Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 16:52:44 Player: Cinder Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (120) 600 Value Destroyed (3550) 3550 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (1556) 1556 TOTAL SCORE: 11446 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 279 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -242 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 53/100 System Corruption 2% Temperature Cool (80) Movement Core (850) Ox16 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Hybrid Fission Core Improved Heat Sink Advanced Heat Sink IFF Parser Seismic Detector 0b10 Decoder Chip [Scout] Improved System Shield Relay Coupler [Heavy] (14) Bomb Factory No. 2 Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Core Analyzer Heavy Insulated Plating > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Hybrid Fission Core Makeshift Leg Makeshift Leg Wheel Improved Heat Sink IFF Parser Improved Terrain Scanner Seismic Detector Improved Core Shielding Thermal Shield Hacking Suite Improved System Shield Relay Coupler [Heavy] Improved System Restoration Module Heavy Battle Rifle Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 2 2 . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 145 | 11 1 1 9 4 8 15 16 5 5 1 12 40 1 10 . 6 Power 15 | 1 . . 1 1 . 3 1 1 1 . . 5 . . . 1 Engine 14 | 1 . . 1 1 . 3 1 . 1 . . 5 . . . 1 Core 1 | . . . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 43 | 4 . . 4 1 2 4 4 3 2 . 5 9 . 3 . 2 Treads . | . . . . . . . . . . . . . . . . . Leg 11 | . . . . 1 . 1 . . 2 . 3 2 . . . 2 Wheel 31 | 4 . . 4 . 2 3 3 3 . . 2 7 . 3 . . Hover 1 | . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 3 1 1 3 2 3 1 8 . 2 . 3 17 . 6 . 1 Device 22 | 2 . 1 1 . 2 1 3 . . . 2 6 . 3 . 1 Storage 6 | 1 1 . 1 . . . 1 . . . . 2 . . . . Processor 11 | . . . 1 2 . . 2 . 1 . 1 4 . . . . Hackware 4 | . . . . . . . 1 . . . . 2 . 1 . . Protection 8 | . . . . . 1 . 1 . 1 . . 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 3 . . 1 . 3 7 3 1 . 1 4 9 1 1 . 2 Energy Gun 9 | 3 . . 1 . . 3 1 1 . . . . . . . . Energy Cannon 7 | . . . . . . 1 1 . . . 1 4 . . . . Ballistic Gun 12 | . . . . . 2 3 1 . . . 3 2 . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . 1 Launcher 3 | . . . . . . . . . . . . 2 1 . . . Special Weapon 3 | . . . . . 1 . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 1 . 2 . . . . . Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . System Corruption 8 | . . . . . . . . . 8 . . . . . . . Parts Lost 91 | . . . 10 . 3 17 1 3 6 . 12 18 1 5 . 15 Power 10 | . . . 1 . . 3 . . 1 . 1 2 . . . 2 Propulsion 35 | . . . 5 . 1 6 . 3 2 . 4 6 1 2 . 5 Utility 21 | . . . 2 . 1 2 . . 2 . 2 6 . 2 . 4 Weapon 25 | . . . 2 . 1 6 1 . 1 . 5 4 . 1 . 4 Highest Loss Streak 9 | . . . 6 . 2 9 1 2 5 . 4 9 1 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 3 8 14 12 12 13 11 8 9 5 3 4 8 17 17 19 15 Power 1 | . 1 1 1 . . . 1 1 . . . 1 3 3 3 2 Propulsion 1 | 1 4 4 4 1 3 3 . . . . . 1 3 3 2 . Utility 5 | . 1 4 3 4 3 4 5 5 3 3 3 4 9 8 9 8 Weapon 2 | . 1 3 4 6 5 2 . . . . 1 2 2 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | 2 . . . . 1 1 4 2 . . 2 1 . 1 1 8 Power 5 | . . . . . . . 2 . . . . 1 . . . 2 Propulsion 2 | 1 . . . . . . . . . . 1 . . . . . Utility 11 | 1 . . . . . . 2 1 . . . . . 1 1 5 Weapon 4 | . . . . . 1 1 . 1 . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 100 91 69 93 87 72 95 79 75 73 82 91 92 100 77 Engine 4 | . 14 14 8 7 6 1 3 3 4 7 1 5 6 6 6 1 Leg 3 | . . . . 7 . . 3 . 7 14 10 4 . . . 7 Wheel 13 | . 28 28 20 9 17 16 8 18 5 . 4 12 16 18 18 7 Device 10 | . 14 14 19 . 14 7 4 15 6 . 5 11 12 13 18 12 Storage 7 | . 14 14 11 9 9 9 7 7 7 7 7 6 6 6 6 6 Processor 21 | . . . 11 21 27 27 23 23 22 21 17 23 25 23 18 18 Hackware 3 | . . . . . . . 3 7 7 7 7 2 . . 6 6 Protection 3 | . . . . . 1 8 . . 4 7 2 3 6 5 6 6 Energy Gun 5 | . 28 28 20 15 10 9 1 7 7 7 2 . . . . . Energy Cannon 4 | . . . . . . 3 1 7 2 . . 6 12 10 6 1 Ballistic Gun 3 | . . . . . 4 3 9 . . . 9 3 4 1 6 5 Launcher 1 | . . . . . . . . . . . . 1 1 6 6 . Peak Build Rating 60 | 9 10 10 14 17 23 23 33 36 36 36 42 54 54 60 56 56 Average Rating 35 | 7 9 10 12 14 20 21 22 34 33 34 32 44 53 56 55 45 On Entrance 28 | . 9 10 10 7 17 17 14 33 36 32 36 39 54 52 55 56 Avg Prop Armor Cover (%) 10 | . . . . 10 . . 8 . . . 11 7 . . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 14 49 49 50 27 34 32 27 29 29 30 33 87 89 89 74 74 Greatest Support 43 | 32 20 20 20 10 26 26 30 30 30 30 43 43 36 36 36 40 Greatest Overweight (x) 9 | . 2 2 4 2 1 3 4 1 9 . 2 3 3 2 2 6 Average Overweight (x) 1 | . 1 2 2 2 . 1 . . . . . 1 2 2 2 3 Largest Inventory Capacity 25 | 8 20 20 20 15 15 15 15 10 10 10 10 25 20 20 20 20 Average Capacity 14 | 7 19 20 19 15 15 15 11 10 10 10 10 13 20 20 20 20 Most Carried 20 | 7 12 15 14 15 14 15 10 10 10 4 10 20 20 20 20 20 Average Carried 12 | 4 8 14 12 12 13 12 8 9 6 3 6 11 19 18 19 18 Final Capacity 20 | 8 20 20 15 15 15 15 10 10 10 10 10 20 20 20 20 20 Final Carried 20 | 7 12 15 12 14 14 8 10 10 4 3 8 20 19 19 20 13 Class Distribution -------------------- 38% | Scavenger-Skirmisher 30% | Scavenger-Mutant 21% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2762 | 310 10 29 126 60 139 154 380 70 84 . 378 693 51 200 5 73 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4162 | 124 164 29 181 90 360 353 203 317 248 . 739 803 80 304 . 167 Parts 218 | 11 7 6 13 6 27 30 12 13 4 . 34 39 3 8 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . 13 . . 26 . 3 5 . 4 Prevented 2 | . . . . . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 84 | . 5 . 4 . 8 15 2 6 5 . 13 11 4 7 . 4 Guns 54 | . 5 . 4 . 8 13 1 5 4 . 12 1 . 1 . . Cannons 22 | . . . . . . 2 . 1 . . 1 7 2 6 . 3 AOE 5 | . . . . . . . 1 . . . . 2 2 . . . Classes Destroyed 13 | 2 3 1 1 1 1 . . 1 1 . 1 1 . . . . Worker 15 | 2 1 . . 1 2 . 3 . . . . 6 . . . . Builder 4 | . . 1 1 . 1 . . . . . . 1 . . . . Tunneler 7 | 3 . 1 . 1 . . 1 . . . . 1 . . . . Recycler 3 | . . . . 1 . . 1 . . . . 1 . . . . Minesweeper 4 | . . . . . . . . 1 . . 2 . . . . 1 Watcher 2 | . 1 . . . . . . . . . . 1 . . . . Swarmer 36 | . 3 . . . 3 13 2 2 . . 5 . 3 3 . 2 Grunt 25 | . 2 . 3 . 2 1 . 3 . . 5 6 . 3 . . Brawler 3 | . . . . . . . . . . . 1 1 . . . 1 Duelist 3 | . . . . . 1 . . 1 . . . . . . . 1 Sentry 5 | . . . 1 . 2 1 . . . . 1 . . . . . Hunter 6 | . . . . . . . . . 1 . 1 3 1 . . . Programmer 2 | . . . . . . . . . . . . 1 . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . 2 1 . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . Best Kill Streak 11 | 4 6 1 2 1 11 4 3 4 4 . 4 5 4 3 . 2 Combat Bots Only 8 | . 5 . 2 . 8 4 2 4 4 . 4 4 4 3 . 2 Max Kills in Single Turn 3 | 1 1 1 1 1 1 2 1 1 1 . 2 1 3 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . 1 2 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 966 | . 16 4 78 . 51 169 19 32 42 . 192 176 30 53 . 104 Missed 263 | . 1 3 25 . 9 40 7 7 9 . 64 52 7 13 . 26 Hits 703 | . 15 1 53 . 42 129 12 25 33 . 128 124 23 40 . 78 Melee 14 | . . . 3 . 5 . . . . . . 1 . . . 5 Projectile 689 | . 15 1 50 . 37 129 12 25 33 . 128 123 23 40 . 73 Critical Strikes 23 | . . . 2 . 3 4 . . 2 . 3 2 1 2 . 4 Actively Blocked 3 | . . . . . . 1 . . . . . . . . . 2 Damage Taken 10309 | . 130 10 656 . 604 1546 272 382 613 . 1512 2096 374 649 . 1465 Core 2208 | . 48 10 170 . 124 389 124 72 187 . 227 447 35 32 . 343 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 140 | . . . . . . 40 . . . . . . . . . 100 Ignored by Resistances 25 | . . . . . . . . . . . . . . 25 . . Core Remaining (%) 50 | 100 . 76 57 . . 6 . . . . 12 . . . . . Volleys Fired 381 | 6 12 5 23 17 27 55 17 34 26 1 49 72 4 21 . 12 Largest 3 | 2 2 2 2 2 2 2 2 2 1 1 2 3 3 2 . 2 Hottest 206 | 90 90 90 106 96 100 118 86 145 80 5 103 160 206 170 . 118 Shots Fired 625 | 12 24 10 45 34 50 92 18 50 26 2 89 104 14 37 . 18 Gun 423 | 12 24 10 45 34 47 79 16 24 15 1 84 15 . 10 . 7 Cannon 187 | . . . . . . 12 2 26 11 . 5 84 10 27 . 10 Launcher 9 | . . . . . . . . . . . . 5 4 . . . Special 6 | . . . . . 3 1 . . . 1 . . . . . 1 Kinetic 206 | . . . . . 23 41 15 . . . 67 38 . 10 . 12 Thermal 374 | 12 24 10 45 34 27 16 3 50 26 1 22 61 10 27 . 6 Explosive 4 | . . . . . . . . . . . . . 4 . . . Electromagnetic 40 | . . . . . . 35 . . . . . 5 . . . . Robot Hit Streak 21 | 3 7 5 11 8 16 16 7 10 21 1 9 10 3 12 . 6 Robot Miss Streak 8 | 1 2 1 5 2 2 4 1 2 3 . 5 5 3 8 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 2 2 . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 . . . . . Shots Hit Robots 398 | 8 14 8 31 23 33 56 13 26 15 1 56 71 6 24 . 13 Core Hits 227 | 5 9 3 10 5 18 21 9 16 14 . 39 44 8 19 . 7 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 10 | . . . 2 . . . . 2 . . 1 3 . . . 2 Burn 5 | . . . 2 . . . . 2 . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . 1 . . . . . Blast 3 | . . . . . . . . . . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7980 | 97 170 94 383 300 421 683 190 612 357 . 988 2172 457 725 . 331 Guns 4230 | 97 170 94 383 300 397 593 163 339 350 . 844 338 . 112 . 50 Cannons 3158 | . . . . . . 90 27 273 . . 144 1579 173 605 . 267 Explosions 539 | . . . . . . . . . . . . 255 284 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . 7 . . . . 8 . . Kinetic 2323 | . . . . . 188 281 146 . . . 564 844 . 112 . 188 Thermal 4861 | 97 170 94 383 300 233 160 44 612 350 . 424 1073 173 605 . 143 Explosive 284 | . . . . . . . . . . . . . 284 . . . Electromagnetic 497 | . . . . . . 242 . . . . . 255 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 4 . . 1 . . 8 8 8 9 2 2 2 2 Average Corruption 4 | . . . 4 . . 1 . . 7 8 8 6 2 2 2 1 Corruption Purged 9 | . . . . . . . . . . . . 7 . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 131 | . . . 2 . . 2 . . 9 4 47 38 6 20 2 1 Message Errors 35 | . . . 1 . . 1 . . . 1 16 9 1 6 . . Matter Fused 30 | . . . . . . . . . 2 . 6 12 2 6 1 1 Heat Flow Errors 9 | . . . . . . 1 . . 1 . 4 3 . . . . Energy Discharges 18 | . . . 1 . . . . . 1 1 9 3 . 3 . . Parts Fused 2 | . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 19 | . . . . . . . . . 4 1 4 4 1 4 1 . Data Loss (major) 4 | . . . . . . . . . . . 3 1 . . . . Misfires 5 | . . . . . . . . . . 1 1 1 2 . . . Alerts 3 | . . . . . . . . . 1 . . 2 . . . . Weapon Failures 6 | . . . . . . . . . . . 3 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 61 | . . . . . . . . 14 1 . 13 33 . . . . Projectiles 47 | . . . . . . . . 14 . . 13 20 . . . . Explosions 13 | . . . . . . . . . . . . 13 . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . Knockbacks 11 | . . . . . . . . . . . . 8 . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 8 . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . 3 . . 57 . 4 . . Shots 4 | . . . . . . . . . . . . 4 . . . . Rammed 2 | . . . . . . . . . 1 . . . . 1 . . Targets Rammed 2 | . . . . . . . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 456 | 60 200 40 144 56 5 290 32 269 336 38 275 373 456 390 . 295 Average Temperature 94 | 22 71 19 49 22 3 113 10 102 97 24 70 112 197 158 . 180 Received Heat Transfer 2778 | . 18 . 327 . 189 612 . 108 171 . 303 525 . 207 . 318 Effects 12 | . . . . . . 2 . 1 2 . . 4 1 1 . 1 Shutdowns 2 | . . . . . . . . . . . . 1 . 1 . . Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . Interference 7 | . . . . . . 2 . . 1 . . 3 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . 3 . . 1 . 1 3 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 Parts Melted 29 | . . . 3 . . . . 5 2 . 4 4 1 4 . 6 Heat Transferred 9818 | 248 458 248 1175 732 525 407 74 1261 800 . 650 1500 300 1000 . 440 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . . 2 1 . . . . 1 . . . . Low Security (%) 88 | 100 100 100 100 100 100 58 91 . . . . 98 . . . . Level 1 6 | . . . . . . 19 8 . . . . 1 . . . . Level 2 5 | . . . . . . 21 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 494 | 10 122 35 50 5 92 494 217 . . . . 213 . . . . Initial 217 | . 6 30 . . . 14 217 . . . . . . . . . Average 94 | 2 60 9 16 . 31 197 131 . . . . 70 . . . . Influence Increases 3061 | 25 147 10 130 15 237 570 80 145 45 . 387 805 105 170 . 190 Destroy 0b10 Robot/C 1780 | . 100 . 80 . 160 300 40 120 20 . 300 360 80 140 . 80 Destroy 0b10 Robot/NC 190 | 25 10 10 5 15 15 . 25 5 . . 10 65 . . . 5 Destroy Leader 316 | . 22 . 30 . 40 20 . 20 10 . 30 104 10 30 . . Allied During Kill 92 | . . . . . 6 . . . . . 17 69 . . . . Trap Triggered on 0b10 40 | . . . . . . 30 . . . . . 10 . . . . Successful Hack 36 | . . . . . . . . . . . . 36 . . . . Disable Machine 75 | . . . . . 15 15 15 . . . . 30 . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . Destroy Structure 27 | . . . . . 1 15 . . . . . 11 . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 390 | . 15 . 15 . . 90 . . 15 . 30 105 15 . . 105 Influence Decreases 3041 | 15 80 87 130 15 215 178 429 210 38 7 387 596 279 169 36 170 Entered New Map 410 | . 4 47 . . . 8 197 25 . 7 . . 78 8 36 . Time Decay 1925 | 15 76 40 90 15 85 . 222 165 38 . 333 446 171 111 . 118 Lost Part 586 | . . . 40 . 30 170 10 20 . . 54 150 10 50 . 52 Lost Ally 120 | . . . . . 100 . . . . . . . 20 . . . Squads Dispatched 8 | . 1 . 1 . . . 1 . . . . 4 . . . 1 Investigation . | . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . Reinforcement 5 | . 1 . 1 . . . 1 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 4 | . . . 2 . . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 165 | . 9 4 17 2 12 26 5 8 6 . 17 27 5 9 . 18 Peak Tracking Total 9 | . 6 3 6 1 8 8 4 4 4 . 4 9 6 3 . 9 Tactical Retreats 19 | . 1 . 1 . . 5 . . 1 . 2 5 1 . . 3 ECM-based Alert Blocks 2 | . . . . . . . . . . . . 2 . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 5 | . . . . . . 3 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 22 | . . . . . . 3 . . 2 . 8 1 1 . . 7 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 26 | . . . . . . 4 . . 2 . 8 1 1 1 . 9 Triggered 20 | . . . . . . 3 . . . . 8 1 1 . . 7 Most Traps Carried 6 | . . . . . . 4 . 2 2 . 6 3 2 1 . 4 Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 6 | . . . . . 1 2 1 . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 19 | . 1 . . . 2 1 1 1 . 4 . 8 . 1 . . Terminals 9 | . 1 . . . 1 1 1 . . . . 5 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . Total Hacks 55 | . 2 . . . 3 2 2 1 . 29 . 15 . 1 . . Successful 43 | . . . . . 2 . . 1 . 29 . 10 . 1 . . Failed 11 | . 2 . . . 1 2 2 . . . . 4 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . Manual 9 | . 2 . . . . . . . . . . 7 . . . . Terminals 15 | . 2 . . . 1 2 2 . . . . 8 . . . . Fabricators 4 | . . . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 . . . . Terminal Hacks 33 | . . . . . 1 . . 1 . 29 . 1 . 1 . . Record 11 | . . . . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 3 | . . . . . 1 . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 3 . . . . Terminals 3 | . . . . . . . . . . . . 3 . . . . Botnet 3 | . . . . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 1 1 . . . . 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built 4 | . . . . . . . . . . . . 4 . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . Time 100 | . . . . . . . . . . . . 100 . . . . Total Robot Build Rating 20 | . . . . . . . . . . . . 20 . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . . 2 . . . . . . . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 5 | . . . . . . . . . . . 1 4 . . . . Largest Group 4 | . . . . . . . . . . . 1 4 4 . . . Highest-Rated Group 164 | . . . . . . . . . . . 96 164 139 . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 41 41 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . 7 18 9 . . . Total Damage 1069 | . . . . . . . . . . . 140 558 371 . . . Kills 12 | . . . . . . . . . . . 2 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 8709 | 69 182 161 232 150 240 987 478 610 521 137 1219 1298 511 1139 187 588 Optics 7066 | . . . . 150 240 987 478 610 521 137 1219 1298 511 915 . . Sensors 4219 | . . . . . 240 8 177 610 194 . . 565 511 1139 187 588 Terrain 4192 | 69 182 161 232 . . . 91 610 223 . . 785 511 1117 187 24 Structural 252 | . . . 230 . . . . . . . . 22 . . . . Seismic 682 | . . . . . . 392 . . . . . 290 . . . . ECM 104 | . . . . . . . . . . . 2 102 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 1 . 1 . 2 2 . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 8898 | 118 182 161 260 245 240 987 478 610 521 137 1219 1298 511 1139 187 605 Spaces Moved 6296 | 76 125 129 146 167 139 676 356 576 375 113 841 854 438 679 169 437 Core 7 | 3 . . . . . . 3 . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 805 | . . . . . . 7 64 . 204 113 315 99 . . . 3 Wheels 5439 | 73 125 129 146 167 139 669 244 576 170 . 526 755 438 679 169 434 Hover 45 | . . . . . . . 45 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 80 110 110 110 90 90 46 80 95 120 80 86 110 110 110 100 Average Speed 109 | 91 105 110 111 110 92 100 113 88 110 120 119 111 112 110 110 125 Slowest Speed 500 | 100 110 110 140 110 95 260 260 95 500 120 260 260 130 110 110 280 Overloaded Moves 45 | . . . . . . . 45 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 25 29 19 18 26 63 11 85 54 78 84 22 75 59 13 23 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 1 . . . . . . Known Exits Taken 9 | . . . 1 . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . . . . . . Scrap Searched 13 | . . . . . . . . 2 1 . 3 . 3 2 1 1 Spaces Dug 12 | . . . . . . . . 1 8 . . 1 . 2 . . Terrain Destroyed 61 | . . . . . . . . 2 8 . 1 9 36 4 . 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . 2 8 . 1 9 2 4 . 1 AOE 34 | . . . . . . . . . . . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Total 7683 | 109 150 138 199 193 192 899 417 630 451 114 970 1094 444 1033 170 480 Wait 589 | . 7 . 15 . 2 107 2 5 38 . 28 78 . 307 . . Move 6281 | 75 124 128 145 166 139 675 355 575 374 112 840 853 437 678 168 437 Hop . | . . . . . . . . . . . . . . . . . Pick Up 128 | 12 5 3 4 5 5 15 13 5 . . 18 26 . 10 1 6 Fast Attach 59 | 6 . . 1 2 2 2 7 . 4 . 10 24 . . . 1 Attach 72 | 1 . . 7 3 3 14 6 2 4 1 3 13 . 8 . 7 Detach 12 | . . . 1 . . . 4 . . . 1 4 . 1 . 1 Swap 33 | 4 1 1 1 . 3 3 4 3 . . 1 8 1 3 . . Drop 74 | 5 1 1 2 . 2 8 9 6 2 . 12 15 1 3 1 6 Fire 381 | 6 12 5 23 17 27 55 17 34 26 1 49 72 4 21 . 12 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . Rewire 3 | . . . . . 2 . . . . . . . . . . 1 Trap 26 | . . . . . . 4 . . 2 . 8 1 1 1 . 9 Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 337 | -10/Mines | Learned 4 Materials zone layouts 361 | -10/Mines | Assembled infested the area 458 | -10/Mines | Discovered new exit (range 5) 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Utility x2 463 | -9/Materials | Identified exit to Materials 685 | -9/Materials | Lost 3 parts (1p1n1w) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Utility x2 731 | -8/Materials | Lost 6 parts (3n2u1w) 912 | -8/Materials | Met 7R-MNS 954 | -8/Materials | Discovered new exit (range 13) 967 | -8/Materials | Entered Storage 1159 | -8/Storage | Lost 10 allies 1163 | -8/Storage | Destroyed 8 combat bots 1207 | -8/Storage | Identified exit to Garrison 1207 | -8/Storage | Entered Garrison 1272 | -8/Garrison | Installed Relay Interface Framework 1431 | -8/Garrison | Triggered checkpoint 1492 | -8/Garrison | Build established: Scavenger-Mutant 1574 | -8/Garrison | Expanded RIF knowledge: Command Fork 1717 | -8/Garrison | Discovered new exit (range 12) 1749 | -8/Garrison | Garrison Relay disabled 1755 | -8/Garrison | Triggered checkpoint 1933 | -8/Garrison | Triggered checkpoint 2004 | -8/Garrison | Discovered new exit (range 11) 2067 | -8/Garrison | Lost 4 parts (1p1u2w) 2128 | -8/Garrison | Core integrity fell below 50% 2162 | -8/Garrison | Core integrity fell below 20% 2194 | -8/Garrison | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2219 | -7/Factory | Lost 9 parts (2p3n1u3w) 2642 | -7/Factory | Discovered new exit (range 11) 2672 | -7/Factory | Entered Lower Caves 2873 | -7/Lower Caves | Learned location of Extension (-5) 3091 | -7/Lower Caves | Found Alien Artifact 3227 | -7/Lower Caves | Build established: Skirmisher 3275 | -7/Lower Caves | Discovered new exit (range 8) 3282 | -7/Lower Caves | Entered another Lower Caves area 3447 | -7/Lower Caves | Ambushed by wild Derelicts 3477 | -7/Lower Caves | Identified Core Expander 3477 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3516 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3554 | -7/Lower Caves | Encountered a Warlord checkpoint 3692 | -7/Lower Caves | Learned location of Zion (-6) 3713 | -7/Lower Caves | Core integrity fell below 50% 3778 | -7/Lower Caves | Build established: Mutant 3801 | -7/Lower Caves | Discovered new exit (range 2) 3802 | -7/Lower Caves | Identified exit to Data Miner 3803 | -7/Lower Caves | Entered Data Miner 3803 | -7/Data Miner | Discovered new exit (range 6) 3821 | -7/Data Miner | Met Data Miner 3858 | -7/Data Miner | Received God Mode back door access code from Data Miner 3891 | -7/Data Miner | Learned location of Section 7 (-2) 3891 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3938 | -7/Data Miner | Identified exit to Proximity Caves 3940 | -7/Data Miner | Entered Proximity Caves 4205 | -6/Proximity Caves | Learned Factory interactive machine intel 4244 | -6/Proximity Caves | Escorted by Enhanced Grunt 4272 | -6/Proximity Caves | Lost 3 parts (1p2w) 4705 | -6/Proximity Caves | Build established: Scavenger-Mutant 4984 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5038 | -6/Proximity Caves | Core integrity fell below 20% 5078 | -6/Proximity Caves | Lost 4 parts (2n2w) 5142 | -6/Proximity Caves | Discovered new exit (range 15) 5158 | -6/Proximity Caves | Identified exit to Factory 5159 | -6/Proximity Caves | Entered Factory 5159 | -6/Factory | Evolved 2 slots: Utility x2 5160 | -6/Factory | Loaded intel: 54 interactive machine locations 5170 | -6/Factory | Identified exit to DSF 5267 | -6/Factory | Lost 3 parts (2n1u) 5576 | -6/Factory | Lost 9 parts (1p1n5u2w) 5659 | -6/Factory | Lost 4 parts (1p1n2w) 5696 | -6/Factory | Core integrity fell below 50% 5710 | -6/Factory | Fabricated H-66 Slayer? 5791 | -6/Factory | Fabricated H-66 Slayer (x2) 6011 | -6/Factory | Build established: Scavenger-Skirmisher 6066 | -6/Factory | Central database locked down 6226 | -6/Factory | Found Hvy. Insulated Plating 6407 | -6/Factory | Discovered new exit (range 11) 6434 | -6/Factory | Identified exit to Lower Caves 6457 | -6/Factory | Entered Lower Caves 6457 | -6/Lower Caves | Accompanied by 4 allies 6476 | -6/Lower Caves | Encountered a Warlord checkpoint 6611 | -6/Lower Caves | Learned Factory emergency access door positions 6706 | -6/Lower Caves | Learned Factory terminal intel 6809 | -6/Lower Caves | Spotted B-75 Beast 6914 | -6/Lower Caves | Discovered new exit (range 20) 6938 | -6/Lower Caves | Identified exit to Lower Caves 6968 | -6/Lower Caves | Entered another Lower Caves area 7251 | -6/Lower Caves | Learned Factory security intel 7374 | -6/Lower Caves | Learned Factory terminal intel 8065 | -6/Lower Caves | Discovered new exit (range 15) 8078 | -6/Lower Caves | Identified exit to Zion 8107 | -6/Lower Caves | Entered Zion 8160 | -6/Zion | Discovered new exit (range 15) 8194 | -6/Zion | Identified exit to Proximity Caves 8243 | -6/Zion | Found Prototype Device 8294 | -6/Zion | Entered Proximity Caves 8307 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8366 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 8444 | -5/Proximity Caves | Spotted B-75 Beast 8618 | -5/Proximity Caves | Build established: Scavenger-Mutant 8887 | -5/Proximity Caves | Core integrity fell below 20% 8899 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08884_ Hvy. Mace melted. 08884_ Imp. Treads melted. 08885_ Y-72 Warden reactivates. 08885_ Penetrated by Slug. 08885_ Plasma Flamer destroyed. 08885_ Slug penetrates Wall. 08886_ Acquired 10 matter. 08886_ L-41 Fighter knocked back. 08887_ Acquired 6 matter. 08888_ Overheating: System interference. 08888_ Imp. Signal Interpreter temporarily disabled. 08888_ L-41 Fighter knocked back. 08889_ Acquired 4 matter. 08890_ Slug penetrates Wall. 08892_ L-41 Fighter knocked back. 08894_ Adv. Assault Cannon severed. 08894_ Imp. Core Shielding destroyed. 08894_ Acquired Adv. Assault Cannon. 08896_ Penetrated by Slug. 08897_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????#??????##????#????????? | | ?????????????????????????????###?#???????????????? | | ????????????????????????########???#?#???????????? | | ??????????####??????????#";;;;;#????#???????#????? | | ?????????##" #??????????#" ##?##???????#?????? | | ????????## ""?????????#?#" ;##????? ?????????? | | ??????###" "####?????#??#" ##????????##?#### ? | | ??????# "# ##?#???####; ;#?###### #""""#?? | | ??????# ###????#; ;## g # ???? | | ??????# ####### # g ?? ??? ? | | ####### % ;# #??? ?????? | | # Y ##??? #???"??? | | # ### #### ##??? #"???#?? | | # ### ##?### ##??##; # ## ####### # | | ## ##????## ##?#??#% % ;;;; # ? | | ###??????# ##??##%!% % =%[ #????#??? | | ##????????## ####; @ ! #???## ?? | | #??????????# # %;# ;; ;;;####??#????? | | ##??????????# ; ### ## ## #??????????? | | #???????????# # #?# #####?##?????#??#?? | | ##??????????# # #?####???#??#???##?????? | | #?###??????## # #?????##??###????#?????? | | "" ### #???????# ## ####???#???????????????? | | "" # ##??????# ### #??#???????????????????? | | "" ##?????# #?# #??????#???????????????? | | #?????# #?# #??#??#??#?##?#????????? | | "" #?????#### #?# #?#????????????????????? | | "" ##???????## #?# ######?#???????????????? | | "" # #????????#"%#?# ##????????#???????? | | ###### ###??????## #?# #?#???????????????? | | ###?## #######?# #?###### #??#??#???????????? | | #??## #?# #??????# #?????????????????? | | ##???## #?# ######?# #?????????????????? | | #?????## ### ^ #?# #?????????????????? | | ####?### ##""## #?# #?????????????????? | | % ## ### ## ## ## #?# #?????????????????? | | ## ## ### ###""# #?# #?????????????????? | | ## ### ##??##### # ### #?????????????????? | | ### ###???## #?????????????????? | | # ##?## #?????????????????? | | ^%"#"### #####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 ECM Strength 1 Armor Coverage 600 Resistance: EM 30 Core Shielding 30 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed EnergyPortableReconfigurator Manual? 0 Play Time 01:39:36 Cumulative 114.0 hours Start 2026.05.29 @ 21:10:13 End 2026.05.31 @ 16:52:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63539cf1-e7df-4478-a0c7-1196978a1319