Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.26 @ 22:26:14 Player: skigear Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (8135) 8135 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3714) 3714 TOTAL SCORE: 18144 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2197 Follower Combat Kills 784 Aligned with FarCom 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 59/715 System Corruption 9% Temperature Warning (317) Movement Treading (161) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (6) --- Improved Treads (fused) Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads (fused) Armored Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Energy Well Improved Signal Interpreter Improved Core Shielding Improved Medium Armor Plating (fused) Remote Force Field > --- WEAPON (3) ------- Wave Gun Disruptor Cannon KE Penetrator (fused) > --- INVENTORY (25) --- Neutrino Core Improved Coolant Injector Improved Matter Compressor (0) Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Core Analyzer Improved Kinecellerator Phase Shifter Improved Core Shielding Hardened Light Armor Plating Improved Thermal Defense Suite Hacking Suite Long-range Tractor Beam Advanced Drone Bay (2/2) Improved Arc Projector KE Penetrator AWS/Autocannon Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Wave Gun KE Penetrator Lance > --- INVENTORY -------- Neutrino Core Medium Treads Improved Coolant Injector Energy Well Improved Matter Compressor Advanced Weight Redist. System Improved Sensor Array Core Analyzer Phase Shifter Improved Core Shielding Improved Core Shielding Hardened Light Armor Plating Improved Thermal Defense Suite Remote Force Field Hacking Suite Long-range Tractor Beam Advanced Drone Bay Improved Arc Projector Disruptor Cannon KE Penetrator AWS/Autocannon Improved Remote Datajack [Rating: 93] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Constructs Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . . . 4 2 . . 4 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . . 1 . Utility 4 | . . . . . 2 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 275 | 7 15 1 6 1 30 50 60 10 67 28 Power 22 | 2 1 . 1 . . 3 7 1 6 1 Engine 17 | 2 . . 1 . . 2 7 1 3 1 Core 5 | . 1 . . . . 1 . . 3 . Reactor . | . . . . . . . . . . . Propulsion 40 | 2 3 1 . . 4 10 9 3 6 2 Treads 24 | 1 1 . . . . 6 6 3 5 2 Leg . | . . . . . . . . . . . Wheel 16 | 1 2 1 . . 4 4 3 . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 89 | 1 5 . 1 1 8 20 13 1 31 8 Device 49 | . 1 . . . 1 14 8 1 19 5 Storage 15 | 1 4 . . . 3 . . . 6 1 Processor 4 | . . . . 1 . 2 . . . 1 Hackware 2 | . . . . . . 1 . . 1 . Protection 19 | . . . 1 . 4 3 5 . 5 1 Artifact . | . . . . . . . . . . . Weapon 124 | 2 6 . 4 . 18 17 31 5 24 17 Energy Gun 15 | . 1 . . . 5 2 1 . 1 5 Energy Cannon 27 | . 1 . 3 . 1 3 11 4 2 2 Ballistic Gun 18 | 2 2 . 1 . 2 . 1 . 2 8 Ballistic Cannon 35 | . 2 . . . 9 9 8 1 6 . Launcher 19 | . . . . . 1 3 8 . 7 . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . . 1 . 4 . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . 7 3 9 . 6 . Parts Lost 37 | . . 1 . . 1 2 1 . 31 1 Power 6 | . . 1 . . . . . . 5 . Propulsion 10 | . . . . . . 1 . . 8 1 Utility 11 | . . . . . 1 1 1 . 8 . Weapon 10 | . . . . . . . . . 10 . Highest Loss Streak 7 | . . 1 . . 1 2 1 . 7 1 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 98 98 99 100 87 85 99 90 61 96 Engine 5 | . 4 . 14 14 9 5 6 7 3 2 Core 3 | . 9 12 . . . 1 . . 3 8 Treads 14 | . 14 . . . . 8 29 36 10 31 Wheel 11 | . 13 27 28 28 26 15 6 1 . . Device 8 | . 12 14 13 . 3 5 5 6 10 11 Storage 8 | . 14 14 14 14 9 7 7 7 5 5 Processor 6 | . . . . . 9 10 11 7 3 4 Hackware 3 | . . . . . . 6 7 7 2 4 Protection 4 | . . . . 13 13 4 5 . 1 5 Energy Gun 1 | . 8 . . . . . . . . 4 Energy Cannon 5 | . . 14 13 14 9 6 6 7 2 . Ballistic Gun 4 | . 17 . 3 14 1 . . 3 4 7 Ballistic Cannon 4 | . . 14 9 . 6 7 5 1 1 . Naked Turns 81 | . . . . . . . . . 81 . Heaviest Build 146 | 13 93 93 95 95 108 113 121 115 146 132 Greatest Support 170 | 20 20 24 24 24 52 64 86 102 143 170 Greatest Overweight (x) 13 | 1 9 7 3 3 4 3 10 9 13 . Average Overweight (x) 2 | . 5 3 3 3 1 1 7 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 24 25 25 25 22 25 Most Carried 25 | 7 25 25 25 24 25 25 25 25 25 25 Average Carried 23 | 4 19 24 24 23 24 24 24 24 18 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 25 25 24 24 25 25 25 25 25 23 Scrap Engine Consumption 81 | . . . . . . . . 34 47 . Constructs Created 10 | . . . . . . . . 4 6 . Constructs Modified 19 | . . . . . . . . 7 12 . Class Distribution -------------------- 60% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Commander-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Matter Collected 8299 | 224 497 561 88 20 639 1943 1341 305 2120 561 Remotely 1597 | . . . . . . 507 689 . 280 121 Salvage Created 8692 | . 562 153 . . 1120 1642 2567 675 1883 90 Parts 442 | . 32 10 . . 64 127 118 17 74 . Haulers Intercepted 17 | . 2 . . . 6 2 5 . 2 . Recyclers Shooed 14 | . 1 . . . 1 1 3 . 8 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 162 | . 9 7 . . 21 38 49 1 37 . Guns 21 | . 9 . . . . . . . 12 . Cannons 106 | . . 7 . . 21 32 29 1 16 . AOE 33 | . . . . . . 6 19 . 8 . Classes Destroyed 17 | . 7 1 . . 2 6 1 . . . Worker 16 | . . . . . 1 10 4 . 1 . Builder 15 | . 1 1 . . . 8 4 . 1 . Hauler 17 | . 2 . . . 6 2 5 . 2 . Recycler 11 | . 1 . . . 1 1 3 2 3 . Mechanic 4 | . . . . . . . 4 . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 8 | . 3 . . . 1 2 1 . 1 . Swarmer 34 | . 3 3 . . 8 4 3 . 13 . Grunt 68 | . 6 2 . . 10 9 33 . 8 . Brawler 4 | . . . . . . 1 3 . . . Duelist 5 | . . . . . . 1 4 . . . Protector 4 | . . . . . . 1 2 . 1 . Sentry 9 | . . . . . 3 2 1 1 2 . Demolisher 2 | . . 2 . . . . . . . . Specialist 4 | . . . . . . 4 . . . . Hunter 16 | . . . . . . 9 1 . 6 . Programmer 16 | . . . . . . 7 2 . 7 . Best Kill Streak 22 | . 2 6 . . 6 7 22 1 7 . Combat Bots Only 10 | . 2 4 . . 6 5 10 1 6 . Max Kills in Single Turn 7 | . 1 1 . . 2 7 6 1 3 . Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . 2 5 . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Damage Taken 12756 | . 403 598 . . 980 2245 1371 124 6513 522 Core 1746 | . 71 168 . . 100 241 147 9 982 28 Absorbed by Shields 908 | . . . . . . 293 163 55 319 78 Redirected to Shielding 21 | . . . . . . . . . 9 12 Regen/Repaired (Parts) 100 | . . . . . . . . 21 79 . Core Remaining (%) 57 | 100 . . . 4 81 . . 43 . . Volleys Fired 645 | . 58 19 . . 75 170 98 31 104 90 Largest 3 | . 2 2 . . 2 2 2 2 3 3 Hottest 233 | . 103 103 . . 116 138 138 123 233 195 Shots Fired 1167 | . 109 38 . . 144 325 186 36 205 124 Gun 304 | . 99 . . . 5 . . 2 77 121 Cannon 835 | . 10 38 . . 139 316 177 34 118 3 Launcher 27 | . . . . . . 9 9 . 9 . Special 1 | . . . . . . . . . 1 . Kinetic 618 | . 89 19 . . 69 160 91 5 117 68 Thermal 518 | . 20 19 . . 75 156 86 31 78 53 Explosive 27 | . . . . . . 9 9 . 9 . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 27 | . 9 5 . . 6 21 27 19 14 3 Robot Miss Streak 7 | . 6 7 . . 5 5 3 2 3 2 Penetration Max 1 | . . . . . 1 . 1 . 1 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 15 | . . . . . . . . . 15 . Shots Hit Robots 606 | . 61 18 . . 65 167 118 27 143 7 Core Hits 356 | . 30 10 . . 39 82 111 11 71 2 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Critical Strikes 25 | . 2 1 . . 4 5 8 1 4 . Burn 2 | . 2 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . 1 . Blast 20 | . . 1 . . 4 5 8 . 2 . Smash 1 | . . . . . . . . . 1 . Melee Attacks 55 | . . . . . . . 2 . 17 36 Impact 18 | . . . . . . . 2 . 16 . Slashing . | . . . . . . . . . . . Piercing 37 | . . . . . . . . . 1 36 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24014 | . 785 412 . . 1844 6927 6662 760 6396 228 Guns 2019 | . 785 . . . 44 . . . 1141 49 Cannons 15238 | . . 398 . . 1749 4746 4299 760 3249 37 Explosions 6105 | . . . . . 51 2162 2362 . 1530 . Melee 618 | . . . . . . . . . 476 142 Ramming 34 | . . 14 . . . 19 1 . . . Kinetic 8098 | . 598 193 . . 952 2115 1592 29 2619 . Thermal 9923 | . 187 205 . . 841 3432 2707 731 1771 49 Explosive 5304 | . . . . . 51 1361 2362 . 1530 . Electromagnetic 37 | . . . . . . . . . . 37 Impact 431 | . . . . . . . . . 431 . Slashing . | . . . . . . . . . . . Piercing 187 | . . . . . . . . . 45 142 Highest Corruption 9 | . . . . . 9 3 4 4 9 9 Average Corruption 4 | . . . . . 4 2 3 4 5 9 Corruption Purged 1 | . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 275 | . . . . . 24 66 43 36 40 66 Message Errors 63 | . . . . . 8 11 12 8 9 15 Matter Fused 73 | . . . . . 5 21 8 15 10 14 Heat Flow Errors 35 | . . . . . 4 5 8 2 7 9 Energy Discharges 33 | . . . . . 2 10 6 5 4 6 Parts Rejected 4 | . . . . . . 1 2 1 . . Parts Fused 6 | . . . . . . 2 . . 1 3 Data Loss (minor) 32 | . . . . . 3 7 3 4 7 8 Data Loss (major) 7 | . . . . . . 3 1 1 . 2 Misfires 10 | . . . . . 1 3 . . 1 5 Alerts 4 | . . . . . 1 1 . . 1 1 Weapon Failures 8 | . . . . . . 2 3 . . 3 Overload Shots 76 | . . . . . . 18 42 2 14 . Effects 2 | . . . . . . . 1 . 1 . Heat Surge 2 | . . . . . . . 1 . 1 . Overflow Damage 1413 | . . . . . 58 392 266 36 598 63 Projectiles 765 | . . . . . 54 82 247 36 346 . Explosions 349 | . . . . . 4 306 19 . 20 . Melee 299 | . . . . . . 4 . . 232 63 Knockbacks 53 | . . 5 . . 6 18 14 . 10 . Impact 3 | . . . . . . . . . 3 . Kinetic 45 | . . 5 . . 6 17 10 . 7 . Secondary 5 | . . . . . . 1 4 . . . Self-Inflicted Damage 166 | . . 7 . . . 9 9 . 141 . Shots 5 | . . . . . . . 1 . 4 . Rammed 3 | . . 1 . . . 1 1 . . . Targets Rammed 3 | . . 1 . . . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 429 | . 13 54 . . 393 300 429 175 342 374 Average Temperature 91 | . 7 20 . . 116 58 95 57 102 124 Received Heat Transfer 2245 | . 189 15 . . 342 288 666 36 561 148 Effects 11 | . . . . . 2 . 4 . 4 1 Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 6 | . . . . . . . 3 . 3 . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions 8 | . . . . . . 1 . . 7 . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 10 | . . . . . 1 3 5 1 . . Heat Transferred 11579 | . 592 370 . . 1406 3803 2884 951 1499 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Peak Influence 2066 | . 177 165 . 130 514 1553 2066 1134 668 . Initial 1100 | . . 4 . . . 195 706 1100 394 . Average 458 | . 51 41 . 24 258 365 1252 973 401 . Maximum Alert Level 5 | . . . . . 2 4 5 4 2 . Low Security (%) 39 | 100 100 100 . 100 44 46 . . 3 . Level 1 14 | . . . . . 29 11 . . 46 . Level 2 22 | . . . . . 25 32 2 10 49 . Level 3 13 | . . . . . . 5 37 64 . . Level 4 7 | . . . . . . 3 31 24 . . Level 5 2 | . . . . . . . 20 . . . High Security . | . . . . . . . 8 . . . Max Security . | . . . . . . . . . . . Squads Dispatched 57 | . . . . 1 3 20 21 . 12 . Investigation 10 | . . . . 1 . 4 5 . . . Extermination 10 | . . . . . . 6 1 . 3 . Reinforcement 22 | . . . . . 2 9 4 . 7 . Assault 14 | . . . . . . 1 11 . 2 . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 2 1 . 2 . Haulers Reinforced 7 | . . . . . . 1 2 . 4 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Distress Signals 9 | . 1 . . . 6 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 262 | . 23 7 . 4 46 49 72 6 49 6 Peak Tracking Total 9 | . 5 3 . 3 9 5 8 1 7 3 Tactical Retreats 12 | . 2 . . . 3 1 2 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Traps Triggered 7 | . 1 . . . 1 4 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Machines Disabled 53 | . . . . . 4 33 10 2 4 . Max in Single Turn 7 | . . . . . 1 7 1 1 1 . Garrison Access 3 | . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Machines Accessed 60 | . 10 . 1 2 12 14 6 9 6 . Terminals 35 | . 8 . . 1 8 8 5 3 2 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 15 | . 2 . . . 1 3 1 6 2 . Scanalyzers 3 | . . . . . 2 . . . 1 . Garrison Access 3 | . . . . . 1 1 . . 1 . Total Hacks 148 | . 26 . 4 3 38 28 13 23 13 . Successful 83 | . 15 . 4 2 24 16 5 13 4 . Failed 65 | . 11 . . 1 14 12 8 10 9 . Catastrophic 14 | . 3 . . 1 3 2 2 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 53 | . 17 . 1 1 6 11 2 11 4 . Terminals 82 | . 21 . . 2 23 17 10 7 2 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 41 | . 5 . . . 3 7 3 16 7 . Scanalyzers 10 | . . . . . 8 . . . 2 . Garrison Access 7 | . . . . . 4 1 . . 2 . Terminal Hacks 46 | . 10 . 4 2 13 8 5 4 . . Record 5 | . . . 4 . . 1 . . . . Part Schematic 2 | . 1 . . . 1 . . . . . Robot Analysis 4 | . 3 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 4 | . . . . 1 . . 3 . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . Terminal Index 4 | . 1 . . . 1 1 . 1 . . Repair Station Index 1 | . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . 1 . 1 . . Alert Level 7 | . 2 . . . 2 2 . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 1 . . . . Dispatch Records 2 | . . . . . 2 . . . . . Patrol Status 1 | . . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . 1 . 5 1 . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 8 | . 2 . . . . . . 5 1 . Scanalyzer 9 | . . . . . 8 . . . 1 . Insert Component 5 | . . . . . 4 . . . 1 . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . 1 1 . . 1 . Unauthorized Hacks 14 | . 3 . . . 2 4 . 4 1 . Terminals 5 | . 2 . . . 2 1 . . . . Assimilate 2 | . . . . . 1 1 . . . . Botnet 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 3 . 4 1 . Reject 9 | . 1 . . . . 3 . 4 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 6 . . . 8 12 4 6 5 . Full Trace Events 10 | . 1 . . . . 3 4 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 5 . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 40 | . 19 . . . . . . 12 9 . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Total Allies 25 | . . 1 . 5 1 . 12 6 . . Largest Group 11 | . . 1 . 5 5 . 10 11 11 . Highest-Rated Group 254 | . . 31 . 91 91 . 173 254 254 . Highest-Rated Ally 40 | . . 31 . 31 31 . 31 40 40 . Total Orders 14 | . . . . 2 . . . . 12 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . AID 2 | . . . . 2 . . . . . . EXPLORE 5 | . . . . . . . . . 5 . RETURN 5 | . . . . . . . . . 5 . Ally Attacks 197 | . . . . 14 59 . 81 14 29 . Total Damage 2768 | . . . . 182 694 . 1019 270 603 . Kills 28 | . . . . 4 6 . 9 5 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Robot Analysis Total 4 | . 3 . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 5 | . . . . . . . . . 5 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Turns Passed 18337 | 77 1876 841 666 561 1667 4326 1708 1823 2810 1982 Spaces Moved 9507 | 48 888 534 482 393 962 2798 565 750 1117 970 Core 319 | 19 . . . . . . . . 300 . Treads 1997 | 13 77 . . . . 1 20 612 304 970 Legs 129 | . . . . . . . . . 129 . Wheels 6874 | 16 811 534 482 393 962 2797 545 138 196 . Hover 188 | . . . . . . . . . 188 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 135 135 135 108 108 145 157 50 160 Average Speed 151 | 94 174 137 135 135 115 116 212 219 194 160 Slowest Speed 964 | 160 215 195 135 135 150 233 240 239 964 162 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 1 Exploration Rate (%) 66 | 4 98 98 91 65 74 43 76 98 20 63 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 2 . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . 1 1 . Scrap Searched 5 | . . 1 . 2 . . . . . 2 Spaces Dug 185 | . . . . . 6 55 5 . 6 113 Terrain Destroyed 628 | . . . . . 54 233 124 4 90 123 Melee 31 | . . . . . . . . . 6 25 Projectile 275 | . . . . . 49 63 38 4 23 98 AOE 321 | . . . . . 5 170 86 . 60 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Total 12232 | 77 1122 605 499 426 1393 3543 874 892 1579 1222 Wait 1304 | 16 108 49 . 20 243 461 95 57 172 83 Move 9496 | 47 887 533 481 392 961 2797 564 749 1116 969 Hop . | . . . . . . . . . . . Pick Up 186 | 7 34 1 4 6 36 28 15 1 48 6 Fast Attach 79 | 2 3 . 2 . 13 15 21 2 18 3 Attach 70 | 4 . . 2 . 10 5 4 4 40 1 Detach 23 | . . . . . 4 . . 6 13 . Swap 126 | 1 12 1 2 1 7 30 35 4 9 24 Drop 212 | . 20 1 8 7 44 36 39 7 41 9 Fire 645 | . 58 19 . . 75 170 98 31 104 90 Melee 55 | . . . . . . . 2 . 17 36 Ram 2 | . . 1 . . . 1 . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 32 | . . . . . . . . 31 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 7) 1032 | -10/Materials | Discovered new exit (range 16) 1613 | -10/Materials | Discovered new exit (range 15) 1954 | -10/Materials | Entered Mines 1955 | -10/Mines | Assembled infested the area 1974 | -10/Mines | Discovered new exit (range 5) 2014 | -10/Mines | Met 8R-AWN 2120 | -10/Mines | Received a Mining Laser from a helpful Derelict 2266 | -10/Mines | Found a hidden stash of uninstalled traps 2538 | -10/Mines | Core integrity fell below 50% 2595 | -10/Mines | Discovered new exit (range 8) 2651 | -10/Mines | Discovered new exit (range 9) 2689 | -10/Mines | Core integrity fell below 20% 2795 | -10/Mines | Entered Exiles 2821 | -10/Exiles | Discovered new exit (range 15) 2837 | -10/Exiles | Welcomed by 8R-AWN 2861 | -10/Exiles | Met EX-HEX 2940 | -10/Exiles | Met EX-DEC 2966 | -10/Exiles | Visited The Gauntlet 3123 | -10/Exiles | Learned location of Zion (-6) 3166 | -10/Exiles | Met EX-BIN 3199 | -10/Exiles | Aligned with FarCom system 3200 | -10/Exiles | Given EX-Vault access code 3254 | -10/Exiles | Opened EX-Vault 3261 | -10/Exiles | Found Prototype Energy Cannon 3262 | -10/Exiles | Identified Firepult 3269 | -10/Exiles | Found Prototype Ballistic Cannon 3328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3447 | -10/Exiles | Discovered new exit (range 10) 3461 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3461 | -10/Exiles | Entered Mines 3509 | -9/Mines | Discovered new exit (range 14) 3570 | -9/Mines | Met a Derelict shopkeep closing up shop 3702 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3908 | -9/Mines | Learned location of Storage (-7) 4013 | -9/Mines | Identified exit to Materials 4022 | -9/Mines | Entered Materials 4022 | -8/Materials | Accompanied by 5 allies 4022 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4027 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4173 | -8/Materials | Garrison activated, responded to threat 4748 | -8/Materials | Discovered new exit (range 11) 5375 | -8/Materials | Discovered new exit (range 11) 5384 | -8/Materials | Identified exit to Factory 5622 | -8/Materials | Discovered exit to Factory (range 16) 5689 | -8/Materials | Entered Factory 5689 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5690 | -7/Factory | Identified exit to Storage 6349 | -7/Factory | Build established: Scavenger-Skirmisher 6363 | -7/Factory | Discovered new exit (range 8) 6371 | -7/Factory | Identified exit to Factory 6883 | -7/Factory | Fabricated Lrn. Tractor Beam? 7851 | -7/Factory | Discovered exit to Factory (range 16) 8188 | -7/Factory | Build established: Mutant 9689 | -7/Factory | First assault squad dispatched 10015 | -7/Factory | Entered Storage 10415 | -7/Storage | First assault squad dispatched 10506 | -7/Storage | Destroyed 9 combat bots 10528 | -7/Storage | Build established: Scavenger-Mutant 10929 | -7/Storage | Met a pair of Derelict thieves 11057 | -7/Storage | Destroyed 8 combat bots 11206 | -7/Storage | Core integrity fell below 50% 11265 | -7/Storage | Destroyed 10 combat bots 11442 | -7/Storage | Identified exit to Recycling 11519 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11584 | -7/Storage | High security lockdown imminent 11664 | -7/Storage | High security lockdown engaged 11723 | -7/Storage | Entered Recycling 11723 | -7/Recycling | Accompanied by 5 allies 11736 | -7/Recycling | Found Scrap Engine 12494 | -7/Recycling | Build established: Commander-Mutant 13470 | -7/Recycling | Discovered new exit (range 16) 13546 | -7/Recycling | Entered Factory 13546 | -5/Factory | Accompanied by 11 allies 13546 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 13846 | -5/Factory | First assault squad dispatched 13847 | -5/Factory | Build established: Commander-Skirmisher 13965 | -5/Factory | P-70 Sage assimilated allied Guardian 4b 14034 | -5/Factory | Lost 3 parts (1n2w) 14265 | -5/Factory | Lost 7 parts (1p2n2u2w) 14408 | -5/Factory | Identified AWS/Autocannon 14441 | -5/Factory | Lost 7 parts (2p2n1u2w) 14995 | -5/Factory | Crushed by falling debris 15021 | -5/Factory | Build established: Construct 15114 | -5/Factory | Core integrity fell below 50% 15151 | -5/Factory | Lost 4 parts (1p1n1u1w) 15373 | -5/Factory | Core integrity fell below 20% 15409 | -5/Factory | Lost 7 parts (2n2u3w) 15460 | -5/Factory | Build established: Mutant 15599 | -5/Factory | Discovered new exit (range 41) 15599 | -5/Factory | Discovered new exit (range 31) 16356 | -5/Factory | Entered Upper Caves 17246 | -5/Upper Caves | Crushed by falling debris 17588 | -5/Upper Caves | Build established: Skirmisher 18123 | -5/Upper Caves | Build established: Mutant 18338 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18026_ Dropped Adv. Weight Redist. System. 18026_ Acquired Med. Treads. 18035_ System corrupted: Heat flow error (+265). 18074_ System corrupted: Component data lost. 18109_ System corrupted: Heat flow error (+157). 18144_ EHY>GB9WV82NT IIQWL=C647,7NRT 18163_ System corrupted: Matter fused (-7). 18182_ DON0R4WWX1,8C3Y4O4|3>BIPEO>J2HVZ3DV 18199_ System corrupted: Component data lost. 18235_ Slug penetrates Wall. 18280_ System corrupted: Energy discharge (-142). 18292_ Imp. Medium Treads destroyed. 18299_ System corrupted: Heat flow error (+175). 18326_ System corrupted: Wave Gun failed to cycle. 18326_ Slug penetrates Wall. 18329_ Discarded Imp. Hacking Suite. 18330_ Slug penetrates Wall. 18332_ Critical hit (Burn: +18). 18335_ Slug penetrates Wall. 18335_ G-67 Veteran IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????? ## ?????????????????????????????? | | ?????????????? #????????????????????? ??????? | | ?????????????# ############??????? ?????? | | ?????????????? #??????# ?????? | | ??????????????# #????## ????? | | ???????????????# " " #???? #????? | | ????????????????? " """ #??? #????? | | ???????????????????# " """" #?? #????? | | ??????????????????## " g"" ### ?????## | | ?????????????????## g #?????????## | | ?????????????????# g #????????## | | ?????????????????# @##### #????????# | | ?????????????????### ##???# ## #???????## | | ???????????????????######?????# #???#??????## | | ??????????????????????????????## #??????????# | | ???????????????????????????????# ####???????# # | | ???????????????????????????????## #???????# # | | ???????????????????????????????## #???????## ## | | ???????????????????????????????# #????????# #? | | ?????????????????????????????### ##???????## #? | | ????????????????????????????## #???###### ### | | ???????????????????????????## ##### ### | | ??????????????????????????## ## #"# | | ??????????????????????????# ### | | ??????????????????????????# ## ### | | ???????????????????????? ?# ## | | ?????????????????????? %% ??# ### ## | | ?????????????????????##### ###?## !!! | | ?????????????????????????# #?????## | | ????????????????????????? #???????### # | | ???????????????????????? ??????????#### # | | ???????????????????????? #???????????#### # | | ???????????????????????? ### ##??####?????### | | ????????????????????????###??# ### ???????? | | ????????????????????????????? ???????? | | ?????????????????????????????# ######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 520 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 20 Core Shielding 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed TractorGravmagWarhead Manual? 0 Play Time 03:39:42 Cumulative 47.0 hours Start 2023.06.24 @ 16:49:38 End 2023.06.26 @ 22:26:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1e9ea1f-1b4e-4866-ba44-245a071db039