Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 22:48:02 Player: Flerik Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (558) 558 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4423 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Heavy Deuterium Engine Micro Fission Core Thermic Laser Long-range Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON ----------- Thermic Laser Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Improved Sensor Array Energy Filter [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 1 1 . Utility 6 | . . 2 1 1 1 1 Weapon . | . . . . . . . Parts Attached 36 | 8 . 6 6 6 1 9 Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 2 3 2 . 1 Treads . | . . . . . . . Leg 3 | 2 . 1 . . . . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight 6 | . . . 3 2 . 1 Utility 13 | 2 . 2 1 4 . 4 Device 3 | 1 . 1 . . . 1 Storage 2 | 1 . . . 1 . . Processor 7 | . . . 1 3 . 3 Hackware 1 | . . 1 . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 3 . 2 1 . . 4 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 20 | . 1 6 6 . 1 6 Power 2 | . . 1 1 . . . Propulsion 9 | . . 3 3 . 1 2 Utility 5 | . 1 1 . . . 3 Weapon 4 | . . 1 2 . . 1 Highest Loss Streak 6 | . 1 2 6 . 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 58 | . 92 66 49 58 60 42 Engine 3 | . 14 4 1 . . . Leg 8 | . 28 13 7 . . . Flight 4 | . . . . 21 20 3 Device 3 | . 6 8 . . . 2 Storage 7 | . 14 11 9 6 6 1 Processor 13 | . . . 6 21 26 28 Hackware 4 | . . 7 9 7 6 1 Energy Gun 4 | . 14 6 7 . . 1 Ballistic Gun 6 | . 14 12 8 . . . Naked Turns . | . . . . . . . Heaviest Build 15 | 15 15 15 11 5 5 9 Greatest Support 20 | 20 20 20 10 13 13 9 Greatest Overweight (x) 3 | . . 2 3 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 8 6 Most Carried 7 | 3 5 5 5 1 6 7 Average Carried 3 | 1 3 4 4 . 3 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 6 | 3 5 4 . 1 6 4 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 668 | 258 70 58 130 . . 152 Remotely . | . . . . . . . Salvage Created 845 | 10 284 317 . . . 234 Parts 54 | 5 21 17 . . . 11 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 16 | . 6 9 . . . 1 Melee 1 | . . . . . . 1 Guns 14 | . 6 8 . . . . Classes Destroyed 10 | 1 5 2 . . . 2 Worker 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . 1 . . . . 1 Operator 2 | . 1 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 6 | . 3 3 . . . . Grunt 8 | . 3 5 . . . . Sentry 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 1 9 4 . . . 4 Combat Bots Only 4 | . 4 4 . . . 1 Max Kills in Single Turn 2 | 1 2 1 . . . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 3088 | . 236 628 991 18 79 1136 Core 1864 | . 58 243 485 18 35 1025 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 109 | . . . . 109 . . Core Remaining (%) 69 | 100 76 39 11 97 95 . Volleys Fired 85 | 2 16 46 5 . . 16 Largest 2 | 2 2 2 2 . . 1 Hottest 85 | 70 70 73 73 . . 85 Shots Fired 134 | 3 32 73 10 . . 16 Gun 131 | 3 32 73 10 . . 13 Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 71 | 1 16 49 5 . . . Thermal 63 | 2 16 24 5 . . 16 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 2 7 9 5 . . . Robot Miss Streak 4 | 1 4 3 1 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 101 | 2 20 52 8 . . 19 Core Hits 42 | 1 14 17 2 . . 8 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 2 4 . . . 2 Burn 5 | . 2 3 . . . . Destroy 1 | . . 1 . . . . Sever 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 25 | . . . . . . 25 Impact . | . . . . . . . Slashing 21 | . . . . . . 21 Piercing 4 | . . . . . . 4 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1861 | 24 276 713 99 . 5 744 Guns 1107 | 24 276 708 99 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 744 | . . . . . . 744 Ramming 10 | . . 5 . . 5 . Kinetic 711 | 12 128 536 35 . . . Thermal 396 | 12 148 172 64 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 655 | . . . . . . 655 Piercing 89 | . . . . . . 89 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . . 3 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 3 | . . . . . . 3 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . 2 . . 2 . Shots . | . . . . . . . Rammed 5 | . . 2 1 . 2 . Targets Rammed 5 | . . 2 1 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 99 | 10 84 66 99 . . 52 Average Temperature 33 | 6 40 31 30 . . 26 Received Heat Transfer 858 | . 54 210 432 9 24 129 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 4 | . 1 3 . . . . Heat Transferred 1554 | 37 592 740 185 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 304 | 5 195 304 128 116 86 183 Initial 128 | . 3 81 128 2 56 37 Average 85 | . 72 155 24 49 62 83 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 92 | 100 100 69 100 100 100 100 Level 1 7 | . . 30 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 1 2 . . Investigation 2 | . . . . 2 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 2 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 8 19 12 8 1 12 Peak Tracking Total 11 | . 4 6 11 4 1 4 Tactical Retreats 7 | . . 2 1 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 3 1 3 4 . 4 Terminals 11 | . 2 1 3 3 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 61 | . 11 6 17 11 . 16 Successful 38 | . 3 4 14 7 . 10 Failed 23 | . 8 2 3 4 . 6 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 37 | . 4 4 10 6 . 13 Terminals 46 | . 8 6 17 8 . 7 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 4 | . 3 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 8 | . . . . . . 8 Terminal Hacks 19 | . 1 3 8 2 . 5 Record 5 | . . . 4 . . 1 Robot Analysis 1 | . 1 . . . . . Level Access Points 3 | . . 1 1 . . 1 Branch Access Points 2 | . . . . 1 . 1 Emergency Access Points 2 | . . . . . . 2 Unreport Threat 3 | . . 1 2 . . . Investigation Status 1 | . . 1 . . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 1 1 6 3 . 5 Terminals 12 | . 1 1 6 3 . 1 Track 2 | . . . 2 . . . Assimilate 1 | . . . . 1 . . Botnet 8 | . 1 1 3 2 . 1 Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Broadcast 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Intercept 1 | . . . . . . 1 Watchers 1 | . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 1 3 4 . 3 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1566 | 91 208 388 179 95 95 510 Spaces Moved 1806 | 62 132 205 137 210 299 761 Core 472 | 4 . 1 11 . . 456 Treads . | . . . . . . . Legs 446 | 58 132 168 88 . . . Wheels . | . . . . . . . Hover 36 | . . 36 . . . . Flight 852 | . . . 38 210 299 305 Fastest Speed 29 | 50 120 120 34 29 29 32 Average Speed 60 | 115 120 122 98 29 29 43 Slowest Speed 200 | 120 120 190 200 35 29 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . 1 5 4 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 4 29 34 19 4 7 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2082 | 74 149 267 169 234 303 886 Wait 117 | . . 6 20 23 1 67 Move 1776 | 61 131 204 134 199 291 756 Hop 12 | . . . 1 5 4 2 Pick Up 18 | 3 2 2 1 1 4 5 Fast Attach 21 | 7 . 3 1 6 1 3 Attach 14 | . . 3 5 . . 6 Detach 3 | . . . . . 1 2 Swap 1 | 1 . . . . . . Drop 6 | . . 1 1 . . 4 Fire 85 | 2 16 46 5 . . 16 Melee 25 | . . . . . . 25 Ram 4 | . . 2 1 . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Discovered new exit (range 14) 321 | -9/Materials | Build established: Mutant 334 | -9/Materials | Identified exit to Materials 478 | -9/Materials | Discovered new exit (range 14) 584 | -9/Materials | Core integrity fell below 50% 612 | -9/Materials | Discovered new exit (range 10) 688 | -9/Materials | Entered another Materials area 688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -8/Materials | Identified exit to Factory 845 | -8/Materials | Core integrity fell below 50% 861 | -8/Materials | Core integrity fell below 20% 867 | -8/Materials | Entered Factory 867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 886 | -7/Factory | Lost 6 parts (1p3n2w) 903 | -7/Factory | Repaired Sml. Storage Unit 918 | -7/Factory | Discovered new exit (range 16) 936 | -7/Factory | Identified exit to Lower Caves 962 | -7/Factory | Entered another Factory area 962 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -6/Factory | Discovered new exit (range 20) 1057 | -6/Factory | Entered another Factory area 1057 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1077 | -5/Factory | Discovered new exit (range 15) 1152 | -5/Factory | Build established: Sprinter 1507 | -5/Factory | Identified exit to Factory 1507 | -5/Factory | Identified exit to Upper Caves 1507 | -5/Factory | Identified exit to Extension 1524 | -5/Factory | Spotted B-75 Beast 1534 | -5/Factory | Build established: Mutant 1541 | -5/Factory | Core integrity fell below 50% 1554 | -5/Factory | Core integrity fell below 20% 1567 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01555_ U-05 Engineer lays Concrete. 01556_ K-01 Serf collects debris. 01556_ U-05 Engineer lays Concrete. 01556_ Imp. Melee Analysis Suite destroyed. 01556_ Knocked back. 01556_ U-05 Engineer lays Concrete. 01558_ K-01 Serf collects debris. 01558_ U-05 Engineer lays Concrete. 01559_ Knocked back. 01560_ K-01 Serf collects debris. 01560_ U-05 Engineer lays Concrete. 01560_ B-75 Beast suffers critical hit (Impale). 01560_ U-05 Engineer lays Concrete. 01561_ U-05 Engineer builds a Wall. 01561_ U-05 Engineer lays Concrete. 01561_ K-01 Serf collects debris. 01561_ U-05 Engineer lays Concrete. 01563_ K-01 Serf collects debris. 01563_ U-05 Engineer lays Concrete. 01566_ K-01 Serf collects debris. 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T" #????"" ???????????? | | ????????" !! u "" #?????" #??????????? | | ????????? ! uu " #?????? #??????????? | | ????????? #???????? #??????????? | | ?????????? #????????????????????? | | ?????????## #????????????????????? | | ??????????# ######## ####????????????????????? | | ??????????? ???????? #???????????????????????? | | ??????????? ????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ????????????????????????+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneGaussStick Manual? 0 Play Time 00:24:10 Cumulative 52.4 hours Start 2022.10.06 @ 22:25:24 End 2022.10.06 @ 22:48:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 81 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68c80c65-c9b0-4fac-92e2-574e5fbb3559