Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 17:49:03 Player: Figgis Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (2064) 2064 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1691) 1691 TOTAL SCORE: 8400 Bonus ------- Follower Combat Kills 791 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 92/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Zionite Composite Leg I Zionite Composite Leg I Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Proton Cannon Proton Cannon Bore Cannon > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Zionite Composite Leg I Zionite Composite Leg I Improved Sensor Array Advanced Terrain Scanner Improved Target Analyzer Hardened Medium Armor Plating Proton Cannon Proton Cannon Autogun Spear [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Proton Cannon Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . . . 4 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 80 | 6 4 10 4 5 1 17 12 9 . 12 Power 11 | 1 1 1 1 . . 2 4 . . 1 Engine 7 | 1 1 1 1 . . 2 1 . . . Core 4 | . . . . . . . 3 . . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 5 3 4 . 4 3 . . 6 Treads 5 | . . 1 . 4 . . . . . . Leg 22 | 2 . 4 3 . . 4 3 . . 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 1 2 2 . . . 6 3 3 . 3 Device 8 | . . . . . . 4 1 . . 3 Storage 3 | 1 1 1 . . . . . . . . Processor 3 | . . 1 . . . 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . . . . 1 2 2 . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 2 . 1 1 5 2 6 . 2 Energy Gun 3 | 1 . . . . 1 1 . . . . Energy Cannon 8 | . . . . . . 2 1 5 . . Ballistic Gun 5 | 1 1 1 . . . . . . . 2 Ballistic Cannon 5 | . . 1 . 1 . 2 1 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . . Parts Lost 40 | . 1 3 2 . . . 7 7 . 20 Power 7 | . . . 1 . . . 3 . . 3 Propulsion 12 | . . 2 1 . . . 1 . . 8 Utility 10 | . . 1 . . . . 2 2 . 5 Weapon 11 | . 1 . . . . . 1 5 . 4 Highest Loss Streak 14 | . 1 3 2 . . . 4 7 . 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 98 99 100 100 96 99 99 100 86 Engine 10 | . 14 11 10 11 11 12 7 6 6 2 Core 1 | . . . . . . . 4 6 6 5 Treads 18 | . . . . 37 44 13 . . . . Leg 16 | . 28 43 43 6 . 12 25 26 26 23 Device 7 | . . . . . . 15 20 19 13 11 Storage 9 | . 14 11 11 11 11 6 6 6 6 5 Processor 8 | . . 2 11 11 11 7 6 6 13 12 Protection 3 | . 13 7 . . . 5 5 5 6 5 Energy Gun 4 | . 11 . . . 10 7 . . . . Energy Cannon 4 | . . . . . . 5 16 13 13 7 Ballistic Gun 4 | . 16 16 11 10 . . . . . 2 Ballistic Cannon 7 | . . 5 11 11 11 6 2 5 . . Naked Turns 19 | . . . . . . . . . . 19 Heaviest Build 80 | 14 24 36 33 37 37 72 79 80 67 67 Greatest Support 88 | 20 20 40 40 80 80 80 83 83 83 88 Greatest Overweight (x) 4 | 4 1 . 1 . . 1 1 . . . Average Overweight (x) . | 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 12 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 13 15 15 15 15 15 15 10 11 Average Carried 12 | 2 7 10 14 11 14 13 12 14 10 8 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 13 15 12 15 15 11 10 10 3 Class Distribution -------------------- 57% | Mutant 24% | Scavenger-Gunner 11% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 1672 | 173 199 238 182 86 131 254 247 76 . 86 Remotely . | . . . . . . . . . . . Salvage Created 2664 | . 271 343 157 . 87 430 718 188 . 470 Parts 124 | . 20 24 8 . 2 17 31 7 . 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 6 . 16 4 . 26 Prevented 18 | . . . . . 6 . 10 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 51 | . 5 10 6 . 1 5 15 3 . 6 Melee 2 | . . . . . . . . . . 2 Guns 20 | . 5 8 3 . 1 2 . . . 1 Cannons 27 | . . 2 3 . . 3 13 3 . 3 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 10 | . 4 2 . . . 2 2 . . . Builder 4 | . . 1 . . . 3 . . . . Recycler 2 | . 1 . . . . 1 . . . . Watcher 4 | . 1 2 . . . 1 . . . . Swarmer 20 | . 2 4 3 . . . 7 . . 4 Grunt 15 | . 3 2 3 . 1 2 3 . . 1 Brawler 3 | . . . . . . 1 1 . . 1 Sentry 5 | . . 4 . . . . 1 . . . Hunter 5 | . . . . . . 2 1 2 . . Programmer 2 | . . . . . . . 1 1 . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 3 7 3 . 1 6 6 3 . 4 Combat Bots Only 7 | . 3 7 3 . 1 2 7 3 . 4 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Damage Taken 6295 | . 238 623 324 . 67 675 1001 1040 . 2327 Core 1016 | . 7 70 70 . . 96 48 133 . 592 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . 104 . . . Regen/Repaired (Parts) 166 | . . . . 166 . . . . . . Core Remaining (%) 87 | 100 97 . . . 65 . . . . . Volleys Fired 171 | . 21 35 17 . 12 20 38 11 . 17 Largest 3 | . 2 2 2 . 2 3 3 3 . 2 Hottest 225 | . 60 59 59 . 129 223 225 220 . 145 Shots Fired 374 | . 42 70 34 . 13 56 100 28 . 31 Gun 158 | . 42 48 17 . 10 32 . . . 9 Cannon 216 | . . 22 17 . 3 24 100 28 . 22 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 184 | . 27 70 34 . 3 16 23 2 . 9 Thermal 78 | . . . . . 10 32 . 14 . 22 Explosive . | . . . . . . . . . . . Electromagnetic 112 | . 15 . . . . 8 77 12 . . Robot Hit Streak 21 | . 5 5 5 . 3 11 21 8 . 6 Robot Miss Streak 7 | . 3 5 2 . 4 5 7 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 218 | . 27 37 20 . 9 33 47 18 . 27 Core Hits 103 | . 13 19 9 . 6 16 22 5 . 13 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 15 | . . 1 1 . 1 8 1 1 . 2 Burn 7 | . . . . . 1 6 . . . . Destroy 2 | . . . . . . . 1 1 . . Blast 4 | . . 1 1 . . 2 . . . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . . . 13 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 13 | . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5195 | . 360 636 319 . 147 903 1577 495 . 758 Guns 1410 | . 337 330 156 . 108 414 . . . 65 Cannons 3150 | . . 301 163 . 39 453 1285 495 . 414 Explosions 312 | . 20 . . . . . 292 . . . Melee 279 | . . . . . . . . . . 279 Ramming 44 | . 3 5 . . . 36 . . . . Kinetic 1798 | . 213 631 319 . 39 319 200 12 . 65 Thermal 1510 | . 20 . . . 108 414 292 262 . 414 Explosive . | . . . . . . . . . . . Electromagnetic 1564 | . 124 . . . . 134 1085 221 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 279 | . . . . . . . . . . 279 Highest Corruption 13 | . . . . . . . 5 7 7 13 Average Corruption 5 | . . . . . . . 4 5 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . . . 23 14 3 14 Message Errors 18 | . . . . . . . 5 6 1 6 Matter Fused 5 | . . . . . . . . 2 . 3 Heat Flow Errors 7 | . . . . . . . 4 . 1 2 Energy Discharges 5 | . . . . . . . . 3 1 1 Data Loss (minor) 4 | . . . . . . . 2 1 . 1 Data Loss (major) 4 | . . . . . . . 3 1 . . Misfires 4 | . . . . . . . 4 . . . Alerts 5 | . . . . . . . 3 1 . 1 Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . . . . 3 4 32 . 25 Projectiles 60 | . . . . . . 3 . 32 . 25 Explosions 4 | . . . . . . . 4 . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . 2 . . . 2 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 3 | . . 2 . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . 23 . . . . . 89 . . . Shots 3 | . 1 . . . . . 2 . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 10 | . 1 2 . . . 7 . . . . Kicked 9 | . 1 2 . . . 6 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 480 | . 143 9 90 . 222 363 214 144 70 480 Average Temperature 80 | . 39 6 45 . 98 125 30 58 51 136 Received Heat Transfer 906 | . 96 96 180 . 21 207 87 . . 219 Effects 5 | . . . . . . 1 . . . 4 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 9 | . . . . . . 1 7 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . 2 1 . 5 . 1 Heat Transferred 3607 | . 50 . . . 400 1750 300 372 . 735 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 383 | . 135 278 175 . . 383 . . . . Initial 36 | . . 18 36 . . . . . . . Average 119 | . 65 112 109 . . 156 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . Low Security (%) 74 | 100 100 74 100 . . 53 . . . . Level 1 25 | . . 25 . . . 46 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 4 . . . 1 Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . 1 . . . 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 4 | . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 10 25 6 . 5 20 19 3 . 23 Peak Tracking Total 10 | . 5 8 3 . 3 5 7 3 . 10 Tactical Retreats 9 | . 2 1 1 . . 1 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 1 . . 2 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 2 | . . 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 13 | . 4 2 1 . 1 1 . . 4 . Terminals 7 | . 4 2 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 54 | . 16 3 1 . 1 3 . . 30 . Successful 41 | . 5 2 1 . 1 2 . . 30 . Failed 13 | . 11 1 . . . 1 . . . . Catastrophic 3 | . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . . . . 11 . . . . Terminals 20 | . 16 3 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 5 2 1 . 1 . . . 30 . Record 12 | . . . . . 1 . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 4 2 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 12 | . . . . 4 . 7 . . . 1 Largest Group 6 | . . . . 4 4 6 2 . . 1 Highest-Rated Group 333 | . . . . 151 151 333 170 . . 96 Highest-Rated Ally 96 | . . . . 39 39 96 85 . . 96 Zionite Dispatches 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . . 1 . . . . Light 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 99 | . . . . . 29 51 4 . . 15 Total Damage 3165 | . . . . . 550 1838 256 . . 521 Kills 25 | . . . . . 4 13 2 . . 6 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 1 . . 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 8414 | 88 578 454 413 1421 1944 1293 1073 508 89 553 Spaces Moved 5074 | 46 259 247 279 880 1116 638 752 389 77 391 Core 69 | 32 . . . . . . . . . 37 Treads 2165 | . . . . 705 1116 344 . . . . Legs 2840 | 14 259 247 279 175 . 294 752 389 77 354 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 120 117 117 117 50 Average Speed 148 | 162 185 120 121 160 170 178 121 117 117 110 Slowest Speed 250 | 250 190 120 190 170 170 190 190 117 117 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 39 23 61 91 98 17 70 75 68 52 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 1 3 1 . 2 4 . . Spaces Dug 7 | . . . . . . . 7 . . . Terrain Destroyed 49 | . 3 . 5 . . 4 34 2 . 1 Melee . | . . . . . . . . . . . Projectile 28 | . . . 5 . . 4 16 2 . 1 AOE 21 | . 3 . . . . . 18 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Total 5619 | 59 314 336 320 893 1152 754 833 418 76 464 Wait 134 | . 16 20 16 . 13 31 19 . . 19 Move 5064 | 45 258 246 278 879 1115 637 751 388 76 391 Hop . | . . . . . . . . . . . Pick Up 92 | 8 12 15 4 3 7 23 7 8 . 5 Fast Attach 5 | . . . . . . 3 2 . . . Attach 52 | 6 2 6 2 . . 11 7 7 . 11 Detach 1 | . . 1 . . . . . . . . Swap 23 | . 2 4 2 5 1 3 3 2 . 1 Drop 54 | . 2 7 1 6 4 19 6 2 . 7 Fire 171 | . 21 35 17 . 12 20 38 11 . 17 Melee 13 | . . . . . . . . . . 13 Ram . | . . . . . . . . . . . Kick 9 | . 1 2 . . . 6 . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Destroyed 7 combat bots 1015 | -9/Materials | Lost 3 parts (2n1u) 1068 | -9/Materials | Discovered new exit (range 11) 1121 | -9/Materials | Entered Mines 1151 | -9/Mines | Discovered new exit (range 14) 1193 | -9/Mines | Found the Drone Emporium 1204 | -9/Mines | Found Prototype Device 1308 | -9/Mines | Build established: Scavenger-Mutant 1365 | -9/Mines | Learned location of Storage (-7) 1523 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1534 | -9/Mines | Entered Zion 1651 | -7/Zion | Learned Factory stockpile data 1934 | -7/Zion | Imprinted 1936 | -7/Zion | Declared Zion's savior 2042 | -7/Zion | Build established: Mutant 2196 | -7/Zion | Given A8's code to call for help 2838 | -7/Zion | Discovered new exit (range 15) 2860 | -7/Zion | Visited the Megawrench Repair Shop 2860 | -7/Zion | Megawrench repaired 4 parts 2955 | -7/Zion | Entered Proximity Caves 2955 | -6/Proximity Caves | Accompanied by 4 allies 3920 | -6/Proximity Caves | Learned Factory trap positions 4791 | -6/Proximity Caves | Discovered new exit (range 13) 4899 | -6/Proximity Caves | Entered Factory 4899 | -6/Factory | Accompanied by 4 allies 4899 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4900 | -6/Factory | Loaded intel: 97 trap records 4900 | -6/Factory | Identified Decoy Drone Bay 5032 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5034 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5304 | -6/Factory | Discovered new exit (range 8) 5638 | -6/Factory | Zion Light squad teleported in 5864 | -6/Factory | Build established: Scavenger-Gunner 5981 | -6/Factory | Zion Heavy squad teleported in 6157 | -6/Factory | Terminal network hard line cut 6164 | -6/Factory | Discovered new exit (range 10) 6192 | -6/Factory | Entered Lower Caves 6192 | -6/Lower Caves | Accompanied by 2 allies 6412 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6477 | -6/Lower Caves | Lost 4 parts (2p1u1w) 6480 | -6/Lower Caves | Destroyed 7 combat bots 6661 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6716 | -6/Lower Caves | Encountered a Warlord checkpoint 6961 | -6/Lower Caves | Spotted B-75 Beast 7005 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7145 | -6/Lower Caves | Discovered new exit (range 8) 7265 | -6/Lower Caves | Entered another Lower Caves area 7275 | -6/Lower Caves | Discovered new exit (range 9) 7462 | -6/Lower Caves | Learned location of Extension (-4) 7605 | -6/Lower Caves | Learned Factory emergency access door positions 7705 | -6/Lower Caves | Discovered new exit (range 14) 7711 | -6/Lower Caves | Ambushed by research squad 7770 | -6/Lower Caves | Lost 7 parts (2u5w) 7773 | -6/Lower Caves | Entered Data Miner 7773 | -6/Data Miner | Discovered new exit (range 6) 7796 | -6/Data Miner | Met Data Miner 7817 | -6/Data Miner | Learned location of Section 7 (-3) 7817 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7837 | -6/Data Miner | Received God Mode back door access code from Data Miner 7862 | -6/Data Miner | Entered Proximity Caves 7884 | -5/Proximity Caves | Escorted by Enhanced Grunt 8060 | -5/Proximity Caves | Build established: Derelict-Mutant 8127 | -5/Proximity Caves | Lost 5 parts (2p1n1u1w) 8271 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8366 | -5/Proximity Caves | Core integrity fell below 50% 8382 | -5/Proximity Caves | System corruption reached 10% 8397 | -5/Proximity Caves | Core integrity fell below 20% 8415 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08381_ Arm. Leg destroyed. 08381_ System corrupted by crushing effect (+5). 08381_ Knocked back. 08384_ Mak. Armor Plating destroyed. 08387_ Flexi-carbon Leg destroyed. 08388_ Penetrated by Slug. 08388_ Slug penetrates Wall. 08392_ Flexi-carbon Leg destroyed. 08392_ System corrupted by crushing effect (+1). 08392_ Knocked back. 08393_ Flexi-carbon Leg destroyed. 08394_ Dropped Carbon-fiber Leg. 08395_ Dropped Lrg. Storage Unit. 08395_ Discarded Imp. Target Analyzer. 08396_ Discarded Core Analyzer. 08396_ Spear destroyed. 08396_ Penetrated by Slug. 08396_ Dropped Adv. Terrain Scanner. 08399_ Penetrated by Slug. 08414_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????### ## ##??????????? | | ?????????????????????????## % % ##???????????? | | ??????????????????????????###### ##????????????? | | ???????????????????????????????## #?????????????? | | ?????????????????????###????????# #?????????????? | | ???????????????????? #???????# #?????????????? | | ???????????????????? ##?????# #?????????????? | | ???????????????????? ?????# #?????????????? | | ????????????????????? ?????# #?????????????? | | ??????????????????????# ?????# #?????????????? | | ??????????????????????# ##???# #?????????????? | | ?????????????????###### ###?# ##????????????? | | ???????????????? ### #????????????? | | ???????????????? % ##???????????? | | ??????????????????????# % % #???????????? | | ??????????????????###### % ! ##???????????? | | ??????????????????# ## != #????????????? | | ??????????????????# ##????????????? | | ??????????????????# ### ##?????????????? | | ??????????????????## Y#?#"###??????????????? | | ????????????????#### #?## ????????????????? | | ???????????????## #??? #####???????????? | | ??????????????## ##?#### ####????????? | | ?????????????## g##?# ##???????? | | ?????????????# [%b### ###?????? | | ???????????# @ ## ##????? | | ???????????# ### ## s ##???? | | ???????????? ### ??##?# ##??? | | ????????????????# ??????# ### #??? | | ????????????????## ???????## ##?## #??? | | ?????????????????#?????????##### #???### ##??? | | ???????????????????????????????###??????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. VSS Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Leap Before You Look Challenges ------------ None Game ------ Seed DeepAnalysisDiverter Manual? 0 Play Time 00:59:22 Cumulative 16.3 hours Start 2023.10.02 @ 16:51:04 End 2023.10.02 @ 17:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 30 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b969ae-763d-4e67-b945-ad71cd159369