" | | ???????? zz""""""""""" | | ????????? ""z"""""""""" | | ????????? ""@"""""""""" | | ?????????? """ """"""?? | | ?????????? """""""""???"" | | ??????????? """""""""??""" | | ?????????? """""""""????" | | ??????????? """"""""?????" | | ??????????? ?"""""""????????? | | ???????????? ??????????????????? | | ???????????? ??????????????????????? | | ?????????????? ?????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Mak. Terrain Scan Processor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed HugeUtilityVibroblade Manual? 0 Play Time 01:01:22 Cumulative 30.2 hours Start 2023.05.01 @ 15:23:14 End 2023.05.01 @ 16:24:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 13 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28b2f5c-ee2f-408f-bb80-61e096a0a2fa