Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.18 @ 11:21:09 Player: Nah Bohdi Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (217) 1085 Value Destroyed (7720) 7720 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2521) 2521 TOTAL SCORE: 16366 Bonus ------- High Alert Combat Kills 24 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1520 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Medium Storage Unit Improved Armor Integrity Analyzer Improved Core Shielding > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (10) --- Kinecellerator Improved Shield Generator Improved Component Analysis Suite KE Penetrator Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Recoil Stabilizer Improved Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Matter Neutralizer KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Armored Huge Wheel Precision Matter Filter Kinecellerator Experimental Weapon Shielding Improved Shield Generator Improved Component Analysis Suite RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 89] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Slots Evolved 11 | . 1 . . . 8 2 . . . Power 2 | . . . . . 1 1 . . . Propulsion 3 | . . . . . 2 1 . . . Utility 5 | . 1 . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 203 | 7 18 5 1 14 77 31 14 18 18 Power 20 | 1 2 . . 2 7 6 2 . . Engine 8 | 1 2 . . 2 2 1 . . . Core 12 | . . . . . 5 5 2 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 6 . . 3 8 2 . . 2 Treads 18 | 2 6 . . 3 6 . . . 1 Leg . | . . . . . . . . . . Wheel 5 | . . . . . 2 2 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 94 | 2 7 3 . 4 33 15 10 9 11 Device 61 | 1 . 1 . 2 18 13 9 7 10 Storage 5 | 1 3 1 . . . . . . . Processor 8 | . 1 . . . 4 1 . 2 . Hackware . | . . . . . . . . . . Protection 20 | . 3 1 . 2 11 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 66 | 2 3 2 1 5 29 8 2 9 5 Energy Gun 4 | . . . . . 1 2 . 1 . Energy Cannon 14 | . . . 1 . 6 3 . 1 3 Ballistic Gun 20 | 2 3 1 . 2 5 1 2 4 . Ballistic Cannon 16 | . . 1 . 3 7 2 . 3 . Launcher 4 | . . . . . 4 . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . 6 . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . . Parts Lost 25 | . . . . 1 7 3 1 . 13 Power 5 | . . . . 1 . 1 . . 3 Propulsion 3 | . . . . . . . . . 3 Utility 12 | . . . . . 6 2 . . 4 Weapon 5 | . . . . . 1 . 1 . 3 Highest Loss Streak 10 | . . . . 1 2 2 1 . 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 100 100 99 86 78 87 87 85 Engine 5 | . 11 12 12 11 3 1 . . . Core 8 | . . . . . 8 11 16 16 14 Treads 12 | . 24 25 25 24 14 . . . . Wheel 7 | . . . . . 3 14 16 16 15 Device 14 | . 2 6 12 12 18 18 19 19 15 Storage 7 | . 13 12 12 12 6 5 5 5 5 Processor 7 | . 8 5 . . 7 8 7 6 10 Protection 7 | . 9 11 12 11 7 2 5 5 4 Energy Cannon 2 | . . . 2 2 4 5 1 1 5 Ballistic Gun 7 | . 24 18 12 3 1 . 5 9 4 Ballistic Cannon 5 | . . 5 9 18 5 3 2 3 4 Peak Build Rating 89 | 7 9 15 16 21 72 85 86 88 89 Average Rating 51 | 5 7 12 15 16 56 74 82 82 85 On Entrance 39 | . 7 9 15 15 21 72 82 81 88 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 18 38 25 27 30 69 86 72 73 73 Greatest Support 107 | 40 40 49 49 49 107 72 72 72 72 Greatest Overweight (x) 8 | . 5 . . 2 1 1 . 1 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 8 8 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 6 8 9 10 4 Class Distribution -------------------- 48% | Hacker-Mutant 32% | Hacker-Gunner 11% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Matter Collected 7548 | 231 784 159 67 778 3044 1361 249 572 303 Remotely 349 | . . . . . . 251 98 . . Salvage Created 10031 | . 468 168 74 1279 4488 1647 572 941 394 Parts 423 | . 45 5 7 32 215 57 16 36 10 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 14 | . 1 . . 6 5 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Combat Hostiles Destroyed 158 | . 14 4 5 20 65 20 4 16 10 Guns 45 | . 14 4 2 1 3 1 3 14 3 Cannons 91 | . . . 3 19 45 17 . 2 5 AOE 15 | . . . . . 13 . . . 2 Classes Destroyed 23 | . 4 1 1 7 8 . . . 2 Worker 17 | . 1 . . . 15 1 . . . Builder 18 | . . . . . 16 2 . . . Tunneler 2 | . . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 22 | . . 1 . 8 10 3 . . . Operator 1 | . . . . . 1 . . . . Watcher 11 | . 3 . . . 8 . . . . Swarmer 27 | . 6 2 4 3 8 . . 4 . Saboteur 1 | . . . . . 1 . . . . Grunt 63 | . 8 2 . 1 33 10 1 5 3 Brawler 4 | . . . . 2 . . . 2 . Duelist 3 | . . . . 1 1 . . . 1 Protector 4 | . . . . 4 . . . . . Sentry 12 | . . . . 4 5 1 1 1 . Demolisher 2 | . . . . 2 . . . . . Specialist 3 | . . . . . 3 . . . . Hunter 12 | . . . . 2 4 3 2 . 1 Programmer 14 | . . . . 1 7 6 . . . Heavy 2 | . . . . . 2 . . . . Behemoth 4 | . . . . . 1 . . . 3 Striker 1 | . . . . . . . . . 1 Executioner 1 | . . . . . . . . . 1 Subdweller 1 | . . . 1 . . . . . . Decomposer 1 | . . . . . . . 1 . . Thug 4 | . . . . . . . . 4 . Best Kill Streak 14 | . 6 3 4 14 12 6 2 6 5 Combat Bots Only 9 | . 5 2 4 9 6 5 2 6 5 Max Kills in Single Turn 4 | . 2 1 2 2 4 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . . 4 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Hostile Shots Fired 986 | . 76 17 76 58 361 87 31 48 232 Missed 278 | . 14 4 25 11 97 24 12 16 75 Damage Taken 7951 | . 418 118 203 355 3178 1216 206 215 2042 Core 1424 | . 46 15 25 66 264 582 . 33 393 Absorbed by Shields 404 | . . . . . 122 79 5 198 . Redirected to Shielding 100 | . 1 3 4 12 7 . . . 73 Ignored by Resistances 4718 | . 277 74 149 222 1969 464 139 241 1183 Regen/Repaired (Parts) 1105 | . 220 . . . 553 234 . . 98 Core Remaining (%) 69 | 100 . . . 39 68 . . . . Volleys Fired 508 | . 48 13 31 53 216 62 21 38 26 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 266 | . 40 40 105 105 165 251 199 128 266 Shots Fired 912 | . 96 26 47 102 314 111 52 109 55 Gun 380 | . 96 26 23 12 55 17 39 98 14 Cannon 508 | . . . 24 90 238 94 13 11 38 Launcher 21 | . . . . . 21 . . . . Special 3 | . . . . . . . . . 3 Kinetic 579 | . 96 26 35 94 156 35 22 85 30 Thermal 198 | . . . 12 8 137 27 . . 14 Explosive 24 | . . . . . 21 . . . 3 Electromagnetic 103 | . . . . . . 49 30 24 . Entropic 8 | . . . . . . . . . 8 Robot Hit Streak 56 | . 16 8 10 35 56 23 17 33 13 Robot Miss Streak 3 | . 3 1 3 3 3 1 2 3 2 Penetration Max 1 | . . . . . 1 . . 1 1 Secondary Targets 7 | . 2 1 . . . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 723 | . 69 19 18 75 270 96 35 93 48 Core Hits 485 | . 27 7 10 94 228 39 15 43 22 Critical Kills 9 | . 1 . . . 6 1 . 1 . Critical Parts Destroyed 5 | . . . . . . . 1 2 2 Critical Strikes 40 | . 1 . . . 15 8 3 4 9 Meltdown 4 | . . . . . 4 . . . . Destroy 12 | . 1 . . . 2 1 2 4 2 Blast 16 | . . . . . 9 7 . . . Corrupt 1 | . . . . . . . 1 . . Sunder 7 | . . . . . . . . . 7 Melee Attacks 23 | . . . . . 16 . . . 7 Impact . | . . . . . . . . . . Slashing 16 | . . . . . 16 . . . . Piercing . | . . . . . . . . . . Entropic 7 | . . . . . . . . . 7 Sneak Attacks 15 | . . . . . 15 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24866 | . 906 241 312 1738 12603 3385 850 2120 2711 Guns 5507 | . 904 237 212 92 1018 303 577 1801 363 Cannons 13507 | . . . 100 1625 6810 3040 273 319 1340 Explosions 3693 | . . . . . 3377 . . . 316 Melee 1790 | . . . . . 1243 . . . 547 Ramming 224 | . 2 4 . 21 155 42 . . . Kinetic 11709 | . 904 237 287 1557 4525 1579 206 1678 736 Thermal 4872 | . . . 25 160 3640 687 . . 360 Explosive 3228 | . . . . . 2912 . . . 316 Electromagnetic 2291 | . . . . . 128 1077 644 442 . Impact . | . . . . . . . . . . Slashing 1388 | . . . . . 1243 . . . 145 Piercing . | . . . . . . . . . . Entropic 1154 | . . . . . . . . . 1154 Highest Corruption 11 | . . . . . 11 3 4 . . Average Corruption 6 | . . . . . 6 2 3 . . Corruption Purged 11 | . . . . . 7 . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 99 | . . . . . 97 1 1 . . Message Errors 20 | . . . . . 20 . . . . Matter Fused 19 | . . . . . 19 . . . . Heat Flow Errors 12 | . . . . . 11 1 . . . Energy Discharges 14 | . . . . . 13 . 1 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . 16 . . . . Data Loss (major) 4 | . . . . . 4 . . . . Misfires 5 | . . . . . 5 . . . . Alerts 1 | . . . . . 1 . . . . Misdirections 1 | . . . . . 1 . . . . Weapon Failures 6 | . . . . . 6 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 834 | . . . . 1 639 89 17 . 88 Projectiles 281 | . . . . 1 174 89 17 . . Explosions 114 | . . . . . 114 . . . . Melee 439 | . . . . . 351 . . . 88 Knockbacks 90 | . . . 4 30 36 10 2 4 4 Impact 1 | . . . . . . 1 . . . Kinetic 77 | . . . 3 24 33 8 2 4 3 Secondary 12 | . . . 1 6 3 1 . . 1 Self-Inflicted Damage 482 | . . . . . 462 20 . . . Shots 14 | . . . . . 14 . . . . Rammed 34 | . 2 . . 6 23 3 . . . Targets Rammed 37 | . 2 1 . 7 24 3 . . . Kicked . | . . . . . . . . . . Crushed 3 | . . 1 . 1 1 . . . . Highest Temperature 1110 | . 9 2 48 366 530 1110 276 328 432 Average Temperature 133 | . 4 2 19 119 114 226 106 116 137 Received Heat Transfer 2630 | . 303 48 144 135 1485 337 14 89 75 Effects 65 | . . . . . 17 42 . 2 4 Shutdowns 23 | . . . . . 10 9 . 2 2 Energy Bleed 6 | . . . . . 3 3 . . . Interference 17 | . . . . . 1 16 . . . Matter Decay 7 | . . . . . 1 6 . . . Short Circuit 4 | . . . . . . 4 . . . Damage (minor) 2 | . . . . . 1 1 . . . Damage (major) 3 | . . . . . 1 . . . 2 Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . 2 1 . . Parts Fried 10 | . . . . . . 6 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . 5 . . . . Combat Hostiles 4 | . . . . . 4 . . . . Parts Melted 21 | . . . . . 18 2 . . 1 Heat Transferred 6388 | . . . 37 222 5037 777 . . 315 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Peak Influence 444 | . 226 114 . 244 444 314 . . . Initial 100 | . . 9 . 36 100 58 . . . Average 91 | . 50 20 . 74 134 90 . . . Maximum Alert Level 2 | . 1 . . 1 2 1 . . . Low Security (%) 87 | 100 98 100 . 99 74 93 . . . Level 1 12 | . 1 . . . 24 6 . . . Level 2 . | . . . . . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 22 6 . . . Investigation 13 | . 2 . . . 8 3 . . . Extermination 9 | . . . . . 7 2 . . . Reinforcement 8 | . . . . . 7 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 4 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Distress Signals 3 | . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 232 | . 20 4 13 11 93 24 5 18 44 Peak Tracking Total 12 | . 5 2 6 5 5 4 2 4 12 Tactical Retreats 25 | . . . 5 1 7 3 1 3 5 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Traps Triggered 8 | . 5 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 12 | . . . . . 2 . 1 . 9 Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Machines Disabled 28 | . . . . 1 23 4 . . . Max in Single Turn 4 | . . . . 1 4 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Machines Accessed 59 | . 10 1 . 13 15 7 2 1 10 Terminals 23 | . 7 . . 6 7 3 . . . Fabricators 3 | . . . . . 2 1 . . . Repair Stations 5 | . 1 . . . 3 1 . . . Recycling Units 12 | . 2 . . 7 2 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 160 | . 30 1 . 39 41 20 4 1 24 Successful 127 | . 24 1 . 29 30 14 4 1 24 Failed 33 | . 6 . . 10 11 6 . . . Catastrophic 2 | . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 64 | . 21 . . 20 17 6 . . . Fabricators 7 | . . . . . 6 1 . . . Repair Stations 23 | . 5 . . . 10 8 . . . Recycling Units 32 | . 4 . . 19 7 2 . . . Scanalyzers 4 | . . . . . 1 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 71 | . 15 1 . 13 10 3 4 1 24 Record 22 | . 4 . . 3 1 . 3 . 11 Part Schematic 3 | . . . . 2 . 1 . . . Prototype ID Bank 15 | . . . . 1 1 1 . . 12 Open Door 4 | . . 1 . . . . 1 1 1 Open DSF 2 | . . . . . 1 1 . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 5 | . 3 . . . 2 . . . . Fabricator Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 4 | . 3 . . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . Registered Components 3 | . 1 . . 1 1 . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . Zone Layout 3 | . 1 . . 2 . . . . . Fabricator Hacks 6 | . . . . . 5 1 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 2 | . . . . . 2 . . . . Build 3 | . . . . . 3 . . . . Repair Station Hacks 21 | . 5 . . . 10 6 . . . Scan Component 11 | . 2 . . . 6 3 . . . Repair 9 | . 2 . . . 4 3 . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 27 | . 4 . . 16 5 2 . . . Process 2 | . . . . 2 . . . . . Report Inventory 14 | . 3 . . 8 2 1 . . . Retrieve Matter 2 | . . . . 2 . . . . . Retrieve Components 9 | . 1 . . 4 3 1 . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 7 . . 7 13 5 . . . Full Trace Events 14 | . 2 . . 2 7 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 116 | . . . . . 116 . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . Part Schematics Acquired 4 | . . . . 2 . 2 . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 126 | . . . . . 126 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired 9 | . 2 . . . 4 3 . . . Time 330 | . 52 . . . 114 164 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 64 | . . . . 64 . . . . . Retrieved Matter 12 | . . . . 12 . . . . . Retrieved Components 42 | . 10 . . 9 14 9 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 . . . . Highest-Rated Group 48 | . . . . . 48 . . . . Highest-Rated Ally 16 | . . . . . 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . Total Damage 145 | . . . . . 145 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Turns Passed 15165 | 155 1715 1155 560 1328 4550 1420 1116 1678 1488 Spaces Moved 9452 | 51 836 684 295 682 2392 926 1007 1411 1168 Core 10 | 3 3 . . 1 . . . . 3 Treads 3883 | 48 831 684 295 681 1338 . . . 6 Legs . | . . . . . . . . . . Wheels 5557 | . . . . . 1054 926 1007 1411 1159 Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 100 100 100 100 100 Average Speed 127 | 153 160 160 160 160 140 108 100 102 102 Slowest Speed 450 | 160 340 160 160 170 250 115 100 115 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 4 93 100 28 95 39 18 96 95 95 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 7 | . . . . . . . 3 4 . Spaces Dug 10 | . . . 8 . . . . . 2 Terrain Destroyed 392 | . . . 9 1 306 8 2 2 64 Melee . | . . . . . . . . . . Projectile 66 | . . . 9 1 26 8 1 2 19 AOE 325 | . . . . . 280 . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp War Total 11754 | 130 1110 718 342 812 3312 1243 1084 1573 1430 Wait 1191 | 60 178 5 9 35 461 176 19 82 166 Move 9443 | 50 835 683 294 681 2391 925 1006 1410 1168 Hop . | . . . . . . . . . . Pick Up 169 | 12 20 6 3 10 54 21 10 11 22 Fast Attach 34 | . 3 . . 3 18 8 . 2 . Attach 102 | 7 7 . . 1 49 22 8 2 6 Detach 29 | . . . . . 14 8 5 2 . Swap 67 | . 8 5 1 10 10 1 6 14 12 Drop 151 | 1 9 5 4 12 59 17 9 12 23 Fire 508 | . 48 13 31 53 216 62 21 38 26 Melee 23 | . . . . . 16 . . . 7 Ram 21 | . . . . . 18 3 . . . Kick . | . . . . . . . . . . Crush 16 | . 2 1 . 7 6 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Evolved 1 slot: Utility x1 156 | -10/Materials | Identified exit to Mines 156 | -10/Materials | Discovered exit to Mines (range 16) 309 | -10/Materials | Build established: Hacker-Mutant 695 | -10/Materials | Discovered exit to Mines (range 12) 778 | -10/Materials | Identified exit to Materials 778 | -10/Materials | Discovered exit to Materials (range 11) 950 | -10/Materials | Discovered exit to Materials (range 10) 1521 | -10/Materials | Repaired Lgt. Treads 1553 | -10/Materials | Repaired Lgt. Treads 1871 | -10/Materials | Entered Mines 2123 | -10/Mines | Discovered exit to Materials (range 8) 2331 | -10/Mines | Learned location of Zion (-7) 2353 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2512 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2696 | -10/Mines | Discovered exit to Materials (range 3) 3016 | -10/Mines | Identified exit to Subcaves 3016 | -10/Mines | Discovered exit to Subcaves (range 6) 3026 | -10/Mines | Entered Subcaves 3142 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3348 | -10/Subcaves | Identified exit to Materials 3348 | -10/Subcaves | Discovered exit to Materials (range 7) 3349 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3394 | -10/Subcaves | Identified exit to Recycling 3394 | -10/Subcaves | Discovered exit to Recycling (range 12) 3586 | -10/Subcaves | Entered Recycling 4265 | -8/Recycling | Core integrity fell below 50% 4322 | -8/Recycling | Destroyed 7 combat bots 4465 | -8/Recycling | Destroyed 9 combat bots 4894 | -8/Recycling | Identified exit to Factory 4894 | -8/Recycling | Discovered exit to Factory (range 12) 4914 | -8/Recycling | Entered Factory 4914 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5261 | -6/Factory | Fabricated G-47 Trooper (x3) 5384 | -6/Factory | Fabricated Core Analyzer (x2) 5527 | -6/Factory | Repaired Core Shielding 5566 | -6/Factory | Repaired Minigun 5708 | -6/Factory | Identified exit to Factory 5708 | -6/Factory | Discovered exit to Factory (range 3) 6130 | -6/Factory | Cargo convoy interrupted 6663 | -6/Factory | Found Prototype Launcher 6804 | -6/Factory | Identified Rocket Array 7217 | -6/Factory | Build established: Scavenger-Gunner 7485 | -6/Factory | Spotted B-75 Beast 7530 | -6/Factory | Destroyed B-75 Beast 7561 | -6/Factory | Build established: Scavenger-Mutant 7769 | -6/Factory | Repaired Arm. Treads 8335 | -6/Factory | Repaired Hvy. Assault Cannon 8467 | -6/Factory | Found Launcher Loader 8630 | -6/Factory | Build established: Hacker-Gunner 8646 | -6/Factory | System corruption reached 10% 8785 | -6/Factory | Found Rocket Array 9464 | -6/Factory | Entered another Factory area 9464 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9579 | -5/Factory | Repaired Lyr. Light Armor Plating 9938 | -5/Factory | Repaired Hyb. Fission Core 10096 | -5/Factory | Repaired Broken Lgt. Fission Core? 10355 | -5/Factory | Identified exit to Factory 10355 | -5/Factory | Discovered exit to Factory (range 8) 10670 | -5/Factory | Core integrity fell below 50% 10879 | -5/Factory | Identified exit to Upper Caves 10879 | -5/Factory | Discovered exit to Upper Caves (range 5) 10884 | -5/Factory | Entered Upper Caves 10973 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11385 | -5/Upper Caves | Learned Armory garrison access intel 11385 | -5/Upper Caves | Learned Extension security intel 11385 | -5/Upper Caves | Learned Factory trap positions 11540 | -5/Upper Caves | Learned 8 Factory zone layouts 11556 | -5/Upper Caves | Identified exit to Upper Caves 11556 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 11589 | -5/Upper Caves | Learned 8 Factory zone layouts 11653 | -5/Upper Caves | Build established: Scavenger-Gunner 12000 | -5/Upper Caves | Entered another Upper Caves area 12503 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12878 | -5/Upper Caves | Identified exit to Warlord 12878 | -5/Upper Caves | Discovered exit to Warlord (range 8) 12982 | -5/Upper Caves | Ambushed by wild Derelicts 13305 | -5/Upper Caves | Build established: Hacker-Gunner 13489 | -5/Upper Caves | Learned Factory emergency access door positions 13678 | -5/Upper Caves | Entered Warlord 13762 | -5/Warlord | Identified exit to Proximity Caves 13762 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 14364 | -5/Warlord | Found Prototype Special Weapon 14380 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 14381 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14392 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14474 | -5/Warlord | Visited the Vortex Lab 14486 | -5/Warlord | Found Prototype Piercing Weapon 14488 | -5/Warlord | Found Prototype Energy Cannon 14491 | -5/Warlord | Warlord's base attacked by MAIN.C 14526 | -5/Warlord | Identified Vortex Lance 14530 | -5/Warlord | Identified Vortex Driver 14753 | -5/Warlord | Met Warlord 14841 | -5/Warlord | Warlord forces counterattacked 14848 | -5/Warlord | Spotted Striker 14873 | -5/Warlord | Spotted Striker 14930 | -5/Warlord | Spotted B-86 Titan 14934 | -5/Warlord | Destroyed B-86 Titan 14935 | -5/Warlord | Spotted Striker 14995 | -5/Warlord | Spotted Striker 14996 | -5/Warlord | Spotted Executioner 14996 | -5/Warlord | Spotted B-75 Beast 15006 | -5/Warlord | Spotted B-86 Titan 15008 | -5/Warlord | Lost 24 allies 15020 | -5/Warlord | Destroyed Striker 15064 | -5/Warlord | Destroyed Executioner 15083 | -5/Warlord | Lost 10 allies 15094 | -5/Warlord | Destroyed B-86 Titan 15103 | -5/Warlord | Destroyed B-75 Beast 15117 | -5/Warlord | Spotted Striker 15132 | -5/Warlord | Spotted Executioner 15149 | -5/Warlord | Core integrity fell below 20% 15166 | -5/Warlord | Warlord base infiltrated, sounded retreat 15166 | -5/Warlord | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Adv. Targeting Computer destroyed. Slug penetrates Striker. Striker suffers critical hit (Destroy). Penetrated by Slug. Com. Wheel destroyed. Penetrated by Slug. Matter Neutralizer destroyed. Penetrated by Slug. Slug penetrates Earth. Slug penetrates Executioner. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Earth. Acquired 30 matter. Penetrated by Slug. Destroyed Impulse Thruster Array. ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | #?????????????????####??????????????????? | | * #????????????????## ##????????#####????? | | * #???????????????## #???????## ###??? | | #???????????????# #??????## ##?? | | #???????????????# ##???#### > #?? | | #???????????????# #???# " #?? | | #???????????????# ##??# " #??? | | #???????????????## #???#" *% #???? | | #????????????????### ##??##"=% #???? | | ###??????????????????## #??? "" ##???? | | #?????????????????????## "???##"% ""????? | | ##???????????????????? " "#### = ""#???? | | #???????????????????# " %! ###?? | | ##?????????????????????# " ""% ##? | | #??????????????????????### "#%# #? | | #????????????????????????# " ## #? | | ##?????""????????????????# " ##? | | ######""#???????????????# ""% ## | | # # # #""#???????????????## ## # | | # #""#######??????????#??## %/ g # | | # !!"" 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[*!%!=[%*%%[s%=*=% % # | | %%*=""!% [ =%%!%*=!===%%[%%== !% | | !=%""/ =![%=%=[!=!!!=!# = | | "" ;;;;#!=*=## **#!= ; "#? | | ### ## ""## ; # ! ## #;= # " # | | ####""### #?#### #?##### ## " # | | #??#""#???##???# #?????# ### #"## | | #??#""#???????? #?????## ##?# ^ #?#? | | #???""#???????##??????# #??## ##??? | | #???"?????????????????# #???#" % "#??? | | #?????????????????????# ##???## ##??? | | #?????????????????????# #?????#" ##??? | | #????????????????????## ##????"" %#??? | | #???????????????????## ##??## #??? | | #???????????????????# ##?# % #??? | | #???????????????##### ## ### #??? | | ######?????????## # #### ## #??? | | # #?????????# #?## ## #??? | | # #?????????# ##?# ## "#??? | | # #?????????# ## #?## % ##??? | | + #?????????###### #??### ##???? | | # #?????????????# ##????####"#????? | | ^+ #?????????????#####?????????##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 44 Energy Capacity 1010 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 800 Resistance: KI 65 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- System Restoration Module | -8/Recycling | Hacked Core Analyzer | -8/Recycling | Hacked Adv. Recalibrator | -5/Factory | Hacked Kinecellerator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Core Analyzer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? More Dakka Please System Compromised Use The Force Challenges ------------ None Game ------ Seed FissionPrecisionAutogun Manual? 0 Play Time 04:03:59 Cumulative 13.4 hours Start 2024.11.18 @ 05:03:01 End 2024.11.18 @ 11:21:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adc27164-2457-4b7b-81c9-ddd91e71c9da