Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 23:38:51 Player: surprisinglarge Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1014) 1014 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2854 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 48/100 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Laser Heavy Laser > --- INVENTORY (10) --- Light Nuclear Core Coolant Injector Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Coolant Injector Improved Terrain Scan Processor Advanced Assault Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 31 | 6 5 5 15 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 1 1 10 Energy Gun 9 | 1 . 1 7 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 4 1 14 Power 5 | . 1 1 3 Propulsion 6 | . 2 . 4 Utility 1 | . . . 1 Weapon 7 | . 1 . 6 Highest Loss Streak 5 | . 4 1 5 To Critical Strikes . | . . . . Average Backups 2 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 69 | . 79 80 63 Engine 8 | . 13 10 5 Leg 15 | . 24 26 8 Device 5 | . . . 8 Storage 10 | . 14 11 9 Processor 7 | . . 10 9 Energy Gun 13 | . 14 11 14 Energy Cannon 4 | . 7 11 2 Ballistic Cannon 3 | . . . 6 Peak Build Rating 22 | 6 6 12 22 Average Rating 12 | 4 5 8 15 On Entrance 6 | . 6 6 12 Naked Turns . | . . . . Heaviest Build 29 | 14 18 19 29 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 6 | . 4 . 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 7 | 5 2 3 7 Average Carried 2 | 1 . 1 2 Final Capacity 10 | 8 10 10 10 Final Carried 3 | . 2 1 3 Class Distribution -------------------- 37% | Mutant 29% | Gunner 20% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 714 | 212 100 62 340 Remotely . | . . . . Salvage Created 1111 | . 178 273 660 Parts 82 | . 18 21 43 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 6 8 19 Melee 2 | . . . 2 Guns 18 | . 6 3 9 Cannons 13 | . . 5 8 Classes Destroyed 6 | . 3 2 1 Worker 2 | . . . 2 Operator 1 | . . 1 . Watcher 4 | . 1 1 2 Swarmer 17 | . 3 5 9 Grunt 10 | . 3 1 6 Sentry 6 | . . 2 4 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 320 | . 57 52 211 Missed 88 | . 11 17 60 Hits 232 | . 46 35 151 Projectile 232 | . 46 35 151 AOE 1 | . 1 . . Critical Strikes 6 | . . 1 5 Damage Taken 2801 | . 546 305 1950 Core 758 | . 123 79 556 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 50 80 . Volleys Fired 96 | . 17 27 52 Largest 3 | . 2 2 3 Hottest 178 | . 110 116 178 Shots Fired 206 | . 31 48 127 Gun 125 | . 30 21 74 Cannon 81 | . 1 27 53 Launcher . | . . . . Special . | . . . . Kinetic 52 | . 13 . 39 Thermal 154 | . 18 48 88 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 11 4 15 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 129 | . 20 28 81 Core Hits 64 | . 10 12 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 3 4 4 Burn 10 | . 3 4 3 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2381 | . 301 429 1651 Guns 1337 | . 301 170 866 Cannons 980 | . . 259 721 Explosions . | . . . . Melee . | . . . . Ramming 64 | . . . 64 Kinetic 749 | . 153 . 596 Thermal 1568 | . 148 429 991 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 3 | . . . 3 Matter Fused 5 | . . . 5 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 8 | . . . 8 Secondary 2 | . . . 2 Self-Inflicted Damage 21 | . . . 21 Shots . | . . . . Rammed 30 | . . . 30 Targets Rammed 32 | . . . 32 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 479 | . 189 253 479 Average Temperature 105 | . 114 78 115 Received Heat Transfer 606 | . 183 54 369 Effects 12 | . . 3 9 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 10 | . . 3 7 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . 1 3 7 Heat Transferred 4366 | . 666 1332 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 173 | . 90 138 173 Initial 45 | . . 4 45 Average 74 | . 37 86 83 Influence Increases 1027 | . 172 258 597 Destroy 0b10 Robot/C 660 | . 120 160 380 Destroy 0b10 Robot/NC 35 | . 5 10 20 Destroy Leader 158 | . 32 42 84 Disable Machine 60 | . . . 60 Destroy Structure 39 | . . 1 38 Lose Combat Pursuer 75 | . 15 45 15 Influence Decreases 902 | . 160 162 580 Entered New Map 71 | . . 8 63 Time Decay 641 | . 120 144 377 Lost Part 190 | . 40 10 140 Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 12 13 29 Peak Tracking Total 7 | . 7 4 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1763 | 44 305 323 1091 Spaces Moved 899 | 35 202 196 466 Core 138 | 13 6 . 119 Treads . | . . . . Legs 761 | 22 196 196 347 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 94 122 120 174 Slowest Speed 350 | 120 250 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 30 24 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . . 37 Melee . | . . . . Projectile 4 | . . . 4 AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1129 | 45 229 236 619 Wait 27 | . . 1 26 Move 896 | 34 201 195 466 Hop . | . . . . Pick Up 34 | 5 6 5 18 Fast Attach 1 | 1 . . . Attach 31 | 5 4 5 17 Detach 3 | . . . 3 Swap 3 | . 1 1 1 Drop 6 | . . 2 4 Fire 96 | . 17 27 52 Melee . | . . . . Ram 30 | . . . 30 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Lost 4 parts (1p2n1w) 327 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 8) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Discovered new exit (range 13) 601 | -9/Materials | Discovered new exit (range 12) 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1000 | -8/Materials | Lost 5 parts (1p1n3w) 1464 | -8/Materials | Build established: Gunner 1528 | -8/Materials | Core integrity fell below 50% 1563 | -8/Materials | Core integrity fell below 20% 1577 | -8/Materials | Lost 4 parts (1u3w) 1709 | -8/Materials | Discovered new exit (range 16) 1764 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Hvy. Assault Rifle melted. Beam Rifle melted. Imp. Ion Engine melted. Y-45 Defender destroyed. Electrolysis Chamber disabled. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Slug penetrates Wall. System corrupted: FCS attempts to trigger Hvy. Laser. System corrupted: Hvy. Laser misfires. Acquired Lgt. Nuclear Core. Backup Power I tumbles out of repair station. Backup Laser I tumbles out of repair station. Lgt. Nuclear Core destroyed. Acquired Lgt. Nuclear Core. Penetrated by Slug. 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