Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.03 @ 14:50:30 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1831) 1831 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4797 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy EM Pulse Gun Faulty Advanced Beam Rifle Heavy Particle Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Spread Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Sensor Array Terrain Scan Processor High-powered Tractor Beam Heavy EM Pulse Gun Small Laser Particle Gun Spread Laser Spread Laser Heavy Particle Cannon Ion Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . 1 . . . Parts Attached 53 | 8 4 5 19 15 2 Power 10 | 2 . 1 3 4 . Engine 7 | 2 . 1 1 3 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 2 7 3 1 Treads . | . . . . . . Leg 9 | 2 . 2 4 . 1 Wheel 6 | . . . 3 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 . 2 3 . Device 1 | . . . . 1 . Storage 3 | 1 2 . . . . Processor 4 | . 1 . 1 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 19 | 3 1 2 7 5 1 Energy Gun 13 | 2 . 2 3 5 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 2 4 5 9 Power 5 | . . . 1 2 2 Propulsion 8 | . . 2 1 1 4 Utility 2 | . . . . . 2 Weapon 5 | . . . 2 2 1 Highest Loss Streak 5 | . . 1 2 5 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 89 98 98 97 53 Engine 14 | . 14 22 10 14 9 Core 3 | . . . 7 7 . Leg 14 | . 28 20 15 . 1 Wheel 8 | . . . 11 23 9 Device 1 | . . . . . 6 Storage 9 | . 14 11 9 7 4 Processor 12 | . 5 11 13 21 15 Protection 1 | . . . 4 . . Energy Gun 15 | . 14 22 16 14 6 Ballistic Gun 6 | . 12 11 6 . . Ballistic Cannon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 60 | 13 28 34 45 60 39 Greatest Support 42 | 20 20 23 39 42 36 Greatest Overweight (x) 3 | . 1 3 1 1 2 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 11 Most Carried 14 | 6 9 13 12 14 14 Average Carried 8 | 3 5 8 10 11 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 13 | 4 9 12 10 13 4 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 895 | 241 70 69 295 182 38 Remotely . | . . . . . . Salvage Created 2208 | . 239 395 1072 431 71 Parts 125 | . 17 14 67 26 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 47 | . 7 5 20 13 2 Guns 37 | . 7 5 18 5 2 Cannons 6 | . . . 1 5 . AOE 3 | . . . . 3 . Classes Destroyed 10 | . 3 3 2 2 . Worker 1 | . . . 1 . . Builder 5 | . . . 4 1 . Tunneler 1 | . . . . 1 . Recycler 4 | . . 2 1 1 . Watcher 5 | . 2 1 2 . . Swarmer 19 | . 3 . 6 10 . Grunt 17 | . 4 2 9 . 2 Duelist 2 | . . 1 1 . . Sentry 8 | . . 2 4 2 . Programmer 1 | . . . . 1 . Best Kill Streak 8 | . 3 2 7 8 2 Combat Bots Only 7 | . 3 2 3 7 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2900 | . 132 198 1020 905 645 Core 1115 | . 8 17 389 375 326 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 96 95 29 . . Volleys Fired 124 | . 20 23 54 20 7 Largest 3 | . 2 3 3 3 2 Hottest 180 | . 70 126 180 164 130 Shots Fired 334 | . 35 69 159 58 13 Gun 305 | . 35 69 149 39 13 Cannon 25 | . . . 6 19 . Launcher . | . . . . . . Special 4 | . . . 4 . . Kinetic 102 | . 15 23 46 18 . Thermal 196 | . 20 43 97 23 13 Explosive . | . . . . . . Electromagnetic 36 | . . 3 16 17 . Robot Hit Streak 30 | . 19 25 30 13 12 Robot Miss Streak 3 | . 2 3 3 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 5 . 1 Max Gunslinging Chain 2 | . . . 2 . 1 Shots Hit Robots 244 | . 29 49 112 42 12 Core Hits 154 | . 17 17 59 42 19 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 5 1 5 . . Burn 9 | . 4 1 4 . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3893 | . 323 612 1477 1260 221 Guns 3044 | . 319 612 1332 560 221 Cannons 298 | . . . 90 208 . Explosions 492 | . . . . 492 . Melee . | . . . . . . Ramming 12 | . 4 . 8 . . Kinetic 654 | . 94 122 252 186 . Thermal 2321 | . 225 448 1005 422 221 Explosive 410 | . . . . 410 . Electromagnetic 496 | . . 42 212 242 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 1 2 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 29 . Projectiles . | . . . . . . Explosions 29 | . . . . 29 . Melee . | . . . . . . Knockbacks 3 | . . . 1 2 . Impact 1 | . . . 1 . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . 3 . 2 . . Kicked 5 | . 3 . 2 . . Crushed . | . . . . . . Highest Temperature 632 | . 108 318 632 556 372 Average Temperature 184 | . 41 147 209 219 170 Received Heat Transfer 1131 | . 75 105 504 66 381 Effects 64 | . . 2 36 25 1 Shutdowns 20 | . . . 9 11 . Energy Bleed 12 | . . 2 9 1 . Interference 12 | . . . 9 3 . Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . 1 1 1 Damage (major) 8 | . . . 3 5 . Damage (core) 6 | . . . 4 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 18 | . 4 6 7 1 . Heat Transferred 5760 | . 962 1295 2779 434 290 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 652 | . 179 190 518 652 . Initial 175 | . . 14 19 175 . Average 178 | . 33 96 283 352 . Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 64 | 100 100 100 27 22 . Level 1 21 | . . . 42 50 . Level 2 13 | . . . 29 27 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 4 2 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 1 3 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 12 11 29 15 4 Peak Tracking Total 5 | . 4 3 5 4 2 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 5 | . . . . 5 . Max in Single Turn 4 | . . . . 4 . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 6 | . . 2 3 1 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 9 | . . 3 5 1 . Successful 9 | . . 3 5 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2459 | 111 553 468 615 422 290 Spaces Moved 1373 | 74 361 189 255 303 191 Core 60 | 12 . . . . 48 Treads . | . . . . . . Legs 739 | 62 361 189 125 . 2 Wheels 574 | . . . 130 303 141 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 95 95 50 Average Speed 128 | 108 126 196 136 105 97 Slowest Speed 330 | 120 190 330 190 108 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 45 23 30 9 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . 1 44 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 44 | . . . . 44 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1823 | 104 425 239 411 362 282 Wait 188 | 12 22 15 53 5 81 Move 1368 | 73 360 188 254 302 191 Hop . | . . . . . . Pick Up 60 | 10 13 7 16 14 . Fast Attach 2 | . 2 . . . . Attach 45 | 7 2 5 19 11 1 Detach 4 | 1 . 1 1 . 1 Swap 6 | 1 . . . 4 1 Drop 21 | . 3 . 12 6 . Fire 124 | . 20 23 54 20 7 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 3 . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Identified exit to Materials 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1104 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Identified exit to Materials 1133 | -9/Materials | Entered another Materials area 1133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -8/Materials | Core integrity fell below 50% 1746 | -8/Materials | Discovered new exit (range 3) 1747 | -8/Materials | Identified exit to Factory 1748 | -8/Materials | Entered Factory 1748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1852 | -7/Factory | Garrison activated, responded to threat 2032 | -7/Factory | Build established: Scavenger-Gunner 2106 | -7/Factory | Destroyed 7 combat bots 2111 | -7/Factory | Core integrity fell below 50% 2141 | -7/Factory | Lost 5 parts (2p1n2w) 2159 | -7/Factory | Discovered new exit (range 6) 2170 | -7/Factory | Entered Lower Caves 2302 | -7/Lower Caves | Spotted B-75 Beast 2388 | -7/Lower Caves | Lost 4 parts (2p1n1u) 2396 | -7/Lower Caves | Core integrity fell below 20% 2421 | -7/Lower Caves | Build established: Mutant 2460 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02262_ Critical hit (Burn: +37). 02263_ G-47 Trooper destroyed. 02263_ Switching to secondary target: G-47 Trooper. 02266_ Wheel destroyed. 02271_ Aluminum Leg fries itself beyond repair. 02272_ G-47 Trooper destroyed. 02275_ Acquired 5 matter. 02278_ Overheating: Terrain Scan Processor damaged (-6). 02295_ K:SU3WP: 5:R,IRR#MFZQGZ8YL/ 02304_ Destroyed Datajack. 02306_ Sml. Laser destroyed. 02354_ Deuterium Engine destroyed. 02354_ Knocked back. 02357_ Lgt. Ion Engine destroyed. 02357_ Com. Wheel destroyed. 02357_ Lrg. Storage Unit destroyed. 02367_ 0DAZP,YKTZ16ZLD>J:F=1 02385_ Critical hit (Burn: +37). 02433_ Aluminum Leg destroyed. 02452_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###??????????## | | ???????????????????????????????????# ###?###???# | | ???????????????????????????????????# ### #????# | | ????????????????????????????????????# ##??## | | ????????????????????????????????????# # #### | | ????????????????????????????????????# | | ??????????????????????????? ???????## | | ??????????????????????????? #??????# ######## | | ???????????????????????????? ??????# ###??????# | | ??????????????????????????#?# ?????# #???????# | | ??????????????????????????# ? ?????## # ##???????# | | ??????????????????????????# # ????### ##????????# | | ?????????????????????????# # ##### #?????????# | | ?????????????????????????# ##?????????# | | ??????????????????????????# # # ###??????????# | | ???????????????????????????????# ##????????????# | | ???????????????????????##??????## #????????????? | | ?????????????????####### ##????# #????????????? | | ?????????????????# #????# #????????????? | | ?????????????????# $ ###??## ####?????????? | | ??????????????????????# @ ###?# # #?????????? | | ??????????????????????## ### #?????????? | | ???????????????????????# #?????????? | | ???????????????????????#g #?????????? | | ???????????????????????# ## #??????????? | | ???????????????????????# ### ##??????????? | | ????????????????????? ?## ##???????????? | | ?????????????????? #?## #????????????? | | ?????????????????### $## #??## ???????????? | | ???????????????????## ?# ##????# ??????????? | | ????????????????????# ?## ##?????? ????????? | | ???????????????????# ??# #??????? ???????? | | ?????????????????? #?? #??????? #??????? | | ?????????????????? #??? #??????? ??????? | | ??????????????????? #???? ???????#### ??????? | | ?????????????????????????? ???????????? ???????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 36 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationHelicalSegregator Manual? 0 Play Time 00:29:52 Cumulative 11.9 hours Start 2023.02.03 @ 14:22:19 End 2023.02.03 @ 14:50:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 9 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7b3a6d3b-f762-44c3-a0e0-3f8fd0f2ecab