Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 16:33:20 Player: ATM SOSANS Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1142) 1142 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 2883 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 39 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 57/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Hacking Suite > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Weapon Shielding Light Assault Rifle Rocket Launcher Rocket Launcher Datajack [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Weapon Shielding Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 6 8 6 4 . 8 Power 3 | 1 1 . . . 1 Engine 2 | 1 . . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 4 1 . 1 Device 5 | . 1 2 1 . 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware 1 | . 1 . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 15 | 2 4 . 3 . 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon . | . . . . . . Launcher 9 | . 3 . 2 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 1 . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 99 96 88 63 Engine 2 | . 9 . . . 1 Core 9 | . 4 11 11 11 9 Treads 24 | . 28 32 29 22 10 Device 8 | . 5 10 11 11 3 Storage 4 | . 14 7 . . . Processor 7 | . . 4 11 11 11 Hackware 8 | . 1 11 11 11 11 Protection 1 | . 6 . . . . Ballistic Gun 4 | . 21 . . . . Launcher 17 | . 6 22 19 22 16 Naked Turns . | . . . . . . Heaviest Build 19 | 12 19 19 14 14 17 Greatest Support 60 | 40 40 60 60 40 40 Greatest Overweight (x) 5 | 3 . . . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 Most Carried 8 | 1 8 7 5 5 5 Average Carried 4 | . 5 5 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 1 8 5 5 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 961 | 228 243 287 188 . 15 Remotely . | . . . . . . Salvage Created 987 | . 572 206 185 . 24 Parts 67 | . 33 23 11 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 11 12 6 . 3 Guns 6 | . 6 . . . . AOE 26 | . 5 12 6 . 3 Classes Destroyed 10 | . 5 3 1 . 1 Worker 1 | . . . 1 . . Builder 2 | . 1 1 . . . Recycler 3 | . 2 . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 9 | . . 5 4 . . Grunt 15 | . 11 2 2 . . Duelist 1 | . . 1 . . . Sentry 5 | . . 4 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 6 6 6 . 2 Combat Bots Only 6 | . 5 6 4 . 2 Max Kills in Single Turn 5 | . 3 5 5 . 1 Gunslinging . | . . . . . . Exploded 5 | . 2 5 4 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 170 | . 48 30 24 . 68 Missed 60 | . 13 11 6 . 30 Damage Taken 1801 | . 473 233 314 . 781 Core 524 | . 112 59 118 . 235 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . 24 2 . . . Regen/Repaired (Parts) 213 | . . 155 . 58 . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 83 | . 52 13 4 . 14 Largest 2 | . 2 2 2 . 2 Hottest 66 | . 50 66 66 . 66 Shots Fired 157 | . 104 26 7 . 20 Gun 101 | . 101 . . . . Cannon . | . . . . . . Launcher 56 | . 3 26 7 . 20 Special . | . . . . . . Kinetic 101 | . 101 . . . . Thermal . | . . . . . . Explosive 56 | . 3 26 7 . 20 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 7 1 . 7 Robot Miss Streak 4 | . 4 1 3 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 106 | . 73 15 5 . 13 Core Hits 83 | . 36 23 11 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 5 | . . . 3 . 2 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 3 | . . . 2 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3334 | . 971 850 493 . 1020 Guns 591 | . 591 . . . . Cannons . | . . . . . . Explosions 2743 | . 380 850 493 . 1020 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 591 | . 591 . . . . Thermal . | . . . . . . Explosive 2743 | . 380 850 493 . 1020 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . 5 28 . 11 Projectiles . | . . . . . . Explosions 44 | . . 5 28 . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . . 108 . 120 Shots 7 | . . . 3 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . 204 45 12 . 12 Average Temperature 19 | . 30 14 5 . 4 Received Heat Transfer 606 | . 285 87 90 . 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 473 | . 344 450 473 . . Initial 175 | . . 92 175 . . Average 228 | . 196 249 294 . . Maximum Alert Level 2 | . 1 2 2 . . Low Security (%) 34 | 100 32 30 29 . . Level 1 57 | . 67 59 48 . . Level 2 8 | . . 10 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 19 12 8 . 9 Peak Tracking Total 6 | . 6 6 6 . 3 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 22 | . 7 15 . . . Successful 18 | . 4 14 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers 11 | . . 11 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 3 | . 3 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . 10 . . . Insert Component 5 | . . 5 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 5 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 2 . 1 Non-combat 2 | . . . 1 . 1 Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 2 . 1 parse_system 2 | . . . 1 . 1 no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 41 | . . . 41 41 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . 6 . . Total Damage 126 | . . . 126 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3151 | 76 645 453 432 1082 463 Spaces Moved 1716 | 44 286 223 237 673 253 Core 144 | 10 . . . . 134 Treads 1572 | 34 286 223 237 673 119 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 159 | 152 160 160 160 160 161 Slowest Speed 300 | 200 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 58 28 44 78 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug 19 | . . . . . 19 Terrain Destroyed 401 | . 20 217 76 . 88 Melee . | . . . . . . Projectile . | . . . . . . AOE 401 | . 20 217 76 . 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1976 | 50 389 293 280 679 285 Wait 113 | . 28 45 31 3 6 Move 1711 | 43 285 222 236 672 253 Hop . | . . . . . . Pick Up 19 | 1 9 4 1 2 2 Fast Attach 10 | 6 3 1 . . . Attach 8 | . . 2 . . 6 Detach 2 | . 2 . . . . Swap 14 | . 5 3 4 . 2 Drop 11 | . 5 3 1 2 . Fire 83 | . 52 13 4 . 14 Melee 5 | . . . 3 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -9/Materials | Repaired Lgt. Treads 831 | -9/Materials | Repaired Weapon Shielding 1141 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Entered Mines 1468 | -9/Mines | Discovered new exit (range 6) 1602 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1607 | -9/Mines | Entered Zion 1607 | -7/Zion | Accompanied by 2 allies 1657 | -7/Zion | Led the pair of lost Derelicts to a safe place 1735 | -7/Zion | Learned 4 Factory zone layouts 1814 | -7/Zion | Learned location of Armory (-4) 2461 | -7/Zion | Learned location of Storage (-7) 2671 | -7/Zion | Discovered new exit (range 12) 2689 | -7/Zion | Entered Proximity Caves 2899 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2910 | -6/Proximity Caves | Core integrity fell below 50% 2943 | -6/Proximity Caves | Lost 4 parts (2n2w) 3090 | -6/Proximity Caves | Learned 4 Factory zone layouts 3102 | -6/Proximity Caves | Core integrity fell below 20% 3144 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 3152 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02994_ Found Adv. Sensor Array. 02994_ Found Lrn. Missile Launcher. 02994_ Found 15 Matter. 02995_ Acquired 15 matter. 02997_ Acquired Lrn. Missile Launcher. 03001_ Acquired Adv. Sensor Array. 03048_ Acquired derelict log, extracted data. World map updated: -7/Factory. 03090_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03095_ C-30 ARC bursts open, deploying its payload. 03095_ G-67 Veteran unfolds itself. 03095_ G-50 Soldier unfolds itself. 03095_ Rocket Launcher destroyed. 03095_ Lgt. Nuclear Core destroyed. 03099_ Lrn. Missile Launcher destroyed. 03099_ Destroyed Lrn. Missile Launcher. 03113_ Adv. Sensor Array destroyed. 03118_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #####??????????## # ### ###### ## | | ################# ## # ###????# ## | | ################ # ##??????#### | | ###### ### ##??????????? | | ##???# ##?????????? | | ########## ##???# #########?? | | ########### ##???# #?? | | ###??????## ####### ## ## ###### ### | | ##???????## ####### ### #### #????# # | | ####??????### ### ### ##??####????# | | ############# ##### ###????????## | | ############ #### ##???????# | | ## #### ##??????# | | #### ### ???## | | ###### #### #? | | ####### ### #### #?# | | ####### #### ### ### ##?# | | #### #### ## #??# ##?## | | ##### ###### ### ##???# ##?## | | ####### ###?### ##?####?????######### | | ####### ###??## ##????????????????# | | ##???# #????????????????# | | # ###???# ##???????????????# | | ####### ####??## ###?????????????## ## | | ######## ###??## ggg #####??????????##?## | | ##??### #???# @ #??????????????# | | #####???# ??# #??????????????## ## | | #####???#### ??### ##???????????????##?# | | #???????#####????#############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Part-time Mechanic Quick And Dirty Remodeling Robot Respite Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ScrapSwarmMediator Manual? 0 Play Time 00:44:18 Cumulative 1.5 hours Start 2024.04.02 @ 07:56:37 End 2024.04.03 @ 16:33:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1620af26-c65f-4ec4-a6f5-978d6348acf4