Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 17:11:09 Player: MeatnTaters Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (5940) 5940 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (901) 901 TOTAL SCORE: 13266 Bonus ------- High Alert Combat Kills 101 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Myomer Leg Large Storage Unit Large Matter Pod (150) Advanced System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Targeting Computer Experimental Utility Shielding Force Field Improved Hacking Suite > --- WEAPON ----------- Arc Thrower Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core Improved Treads Advanced Treads Large Storage Unit Large Matter Pod Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Gun [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced Myomer Leg Utility Targeting Computer Device Force Field Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Improved Spread Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 5 | . . 2 . . 2 . . 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 108 | 7 15 7 20 13 3 14 7 9 2 2 6 3 Power 11 | 1 2 . 1 1 . 2 . 3 . . 1 . Engine 9 | 1 2 . 1 1 . 2 . 2 . . . . Core 1 | . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 32 | 2 3 2 6 7 1 5 . 2 1 . 3 . Treads 29 | 2 3 2 6 7 1 5 . 2 1 . . . Leg 3 | . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | 2 5 3 7 3 2 5 2 3 1 1 2 . Device 9 | 1 . 1 2 1 . 1 . 2 . 1 . . Storage 5 | 1 1 1 . 1 1 . . . . . . . Processor 5 | . . 1 . . 1 1 1 . 1 . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 16 | . 4 . 5 1 . 3 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 5 2 6 2 . 2 5 1 . 1 . 3 Energy Gun 9 | 2 3 . . . . 2 1 . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | . 2 2 5 2 . . 2 1 . . . 3 Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . 5 . Parts Lost 50 | . 7 . 3 . . 9 1 3 3 7 . 17 Power 7 | . 1 . 1 . . 1 . 1 . 1 . 2 Propulsion 12 | . 3 . 1 . . 2 . . 2 2 . 2 Utility 14 | . 2 . 1 . . 3 1 1 1 2 . 3 Weapon 17 | . 1 . . . . 3 . 1 . 2 . 10 Highest Loss Streak 17 | . 3 . 3 . . 8 1 2 2 6 . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 2 6 10 14 14 14 11 13 13 13 13 10 9 Power 1 | . . 1 1 1 1 . 1 1 2 1 1 1 Propulsion 1 | . . 1 4 2 2 1 2 1 . . . 1 Utility 3 | . 2 2 1 5 5 5 4 3 3 3 2 3 Weapon 5 | 1 3 5 6 6 6 4 5 5 6 7 6 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 2 . 2 3 . 4 2 2 . . . 4 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . Utility 13 | . 1 . . 2 . 4 1 2 . . . 3 Weapon 3 | . 1 . . 1 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 88 99 99 96 88 91 93 92 86 79 63 Engine 7 | . 13 10 10 9 7 5 5 7 5 5 4 . Core 1 | . . . . . . . . 3 5 5 5 2 Treads 22 | . 22 20 21 35 30 29 26 23 21 16 8 . Device 8 | . 3 2 11 9 7 5 6 10 11 11 11 6 Storage 8 | . 14 11 11 9 12 9 6 5 5 5 5 3 Processor 8 | . . 11 11 9 13 12 13 11 10 11 11 10 Protection 6 | . 9 11 11 9 7 7 6 5 5 4 1 2 Energy Gun 6 | . 16 . . . . 6 8 5 5 5 5 3 Ballistic Gun 13 | . 11 22 22 18 15 7 8 11 11 12 17 9 Ballistic Cannon 2 | . . . . . . . 6 4 5 3 . . Peak Build Rating 89 | 7 11 13 17 25 28 46 63 77 76 74 89 89 Average Rating 44 | 4 8 11 15 22 27 30 60 74 75 67 61 56 On Entrance 38 | . 7 8 13 17 24 28 46 63 76 74 54 89 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 93 | 15 21 37 37 42 46 58 72 93 87 87 77 77 Greatest Support 106 | 40 40 40 43 83 82 106 106 106 100 95 90 90 Greatest Overweight (x) 2 | . . . . . . . . . 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 5 8 13 15 15 15 15 15 15 14 14 13 13 Average Carried 11 | 2 6 10 14 14 13 13 14 14 13 13 10 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 13 13 15 14 15 15 12 13 10 13 5 Class Distribution -------------------- 37% | Tank 24% | Scavenger-Mutant 23% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Gunner | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Gunner | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 4641 | 218 470 226 709 609 . 358 239 827 571 318 . 96 Remotely . | . . . . . . . . . . . . . Salvage Created 6246 | 29 985 351 1505 762 . 503 322 1014 229 408 . 138 Parts 333 | 2 48 17 79 40 . 23 29 68 9 16 . 2 Haulers Intercepted 5 | . 2 1 1 1 . . . . . . . . Recyclers Shooed 13 | . 3 . 3 1 . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 15 27 . 4 Prevented 4 | . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 130 | . 22 5 23 14 . 12 12 26 6 8 . 2 Guns 99 | . 20 5 20 12 . 11 3 17 2 7 . 2 Cannons 12 | . . . . . . . 3 4 4 1 . . AOE 18 | . 1 . 3 2 . 1 6 5 . . . . Classes Destroyed 15 | 1 7 1 2 . . 3 1 . . . . . Worker 7 | . 1 . 3 1 . . . 2 . . . . Builder 6 | . 1 . . . . . . 5 . . . . Tunneler 2 | 1 . . . . . . . 1 . . . . Hauler 5 | . 2 1 1 1 . . . . . . . . Recycler 8 | . 1 . 6 1 . . . . . . . . Watcher 7 | . 1 2 1 1 . . . 2 . . . . Swarmer 29 | . 5 . 4 4 . . 7 8 . 1 . . Grunt 48 | . 17 2 7 6 . 5 . 6 2 2 . 1 Brawler 3 | . . . 1 . . . . . 1 1 . . Duelist 6 | . . . 2 . . 2 . . . 1 . 1 Sentry 20 | . . 3 9 4 . . 2 1 . 1 . . Specialist 3 | . . . . . . 3 . . . . . . Hunter 11 | . . . . . . 1 2 3 3 2 . . Programmer 9 | . . . . . . . 1 8 . . . . Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 5 3 8 5 . 5 4 7 3 6 . 2 Combat Bots Only 6 | . 5 2 6 5 . 5 4 6 3 6 . 2 Max Kills in Single Turn 5 | 1 2 1 5 2 . 1 4 4 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . 1 . 3 2 . 1 4 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 978 | . 140 31 112 78 . 106 92 149 69 66 . 135 Missed 274 | . 34 13 29 27 . 27 32 46 17 21 . 28 Hits 704 | . 106 18 83 51 . 79 60 103 52 45 . 107 Melee 38 | . . . 6 . . 7 . . 4 3 . 18 Projectile 666 | . 106 18 77 51 . 72 60 103 48 42 . 89 AOE 1 | . 1 . . . . . . . . . . . Critical Strikes 30 | . 2 . 4 2 . 9 . 6 1 . . 6 Part Disruptions 2 | . 2 . . . . . . . . . . . Damage Taken 11820 | . 1211 237 1244 873 . 2044 639 1421 736 631 . 2784 Core 1704 | . 153 36 160 70 . 274 46 42 44 39 . 840 Absorbed by Shields 1227 | . . . . . . . . 726 241 240 . 20 Redirected to Shielding 192 | . 29 . . . . . . . . . . 163 Regen/Repaired (Parts) 121 | . . 53 . . . . 68 . . . . . Core Remaining (%) 71 | 100 38 . 51 87 . 60 94 . . . . . Volleys Fired 434 | 2 98 20 80 53 . 39 16 64 23 21 . 18 Largest 4 | 2 2 2 2 2 . 2 4 4 4 4 . 4 Hottest 201 | 100 112 46 46 46 . 112 201 175 175 175 . 191 Shots Fired 993 | 4 193 40 159 105 . 69 44 178 79 77 . 45 Gun 903 | 4 193 40 158 104 . 63 29 148 56 63 . 45 Cannon 75 | . . . . . . . 12 26 23 14 . . Launcher 15 | . . . 1 1 . 6 3 4 . . . . Special . | . . . . . . . . . . . . . Kinetic 710 | . 52 40 158 104 . 32 28 130 69 64 . 33 Thermal 260 | 4 141 . . . . 31 13 44 10 9 . 8 Explosive 15 | . . . 1 1 . 6 3 4 . . . . Electromagnetic 8 | . . . . . . . . . . 4 . 4 Robot Hit Streak 30 | 1 11 22 23 17 . 30 7 18 8 10 . 17 Robot Miss Streak 8 | 2 7 1 3 4 . 2 2 8 4 5 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 23 | . 3 2 4 1 . 5 . 3 . 4 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 . 1 . 1 Shots Hit Robots 684 | 1 109 32 116 79 . 61 30 118 53 51 . 34 Core Hits 396 | 1 52 14 53 32 . 33 24 118 30 28 . 11 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 . . . . Critical Strikes 15 | . 3 . 2 . . 6 1 1 2 . . . Burn 8 | . 3 . . . . 4 1 . . . . . Destroy 5 | . . . 2 . . 2 . 1 . . . . Blast 2 | . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14732 | 24 1690 454 2067 1244 . 1482 1095 3958 1073 1051 . 594 Guns 10880 | 24 1525 454 1826 1180 . 846 400 2417 743 871 . 594 Cannons 1195 | . . . . . . . 237 448 330 180 . . Explosions 2657 | . 165 . 241 64 . 636 458 1093 . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 8982 | . 462 454 1826 1180 . 423 466 2010 864 834 . 463 Thermal 3038 | 24 1063 . . . . 423 171 855 209 176 . 117 Explosive 2199 | . . . 241 64 . 636 458 800 . . . . Electromagnetic 513 | . 165 . . . . . . 293 . 41 . 14 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 2 3 4 . . . 1 7 9 10 10 10 Average Corruption 4 | . 2 2 3 . . . 1 3 7 9 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . 17 8 16 . . . 4 21 40 25 11 10 Message Errors 35 | . 3 2 3 . . . 1 5 8 7 3 3 Matter Fused 35 | . 4 . 1 . . . 1 6 12 4 4 3 Heat Flow Errors 29 | . 4 . 6 . . . 2 3 9 2 2 1 Energy Discharges 16 | . . 2 . . . . . 1 4 6 2 1 Parts Rejected 4 | . . 1 1 . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 15 | . 4 2 2 . . . . 2 4 1 . . Data Loss (major) 8 | . 1 1 3 . . . . . . 2 . 1 Misfires 5 | . . . . . . . . 2 1 2 . . Alerts 2 | . 1 . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . 56 . . . . Projectiles 55 | . . . . . . . . 55 . . . . Explosions 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . 1 7 . 1 . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 1 5 . 1 . . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 328 | . 47 . . 44 . 120 . 117 . . . . Shots 10 | . 2 . . 1 . 4 . 3 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 483 | 78 483 6 255 3 . 10 244 165 245 235 109 143 Average Temperature 139 | 40 191 3 86 3 . 10 67 42 71 48 69 39 Received Heat Transfer 2592 | . 618 99 396 378 . 405 84 100 20 119 . 373 Effects 16 | . 16 . . . . . . . . . . . Shutdowns 5 | . 5 . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . Interference 5 | . 5 . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . 1 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 9 | . 4 . . . . 1 2 1 . . . 1 Heat Transferred 6193 | 74 3134 . . . . 1369 285 710 180 145 . 296 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . 1 . 2 1 . 1 1 2 . . . . Low Security (%) 55 | 100 51 100 62 24 100 82 47 59 . . . . Level 1 40 | . 48 . 26 75 . 17 52 29 . . . . Level 2 3 | . . . 10 . . . . 11 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Peak Influence 487 | 5 315 109 432 282 116 299 329 487 . . . . Initial 178 | . 3 89 15 178 116 67 156 60 . . . . Average 167 | . 170 72 167 217 107 120 215 151 . . . . Influence Increases 3990 | 5 716 155 716 454 . 322 358 794 150 180 . 140 Destroy 0b10 Robot/C 2600 | . 440 100 460 280 . 240 240 520 120 160 . 40 Destroy 0b10 Robot/NC 175 | 5 30 15 55 20 . . . 50 . . . . Destroy Leader 634 | . 96 36 144 74 . 40 70 114 30 20 . 10 Successful Hack 37 | . 13 3 . 21 . . . . . . . . Disable Machine 135 | . 90 . . . . 15 . 30 . . . . Destroy Structure 124 | . 2 1 12 14 . 27 18 50 . . . . Partial Spotted 30 | . . . 15 . . . 15 . . . . . Lose Combat Pursuer 255 | . 45 . 30 45 . . 15 30 . . . 90 Influence Decreases 3935 | . 509 329 330 620 162 119 533 449 583 216 . 85 Entered New Map 954 | . 2 123 23 246 142 29 143 64 174 8 . . Time Decay 2631 | . 437 206 277 374 20 . 380 355 399 148 . 35 Lost Part 350 | . 70 . 30 . . 90 10 30 10 60 . 50 Squads Dispatched 21 | . 6 . 5 1 . 2 1 4 . 1 . 1 Investigation 4 | . 4 . . . . . . . . . . . Extermination 3 | . . . . . . . 1 2 . . . . Reinforcement 8 | . 2 . 1 1 . 2 . 2 . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison 4 | . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 12 | . 2 2 3 1 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 37 7 25 22 . 13 15 39 7 8 . 18 Peak Tracking Total 9 | . 5 3 7 5 . 4 5 9 2 6 . 9 Tactical Retreats 12 | . 3 . 2 1 . . 1 2 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 11 | . 3 2 1 2 . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . 6 . . . . 1 . 2 . . . . Max in Single Turn 4 | . 4 . . . . 1 . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 34 | . 8 5 1 5 1 . 3 2 . . 9 . Terminals 15 | . 6 3 1 2 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . . Recycling Units 5 | . 2 1 . 1 . . . 1 . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 107 | . 22 8 3 13 3 . 6 4 . . 48 . Successful 67 | . 4 2 1 7 1 . 3 1 . . 48 . Failed 40 | . 18 6 2 6 2 . 3 3 . . . . Catastrophic 7 | . 4 2 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 17 4 3 6 . . 2 2 . . . . Terminals 37 | . 17 4 3 6 3 . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . 3 . . . . 2 . . . . . Recycling Units 9 | . 5 1 . 1 . . . 2 . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 49 | . . . . . 1 . . . . . 48 . Record 36 | . . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Open DSF 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . . . . . Scan Component 2 | . . 1 . . . . 1 . . . . . Repair 2 | . . 1 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 . . . . Retrieve Components 2 | . . . . 1 . . . 1 . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . Retrieve Study 4 | . . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 4 . 1 2 . . . . . . . . Terminals 7 | . 4 . 1 2 . . . . . . . . Botnet 7 | . 4 . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 8 4 1 4 1 . 2 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 4 . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . . Time 76 | . . 32 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 8 8 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 5559 | 7 456 . . . 44 221 889 1157 1432 706 340 307 Optics 5096 | . . . . . 44 221 889 1157 1432 706 340 307 Seismic 463 | 7 456 . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 8952 | 75 1684 431 695 868 49 302 889 1157 1432 706 340 324 Spaces Moved 4388 | 46 744 171 228 400 27 98 473 521 849 318 175 338 Core 229 | 17 . . . . . . . . . . . 212 Treads 3982 | 29 744 171 228 400 27 98 473 521 849 318 124 . Legs 177 | . . . . . . . . . . . 51 126 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 156 156 156 152 152 152 120 50 Average Speed 155 | 119 160 160 160 159 156 156 156 155 159 197 186 76 Slowest Speed 260 | 160 160 160 160 160 156 156 156 156 203 212 260 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 3 98 18 44 35 1 75 13 15 82 54 63 56 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . 1 1 3 . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 101 | . . . 9 12 . 34 18 23 3 2 . . Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . 3 2 3 2 . . AOE 91 | . . . 9 12 . 34 15 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total 5677 | 61 1046 285 407 537 32 181 591 748 880 351 186 372 Wait 579 | . 164 80 54 41 . . 81 142 4 8 . 5 Move 4376 | 45 743 170 227 399 26 97 472 520 848 317 174 338 Hop . | . . . . . . . . . . . . . Pick Up 69 | 7 14 4 6 11 1 9 8 4 2 1 2 . Fast Attach 23 | 2 3 4 1 . . 2 2 1 2 . 6 . Attach 50 | 5 5 1 3 2 2 8 3 6 1 4 1 9 Detach 3 | . . . . . . . . . . . 2 1 Swap 78 | . 9 5 19 14 3 15 5 7 . . 1 . Drop 65 | . 10 1 17 17 . 11 4 4 . . . 1 Fire 434 | 2 98 20 80 53 . 39 16 64 23 21 . 18 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 593 | -10/Materials | Lost 3 parts (1n1u1w) 656 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Discovered new exit (range 9) 928 | -10/Materials | Discovered new exit (range 14) 1099 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Lost 3 parts (2n1u) 1180 | -10/Materials | Discovered new exit (range 4) 1289 | -10/Materials | Discovered new exit (range 16) 1425 | -10/Materials | Discovered new exit (range 15) 1760 | -10/Materials | Entered another Materials area 1760 | -9/Materials | Evolved 2 slots: Utility x2 1782 | -9/Materials | Discovered new exit (range 16) 1994 | -9/Materials | Repaired Imp. Ion Engine 2191 | -9/Materials | Entered Storage 2232 | -9/Storage | Build established: Scavenger-Mutant 2381 | -9/Storage | Garrison activated, responded to threat 2701 | -9/Storage | Garrison activated, responded to threat 2827 | -9/Storage | Discovered new exit (range 16) 2843 | -9/Storage | Lost 3 parts (1p1n1u) 2886 | -9/Storage | Entered Materials 2886 | -8/Materials | Evolved 2 slots: Propulsion x2 3431 | -8/Materials | Discovered new exit (range 3) 3754 | -8/Materials | Entered Factory 3754 | -7/Factory | Evolved 2 slots: Utility x2 3803 | -7/Factory | Identified exit to DSF 3803 | -7/Factory | Entered DSF 3819 | -7/DSF | Discovered new exit (range 19) 3863 | -7/DSF | Additional patrols routed to DSF 3961 | -7/DSF | Lost 8 parts (1p1n3u3w) 4074 | -7/DSF | Sterilization system engaged 4094 | -7/DSF | Ambient heat levels rising (+10) 4105 | -7/DSF | Entered Factory 4105 | -6/Factory | Evolved 2 slots: Weapon x2 4435 | -6/Factory | Build established: Gunner 4778 | -6/Factory | Discovered new exit (range 14) 4939 | -6/Factory | Repaired Rnf. Deuterium Engine 4994 | -6/Factory | Entered another Factory area 4994 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5297 | -5/Factory | Build established: Tank 5867 | -5/Factory | Cargo convoy interrupted 6099 | -5/Factory | Discovered new exit (range 19) 6151 | -5/Factory | Entered Upper Caves 6174 | -5/Upper Caves | Met a Warlord Commander 6175 | -5/Upper Caves | Learned location of Warlord (-4) 6176 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6327 | -5/Upper Caves | Found DCF Scrap (11 items) 6830 | -5/Upper Caves | Learned location of 1 exit from Factory 7577 | -5/Upper Caves | Discovered new exit (range 4) 7583 | -5/Upper Caves | Entered another Upper Caves area 8114 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8141 | -5/Upper Caves | System corruption reached 10% 8180 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 8262 | -5/Upper Caves | Discovered new exit (range 14) 8289 | -5/Upper Caves | Entered Zhirov 8289 | -5/Zhirov | Discovered new exit (range 3) 8366 | -5/Zhirov | Learned location of Quarantine (-3) 8366 | -5/Zhirov | Learned location of Testing (-2) 8366 | -5/Zhirov | Learned location of Command (-1) 8436 | -5/Zhirov | Build established: Gunner 8446 | -5/Zhirov | Found Alien Artifact 8446 | -5/Zhirov | Identified Integrated Reactor 8446 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8478 | -5/Zhirov | Found Alien Artifact 8478 | -5/Zhirov | Identified Transdimensional Reconstructor 8478 | -5/Zhirov | Warped through subspace 8629 | -5/Zhirov | Entered Proximity Caves 8632 | -4/Proximity Caves | Spotter reported a threat 8632 | -4/Proximity Caves | Spotter reported a threat 8795 | -4/Proximity Caves | Spotted B-86 Titan 8842 | -4/Proximity Caves | Spotter reported a threat 8843 | -4/Proximity Caves | Core integrity fell below 50% 8876 | -4/Proximity Caves | Lost 17 parts (2p2n3u10w) 8889 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8889 | -4/Proximity Caves | Core integrity fell below 20% 8953 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08845_ Beam Rifle destroyed. 08846_ Dropped Lrg. Storage Unit. 08847_ Acquired 9 matter. 08847_ Acquired 79 matter. 08848_ Acquired 6 matter. 08851_ Penetrated by Slug. 08860_ 5U#AQM% 9S 08889_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 08893_ Y-72 Warden: "REQUESTING BACKUP." 08933_ C-45 Heavy ARC bursts open, deploying its payload. 08933_ G-73 Enforcer unfolds itself. 08933_ G-67 Veteran unfolds itself. 08933_ E-15 Imp unfolds itself. 08936_ System corrupted: Energy discharge (-27). 08936_ Imp. Hacking Suite blown off. 08936_ Enh. Optical Array blown off. 08936_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ######## # ##??????????????????????????????????? | | #""??""# #???????????????????????????????????? | | #" ?? # ##??????????????????????????????????? | | #" ## #??????????????????????????????????? | | #" # ##??????????????????????????????????? | | #" # ##???????????????????????????????????? | | #" # #????##??????????????????????????????? | | #"# ### ##???# ##?????????????????????????????? | | #??## #?????????????????????????????? | | ###?# #??????????????????????????????? | | ##??? #???????????????????????????????? | | #???? #????????????????????????????????? | | ##??# #????????????????????????????????? | | ### ### #?????#####??????????????????????? | | #?## #??????# ##?????????????????????? | | ??## ##??????# #?????????????????????? | | ??# #???????# #??????????????????????? | | ??# ##???????# ##??????????????????????? | | ### ####?????# ##??????????????????????? | | ### ##???## ##??##?????????????????? | | #?# ##### #?# #?????????????????? | | #?# ## ##? ##????????????????? | | #?# ###?? #????????????????? | | ###?# ####? ???# % ????????? | | ## ##### ## ## % % ????????? | | ## ## ##### @ % % ????????? | | # # #???## #???????????????? | | ##" ## ##????#### ##???????????????? | | #??# ### ####?????##g ##????????????????? | | ???# #?# #??######g ##?????????????????? | | ###???# ### #?## ###gg ?????????????????? | | ??????# ## ### ## ##????????????????? | | ?????## # ## ### ?????????????????? | | ????## #? % #?# ????????????????? | | ???## ####### #?# #??# ???????????????? | | ???# #?????# #?# #??? #??????????????? | | ???# ###???# ### ###?? ??????????????? | | ??## ##??# = ##????????????????? | | ?## ##?## !% ##???????????????? | | ## ## ##### ### ##??????????????? | | # #### ##?## #??????????????? | | ##??# ###???## #??????????????? | | ##???# #######??????# ##??????????????? | | ####????## #????????????####???????????????? | | ###????????## ##???????????????????????????????? | | ????????????#####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 47 Energy Capacity 510 Matter Stores 376 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 24% | -9/Materials Rnf. Deuterium Engine | 57% | -6/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Hot Goods I Like You, Cogmind Jackpot Look Less Dangerous Next Time Window Shopping Challenges ------------ None Game ------ Seed DamperTacticalAutopenetrator Manual? 0 Play Time 01:38:41 Cumulative 31.7 hours Start 2026.08.07 @ 15:31:51 End 2026.08.07 @ 17:11:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 20 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c4659a0-f977-4f6e-8477-a2dcd62b1dce