Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 20:01:40 Player: Lunace Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (53) 265 Value Destroyed (1711) 1711 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (5935) 5935 TOTAL SCORE: 19491 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 240 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Experimental Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Antigrav System Cooled Antigrav System Experimental Energy Well (430) System Purifier Makeshift Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Field Propulsion Drive Diametric Drive Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Improved Corruption Screen > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Experimental Energy Well System Purifier Makeshift Axe [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Vortex Rail Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 7 2 1 . . 20 21 1 . . 1 9 . 3 2 . 12 1 3 10 2 15 Power 16 | 1 1 1 . . 4 2 . . . . . . . . . 1 . . . 1 5 Engine 7 | 1 1 1 . . 3 1 . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . . . . . . . 1 . . . 1 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 . . . . 8 8 . . . . 2 . . . . 1 . 1 2 . 2 Treads 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . Leg 6 | . . . . . 6 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 8 . . . . 2 . . . . 1 . 1 2 . 2 Utility 46 | 2 1 . . . 5 9 . . . . 6 . 2 2 . 6 . 1 4 1 7 Device 18 | 1 . . . . . 3 . . . . 4 . . 2 . 3 . . 2 . 3 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 1 4 . . . . . . . . . 2 . . 2 1 1 Hackware 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 Protection 9 | . . . . . 4 1 . . . . . . 2 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . . . . 3 2 1 . . 1 1 . 1 . . 4 1 1 4 . 1 Energy Gun 4 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Gun 5 | 2 . . . . 2 . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . . . . . . 1 . 1 . . 1 . . Parts Lost 25 | . . . . . 3 2 . . . . . . . . . 7 . . . . 13 Power 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . . . . 1 . . . . 5 Utility 10 | . . . . . 1 1 . . . . . . . . . 3 . . . . 5 Weapon 6 | . . . . . . 1 . . . . . . . . . 3 . . . . 2 Highest Loss Streak 13 | . . . . . 2 1 . . . . . . . . . 4 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 89 82 96 100 100 100 99 100 100 100 100 84 69 80 95 100 94 Engine 6 | . 14 14 14 14 8 1 7 7 7 7 6 6 6 6 6 2 . . . . . Core 1 | . . . . . . 5 . . . . . . . . . 2 5 5 5 5 4 Treads 8 | . 28 28 28 28 10 . . . . . . . . . . . . . . . . Leg 2 | . . . . . 18 2 . . . . . . . . . . . . . . . Flight 13 | . . . . . . 26 30 30 30 30 26 26 26 26 26 16 11 16 21 23 23 Device 8 | . 14 14 14 14 3 9 7 7 7 7 5 6 6 6 6 10 5 5 9 11 9 Storage 4 | . 14 14 14 14 9 1 . . . . . . . . . . . . . . . Processor 14 | . . . . . 7 23 30 30 30 30 26 26 25 20 20 17 17 17 21 23 21 Hackware 9 | . . . . . . . 7 7 7 7 20 20 20 20 20 17 17 17 17 17 19 Protection 3 | . . . . . 12 3 . . . . . . . 6 6 3 . 4 5 5 4 Ballistic Gun 9 | . 28 28 28 28 15 1 3 7 7 7 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 5 6 6 6 6 6 3 . 2 4 5 4 Special Melee Weapon 1 | . . . . . . 4 . . . . 2 6 6 6 6 3 . . . . . Peak Build Rating 129 | 7 7 7 7 8 32 44 48 48 48 49 60 60 62 63 62 83 66 76 105 104 129 Average Rating 48 | 4 7 7 7 7 20 31 45 48 48 48 56 60 60 62 62 72 65 73 95 103 112 On Entrance 46 | . 7 7 7 7 7 32 44 48 48 48 49 60 60 62 62 62 65 66 76 103 104 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 13 30 30 30 30 46 46 18 18 18 18 18 15 19 19 19 25 18 22 24 24 34 Greatest Support 80 | 40 40 40 40 40 80 68 18 18 18 18 22 22 22 22 22 25 19 25 28 28 36 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 8 8 10 15 15 4 4 4 5 4 4 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 5 7 7 8 11 5 3 3 4 4 3 4 4 4 5 4 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 7 7 8 8 15 4 3 4 4 5 4 4 4 5 5 4 5 5 5 5 5 Class Distribution -------------------- 47% | Hacker-Scout 40% | Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 1784 | 212 40 114 . 6 575 . 64 104 17 51 . 102 20 30 . 114 . 30 . 105 200 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1600 | 26 40 31 . 10 761 . 5 81 17 . . . . . . 237 . . . 4 388 Parts 106 | 6 8 3 . 2 41 . 1 1 . . . . . . . 7 . . . 2 35 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 1 1 . . . . . . 1 . . . . 8 . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 37 | . 3 2 . 1 15 . 1 1 . . . . . . . 3 . . . 1 10 Melee 4 | . . . . . . . 1 1 . . . . . . . 1 . . . 1 . Guns 21 | . 3 2 . 1 13 . . . . . . . . . . . . . . . 2 Cannons 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . AOE 8 | . . . . . . . . . . . . . . . . . . . . . 8 Classes Destroyed 14 | 1 1 . . . 4 . 1 1 . . . . . . . 1 . . . 1 4 Worker 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 Builder 4 | . . . . . . . . . . . . . . . . . . . . . 4 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 17 | . 3 2 . 1 . . . . . . . . . . . 2 . . . . 9 Grunt 11 | . . . . . 11 . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 18 | 2 3 2 . 1 4 . 1 1 1 . . . . . . 2 . . . 1 18 Combat Bots Only 6 | . 3 2 . 1 4 . 1 1 . . . . . . . 2 . . . 1 6 Max Kills in Single Turn 5 | 1 1 1 . 1 2 . 1 1 1 . . . . . . 1 . . . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . 1 1 . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 354 | . 10 8 . 4 77 9 6 12 5 . . . . . 5 50 9 . . . 159 Missed 107 | . 4 4 . 3 18 4 2 4 4 . . . . . 3 9 8 . . . 44 Damage Taken 4488 | . 52 35 . 8 1050 253 62 122 47 . . . . . . 760 . . . . 2099 Core 1668 | . 6 15 . 8 117 26 25 13 47 . . . . . . 255 . . . . 1156 Absorbed by Shields 88 | . . . . . . 25 . . . . . . . . . 63 . . . . . Redirected to Shielding 16 | . . . . . 16 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . 20 . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 88 78 . . . . 84 . . . . 100 . . . . 74 . Volleys Fired 111 | 2 4 5 . 1 52 . 2 . . 5 . . . . . 8 10 2 10 1 9 Largest 2 | 2 2 2 . 2 2 . 1 . . 1 . . . . . 1 1 1 1 1 2 Hottest 98 | 40 40 40 . 40 64 . 28 . . 28 . . . . . 81 98 98 7 45 90 Shots Fired 178 | 4 8 10 . 2 104 . 2 . . 5 . . . . . 8 10 2 10 1 12 Gun 137 | 4 8 10 . 2 90 . 2 . . 5 . . . . . 3 . . . 1 12 Cannon 31 | . . . . . 14 . . . . . . . . . . 5 10 2 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . 10 . . Kinetic 135 | 4 8 10 . 2 104 . 2 . . 5 . . . . . . . . . . . Thermal 12 | . . . . . . . . . . . . . . . . . 10 2 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . 8 . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . 1 12 Robot Hit Streak 11 | 2 2 3 . 2 7 . . . . . . . . . . 3 . . 7 8 11 Robot Miss Streak 4 | 1 2 3 . . 4 . 2 . . . . . . . . 2 . . 1 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 119 | 2 3 5 . 2 61 . 3 7 1 . . . . . . 16 . . 9 2 8 Core Hits 72 | 2 3 2 . 1 32 . 1 . . . . . . . . 5 . . . 1 25 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 Critical Strikes 4 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 110 | . . . . . . . 7 8 2 13 13 3 5 1 4 34 . . . 6 14 Impact 25 | . . . . . . . 7 8 2 . . . . . . 8 . . . . . Slashing 85 | . . . . . . . . . . 13 13 3 5 1 4 26 . . . 6 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5631 | 43 36 62 . 26 1080 . 143 418 123 . . . . . . 613 . . . 107 2980 Guns 1426 | 43 36 62 . 26 941 . . . . . . . . . . 2 . . . 55 261 Cannons 206 | . . . . . 139 . . . . . . . . . . 67 . . . . . Explosions 2593 | . . . . . . . . . . . . . . . . . . . . . 2593 Melee 1403 | . . . . . . . 143 418 123 . . . . . . 544 . . . 52 123 Ramming 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 1247 | 43 36 62 . 26 1080 . . . . . . . . . . . . . . . . Thermal 822 | . . . . . . . . . . . . . . . . . . . . . 822 Explosive 1771 | . . . . . . . . . . . . . . . . . . . . . 1771 Electromagnetic 69 | . . . . . . . . . . . . . . . . 69 . . . . . Impact 719 | . . . . . . . 143 418 123 . . . . . . 35 . . . . . Slashing 684 | . . . . . . . . . . . . . . . . 509 . . . 52 123 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 316 | . . . . . . . . . . . . . . . . . . . . 55 261 Highest Corruption 2 | . . . . . . . . . . . 1 . . . . 2 2 2 2 . . Average Corruption 1 | . . . . . . . . . . . 1 . . . . 1 2 2 2 . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 5 Effects 8 | . . . . . . . . . . . . . . . . 4 1 2 1 . . Message Errors 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 776 | . . . . . 15 . 6 171 113 . . . . . . 102 . . . . 369 Projectiles 15 | . . . . . 15 . . . . . . . . . . . . . . . . Explosions 312 | . . . . . . . . . . . . . . . . . . . . . 312 Melee 449 | . . . . . . . 6 171 113 . . . . . . 102 . . . . 57 Knockbacks 5 | . . . . . 1 . 2 2 . . . . . . . . . . . . . Impact 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 154 | . . . . . 45 . . . . . . . . . . 147 154 126 143 6 48 Average Temperature 33 | . . . . . 12 . . . . . . . . . . 45 71 59 75 4 13 Received Heat Transfer 603 | . 12 . . . 513 12 . . . . . . . . . 27 . . . . 39 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . 1 5 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . . . . . . . . . . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1071 | 10 129 114 . 68 232 182 . . . . 120 . . . . 247 . . . . 1071 Initial 201 | . 6 49 . . 26 82 . . . . . . . . . . . . . . 201 Average 155 | 1 96 71 . 30 81 113 . . . . 80 . . . . 134 . . . . 673 Maximum Alert Level 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 3 Low Security (%) 85 | 100 100 100 . 100 94 100 . . . . 100 . . . . 71 . . . . 27 Level 1 7 | . . . . . 5 . . . . . . . . . . 28 . . . . 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 6 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 56 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 2 . . . . . . . . . . 6 . . . . 9 Investigation 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . . . . . . . . . . . . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 8 | . . . . . 2 1 . . . . . . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 102 | . 5 5 . 3 18 7 2 1 4 . 2 . . . 1 14 1 . . 2 37 Peak Tracking Total 18 | . 3 3 . 3 5 5 4 1 4 . 1 . . . 1 6 1 . . 2 18 Tactical Retreats 14 | . 1 1 . 1 . 2 . . . . . . . . . 4 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 6 1 . Objects Rigged 12 | . . . . . . . . . . . . . . . . . . . . . 12 Exploded 5 | . . . . . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 18 | . . . . . 1 . . . . . . . . . . 1 . . . . 16 Max in Single Turn 7 | . . . . . 1 . . . . . . . . . . 1 . . . . 7 Garrison Access 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 56 | . 1 . 1 . 2 6 . . 4 . 7 1 . 1 . 17 . 2 2 . 12 Terminals 27 | . 1 . . . 2 2 . . . . 3 . . . . 11 . 1 . . 7 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 Total Hacks 202 | . 2 . 1 . 3 9 . . 27 . 26 1 . 2 . 72 . 2 2 . 55 Successful 120 | . 2 . 1 . . 2 . . 27 . 11 1 . 2 . 34 . 2 2 . 36 Failed 80 | . . . . . 3 7 . . . . 15 . . . . 37 . . . . 18 Catastrophic 9 | . . . . . . . . . . . 3 . . . . 4 . . . . 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Manual 98 | . 1 . . . 3 1 . . . . 12 . . . . 46 . . 1 . 34 Terminals 117 | . 2 . . . 3 2 . . . . 14 . . . . 52 . 1 . . 43 Fabricators 22 | . . . . . . 1 . . . . 7 . . . . 7 . . . . 7 Repair Stations 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Recycling Units 11 | . . . . . . 2 . . . . 2 . . . . 5 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 2 . . . . 1 . . . . 8 . . . . 3 Terminal Hacks 69 | . 1 . 1 . . . . . 27 . 1 1 . 2 . 14 . 2 2 . 18 Record 10 | . . . 1 . . . . . 8 . . . . . . . . 1 . . . Part Schematic 16 | . . . . . . . . . 9 . . . . 2 . 3 . . . . 2 Robot Schematic 8 | . . . . . . . . . 7 . . . . . . . . . . . 1 Prototype ID Bank 12 | . . . . . . . . . 3 . . . . . . 3 . . . . 6 Open Door 4 | . . . . . . . . . . . . 1 . . . . . 1 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Locate Traps 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Intercept Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Fabricator Hacks 11 | . . . . . . 1 . . . . 1 . . . . 5 . . . . 4 Network Status 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Load Schematic 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Build 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Retrieve Components 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 Seal Access 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 Unauthorized Hacks 30 | . 1 . . . . . . . . . 6 . . . . 12 . . . . 11 Terminals 24 | . 1 . . . . . . . . . 6 . . . . 8 . . . . 9 Track 6 | . . . . . . . . . . . 1 . . . . 2 . . . . 3 Assimilate 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Botnet 12 | . 1 . . . . . . . . . 3 . . . . 3 . . . . 5 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . 2 5 . . . . 5 . . . . 13 . . . . 7 Full Trace Events 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 7 . . . . 3 . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 9 . . . . 16 . 3 . . . . 2 Parts Built 6 | . . . . . . . . . . . . . . . . 2 . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . . . . . . 61 . . . . 103 Total Part Build Rating 48 | . . . . . . . . . . . . . . . . 12 . . . . 36 Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 15 | . . 3 . . . . . . . . 1 . . 4 . 2 . . 5 . . Largest Group 5 | . . 3 1 1 1 . . . . . 1 1 . 4 4 2 . . 5 5 5 Highest-Rated Group 234 | . . 40 16 16 15 . . . . . 26 26 . 101 101 36 . . 234 234 234 Highest-Rated Ally 68 | . . 16 16 16 15 . . . . . 26 26 . 28 28 26 . . 68 68 68 Total Orders 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Ally Attacks 58 | . . 25 . 3 3 . . . . . . . . . 5 . . . . 7 15 Total Damage 1165 | . . 255 . 29 34 . . . . . . . . . 71 . . . . 243 533 Kills 12 | . . 5 . 1 . . . . . . . . . . 1 . . . . 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 145 | . . . . . . . . . 145 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 1 . 2 1 1 . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 6429 | 74 353 866 272 103 924 257 101 94 32 213 274 135 116 308 176 751 181 106 386 253 454 Spaces Moved 9846 | 36 121 517 170 59 454 684 254 271 100 542 610 364 347 630 471 1453 391 278 585 348 1161 Core 40 | 3 . . . . . . . . . . . . . . . . . . . . 37 Treads 1118 | 33 121 517 170 59 218 . . . . . . . . . . . . . . . . Legs 254 | . . . . . 236 18 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8434 | . . . . . . 666 254 271 100 542 610 364 347 630 471 1453 391 278 585 348 1124 Fastest Speed 24 | 50 160 160 160 160 130 26 26 26 26 26 26 28 28 28 28 28 37 34 28 28 24 Average Speed 46 | 150 160 160 160 160 144 29 26 26 26 26 26 28 28 28 28 33 37 34 30 28 25 Slowest Speed 160 | 160 160 160 160 160 160 130 26 26 26 26 28 28 28 28 28 40 37 37 100 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . 8 . 1 4 . 5 . . . . 11 . . . . 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 26 98 56 22 39 28 47 52 80 65 24 60 51 86 70 37 61 60 95 55 39 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 29 | . . . 1 . . . . . 25 1 . 1 . 1 . . . . . . . Known Exits Taken 16 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . . . . 2 2 . 3 . 2 4 2 4 . 1 1 . . . Spaces Dug 83 | . . . . . . . . . . 14 13 3 5 . 4 19 2 2 . 2 19 Terrain Destroyed 233 | . . . . . 41 . . . . 14 13 3 5 . 4 19 10 2 . 2 120 Melee 70 | . . . . . . . . . . 13 13 3 5 . 4 19 . . . 2 11 Projectile 33 | . . . . . 6 . . . . 1 . . . . . . 10 2 . . 14 AOE 130 | . . . . . 35 . . . . . . . . . . . . . . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 11307 | 48 274 546 170 67 621 733 273 278 97 588 693 391 357 759 508 1651 416 285 789 495 1268 Wait 1029 | 2 135 23 . 4 60 2 10 . . 26 45 25 . 124 34 145 14 . 168 138 74 Move 9728 | 35 120 516 169 58 453 668 253 268 92 541 599 363 346 629 470 1430 390 277 584 347 1120 Hop 46 | . . . . . . 7 . 1 3 . 5 . . . . 11 . . . . 19 Pick Up 50 | 2 8 . 1 2 17 2 . 1 . 1 2 . . 1 . 3 . 2 5 . 3 Fast Attach 62 | 7 . . . . 11 10 . . . 1 4 . 1 1 . 7 1 1 8 . 10 Attach 23 | . . . . . 5 8 1 . . . 2 . . 1 . 4 . 2 . . . Detach 6 | . . . . . 1 . . . . . . . . 1 . 1 1 . 1 . 1 Swap 25 | . 2 1 . . 4 3 . . . . 3 . 2 . . 1 . . 2 2 5 Drop 88 | . 5 1 . 2 18 22 . . . 1 4 . 3 1 . 7 . 1 11 1 11 Fire 111 | 2 4 5 . 1 52 . 2 . . 5 . . . . . 8 10 2 10 1 9 Melee 110 | . . . . . . . 7 8 2 13 13 3 5 1 4 34 . . . 6 14 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . . . . . 16 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 464 | -10/Mines | Discovered new exit (range 2) 750 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 970 | -10/Mines | Learned 2 Materials zone layouts 1003 | -10/Mines | Found a hidden stash of uninstalled traps 1021 | -10/Mines | Discovered new exit (range 12) 1288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1288 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Entered Exiles 1294 | -10/Exiles | Accompanied by 1 ally 1333 | -10/Exiles | Met 8R-AWN 1360 | -10/Exiles | Met EX-HEX 1463 | -10/Exiles | Met EX-BIN 1484 | -10/Exiles | Met EX-DEC 1492 | -10/Exiles | Learned location of Zion (-6) 1545 | -10/Exiles | Discovered new exit (range 15) 1566 | -10/Exiles | Entered Mines 1566 | -9/Mines | Accompanied by 1 ally 1647 | -9/Mines | Discovered new exit (range 10) 1669 | -9/Mines | Entered Materials 1669 | -8/Materials | Accompanied by 1 ally 1669 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2512 | -8/Materials | Discovered new exit (range 14) 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Utility x2 2684 | -7/Factory | Discovered new exit (range 8) 2847 | -7/Factory | Discovered new exit (range 9) 2850 | -7/Factory | Identified exit to Lower Caves 2850 | -7/Factory | Entered Lower Caves 2854 | -7/Lower Caves | Encountered a Warlord checkpoint 2949 | -7/Lower Caves | Discovered new exit (range 7) 2950 | -7/Lower Caves | Identified exit to Lower Caves 2951 | -7/Lower Caves | Entered another Lower Caves area 2986 | -7/Lower Caves | Build established: Scout 3006 | -7/Lower Caves | Encountered a Warlord checkpoint 3042 | -7/Lower Caves | Discovered new exit (range 9) 3044 | -7/Lower Caves | Identified exit to Data Miner 3045 | -7/Lower Caves | Entered Data Miner 3045 | -7/Data Miner | Discovered new exit (range 6) 3047 | -7/Data Miner | Identified exit to Proximity Caves 3050 | -7/Data Miner | Met Data Miner 3055 | -7/Data Miner | Learned location of Section 7 (-3) 3055 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3060 | -7/Data Miner | Received God Mode back door access code from Data Miner 3064 | -7/Data Miner | Destroyed Data Miner 3067 | -7/Data Miner | Interfaced with the Data Conduit 3077 | -7/Data Miner | Entered Proximity Caves 3171 | -6/Proximity Caves | Spotted B-75 Beast 3288 | -6/Proximity Caves | Discovered new exit (range 5) 3289 | -6/Proximity Caves | Identified exit to Factory 3290 | -6/Proximity Caves | Entered Factory 3290 | -6/Factory | Evolved 2 slots: Utility x2 3291 | -6/Factory | Loaded intel: 251 machine locations 3345 | -6/Factory | Repaired Imp. Sensor Array 3414 | -6/Factory | Discovered new exit (range 12) 3419 | -6/Factory | Identified exit to Factory 3479 | -6/Factory | Discovered exit to Factory (range 17) 3560 | -6/Factory | Discovered new exit (range 5) 3560 | -6/Factory | Identified exit to Lower Caves 3564 | -6/Factory | Entered Lower Caves 3564 | -6/Lower Caves | Accompanied by 1 ally 3587 | -6/Lower Caves | Encountered a Warlord checkpoint 3649 | -6/Lower Caves | Build established: Hacker-Scout 3675 | -6/Lower Caves | Learned Factory emergency access door positions 3682 | -6/Lower Caves | Spotted B-75 Beast 3689 | -6/Lower Caves | Discovered new exit (range 16) 3693 | -6/Lower Caves | Identified exit to Lower Caves 3699 | -6/Lower Caves | Entered another Lower Caves area 3741 | -6/Lower Caves | Spotted B-75 Beast 3757 | -6/Lower Caves | Learned Factory terminal intel 3794 | -6/Lower Caves | Discovered new exit (range 15) 3815 | -6/Lower Caves | Identified exit to Zion 3815 | -6/Lower Caves | Entered Zion 3828 | -6/Zion | Found Prototype Device 3828 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3906 | -6/Zion | Learned 8 Factory zone layouts 3911 | -6/Zion | Met Imprinter 3963 | -6/Zion | Gained Derelict followers 3996 | -6/Zion | Discovered new exit (range 16) 4000 | -6/Zion | Identified exit to Proximity Caves 4123 | -6/Zion | Entered Proximity Caves 4123 | -5/Proximity Caves | Accompanied by 4 allies 4172 | -5/Proximity Caves | Spotted B-75 Beast 4296 | -5/Proximity Caves | Discovered exit to Factory (range 12) 4299 | -5/Proximity Caves | Entered Factory 4299 | -5/Factory | Evolved 2 slots: Utility x2 4302 | -5/Factory | Loaded intel: 282 machine locations 4303 | -5/Factory | Loaded intel: 26 terminal locations 4343 | -5/Factory | Discovered new exit (range 8) 4345 | -5/Factory | Identified exit to Upper Caves 4366 | -5/Factory | Discovered new exit (range 6) 4368 | -5/Factory | Identified exit to Factory 4389 | -5/Factory | Spotted B-75 Beast 4593 | -5/Factory | Discovered exit to Factory (range 12) 4714 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 4756 | -5/Factory | Intercept squad dispatched 4771 | -5/Factory | Spotted Tracker 4796 | -5/Factory | Destroyed Tracker 4799 | -5/Factory | Found Prototype Energy Gun 4799 | -5/Factory | Identified Immobilizer 4823 | -5/Factory | Lost 4 parts (1n2u1w) 4837 | -5/Factory | Spotted Combat Programmer 4882 | -5/Factory | Lost 3 parts (1u2w) 4906 | -5/Factory | Central database locked down 4949 | -5/Factory | Fabricated Adv. Hacking Suite? 5050 | -5/Factory | Entered Upper Caves 5149 | -5/Upper Caves | Learned Factory interactive machine intel 5189 | -5/Upper Caves | Spotted B-75 Beast 5190 | -5/Upper Caves | Encountered a Warlord checkpoint 5191 | -5/Upper Caves | Learned Factory stockpile data 5223 | -5/Upper Caves | Discovered new exit (range 8) 5225 | -5/Upper Caves | Identified exit to Upper Caves 5231 | -5/Upper Caves | Entered another Upper Caves area 5237 | -5/Upper Caves | Discovered exit to Factory (range 13) 5275 | -5/Upper Caves | Encountered a Warlord checkpoint 5334 | -5/Upper Caves | Discovered new exit (range 11) 5337 | -5/Upper Caves | Identified exit to Warlord 5337 | -5/Upper Caves | Entered Warlord 5349 | -5/Warlord | System corruption cleaned by Quarantine Array 5418 | -5/Warlord | Met Warlord 5423 | -5/Warlord | Opened Warlord's prototype stash 5428 | -5/Warlord | Found System Purifier 5432 | -5/Warlord | Warlord's base attacked by MAIN.C 5439 | -5/Warlord | Found Exp. Phase Shifter 5491 | -5/Warlord | Found Prototype Energy Gun 5491 | -5/Warlord | Identified Vortex Rail 5493 | -5/Warlord | Found Vortex Rail 5689 | -5/Warlord | Opened side exit 5709 | -5/Warlord | Discovered new exit (range 9) 5712 | -5/Warlord | Identified exit to Proximity Caves 5723 | -5/Warlord | Entered Proximity Caves 5723 | -4/Proximity Caves | Accompanied by 5 allies 5832 | -4/Proximity Caves | Spotter reported a threat 5949 | -4/Proximity Caves | Discovered exit to Factory (range 6) 5976 | -4/Proximity Caves | Entered Factory 5976 | -4/Factory | Accompanied by 5 allies 5976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5978 | -4/Factory | Loaded intel: 243 machine locations 5979 | -4/Factory | Loaded intel: 54 interactive machine locations 6008 | -4/Factory | Found Exp. Hacking Suite 6049 | -4/Factory | Identified exit to Upper Caves 6049 | -4/Factory | Identified exit to Extension 6049 | -4/Factory | Identified exit to Research 6049 | -4/Factory | Central database locked down 6060 | -4/Factory | Lost 3 allies 6226 | -4/Factory | First assault squad dispatched 6243 | -4/Factory | Fabricated Lgt. Quantum Reactor? 6360 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 6366 | -4/Factory | Intercept squad dispatched 6392 | -4/Factory | Spotted Tracker 6393 | -4/Factory | Spotted Tracker 6409 | -4/Factory | Spotted Combat Programmer 6416 | -4/Factory | Core integrity fell below 50% 6420 | -4/Factory | Spotted Combat Programmer 6426 | -4/Factory | Core integrity fell below 20% 6430 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 06428_ Combat Programmer Cld. Linear Gravjet temporarily disabled. 06428_ Penetrated by EMDS Slug. 06428_ Imp. System Shield destroyed. 06428_ Imp. Corruption Screen intercepted 1% system corruption. 06428_ Penetrated by EMDS Slug. 06428_ Imp. Corruption Screen intercepted 1% system corruption. 06428_ Assembly Bed disabled. 06428_ K-01 Serf collects debris. 06429_ Connecting with Terminal... >>Recall(Assault) Establishing remote squad link... Recalled assault squad 76F6DFXYJ2. >>Recall(Assault) Establishing remote squad link... Recalled assault squad HF7SGHC99T. 06429_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???????# % #???#?????? ? ???????????????? | | """""" # #?? ? ?? ?? ??????????????? | | """""" # #???? ???? ?????????????????? | | """"""?# ### ?????? #?????????????????? | | """"""?# #????? ??? #?????????????????? | | ??? ? # #?#?? ? + #?????????????????? | | """"""?# #??????? ? #?????????????????? | | """""" # ########## #?????????????????? | | """"""?# / %% #?????????????????? | | """"""?# ####### =%#?????????????????? | | ???????# ##???## s*#?????????????????? | | """"""?# #?????# s #?????????????????? | | """""" ###############?#??# p #?????????????????? | | """""" ?????"""""""???????#As #?????????????????? | | """"""???? ?"""Y"""???????# s #?????????????????? | | ??????????????????????????#p #???????????"T"???? | | ????????????????????#######sg #?????????????????? | | ????????????????????+ w#?????????????????? | | ???????????###+###+## #???? #??????????? | | ???????????# k # """ #??????????? | | ?????? w + """ /??????????? | | ????????#### """" = # """ #??????????? | | #???????###+# """"ks! # #??????????? | | +???????????# """" ! #?######??????????? | | # """?"""?# """" #?????????????????? | | # """?"""?# """" @"T" #?????????????????? | | / """?"""?# """ """ u ! ??????????" | | ### ????????# ##### ???????????? | | #?# ????????# ! #??????!??????"""?" | | #?# ????????############ #?????????????"""?" | | #?####???????????????????? #?????????????"""?" | | #????????????????????????? #?????????????????? | | #########????????????????? #?????????????????? | | # #?"""?"""????????? #?????????????????? | | # #?"""?"""????????? #?????????????????? | | # #?"""?"""????????T ??????????????""?? | | # #????????????????? ##?"""?????????"T?! | | # ??"""?"""????????? #??"""?????????""?? | | + ????"""?"""????????? #??"""????????????? | | # ????"""?"""??????????#?+#?????????????????? | | # ??????????????????????????????!???????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ###########?????????????????????????????????????? | | # ! =#?????????????????????????????????????? | | # = #?????????????????????????????????????? | | + #??????????????????????"""?"""????????? | | ^# ! ##???????#?????????????"""?"""????????? | | #####################????????????"""?"""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 300 Utility Shielding 33 Phase Shifting 20 Evasion (%) 65 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free System Guard | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Coil Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive T-07 Excavator | -4/Factory | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed DroneTeslaCanceller Manual? 0 Play Time 02:02:04 Cumulative 307.2 hours Start 2024.08.21 @ 14:20:22 End 2024.08.21 @ 20:01:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 302 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3440e3e-37d1-4769-99be-a0d958e6fb3a