Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 17:40:13 Player: LEWiKK Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1585) 1585 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3496 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 265/265 System Corruption 6% Temperature Critical (616) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Insulated Plating > --- WEAPON (3) ------- Field Laser Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Sensor Array Terrain Scan Processor ECM Suite Light Armor Plating Hacking Suite Enhanced Autogun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- EM Shotgun Heavy Particle Cannon Minigun > --- INVENTORY -------- Reinforced Ion Engine Nuclear Core Sensor Array Terrain Scan Processor ECM Suite Medium Armor Plating Shield Generator Shield Generator Field Laser Heavy Particle Cannon Heavy Assault Rifle Flak Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 56 | 7 8 23 18 Power 9 | 1 1 4 3 Engine 7 | 1 . 4 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 20 | 2 3 13 2 Treads 5 | . 2 3 . Leg 15 | 2 1 10 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 2 2 6 10 Energy Gun 7 | . 1 4 2 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 3 | . 1 . 2 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 6 12 15 Power 5 | . 1 3 1 Propulsion 12 | . 2 5 5 Utility 4 | . 1 . 3 Weapon 12 | . 2 4 6 Highest Loss Streak 11 | . 3 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 81 86 92 Engine 5 | . 1 7 6 Core 4 | . 11 1 2 Treads 7 | . . 17 . Leg 20 | . 18 17 31 Device 1 | . 1 . 6 Storage 11 | . 14 11 9 Processor 9 | . 7 11 8 Energy Gun 11 | . 10 15 7 Energy Cannon 1 | . . . 7 Ballistic Gun 3 | . 3 . 10 Ballistic Cannon 6 | . 12 4 1 Naked Turns . | . . . . Heaviest Build 45 | 15 30 32 45 Greatest Support 92 | 20 46 92 68 Greatest Overweight (x) 9 | . 9 9 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 3 14 15 15 Average Carried 9 | . 5 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 14 15 11 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1369 | 249 330 432 358 Remotely . | . . . . Salvage Created 1631 | 44 327 696 564 Parts 96 | 6 27 32 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 12 22 12 Melee 1 | . 1 . . Guns 25 | . 5 12 8 Cannons 16 | . 6 6 4 AOE 4 | . . 4 . Classes Destroyed 9 | 1 3 3 2 Worker 2 | . . 1 1 Tunneler 2 | 2 . . . Operator 1 | . . . 1 Watcher 5 | . 3 2 . Swarmer 14 | . 6 6 2 Grunt 20 | . 6 9 5 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Sentry 9 | . . 6 3 Best Kill Streak 5 | 2 4 4 5 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 416 | . 104 139 173 Missed 104 | . 31 43 30 Damage Taken 4776 | . 865 1313 2598 Core 898 | . 200 144 554 Absorbed by Shields 145 | . . . 145 Core Remaining (%) 61 | 100 20 64 . Volleys Fired 224 | 6 56 78 84 Largest 3 | 2 2 2 3 Hottest 145 | 40 85 100 145 Shots Fired 349 | 12 93 129 115 Gun 244 | 12 56 86 90 Cannon 95 | . 37 33 25 Launcher 10 | . . 10 . Special . | . . . . Kinetic 189 | 12 73 33 71 Thermal 129 | . 20 74 35 Explosive 10 | . . 10 . Electromagnetic 21 | . . 12 9 Robot Hit Streak 14 | 3 4 11 14 Robot Miss Streak 3 | 2 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 234 | 7 53 89 85 Core Hits 92 | 2 21 39 30 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 5 6 1 Burn 9 | . 3 6 . Destroy 1 | . . . 1 Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4270 | 83 819 1700 1668 Guns 2464 | 83 419 813 1149 Cannons 1312 | . 384 438 490 Explosions 449 | . . 449 . Melee . | . . . . Ramming 45 | . 16 . 29 Kinetic 2186 | 83 653 438 1012 Thermal 1377 | . 150 697 530 Explosive 449 | . . 449 . Electromagnetic 213 | . . 116 97 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . 31 13 Projectiles 8 | . . . 8 Explosions 31 | . . 31 . Melee 5 | . . . 5 Knockbacks 10 | . 6 1 3 Impact . | . . . . Kinetic 10 | . 6 1 3 Secondary . | . . . . Self-Inflicted Damage 123 | . . 123 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 10 | . 7 . 3 Kicked 10 | . 7 . 3 Crushed . | . . . . Highest Temperature 677 | . 180 192 677 Average Temperature 94 | . 51 51 166 Received Heat Transfer 1572 | . 429 417 726 Effects 16 | . . . 16 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 4107 | . 666 2516 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 411 | 10 142 411 211 Initial 144 | . 6 . 144 Average 120 | 6 50 185 140 Maximum Alert Level 2 | . . 2 1 Low Security (%) 76 | 100 100 42 98 Level 1 22 | . . 54 1 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 3 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 20 28 17 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 6 2 7 Successful 9 | . 4 2 3 Failed 6 | . 2 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 4 1 1 Terminals 13 | . 6 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 9 | . 4 2 3 Record 1 | . . 1 . Alert Level 4 | . 2 1 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3605 | 281 1099 1470 755 Spaces Moved 1577 | 112 455 657 353 Core 12 | 6 2 4 . Treads 423 | . 10 413 . Legs 1142 | 106 443 240 353 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 123 Average Speed 168 | 116 195 175 135 Slowest Speed 500 | 120 500 500 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 7 62 55 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . . 67 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 67 | . . 67 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2215 | 251 569 854 541 Wait 249 | 120 21 53 55 Move 1574 | 111 454 656 353 Hop . | . . . . Pick Up 77 | 7 21 30 19 Fast Attach . | . . . . Attach 56 | 7 8 23 18 Detach 3 | . 1 1 1 Swap . | . . . . Drop 22 | . 1 13 8 Fire 224 | 6 56 78 84 Melee . | . . . . Ram . | . . . . Kick 10 | . 7 . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 282 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 455 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Lost 3 parts (1p2w) 637 | -10/Materials | Discovered new exit (range 14) 764 | -10/Materials | Identified exit to Materials 1014 | -10/Materials | Discovered new exit (range 5) 1022 | -10/Materials | Identified exit to Mines 1075 | -10/Materials | Discovered exit to Materials (range 3) 1381 | -10/Materials | Entered another Materials area 1381 | -9/Materials | Evolved 2 slots: Propulsion x2 1968 | -9/Materials | Discovered new exit (range 12) 1974 | -9/Materials | Build established: Scavenger-Mutant 2029 | -9/Materials | Lost 4 parts (1p1n2w) 2183 | -9/Materials | Lost 3 parts (1n2w) 2314 | -9/Materials | Build established: Mutant 2388 | -9/Materials | Discovered new exit (range 12) 2412 | -9/Materials | Identified exit to Mines 2772 | -9/Materials | Discovered new exit (range 12) 2834 | -9/Materials | Identified exit to Materials 2851 | -9/Materials | Entered another Materials area 2851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3157 | -8/Materials | Build established: Tank 3350 | -8/Materials | Garrison activated, responded to threat 3502 | -8/Materials | Lost 11 parts (1p3n2u5w) 3569 | -8/Materials | Core integrity fell below 50% 3606 | -8/Materials | Core integrity fell below 20% 3607 | -8/Materials | Core destroyed Last Messages --------------- Treads, Rnf. Ion Engine, Hammer. B-36 Bruiser overheating. Power failure, Rnf. Ion Engine shutdown. B-36 Bruiser overheating. System corrupted: Heat flow error (+212). Destroyed Broken Lgt. Treads. B-36 Bruiser overheating. Overheating: System interference. Field Laser temporarily disabled. B-36 Bruiser heat spikes uncontrollably. B-36 Bruiser overheating. Overheating: Lrg. Storage Unit damaged (-130). Overheating: Field Laser damaged (-36). B-36 Bruiser overheating. Overheating: Core damaged (-60). B-36 Bruiser overheating. Overheating: Core damaged (-88). B-36 Bruiser overheating. Power failure, Rnf. Ion Engine shutdown. Overheating: Core damaged (-93). 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[ #??????? | | ??????????????????# "" @"""*#[# #??????? | | ??????????????????# """ # ###########??????? | | ??????????????????# %a% + % ???? | | ??????????????????# ! !=# ???? | | ??????????????????# * [ # ###+####+#??????? | | ??????????????????######+#### #???????????????? | | ?????????????????????# ??# #???????????????? | | ???????????????????? ?? +???????????????? | | ??????????????????? ? #???????????????? | | ??????????????????#### #?+###???????????????? | | ?????????????????????######????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Troublemaker root@ Challenges ------------ None Game ------ Seed StormEnergyMachine Manual? 0 Play Time 00:53:04 Cumulative 4.2 hours Start 2024.04.02 @ 16:33:42 End 2024.04.02 @ 17:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8abf0b77-34b5-4245-872e-0d8703d383b6