Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 19:46:22 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2442) 2442 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 7417 Bonus ------- High Alert Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 814/850 Matter 0/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Core Analyzer Weapon Cycler Reaction Control System > --- WEAPON (4) ------- Heavy Assault Rifle Minigun Assault Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Light Angular Momentum Engine Large Storage Unit Improved Targeting Computer Advanced ECM Suite Arc Projector Heavy Assault Rifle Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Autogun Minigun Assault Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Large Storage Unit Improved Targeting Computer Weapon Cycler Arc Projector Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Plasma Cutter [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . 2 1 . Utility 3 | . . . . . . . 1 2 Weapon 2 | . . 2 . . . . . . Parts Attached 45 | 5 3 16 3 . . 5 6 7 Power 6 | 1 . 3 . . . . 1 1 Engine 5 | 1 . 3 . . . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . 3 2 . . 2 1 1 Treads 7 | 2 . 3 2 . . . . . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 2 1 . Utility 11 | 1 1 1 1 . . 1 2 4 Device 5 | . . . . . . . 2 3 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . 1 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 17 | 1 2 9 . . . 2 2 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 2 8 . . . 1 1 . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . 1 2 . Parts Lost 9 | . . 2 1 . . 2 2 2 Power 2 | . . 1 . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 Utility 2 | . . . . . . 1 1 . Weapon 3 | . . 1 . . . 1 . 1 Highest Loss Streak 2 | . . 1 1 . . 1 2 1 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 5 8 13 13 12 11 9 11 Power . | . 1 . . . . . . . Propulsion 1 | . . 1 2 1 1 . . . Utility 3 | . . 1 3 5 5 4 4 4 Weapon 5 | . 3 5 8 6 6 6 3 3 Tool/Special . | . . . . . . . . . Unused Backups 14 | 2 . 1 . 1 . 3 1 6 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . . . . . 2 1 2 Weapon 5 | 2 . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 81 92 97 100 100 70 71 63 Engine 8 | . 14 10 11 11 11 9 6 . Treads 13 | . 28 21 21 22 22 . . . Flight 4 | . . . . . . 8 11 12 Device 3 | . . . . . . . 8 14 Storage 9 | . 14 11 11 11 11 9 7 6 Protection 6 | . . 5 9 11 11 7 5 . Ballistic Gun 34 | . 24 41 44 44 44 28 22 18 Ballistic Cannon 2 | . . . . . . 7 7 6 Peak Build Rating 69 | 5 8 21 21 23 23 51 60 69 Average Rating 31 | 3 7 15 20 22 23 49 55 59 On Entrance 22 | . 5 8 18 21 23 23 51 54 Avg Prop Armor Cover (%) 1 | . . . . . . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 12 31 43 47 47 47 50 51 51 Greatest Support 56 | 40 40 43 40 40 40 50 56 56 Greatest Overweight (x) 13 | . . 13 1 1 1 . . 7 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 4 7 15 15 15 15 15 13 12 Average Carried 11 | 1 5 8 13 14 15 11 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 13 15 15 15 12 11 8 Class Distribution -------------------- 50% | Tank 24% | Skirmisher 13% | Gunner 7% | Mutant 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2806 | 186 183 1272 172 . . 665 160 168 Remotely . | . . . . . . . . . Salvage Created 3230 | . 448 1444 228 . . 860 150 100 Parts 190 | . 22 101 14 . . 43 9 1 Haulers Intercepted 7 | . . 4 . . . 3 . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 9 30 5 . . 17 3 2 Guns 53 | . 7 30 5 . . 9 2 . Cannons 11 | . . . . . . 8 1 2 AOE 2 | . 2 . . . . . . . Classes Destroyed 12 | . 3 5 . . . 3 1 . Worker 3 | . . 2 . . . . 1 . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . Hauler 7 | . . 4 . . . 3 . . Recycler 4 | . 2 1 1 . . . . . Watcher 5 | . 2 3 . . . . . . Swarmer 17 | . . 10 3 . . 4 . . Grunt 32 | . 9 10 . . . 9 2 2 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 14 | . . 9 2 . . 3 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 6 9 3 . . 8 3 1 Combat Bots Only 7 | . 5 7 3 . . 3 2 1 Max Kills in Single Turn 4 | . 4 2 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 2 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 235 | . 22 82 23 . . 62 29 17 Missed 76 | . 4 23 6 . . 19 14 10 Hits 159 | . 18 59 17 . . 43 15 7 Melee 2 | . . . . . . 2 . . Projectile 157 | . 18 59 17 . . 41 15 7 AOE 1 | . . . . . . . 1 . Critical Strikes 6 | . . 2 1 . . 2 . 1 Damage Taken 2500 | . 198 751 267 . . 631 371 282 Core 243 | . 11 34 29 . . 53 80 36 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 95 . . . 84 90 88 . Volleys Fired 182 | . 27 66 11 . . 56 13 9 Largest 4 | . 2 4 4 . . 4 4 4 Hottest 108 | . 46 99 92 . . 106 108 108 Shots Fired 642 | . 54 253 44 . . 214 47 30 Gun 571 | . 54 252 44 . . 165 35 21 Cannon 70 | . . . . . . 49 12 9 Launcher 1 | . . 1 . . . . . . Special . | . . . . . . . . . Kinetic 641 | . 54 252 44 . . 214 47 30 Thermal . | . . . . . . . . . Explosive 1 | . . 1 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 8 14 8 . . 10 11 10 Robot Miss Streak 6 | . 5 5 3 . . 6 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 6 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 369 | . 30 128 28 . . 128 33 22 Core Hits 135 | . 15 55 8 . . 42 7 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6748 | . 956 2100 435 . . 2188 619 450 Guns 5277 | . 470 2088 435 . . 1586 462 236 Cannons 973 | . . . . . . 602 157 214 Explosions 495 | . 486 9 . . . . . . Melee . | . . . . . . . . . Ramming 3 | . . 3 . . . . . . Kinetic 6250 | . 470 2088 435 . . 2188 619 450 Thermal 242 | . 242 . . . . . . . Explosive 253 | . 244 9 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . Average Corruption 3 | . . . . . . . 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 16 . Message Errors 7 | . . . . . . . 7 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 197 | . 168 . . . . 24 5 . Projectiles 29 | . . . . . . 24 5 . Explosions 168 | . 168 . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . 4 2 4 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . 4 2 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 20 | . . 20 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 545 | . 30 215 100 . . 376 545 28 Average Temperature 102 | . 11 56 50 . . 128 175 16 Received Heat Transfer 843 | . 108 246 54 . . 288 93 54 Effects 13 | . . . . . . 6 7 . Shutdowns 2 | . . . . . . 1 1 . Energy Bleed 3 | . . . . . . 2 1 . Interference 5 | . . . . . . 3 2 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . 1 2 1 . . 1 . . Low Security (%) 70 | 100 78 4 94 . 100 71 100 100 Level 1 18 | . 21 50 5 . . 28 . . Level 2 11 | . . 45 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 534 | . 283 534 223 . . 316 140 37 Initial 198 | . . 115 198 . . . 140 37 Average 137 | . 96 357 91 . . 137 36 5 Influence Increases 2231 | . 353 879 145 . . 562 222 70 Destroy 0b10 Robot/C 1320 | . 180 600 100 . . 340 60 40 Destroy 0b10 Robot/NC 105 | . 20 50 5 . . 25 5 . Destroy Leader 294 | . 34 174 10 . . 66 10 . Successful Hack 12 | . . . . . . . 12 . Disable Machine 135 | . 75 . 30 . . 15 15 . Destroy Structure 50 | . 29 10 . . . 11 . . Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 300 | . 15 45 . . . 105 120 15 Influence Decreases 2231 | . 80 642 655 . . 254 454 146 Entered New Map 677 | . . 158 312 . . . 168 39 Time Decay 1474 | . 80 464 333 . . 234 266 97 Lost Part 80 | . . 20 10 . . 20 20 10 Squads Dispatched 18 | . 3 2 . . . 1 7 5 Investigation 5 | . 3 . . . . . . 2 Extermination 3 | . . . . . . . 2 1 Reinforcement 7 | . . 2 . . . 1 2 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 12 | . 2 6 . . . 3 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 14 41 5 . . 28 17 7 Peak Tracking Total 8 | . 6 6 2 . . 5 8 4 Tactical Retreats 12 | . 1 2 . . . 5 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 13 | . 3 4 1 . . . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . 5 . 2 . . 1 1 . Max in Single Turn 3 | . 3 . 1 . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . . . 1 1 . 2 2 2 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . . . . . 2 1 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 21 | . . . 1 1 . 7 5 7 Successful 10 | . . . 1 1 . 6 2 . Failed 10 | . . . . . . . 3 7 Catastrophic 2 | . . . . . . . . 2 Database Lockouts 1 | . . . . . . 1 . . Manual 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers 10 | . . . . . . 7 3 . Garrison Access 6 | . . . . . . . 2 4 Terminal Hacks 2 | . . . 1 1 . . . . Open Door 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . . 6 1 . Insert Component 1 | . . . . . . 1 . . Analyze 2 | . . . . . . 2 . . Retrieve Study 4 | . . . . . . 3 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . . 1 2 2 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . . 3 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1 | . . . . . . . . 1 ECM 1 | . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5555 | 69 306 1171 1006 807 87 545 924 640 Spaces Moved 4217 | 42 141 555 425 336 37 570 1120 991 Core 13 | 10 . 3 . . . . . . Treads 1523 | 32 141 552 425 336 37 . . . Legs 1 | . . . . . . . . 1 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2680 | . . . . . . 570 1120 990 Fastest Speed 42 | 50 160 160 160 240 240 50 42 42 Average Speed 102 | 133 160 162 224 240 240 50 44 49 Slowest Speed 700 | 160 160 700 240 240 240 50 50 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 21 | . . . . . . 5 5 11 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 44 65 89 77 23 55 24 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 46 | . 29 6 . . . 11 . . Melee . | . . . . . . . . . Projectile 11 | . . . . . . 11 . . AOE 35 | . 29 6 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 5076 | 56 178 685 453 340 36 701 1512 1115 Wait 486 | . . 3 7 . . 56 314 106 Move 4169 | 41 140 554 424 335 36 560 1110 969 Hop 19 | . . . . . . 4 4 11 Pick Up 72 | 8 7 28 6 1 . 10 9 3 Fast Attach . | . . . . . . . . . Attach 42 | 5 2 14 2 . . 5 7 7 Detach 1 | . . . . . . . . 1 Swap 17 | . 1 12 1 . . 1 2 . Drop 34 | 2 1 7 2 4 . 9 8 1 Fire 182 | . 27 66 11 . . 56 13 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 53 | . . . . . . . 45 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Weapon x2 477 | -9/Materials | Destroyed 7 combat bots 863 | -9/Materials | Build established: Tank 883 | -9/Materials | Discovered new exit (range 12) 1243 | -9/Materials | Discovered new exit (range 16) 1395 | -9/Materials | Discovered new exit (range 15) 1517 | -9/Materials | Build established: Gunner 1547 | -9/Materials | Entered Mines 1591 | -9/Mines | Learned Materials trap positions 1664 | -9/Mines | Learned location of Recycling (-7) 1954 | -9/Mines | Discovered new exit (range 15) 1998 | -9/Mines | Build established: Tank 2084 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2348 | -9/Mines | Learned location of Zion (-6) 2455 | -9/Mines | Discovered new exit (range 8) 2544 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2544 | -9/Mines | Discovered new exit (range 5) 2553 | -9/Mines | Entered Exiles 2613 | -9/Exiles | Met 8R-AWN 2652 | -9/Exiles | Met EX-HEX 2726 | -9/Exiles | Met EX-BIN 2753 | -9/Exiles | Aligned with FarCom system 2755 | -9/Exiles | Given EX-Vault access code 2810 | -9/Exiles | Opened EX-Vault 2829 | -9/Exiles | Found Flying Fortress v7 2878 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2948 | -9/Exiles | Met EX-DEC 3095 | -9/Exiles | Visited The Gauntlet 3329 | -9/Exiles | Discovered new exit (range 14) 3360 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3360 | -9/Exiles | Entered Mines 3420 | -8/Mines | Discovered new exit (range 13) 3447 | -8/Mines | Entered Materials 3447 | -8/Materials | Evolved 2 slots: Propulsion x2 3448 | -8/Materials | Loaded intel: 28 trap records 3651 | -8/Materials | Build established: Skirmisher 3984 | -8/Materials | Central database locked down 3988 | -8/Materials | Discovered new exit (range 7) 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4068 | -7/Factory | Discovered new exit (range 6) 4152 | -7/Factory | Discovered new exit (range 6) 4210 | -7/Factory | Garrison activated, responded to threat 4474 | -7/Factory | Discovered new exit (range 7) 4916 | -7/Factory | Entered another Factory area 4916 | -6/Factory | Evolved 2 slots: Utility x2 5394 | -6/Factory | Discovered new exit (range 5) 5556 | -6/Factory | Self-destructed Last Messages --------------- 05440_ Acquired 4 matter. 05440_ Autogun+ destroyed. 05441_ Acquired 4 matter. 05441_ G-50 Soldier destroyed. 05446_ Acquired 4 matter. 05447_ Acquired 54 matter. 05448_ Acquired Lgt. Angular Momentum Engine. 05464_ K-01 Serf cleans the Fusion Modulator. 05513_ G-50 Soldier knocked back. 05521_ G-50 Soldier destroyed. 05524_ Nuclear Reactor explodes. 05525_ Acquired 2 matter. 05529_ A-15 Conveyor calls for reinforcements. 05529_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05533_ Acquired 5 matter. 05544_ Flying Fortress v7 destroyed. 05544_ Critical hit (Blast). 05551_ Dropped Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?# ###########"### # ! #?????? | | ?# ! #???# # #! #?????? | | ?+ #???# """ """ ####### ! ! #?????? | | ?# #???# """ """ #?????########?????? | | ?# #???# """ """ #??????????????????? | | ?################???# "" "" #??????????????????? | | ????????????????????# "" "" #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# [#??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+##+#???????????????????????????????????????????? | | # #????????????????????????+###???????????????? | | # #??????????????????????? #???????????????? | | # #??????????????????????? #???????????????? | | # #??????????????????????% #???????????????? | | # #####+################# #???????????????? | | # # g gk g /@= #???????????????? | | # # ! ### #???????????????? | | # # #?# #???????????????? | | + #?# R ????????????? | | # ####### #?# "??????????? | | # #?????# #?# "?????????? | | # #?????# #?# "?????????? | | # #?????# #?# ?????????? | | # #?????# #?# ?????????? | | # ?????+ #?? ?????????? | | # ##???## #?? #####??????????? | | # #?????# #?? H #??????????????? | | # #?????####/#########?? ??????????????? | | # #????????????????????? ??????????????? | | #????????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 69 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaFissionDrive Manual? 0 Play Time 00:36:03 Cumulative 36.9 hours Start 2025.10.31 @ 16:13:35 End 2025.10.31 @ 19:46:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd13727-6673-4fd3-bb9b-bc4c962384f0