Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.02 @ 10:29:27 Player: thomas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1984) 1984 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4321 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 231/550 Matter 285/300 Energy 169/375 System Corruption 0% Temperature Cool (4) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit High-capacity Battery System Shield > --- WEAPON (2) ------- EM Pulse Cannon Shock Bomb Launcher > --- INVENTORY (10) --- Ion Engine Large Storage Unit Hacking Suite Beam Rifle Particle Gun Assault Rifle Assault Rifle Flak Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Light Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Beam Rifle Assault Rifle Assault Rifle Autogun Grenade Launcher Makeshift Sword [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Armor Plating Device Sensor Array Storage Medium Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 56 | . 16 14 5 21 Power 4 | . 1 2 . 1 Engine 4 | . 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | . 5 2 2 9 Treads . | . . . . . Leg 17 | . 5 2 1 9 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 3 6 . 6 Device 4 | . 1 . . 3 Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 8 | . 1 6 . 1 Artifact . | . . . . . Weapon 19 | . 7 4 3 5 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | . 6 4 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . 1 1 . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 5 | . 1 1 . 3 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . 1 1 . 5 Average Slot Usage (%) 95 | . 99 90 100 92 Engine 11 | . 14 11 11 8 Leg 21 | . 28 22 14 22 Wheel 2 | . . . 7 2 Device 5 | . 11 . . 13 Storage 12 | . 14 11 11 13 Hackware 1 | . . . . 8 Protection 17 | . 1 24 33 5 Ballistic Gun 18 | . 27 22 11 7 Launcher 2 | . . . 10 3 Naked Turns . | . . . . . Heaviest Build 44 | 13 24 44 41 42 Greatest Support 30 | 20 20 20 23 30 Greatest Overweight (x) 3 | . 1 2 3 3 Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 8 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 7 10 10 9 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1831 | 186 411 577 225 432 Remotely . | . . . . . Salvage Created 2411 | . 664 721 302 724 Parts 161 | . 36 53 30 42 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 61 | . 19 18 9 15 Guns 46 | . 15 18 3 10 AOE 15 | . 4 . 6 5 Classes Destroyed 10 | . 3 1 5 1 Worker 3 | . . . 2 1 Builder 3 | . . . 1 2 Tunneler 1 | . . . 1 . Hauler 2 | . 1 . . 1 Recycler 1 | . . . 1 . Swarmer 21 | . 6 4 7 4 Grunt 29 | . 13 7 1 8 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 8 | . . 7 . 1 Best Kill Streak 6 | . 6 4 4 6 Combat Bots Only 6 | . 6 4 4 4 Max Kills in Single Turn 3 | . 3 1 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3379 | . 516 906 148 1809 Core 427 | . 73 35 . 319 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 70 . 91 . Volleys Fired 201 | . 47 58 29 67 Largest 2 | . 2 2 2 2 Hottest 83 | . 46 46 56 83 Shots Fired 359 | . 91 116 36 116 Gun 326 | . 88 116 28 94 Cannon 9 | . . . . 9 Launcher 24 | . 3 . 8 13 Special . | . . . . . Kinetic 297 | . 88 116 28 65 Thermal 29 | . . . . 29 Explosive 11 | . 3 . 8 . Electromagnetic 22 | . . . . 22 Robot Hit Streak 16 | . 16 14 4 14 Robot Miss Streak 7 | . 3 7 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 228 | . 60 77 16 75 Core Hits 112 | . 29 30 17 36 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 4 | . 1 1 . 2 Burn 2 | . . . . 2 Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4387 | . 901 1163 589 1734 Guns 3224 | . 733 1163 217 1111 Cannons 107 | . . . . 107 Explosions 1045 | . 168 . 361 516 Melee . | . . . . . Ramming 11 | . . . 11 . Kinetic 2708 | . 733 1163 217 595 Thermal 608 | . . . . 608 Explosive 626 | . 168 . 361 97 Electromagnetic 434 | . . . . 434 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 95 | . . . 12 83 Projectiles . | . . . . . Explosions 95 | . . . 12 83 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 220 | . . . 20 200 Shots 8 | . . . 1 7 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 31 218 60 321 Average Temperature 59 | . 9 61 21 108 Received Heat Transfer 1200 | . 213 330 . 657 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1247 | . . . . 1247 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 440 | . 381 440 298 275 Initial 133 | . . 107 133 53 Average 196 | . 175 265 205 101 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 50 | . 49 28 48 86 Level 1 45 | . 50 56 51 13 Level 2 4 | . . 14 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 5 2 . 2 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 3 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 1 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 31 32 7 27 Peak Tracking Total 6 | . 6 6 4 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 12 | . . . 8 4 Max in Single Turn 3 | . . . 3 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 18 | . 6 10 . 2 Terminals 14 | . 5 7 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 66 | . 21 36 . 9 Successful 40 | . 12 23 . 5 Failed 24 | . 8 12 . 4 Catastrophic 1 | . . . . 1 Database Lockouts 2 | . 1 1 . . Manual 43 | . 16 23 . 4 Terminals 60 | . 20 31 . 9 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 7 . 3 Robot Analysis 2 | . 2 . . . Prototype ID Bank 5 | . 1 3 . 1 Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 2 1 . . Security Status 1 | . . 1 . . Surveillance Status 1 | . . . . 1 Assault Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 6 12 . 2 Terminals 18 | . 5 11 . 2 Track 3 | . . 2 . 1 Botnet 13 | . 5 7 . 1 Operators 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 8 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 4511 | . 1036 1498 1038 939 Spaces Moved 2339 | 1 655 617 611 455 Core . | . . . . . Treads . | . . . . . Legs 1755 | 1 655 617 131 351 Wheels 584 | . . . 480 104 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 135 120 Average Speed 159 | 120 130 202 157 146 Slowest Speed 260 | 120 190 260 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 96 64 99 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 176 | . 17 . 57 102 Melee . | . . . . . Projectile . | . . . . . AOE 176 | . 17 . 57 102 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2811 | . 764 780 650 617 Wait 151 | . 22 73 . 56 Move 2335 | . 654 616 610 455 Hop . | . . . . . Pick Up 21 | . 8 6 1 6 Fast Attach 17 | . 2 4 1 10 Attach 7 | . 1 . . 6 Detach 2 | . . . 1 1 Swap 32 | . 13 10 4 5 Drop 44 | . 17 13 3 11 Fire 201 | . 47 58 29 67 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Central database locked down 677 | -10/Materials | Discovered new exit (range 16) 978 | -10/Materials | Discovered new exit (range 4) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Evolved 2 slots: Utility x2 1323 | -9/Materials | Discovered new exit (range 11) 1402 | -9/Materials | Discovered new exit (range 8) 1741 | -9/Materials | Repaired Med. Armor Plating 1817 | -9/Materials | Central database locked down 1937 | -9/Materials | Build established: Scavenger-Mutant 2276 | -9/Materials | Discovered new exit (range 7) 2535 | -9/Materials | Entered Mines 2638 | -9/Mines | Discovered new exit (range 3) 2851 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2960 | -9/Mines | Learned Materials interactive machine intel 2996 | -9/Mines | Learned Materials terminal intel 3280 | -9/Mines | Discovered new exit (range 8) 3573 | -9/Mines | Entered Materials 3573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3574 | -8/Materials | Loaded intel: 19 interactive machine locations 3575 | -8/Materials | Loaded intel: 12 terminal locations 3866 | -8/Materials | Lost 5 parts (3n1u1w) 4088 | -8/Materials | Core integrity fell below 50% 4264 | -8/Materials | Lost 3 parts (1p1n1u) 4512 | -8/Materials | Self-destructed Last Messages --------------- 04235_ U-05 Engineer destroyed. 04283_ Acquired Lgt. Ion Engine. 04397_ Acquired 20 matter. 04408_ Acquired 10 matter. 04452_ K-01 Serf cleans the Terminal. 04475_ Triggered Alarm Trap. 04475_ An alarm sounds. 04475_ ALERT: Alarm triggered, dispatching investigation squad. 04478_ K-01 Serf cleans the Material Compactor. 04502_ Nuclear Reactor explodes. 04502_ Aluminum Leg destroyed. 04502_ Destroyed Aluminum Leg. 04502_ Door malfunctions. 04502_ U-05 Engineer destroyed. 04502_ Material Compactor disabled. 04506_ Nuclear Reactor explodes. 04507_ K-01 Serf collects debris. 04508_ Imp. Heat Sink destroyed. 04511_ K-01 Serf collects debris. 04512_ Nuclear Reactor explodes. 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