Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.30 @ 01:49:26 Player: RED Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1073) 1073 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2873 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Cooling System Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Cooling System Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Improved Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 33 | 6 4 19 4 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 7 | 1 1 5 . Device 3 | . 1 2 . Storage 3 | 1 . 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 8 4 Energy Gun 6 | 1 1 4 . Energy Cannon 3 | . . 3 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 3 | . . . 3 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Backups 5 | . 4 6 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . 1 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 5 | . 2 1 2 Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 88 | . 97 92 57 Engine 10 | . 14 11 4 Treads 21 | . 28 21 7 Device 11 | . 12 12 7 Storage 11 | . 14 10 9 Processor 3 | . . 3 9 Energy Gun 5 | . 4 7 . Energy Cannon 11 | . . 20 3 Ballistic Gun 6 | . 14 4 . Ballistic Cannon 2 | . . . 13 Launcher 3 | . 9 . 2 Peak Build Rating 23 | 6 7 20 23 Average Rating 12 | 4 6 15 15 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 46 | 13 15 46 44 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 10 | . . 7 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 25 15 Average Capacity 12 | 7 8 14 15 Most Carried 9 | 1 5 9 7 Average Carried 5 | . 4 6 3 Final Capacity 15 | 8 8 15 15 Final Carried 7 | 1 5 7 2 Class Distribution -------------------- 36% | Gunner 36% | Mutant 27% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 826 | 222 99 404 101 Remotely . | . . . . Salvage Created 1085 | . 217 694 174 Parts 60 | . 12 41 7 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 19 6 Guns 13 | . 6 7 . Cannons 15 | . . 9 6 AOE 3 | . . 3 . Classes Destroyed 5 | . 3 2 . Builder 2 | . . 1 1 Watcher 3 | . 1 1 1 Swarmer 8 | . 3 5 . Grunt 20 | . 3 11 6 Sentry 3 | . . 3 . Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 2 | . . 2 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 313 | . 19 108 186 Missed 99 | . 5 38 56 Hits 214 | . 14 70 130 Melee 3 | . . 3 . Projectile 211 | . 14 67 130 Critical Strikes 4 | . . . 4 Damage Taken 2286 | . 113 696 1477 Core 750 | . 24 165 561 Absorbed by Shields . | . . . . Ignored by Resistances 663 | . 33 210 420 Regen/Repaired (Parts) 39 | . . 39 . Core Remaining (%) 82 | 100 90 58 . Volleys Fired 86 | . 21 41 24 Largest 3 | . 2 3 3 Hottest 225 | . 60 225 120 Shots Fired 207 | . 33 109 65 Gun 87 | . 33 54 . Cannon 115 | . . 51 64 Launcher 5 | . . 4 1 Special . | . . . . Kinetic 107 | . 21 22 64 Thermal 69 | . . 69 . Explosive 5 | . . 4 1 Electromagnetic 26 | . 12 14 . Robot Hit Streak 22 | . 17 22 20 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 2 | . . 2 . Shots Hit Robots 141 | . 24 69 48 Core Hits 57 | . 10 34 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 1 | . . 1 . Blast 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3044 | . 259 1640 1145 Guns 826 | . 251 575 . Cannons 1911 | . . 775 1136 Explosions 296 | . . 289 7 Melee . | . . . . Ramming 11 | . 8 1 2 Kinetic 1445 | . 119 190 1136 Thermal 963 | . . 963 . Explosive 296 | . . 289 7 Electromagnetic 329 | . 132 197 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . 25 13 Projectiles 38 | . . 25 13 Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . . . 13 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 2 | . . . 2 Self-Inflicted Damage 31 | . . 31 . Shots 1 | . . 1 . Rammed 5 | . 1 1 3 Targets Rammed 5 | . 1 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 421 | . 6 421 86 Average Temperature 88 | . 6 106 32 Received Heat Transfer 1302 | . 60 324 918 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1665 | . . 1665 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 158 | . 112 158 72 Initial 33 | . . 33 28 Average 46 | . 18 69 24 Influence Increases 894 | . 162 522 210 Destroy 0b10 Robot/C 620 | . 120 380 120 Destroy 0b10 Robot/NC 25 | . 5 10 10 Destroy Leader 116 | . 22 72 22 Successful Hack 20 | . . 16 4 Disable Machine 18 | . . 9 9 Destroy Structure 65 | . . 35 30 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 894 | . 70 533 291 Entered New Map 112 | . . 59 53 Time Decay 653 | . 70 474 109 Lost Part 73 | . . . 73 Purge Threat 56 | . . . 56 Squads Dispatched 9 | . 1 3 5 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 10 25 15 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 6 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 36 | . 5 26 5 Successful 20 | . 2 16 2 Failed 16 | . 3 10 3 Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 5 11 5 Fabricators . | . . . . Repair Stations 9 | . . 9 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 4 2 Record 1 | . . 1 . Unreport Threat 1 | . . . 1 Transport Status 2 | . 1 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 5 1 Full Trace Events 7 | . 1 5 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 105 | . . 105 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 582 | . . 314 268 Optics 582 | . . 314 268 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1803 | 67 495 973 268 Spaces Moved 629 | 38 211 326 54 Core 15 | 3 . . 12 Treads 611 | 35 211 323 42 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 3 | . . 3 . Fastest Speed 50 | 50 160 160 160 Average Speed 188 | 151 160 200 247 Slowest Speed 595 | 160 160 595 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 38 36 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 63 | . . 34 29 Melee . | . . . . Projectile 38 | . . 18 20 AOE 25 | . . 16 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1068 | 45 339 556 128 Wait 245 | 1 93 123 28 Move 626 | 37 210 325 54 Hop . | . . . . Pick Up 26 | 1 6 15 4 Fast Attach 18 | 6 2 10 . Attach 11 | . . 9 2 Detach 3 | . 1 2 . Swap 17 | . 2 12 3 Drop 28 | . 3 18 7 Fire 86 | . 21 41 24 Melee 3 | . . . 3 Ram 3 | . . . 3 Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 911 | -9/Materials | Build established: Gunner 1209 | -9/Materials | Repaired Lgt. Treads 1235 | -9/Materials | Repaired Heat Sink 1445 | -9/Materials | Repaired Corrupted Imp. Heat Sink 1509 | -9/Materials | Discovered new exit (range 18) 1514 | -9/Materials | Build established: Skirmisher 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1595 | -8/Materials | Garrison activated, responded to threat 1728 | -8/Materials | Lost 3 parts (1p1n1w) 1771 | -8/Materials | Core integrity fell below 50% 1783 | -8/Materials | Lost 4 parts (1u3w) 1792 | -8/Materials | Core integrity fell below 20% 1804 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01783_ K-01 Serf collects debris. 01783_ U-05 Engineer lays Concrete. 01785_ U-05 Engineer builds a Wall. 01785_ K-01 Serf collects debris. 01787_ U-05 Engineer lays Concrete. 01788_ K-01 Serf collects debris. 01788_ U-05 Engineer lays Concrete. 01790_ K-01 Serf collects debris. 01790_ U-05 Engineer builds a Wall. 01791_ K-01 Serf collects debris. 01791_ U-05 Engineer builds a Wall. 01793_ K-01 Serf collects debris. Remember there are three different ways to zoom the map: Scroll the mouse wheel while panning the map with Shift, or toggle via 'z' or the ZOOM button over the map. 01795_ U-05 Engineer builds a Wall. 01795_ K-01 Serf collects debris. 01796_ Imp. Datajack destroyed. 01799_ K-01 Serf collects debris. 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[ t !!#???????????????????? | | ?? #??????#!!o % % !!#???????????????????? | | ?? #??#####!!! a %########????????????????? | | ?? #####??# % ??????????????? | | ??##??????# % ???????????? | | ??????????# ???????????? | | ??????????############ ???????????? | | ??????????????##?#???# ????????????? | | ?????????????????????# k #############???????????? | | ?????????????????????# # # ????????????????? | | ?????????????????????# # # "????????????????? | | ?????????????????????# # # "????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# +???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 36% | -9/Materials Imp. Heat Sink | 50% | -9/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Gunslinger Oops Troublemaker Challenges ------------ None Game ------ Seed GatlingBlastMapper Manual? 0 Play Time 00:28:12 Cumulative 1.5 hours Start 2025.06.30 @ 00:58:13 End 2025.06.30 @ 01:49:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d1098c-57bf-4ada-81f9-dfdd6cdb55fa