Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.17 @ 22:48:09 Player: Skulldox Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (46) 230 Value Destroyed (1010) 1010 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 8720 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 107/300 Energy 91/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Experimental Sensor Array > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Light Fission Core Structural Scanner Makeshift ECM Suite Layered Light Armor Plating Shock Rifle Firepult Enhanced Autogun Rocket Launcher Makeshift Spear [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 2 . . . 1 . . . . 1 1 Utility 4 | . . . 1 . . . . 1 . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 115 | 7 12 2 17 3 6 . 7 15 . . 4 3 1 . 2 8 28 Power 16 | 1 . 1 3 . . . . 4 . . 3 . . . . 1 3 Engine 10 | 1 . 1 3 . . . . 3 . . 1 . . . . 1 . Core 4 | . . . . . . . . 1 . . 2 . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 32 | 2 2 . 4 . . . 2 4 . . 1 . . . 2 4 11 Treads . | . . . . . . . . . . . . . . . . . . Leg 9 | 2 2 . 1 . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 23 | . . . 3 . . . 2 4 . . 1 . . . 2 4 7 Utility 40 | 2 9 1 6 1 1 . 3 3 . . . 2 1 . . 2 9 Device 28 | 1 4 1 5 1 . . 3 3 . . . 1 . . . 2 7 Storage 4 | 1 . . 1 . 1 . . . . . . . . . . . 1 Processor 3 | . . . . . . . . . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . 5 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 . 4 2 5 . 2 4 . . . 1 . . . 1 5 Energy Gun 4 | 1 . . 2 . . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 17 | 1 . . 2 1 4 . 2 3 . . . 1 . . . 1 2 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 1 2 . 1 3 . . . . . . . . 2 Parts Lost 23 | . . 1 . . . . 1 . . 2 2 . . . . . 17 Power 3 | . . 1 . . . . . . . 1 . . . . . . 1 Propulsion 13 | . . . . . . . 1 . . . 1 . . . . . 11 Utility 4 | . . . . . . . . . . 1 . . . . . . 3 Weapon 3 | . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 11 | . . 1 . . . . 1 . . 1 2 . . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 98 94 100 90 88 91 81 92 84 77 82 86 86 92 91 37 Engine 9 | . 14 13 10 11 11 11 9 14 15 9 5 6 6 6 6 4 1 Core 1 | . . . . . . . . . . . 5 6 6 6 6 5 1 Leg 10 | . 28 28 9 . . . . . . . . . . . . . 3 Flight 20 | . . . 23 33 33 33 44 30 38 38 38 33 33 33 39 41 13 Device 16 | . 10 12 27 33 26 22 18 20 23 21 13 20 20 20 20 21 8 Storage 7 | . 14 14 3 . 6 11 9 7 7 7 6 6 6 6 6 5 2 Processor 1 | . . . . . . . . . . . . 2 6 6 6 5 3 Protection 1 | . 3 1 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 14 15 11 8 11 10 7 7 7 5 6 6 6 6 5 1 Ballistic Cannon 3 | . 10 14 2 . . . . . . . . . . . . . . Naked Turns 81 | . . . . . . . . . . . . . . . . . 81 Heaviest Build 47 | 15 18 18 30 17 20 20 20 27 27 27 30 31 31 31 31 33 47 Greatest Support 55 | 20 20 20 30 21 21 21 29 33 33 29 37 32 32 32 36 41 55 Greatest Overweight (x) 2 | 2 . . 1 . . . . . . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 5 7 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 12 | 6 8 8 12 5 9 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | 4 7 7 5 4 6 8 6 9 9 10 9 9 9 10 9 9 5 Final Capacity 10 | 8 8 8 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 5 5 8 8 8 10 10 10 10 9 10 10 10 10 1 Class Distribution -------------------- 51% | Mutant 20% | Scout 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Matter Collected 1640 | 282 304 126 206 147 . 14 52 . 16 32 115 29 56 . 115 24 122 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1114 | 43 472 63 231 . . . . . . . . . . . 45 24 236 Parts 108 | 7 38 18 21 . . . . . . . . . . . 5 3 16 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 3 . . . . 11 . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 32 | . 11 6 7 . . . . . . . . . . . 2 . 6 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 13 | . 4 1 6 . . . . . . . . . . . 2 . . Cannons 13 | . 7 5 1 . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . . . . 5 Classes Destroyed 10 | 1 6 1 . . . . . . . . . . . . . . 2 Builder 4 | . . 2 . . . . . . . . . . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . . . Swarmer 17 | . 2 6 7 . . . . . . . . . . . 2 . . Cutter 4 | . . . . . . . . . . . . . . . . . 4 Grunt 10 | . 9 . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 3 | 2 3 3 3 . . . . . . . . . . . 2 1 3 Combat Bots Only 3 | . 2 3 3 . . . . . . . . . . . 2 . 2 Max Kills in Single Turn 2 | 1 2 1 2 . . . . . . . . . . . 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Damage Taken 4206 | . 389 207 247 . . . 132 23 . 178 392 16 . . 56 62 2504 Core 1534 | . 109 23 61 . . . 34 5 . 53 87 . . . . . 1162 Absorbed by Shields 45 | . . . . . . . . . . . 30 . . . . 15 . Regen/Repaired (Parts) 134 | . . . . . . . . 50 . . . . . . . 84 . Core Remaining (%) 86 | 100 . 47 . . . 84 93 . . 91 . . . . 89 100 . Volleys Fired 122 | 4 44 13 17 . . . . . . . 13 . . . 5 5 21 Largest 2 | 2 2 2 2 . . . . . . . 1 . . . 1 1 1 Hottest 250 | 60 60 55 65 . . . . . . . 28 . . . 28 28 250 Shots Fired 199 | 8 88 26 33 . . . . . . . 13 . . . 5 5 21 Gun 137 | 8 52 13 26 . . . . . . . 13 . . . 5 5 15 Cannon 57 | . 36 13 7 . . . . . . . . . . . . . 1 Launcher 5 | . . . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 179 | 4 80 26 31 . . . . . . . 13 . . . 5 5 15 Thermal 1 | . . . . . . . . . . . . . . . . . 1 Explosive 5 | . . . . . . . . . . . . . . . . . 5 Electromagnetic 14 | 4 8 . 2 . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 10 4 8 . . . . . . . 3 . . . 2 2 5 Robot Miss Streak 11 | 2 5 3 4 . . . . . . . 2 . . . 11 8 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 121 | 5 57 14 18 . . . . . . . 7 . . . 4 5 11 Core Hits 93 | 2 24 8 14 . . . . . . . 1 . . . 5 3 36 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2555 | 70 888 260 221 . . . . . . . 128 . . . 44 51 893 Guns 1242 | 70 457 96 186 . . . . . . . 128 . . . 44 51 210 Cannons 628 | . 415 161 35 . . . . . . . . . . . . . 17 Explosions 626 | . . . . . . . . . . . . . . . . . 626 Melee . | . . . . . . . . . . . . . . . . . . Ramming 59 | . 16 3 . . . . . . . . . . . . . . 40 Kinetic 1672 | 28 766 257 188 . . . . . . . 128 . . . 44 51 210 Thermal 98 | . . . . . . . . . . . . . . . . . 98 Explosive 515 | . . . . . . . . . . . . . . . . . 515 Electromagnetic 211 | 42 106 . 33 . . . . . . . . . . . . . 30 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . . . . . . . . 3 1 Average Corruption 2 | . . . 3 3 3 3 . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 11 | . . . 6 1 2 1 . . . . . . . . . 1 . Message Errors 2 | . . . 2 . . . . . . . . . . . . . . Matter Fused 2 | . . . 1 1 . . . . . . . . . . . . . Heat Flow Errors 4 | . . . 2 . 2 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . Parts Rejected 2 | . . . 1 . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . . . . . . . . . 24 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . . . . . . . . . 24 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 10 | . 8 2 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . 8 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . . . . . . . . . . . . . 225 Shots 8 | . . . . . . . . . . . . . . . . . 8 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 35 | . 3 1 . . . . . . . . . . . . . . 31 Kicked 33 | . 3 1 . . . . . . . . . . . . . . 29 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 147 18 261 . 153 . . . . . 19 . . . . 2 166 Average Temperature 44 | . 39 9 73 . 76 . . . . . 8 . . . . 2 41 Received Heat Transfer 690 | . 231 . 36 . . . 27 6 . . 45 9 . . . 27 309 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 560 | . . . . . . . . . . . . . . . . . 560 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Peak Influence 468 | 10 190 191 468 182 . . 45 41 . . 145 . . . . 156 272 Initial 182 | . 6 21 74 182 . . . 15 . . 69 . . . . 70 76 Average 96 | 3 76 116 194 182 . . 6 22 . . 121 . . . . 84 146 Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 71 100 . 100 100 100 . . 100 . . . . 100 63 Level 1 7 | . . . 23 . . . . . . . . . . . . . 36 Level 2 . | . . . 4 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 1 . . . 1 1 . . 2 . . . . 2 3 Investigation 4 | . 2 . 1 . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . 1 . . . 2 . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Distress Signals 4 | . 1 . 2 . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 22 7 29 . . . 10 1 3 8 12 2 . . 4 5 22 Peak Tracking Total 11 | . 4 3 11 . . . 9 2 5 5 7 3 . . 4 3 7 Tactical Retreats 20 | . . . 6 . . . . . 1 2 2 1 . . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 1 . . . . . . . . . 1 . . . . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Machines Disabled 8 | . . 1 . . . . . . . . . . . . . . 7 Max in Single Turn 3 | . . 1 . . . . . . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Machines Accessed 18 | . 5 . 4 . . . 2 2 . . 1 . . 2 . 2 . Terminals 13 | . 5 . 4 . . . 2 . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 60 | . 13 . 11 . . . 4 7 . . 1 . . 18 . 6 . Successful 40 | . 6 . 4 . . . 2 6 . . . . . 18 . 4 . Failed 20 | . 7 . 7 . . . 2 1 . . 1 . . . . 2 . Catastrophic 7 | . 2 . 2 . . . 1 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 7 . 8 . 1 . 1 . . . . . . . . . . Terminals 31 | . 13 . 11 . . . 4 . . . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . 6 . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Terminal Hacks 29 | . 4 . 4 . . . 2 . . . . . . 18 . 1 . Record 2 | . . . . . . . 2 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 6 . . . . . . . 3 . Scan Component 5 | . . . . . . . . 3 . . . . . . . 2 . Repair 4 | . . . . . . . . 3 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 5 . 4 . . . 2 2 . . 1 . . . . 2 . Full Trace Events 4 | . 2 . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 3 . . . . . . . 1 . Time 236 | . . . . . . . . 185 . . . . . . . 51 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . . 2 . . . . . . . . . . 1 . . Largest Group 2 | . . . . 2 2 . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . 52 52 . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . . . 14 . . Total Damage 230 | . . . . . . . . . . . . . . . 230 . . Kills 3 | . . . . . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 2 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Turns Passed 4624 | 122 1122 294 342 92 90 89 152 393 116 99 438 150 111 23 152 255 584 Spaces Moved 6916 | 78 609 186 429 151 221 220 268 591 393 284 663 466 398 84 500 527 848 Core 201 | 7 . . . . . . . . . . . . . . . . 194 Treads . | . . . . . . . . . . . . . . . . . . Legs 1075 | 71 609 186 47 . . . . . . . . . . . . . 162 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5640 | . . . 382 151 221 220 268 591 393 284 663 466 398 84 500 527 492 Fastest Speed 16 | 50 120 120 34 34 34 34 28 26 26 29 23 27 27 27 23 19 16 Average Speed 42 | 116 120 120 44 34 34 34 29 29 28 29 26 27 27 27 23 21 45 Slowest Speed 190 | 150 120 120 190 34 34 34 31 31 29 29 101 27 27 27 27 26 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . 7 . . . 7 3 1 1 5 . 2 . 1 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 70 35 44 32 60 44 24 17 70 56 10 64 60 74 76 14 22 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 14 | . . 1 . 1 . 1 . . 3 3 . 1 3 . 1 . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . 5 Terrain Destroyed 42 | . . . . . . . . . . . . . . . . . 42 Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 42 | . . . . . . . . . . . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Total 8352 | 98 910 230 544 192 236 233 333 805 397 298 907 488 398 83 529 656 1015 Wait 1073 | 4 229 27 70 31 . 14 64 190 4 16 217 20 . . 21 91 75 Move 6832 | 77 608 185 415 150 220 219 254 584 390 281 653 465 393 83 497 522 836 Hop 32 | . . . 6 . . . 6 3 1 1 4 . 2 . 1 2 6 Pick Up 40 | 6 7 1 4 3 4 . . 3 1 . 1 . 1 . 1 . 8 Fast Attach 56 | 7 . 1 9 1 2 . 1 10 . . 3 2 1 . 1 5 13 Attach 27 | . . . 6 . 3 . 3 3 . . 1 1 . . . 2 8 Detach 18 | . . . 8 . 1 . 2 4 . . . . 1 . . 1 1 Swap 32 | . 12 1 2 2 1 . 3 2 . . . . . . 1 1 7 Drop 47 | . 7 1 7 5 5 . . 6 1 . 2 . . . 2 2 9 Fire 122 | 4 44 13 17 . . . . . . . 13 . . . 5 5 21 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 33 | . 3 1 . . . . . . . . . . . . . . 29 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . 13 . . . . 25 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 4) 485 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Identified exit to Mines 1245 | -10/Materials | Entered Mines 1267 | -10/Mines | Assembled infested the area 1444 | -10/Mines | Discovered new exit (range 9) 1496 | -10/Mines | Core integrity fell below 50% 1539 | -10/Mines | Entered Materials 1539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -9/Materials | Discovered new exit (range 8) 1787 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Identified exit to Storage 1809 | -9/Materials | Discovered new exit (range 16) 1881 | -9/Materials | Entered Mines 1894 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1924 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1925 | -9/Mines | Found Prototype Device 1925 | -9/Mines | Identified Exp. Sensor Array 1930 | -9/Mines | Discovered new exit (range 11) 1940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1940 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Accompanied by 2 allies 1982 | -9/Exiles | Met 8R-AWN 1987 | -9/Exiles | Met EX-HEX 1997 | -9/Exiles | Met EX-BIN 2001 | -9/Exiles | Aligned with FarCom system 2002 | -9/Exiles | Given EX-Vault access code 2003 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2010 | -9/Exiles | Opened EX-Vault 2013 | -9/Exiles | Found Prototype Ballistic Gun 2013 | -9/Exiles | Identified AWS/Gauss 2017 | -9/Exiles | Found Prototype Energy Cannon 2017 | -9/Exiles | Identified Firepult 2038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2039 | -9/Exiles | Exiles lab attacked by MAIN.C 2060 | -9/Exiles | Discovered new exit (range 10) 2063 | -9/Exiles | Left Exiles lab with Firepult 2063 | -9/Exiles | Entered Mines 2087 | -8/Mines | Discovered new exit (range 14) 2152 | -8/Mines | Entered Materials 2152 | -8/Materials | Evolved 2 slots: Propulsion x2 2303 | -8/Materials | Discovered new exit (range 4) 2304 | -8/Materials | Entered Factory 2304 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2435 | -7/Factory | Repaired Flight Unit 2487 | -7/Factory | Repaired Imp. Flight Unit 2597 | -7/Factory | Repaired Exp. Sensor Array 2678 | -7/Factory | Discovered new exit (range 11) 2697 | -7/Factory | Entered Lower Caves 2699 | -7/Lower Caves | Learned location of Zion (-7) 2807 | -7/Lower Caves | Discovered new exit (range 16) 2813 | -7/Lower Caves | Encountered a Warlord checkpoint 2813 | -7/Lower Caves | Entered another Lower Caves area 2832 | -7/Lower Caves | Learned Factory emergency access door positions 2909 | -7/Lower Caves | Discovered new exit (range 10) 2912 | -7/Lower Caves | Entered Factory 2912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3208 | -6/Factory | Build established: Scout 3348 | -6/Factory | Discovered new exit (range 6) 3350 | -6/Factory | Entered Lower Caves 3366 | -6/Lower Caves | Learned Factory stockpile data 3449 | -6/Lower Caves | Encountered a Warlord checkpoint 3486 | -6/Lower Caves | Discovered new exit (range 6) 3500 | -6/Lower Caves | Entered another Lower Caves area 3586 | -6/Lower Caves | Identified exit to Factory 3609 | -6/Lower Caves | Discovered new exit (range 5) 3611 | -6/Lower Caves | Entered Data Miner 3611 | -6/Data Miner | Discovered new exit (range 7) 3615 | -6/Data Miner | Met Data Miner 3628 | -6/Data Miner | Received God Mode back door access code from Data Miner 3634 | -6/Data Miner | Entered Proximity Caves 3642 | -5/Proximity Caves | Escorted by Enhanced Grunt 3680 | -5/Proximity Caves | Build established: Sprinter 3786 | -5/Proximity Caves | Discovered exit to Factory (range 3) 3786 | -5/Proximity Caves | Entered Factory 3786 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3787 | -5/Factory | Identified exit to Upper Caves 3888 | -5/Factory | Repaired Cld. Ion Engine 4036 | -5/Factory | Discovered new exit (range 14) 4041 | -5/Factory | Entered another Factory area 4041 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4111 | -4/Factory | Discovered new exit (range 10) 4258 | -4/Factory | Released all parts (6) 4282 | -4/Factory | Lost 11 parts (1p8n1u1w) 4389 | -4/Factory | Core integrity fell below 50% 4554 | -4/Factory | Build established: Mutant 4620 | -4/Factory | Core integrity fell below 20% 4625 | -4/Factory | Spotted B-86 Titan 4625 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 04610_ Neutrino Reactor explodes. 04610_ U-05 Engineer builds a Wall. 04610_ Exp. Flexi-carbon Leg destroyed. 04610_ K-01 Serf collects debris. 04612_ Acquired Flexi-carbon Leg. 04614_ U-05 Engineer lays Concrete. 04615_ K-01 Serf collects debris. 04619_ Structural Scanner destroyed. 04619_ K-01 Serf collects debris. 04619_ U-05 Engineer lays Concrete. 04620_ G-67 Veteran destroyed. 04621_ U-05 Engineer builds a Wall. 04622_ Triggered Blade Trap. 04622_ Massive razor-sharp blades shoot up from within the floor. 04622_ Enh. Flexi-carbon Leg severed. 04622_ Flexi-carbon Leg severed. 04622_ Machine Analyzer severed. 04623_ K-01 Serf collects debris. 04625_ Knocked back. 04625_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###############???????????????????????????? | | ???????#! ! #???????????????????????????? | | ???????# """" #???????????????????????????? | | ????#### " " #???????????????????????????? | | ???## " #???????????????????????????? | | # ### = #???????????????????????????? | | !%| #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# p #???????????????????????????? | | ?????# #???????????????????????????? | | ######## #???????????????????????????? | | ! g #???????????????????????????? | | = ##### ###############+#####?????????? | | + u %g @ ???????? | | "" """ ##### % = ???????? | | "" """????## = ???????? | | "" """?????# ???????? | | ??? ?????# k """" """" ????????? | | ?????????## " """" """" ###????????? | | #+######### k """" """" #??????????? | | %| """" """" B ?????????? | | =*! """" """" !! ?????????? | | = """" """"? !! #??????????? | | ???? #??????????? | | ????? ???????????? | | +########## # # # ## #####???????? ???????????? | | #??# [ ? #??????????s???????????????? | | #??# ] ??#??????????s???????????????? | | #??# #???"""???????s??????????????? | | #??#?""" """ ????"""?"""??????????????????? | | #????""" """ ????"S??"""??????????????????? | | #????"""?"""?????"""?"""??????????????????? | | """""" #?????????????????""??????????????????????? | | #?????????????????????????????????????????? | | """""" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """""" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 54 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 66 Targeting Accuracy 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed RecoilIonTearclaws Manual? 0 Play Time 01:44:22 Cumulative 26.2 hours Start 2023.02.17 @ 20:55:11 End 2023.02.17 @ 22:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d504ea-6944-4911-a91c-8c3da09469ea