Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 20:24:13 Player: Ethranok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2474) 2474 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5299 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cesium-ion Thruster Cryofiber Web Compact Battery (200) Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scan Processor Target Analyzer Matter Filter Transmission Jammer ECM Suite Core Shielding Improved Weapon Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Improved Targeting Computer Transmission Jammer Improved Power Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Cesium-ion Thruster Cryofiber Web Compact Battery Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Terrain Scan Processor ECM Suite Core Shielding Improved Weapon Shielding Shield Generator Hacking Suite System Restoration Module Heavy Particle Gun Enhanced Autogun Enhanced Autogun Assault Cannon Grenade Launcher Rocket Launcher [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 54 | 7 2 18 18 9 Power 6 | 1 . 3 1 1 Engine 3 | 1 . 1 . 1 Core 3 | . . 2 1 . Reactor . | . . . . . Propulsion 12 | 2 . 3 6 1 Treads 9 | 2 . 3 3 1 Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 1 5 7 5 Device 6 | . . 1 1 4 Storage 4 | 1 . 1 2 . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 7 | . 1 1 4 1 Artifact . | . . . . . Weapon 17 | 3 1 7 4 2 Energy Gun 3 | 1 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 5 1 . Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 24 | . . 5 2 17 Power 3 | . . 1 . 2 Propulsion 4 | . . 1 . 3 Utility 8 | . . 1 2 5 Weapon 9 | . . 2 . 7 Highest Loss Streak 13 | . . 3 1 13 To Critical Strikes . | . . . . . Average Backups 13 | 2 5 7 16 18 Power . | . 1 . . . Propulsion 1 | . . . 3 1 Utility 7 | . 2 4 7 11 Weapon 3 | . 1 1 5 5 Tool/Special . | . . . . . Unused Backups 26 | . 2 6 5 13 Power 2 | . 2 . . . Propulsion 2 | . . . 1 1 Utility 14 | . . 3 1 10 Weapon 8 | . . 3 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 95 97 98 93 Engine 5 | . 14 9 . 5 Core 3 | . . 1 9 1 Treads 20 | . 28 21 15 20 Device 7 | . . 2 6 14 Storage 9 | . 14 11 10 7 Processor 6 | . . 4 9 7 Hackware 8 | . . 11 9 7 Protection 14 | . 10 13 17 12 Energy Gun 3 | . . 7 2 . Ballistic Gun 9 | . 15 12 8 6 Ballistic Cannon 3 | . . . 6 3 Launcher 2 | . 11 2 . 2 Peak Build Rating 39 | 6 8 18 31 39 Average Rating 24 | 4 7 16 27 35 On Entrance 12 | . 6 8 18 31 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 159 | 13 16 26 159 71 Greatest Support 63 | 40 40 40 43 63 Greatest Overweight (x) 16 | . . . 4 16 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 30 | 8 8 8 30 20 Average Capacity 15 | 6 8 8 20 20 Most Carried 20 | 5 8 8 20 20 Average Carried 13 | 1 5 7 16 18 Final Capacity 20 | 8 8 8 20 20 Final Carried 19 | 2 8 8 19 13 Class Distribution -------------------- 83% | Mutant 11% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2155 | 192 183 508 588 684 Remotely . | . . . . . Salvage Created 2643 | . 290 709 938 706 Parts 172 | . 22 39 60 51 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 8 16 20 16 Guns 41 | . 1 14 18 8 Cannons 8 | . . . 2 6 AOE 11 | . 7 2 . 2 Classes Destroyed 16 | . 6 3 1 6 Worker 4 | . . 1 1 2 Builder 6 | . 2 . . 4 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 5 | . 2 . 3 . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 6 | . 2 1 1 2 Swarmer 19 | . 3 3 10 3 Grunt 22 | . 5 8 7 2 Duelist 1 | . . . . 1 Sentry 9 | . . 5 3 1 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 8 | . 8 5 5 7 Combat Bots Only 5 | . 5 4 4 4 Max Kills in Single Turn 3 | . 3 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 510 | . 36 128 99 247 Missed 177 | . 18 48 26 85 Hits 333 | . 18 80 73 162 Projectile 333 | . 18 80 73 162 Critical Strikes 9 | . . 1 3 5 Part Disruptions 1 | . . . . 1 Damage Taken 4609 | . 216 1068 882 2443 Core 950 | . 21 110 117 702 Absorbed by Shields 39 | . . . . 39 Redirected to Shielding 172 | . 4 22 17 129 Regen/Repaired (Parts) 197 | . 50 147 . . Core Remaining (%) 85 | 100 91 72 78 . Volleys Fired 227 | . 24 62 64 77 Largest 2 | . 2 2 2 2 Hottest 95 | . 40 79 79 95 Shots Fired 361 | . 27 92 125 117 Gun 267 | . 14 91 98 64 Cannon 65 | . . . 27 38 Launcher 29 | . 13 1 . 15 Special . | . . . . . Kinetic 262 | . 14 71 90 87 Thermal 70 | . . 20 35 15 Explosive 26 | . 13 1 . 12 Electromagnetic 3 | . . . . 3 Robot Hit Streak 21 | . 7 21 14 13 Robot Miss Streak 4 | . 3 4 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 229 | . 14 64 75 76 Core Hits 136 | . 23 30 38 45 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 4 | . . 1 1 2 Burn 1 | . . . 1 . Destroy 2 | . . 1 . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6008 | . 1015 1132 1507 2354 Guns 3219 | . 75 1054 1199 891 Cannons 919 | . . . 308 611 Explosions 1867 | . 940 78 . 849 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 3387 | . 75 866 1133 1313 Thermal 751 | . . 188 374 189 Explosive 1736 | . 940 78 . 718 Electromagnetic 131 | . . . . 131 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 39 | . 25 . 4 10 Projectiles 4 | . . . 4 . Explosions 35 | . 25 . . 10 Melee . | . . . . . Knockbacks 7 | . . . 1 6 Impact . | . . . . . Kinetic 6 | . . . 1 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 156 | . 47 . . 109 Shots 6 | . 2 . . 4 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | . 1 377 302 55 Average Temperature 64 | . 1 132 65 14 Received Heat Transfer 1393 | . 42 468 342 541 Effects 2 | . . 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1628 | . . 407 851 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 95 | 100 51 100 99 100 Level 1 4 | . 48 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 283 | . 283 174 196 195 Initial 98 | . . 98 27 18 Average 75 | . 147 60 99 44 Influence Increases 2066 | . 410 500 567 589 Destroy 0b10 Robot/C 1200 | . 160 320 400 320 Destroy 0b10 Robot/NC 125 | . 35 15 30 45 Destroy Leader 354 | . 44 112 84 114 Successful Hack 38 | . 10 16 12 . Disable Machine 165 | . 105 30 . 30 Destroy Structure 139 | . 56 7 11 65 Lose Combat Pursuer 45 | . . . 30 15 Influence Decreases 1929 | . 177 667 590 495 Entered New Map 199 | . . 135 39 25 Time Decay 1490 | . 177 482 531 300 Lost Part 240 | . . 50 20 170 Squads Dispatched 13 | . 2 3 2 6 Investigation 3 | . . 1 1 1 Extermination 3 | . . . . 3 Reinforcement 7 | . 2 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 5 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 12 25 32 21 Peak Tracking Total 6 | . 5 4 6 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 7 2 . 2 Max in Single Turn 3 | . 3 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 4 4 3 2 Terminals 9 | . 3 2 3 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 35 | . 10 12 8 5 Successful 19 | . 4 10 3 2 Failed 16 | . 6 2 5 3 Catastrophic 5 | . 2 1 1 1 Database Lockouts . | . . . . . Manual 10 | . 5 1 4 . Terminals 23 | . 8 4 8 3 Fabricators . | . . . . . Repair Stations 8 | . 2 6 . . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 3 3 1 Part Schematic 1 | . . . . 1 Level Access Points 1 | . . . 1 . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 6 . . Scan Component 4 | . 1 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 3 3 2 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . 1 3 . . Time 134 | . 26 108 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1463 | . . 178 2 1283 Sensors 106 | . . . 2 104 Traps 1283 | . . . . 1283 Jamming 501 | . . . . 501 ECM 178 | . . 178 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4907 | 72 485 1346 1507 1497 Spaces Moved 1914 | 42 241 620 511 500 Core 19 | 9 . . . 10 Treads 1816 | 33 241 620 432 490 Legs . | . . . . . Wheels 79 | . . . 79 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 115 240 Average Speed 204 | 136 160 160 239 251 Slowest Speed 850 | 160 160 160 400 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 43 31 37 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 155 | . 61 5 8 81 Melee . | . . . . . Projectile 12 | . . . 8 4 AOE 143 | . 61 5 . 77 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2582 | 57 316 887 685 637 Wait 221 | . 36 133 24 28 Move 1910 | 41 240 619 510 500 Hop . | . . . . . Pick Up 92 | 8 10 30 38 6 Fast Attach . | . . . . . Attach 37 | 7 3 10 7 10 Detach 4 | 1 1 1 . 1 Swap 41 | . . 12 18 11 Drop 48 | . 2 20 23 3 Fire 227 | . 24 62 64 77 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 329 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Grenade Launcher 504 | -10/Materials | Discovered new exit (range 7) 534 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x2 767 | -9/Materials | Lost 3 parts (1p1n1w) 1070 | -9/Materials | Repaired Lgt. Nuclear Core 1109 | -9/Materials | Discovered new exit (range 4) 1787 | -9/Materials | Repaired Broken Rocket Launcher 1814 | -9/Materials | Repaired Lgt. Treads 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Utility x2 1919 | -8/Materials | Discovered new exit (range 13) 2717 | -8/Materials | Identified exit to Factory 3411 | -8/Materials | Entered Factory 3411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4829 | -7/Factory | Lost 13 parts (1p2n4u6w) 4872 | -7/Factory | Core integrity fell below 50% 4896 | -7/Factory | Core integrity fell below 20% 4908 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04887_ K-01 Serf collects debris. 04887_ U-05 Engineer builds a Wall. 04887_ K-01 Serf collects debris. 04889_ R-06 Scavenger collects Carbon-fiber Leg. 04889_ U-05 Engineer lays Concrete. 04891_ K-01 Serf collects debris. 04892_ R-06 Scavenger collects Carbon-fiber Leg. 04892_ U-05 Engineer builds a Wall. 04894_ R-06 Scavenger collects Seismic Detector. 04897_ K-01 Serf collects debris. 04898_ R-06 Scavenger collects Imp. Terrain Scanner. 04901_ U-05 Engineer builds a Wall. 04902_ R-06 Scavenger collects Wheel. 04903_ U-05 Engineer lays Concrete. 04903_ Slammed into K-01 Serf. 04903_ Critical hit (Burn: +37). 04904_ U-05 Engineer lays Concrete. 04907_ R-06 Scavenger collects Wheel. 04908_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????# """" """" + # | | ????????????????????????????# """" """" # # | | ????????????????????????????# """" """" # # | | ????????????????????????????# %=% # # | | ????????????????????????????# """" """" # # | | ????????????????????????????# "" """" # # | | ????????????????????????????# """ """" # # | | ????????????????????????????# """" """" # # | | ????????????????????????????# # # | | ????????????????????????????##########+### ### | | ?????????????????????############## | | ?????????????????????# # | | ?????????????????????# """ # | | ?????????????????????# """"" # | | ?????????????????????# """"" # | | ?????????????????????# # ########## | | ?????????????????????# """ # #????# | | ?????????????????????# """"" # #????# | | ?????????????????????# """"" + #????# | | ?????????????????????# #! #????# | | ????????????#????????# # = #????# | | ???????????## ?????# # #????# | | ???????????# # a # #????# | | ???????????# ### ########u #????# | | ???????????# | ##???# | | ???????????# = g]@ * ! ##???# "T" | | ???????????+ [%!ug %! % ==| ##???# """ | | ???????????# [= !%!! r = * ##???# | | ???????????# %=** ! ##???##### | | ???????????# k #### % %########????????? | | ???????????? #######* #????##?????????? | | ????????????#########?????##%[ #???????????????? | | ?????????????????????????? + #???????????????? | | ?????????????????????????" # #???????????????? | | ????????????????????????"" # #???????????????? | | ????????????????????????""?# #???????????????? | | ???????????????????????? ??# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# +???????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 305 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Focal Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 16% | -10/Materials Lgt. Nuclear Core | 38% | -9/Materials Rocket Launcher | 99% | -9/Materials | Broken Lgt. Treads | 17% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Heavy Suspicion Hydra Made in Tau Ceti IV Novice Programmer Shopping List Tank Challenges ------------ None Game ------ Seed MobileTrackerProcessor Manual? 0 Play Time 01:17:58 Cumulative 5.8 hours Start 2026.09.10 @ 19:00:56 End 2026.09.10 @ 20:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2895dc03-5365-43c1-8828-72bcd41de3e9