Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 21:03:15 Player: harambe Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1796) 1796 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 5737 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 62/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Coolant Injector Improved Sensor Array Spread Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Carbon-fiber Leg Gravmag System Surge Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Signal Interpreter Terrain Scanner > --- WEAPON ----------- Heavy Ion Cannon Power Maul > --- INVENTORY -------- Micro Nuclear Core Coolant Injector Improved Sensor Array Spread Laser Gauss Cannon Heavy Rocket Launcher [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . . . . 1 Utility 4 | . . . 2 1 . . 1 Weapon . | . . . . . . . . Parts Attached 98 | 7 11 22 15 2 3 27 11 Power 15 | 1 1 3 3 1 1 3 2 Engine 12 | 1 . 3 3 1 1 2 1 Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 37 | 2 4 14 4 . 1 8 4 Treads 6 | . . . 4 . . . 2 Leg 3 | . . . . . . 3 . Wheel 10 | 2 2 2 . . . 2 2 Hover 16 | . 2 12 . . . 2 . Flight 2 | . . . . . 1 1 . Utility 21 | 2 2 . 4 1 1 7 4 Device 13 | 1 . . 3 1 1 4 3 Storage 3 | 1 1 . . . . 1 . Processor 1 | . 1 . . . . . . Hackware 2 | . . . 1 . . . 1 Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 25 | 2 4 5 4 . . 9 1 Energy Gun 11 | 1 2 1 3 . . 4 . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 3 | 1 1 . . . . 1 . Ballistic Cannon 6 | . 1 3 . . . 2 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 41 | . . 6 7 . 7 4 17 Power 8 | . . 1 1 . 1 1 4 Propulsion 20 | . . 4 3 . 2 3 8 Utility 9 | . . . 2 . 3 . 4 Weapon 4 | . . 1 1 . 1 . 1 Highest Loss Streak 17 | . . 4 5 . 7 2 17 To Critical Strikes 2 | . . . . . 1 . 1 Average Slot Usage (%) 86 | . 99 96 96 100 74 73 73 Engine 7 | . 10 4 8 15 11 8 3 Core 2 | . 3 6 . . . . 4 Treads 6 | . . . 25 30 19 . 5 Leg 3 | . . . . . . 10 6 Wheel 7 | . 27 5 5 . . 1 1 Hover 8 | . . 37 2 . . . 3 Flight 1 | . . . . . . 1 4 Device 15 | . 10 . 15 23 19 25 19 Storage 7 | . 14 11 9 7 5 1 5 Processor 7 | . 3 11 9 7 7 7 5 Energy Gun 6 | . 10 8 7 7 3 6 . Energy Cannon 1 | . . . 2 7 4 . 4 Ballistic Gun 3 | . 10 2 . . . 2 . Ballistic Cannon 3 | . 6 8 3 . . . . Impact Weapon 2 | . . . 5 . . 3 5 Naked Turns 20 | . . . . . . . 20 Heaviest Build 34 | 12 18 23 26 34 34 32 34 Greatest Support 80 | 20 20 24 80 80 80 58 59 Greatest Overweight (x) 3 | 1 2 1 1 . 3 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 Average Capacity 8 | 7 8 10 10 10 9 5 7 Most Carried 10 | 8 10 10 10 10 10 8 7 Average Carried 7 | 3 8 9 9 8 8 5 5 Final Capacity 10 | 8 10 10 10 10 5 8 5 Final Carried 10 | 8 10 10 10 10 5 7 5 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 11% | Assassin 11% | Scavenger-Assassin 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Assassin | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1439 | 273 166 465 276 . . 219 40 Remotely . | . . . . . . . . Salvage Created 1920 | 26 301 744 559 . . 173 117 Parts 131 | 5 17 57 38 . . 14 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 39 | . 6 18 8 . . 5 2 Melee 3 | . . . 1 . . 2 . Guns 16 | . 3 10 2 . . 1 . Cannons 16 | . 3 8 3 . . 2 . AOE 2 | . . . 2 . . . . Classes Destroyed 13 | 1 2 6 3 . . 1 . Worker 6 | . . 4 1 . . 1 . Builder 3 | . . 1 . . . 2 . Tunneler 3 | 1 1 . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 7 | . 1 3 1 . . 1 1 Swarmer 7 | . . 5 . . . 2 . Grunt 18 | . 6 8 4 . . . . Brawler 1 | . . 1 . . . . . Sentry 8 | . . 4 2 . . 1 1 Hunter 2 | . . . 2 . . . . Programmer 3 | . . . . . . 2 1 Best Kill Streak 8 | 1 3 7 8 . . 3 1 Combat Bots Only 6 | . 2 6 3 . . 2 1 Max Kills in Single Turn 4 | 1 1 2 4 . . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 566 | . 10 100 71 . 8 76 301 Missed 201 | . 4 40 15 . 2 19 121 Damage Taken 4951 | . 70 744 1013 . 238 855 2031 Core 1427 | . . 162 122 . 165 122 856 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 100 59 77 . . 59 . Volleys Fired 142 | 1 18 59 32 . . 32 . Largest 2 | 2 2 2 2 . . 2 . Hottest 120 | 60 60 105 120 . . 88 . Shots Fired 215 | 2 35 100 43 . . 35 . Gun 142 | 2 28 61 26 . . 25 . Cannon 73 | . 7 39 17 . . 10 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 104 | 1 25 50 14 . . 14 . Thermal 85 | 1 10 50 3 . . 21 . Explosive . | . . . . . . . . Electromagnetic 26 | . . . 26 . . . . Robot Hit Streak 10 | 1 7 7 10 . . 7 . Robot Miss Streak 11 | . 2 3 4 . . 11 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 155 | 1 25 55 33 . . 32 9 Core Hits 88 | 1 14 30 18 . . 24 1 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 12 | . . 5 3 . . 3 1 Burn 4 | . . 4 . . . . . Blast 4 | . . 1 2 . . 1 . Corrupt 1 | . . . 1 . . . . Smash 3 | . . . . . . 2 1 Melee Attacks 29 | . . . 8 . . 4 17 Impact 29 | . . . 8 . . 4 17 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3673 | 11 347 1166 987 . . 747 415 Guns 1556 | 11 244 722 327 . . 252 . Cannons 1055 | . 103 444 268 . . 240 . Explosions 340 | . . . 204 . . 136 . Melee 722 | . . . 188 . . 119 415 Ramming . | . . . . . . . . Kinetic 1270 | . 281 526 193 . . 270 . Thermal 1218 | 11 66 640 279 . . 222 . Explosive 136 | . . . . . . 136 . Electromagnetic 327 | . . . 327 . . . . Impact 722 | . . . 188 . . 119 415 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 12 17 2 Average Corruption 9 | . . . . . 7 12 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . . . 5 43 1 Message Errors 10 | . . . . . . 10 . Matter Fused 9 | . . . . . 3 6 . Heat Flow Errors 8 | . . . . . 1 7 . Energy Discharges 7 | . . . . . . 6 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Misdirections 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 293 | . . 4 . . . 77 212 Projectiles 4 | . . 4 . . . . . Explosions 33 | . . . . . . 33 . Melee 256 | . . . . . . 44 212 Knockbacks 14 | . 3 2 3 . . 2 4 Impact 5 | . . . 1 . . . 4 Kinetic 9 | . 3 2 2 . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . . . 42 . . 64 . Shots 2 | . . . 1 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 437 | . 18 437 135 . 203 260 . Average Temperature 126 | . 10 170 47 . 135 74 . Received Heat Transfer 858 | . 42 294 288 . . 48 186 Effects 20 | . . 20 . . . . . Shutdowns 4 | . . 4 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 5 | . . 5 . . . . . Matter Decay 5 | . . 5 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (major) 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 . . 1 2 Impact Corruptions 10 | . . . . . . 1 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 2276 | 25 150 1480 361 . . 260 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 551 | 5 216 551 500 151 52 212 111 Initial 222 | . 3 6 222 151 52 3 58 Average 155 | 1 84 312 355 151 28 45 67 Maximum Alert Level 2 | . 1 2 2 . . 1 . Low Security (%) 68 | 100 88 30 . 100 100 99 100 Level 1 21 | . 11 35 82 . . . . Level 2 9 | . . 33 17 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 1 . . . 1 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . 1 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 4 | . 1 . 1 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 11 31 14 . 6 12 17 Peak Tracking Total 12 | . 3 5 5 . 6 4 12 Tactical Retreats 7 | . . 4 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 7 | . . 2 1 . . 4 . Max in Single Turn 2 | . . 1 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 15 | . 3 2 4 . . 6 . Terminals 14 | . 3 2 4 . . 5 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 5 4 7 . . 9 . Successful 11 | . 3 1 5 . . 2 . Failed 14 | . 2 3 2 . . 7 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . 1 . 2 . . . . Terminals 24 | . 5 4 7 . . 8 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 1 5 . . 2 . Prototype ID Bank 3 | . . 1 1 . . 1 . Alert Level 2 | . 1 . 1 . . . . Locate Traps 2 | . 1 . . . . 1 . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 2 . . 5 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . 8 . . Total Damage 122 | . . . . . 122 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 3191 | 69 517 629 489 78 122 933 354 Spaces Moved 2308 | 59 505 517 245 47 91 591 253 Core 189 | 1 . . . . 37 76 75 Treads 272 | . . . 144 47 52 . 29 Legs 624 | . . . . . . 515 109 Wheels 861 | 58 501 161 101 . . . 40 Hover 360 | . 4 356 . . . . . Flight 2 | . . . . . 2 . . Fastest Speed 48 | 50 80 48 95 162 50 50 50 Average Speed 98 | 80 80 58 134 162 131 123 100 Slowest Speed 250 | 95 185 116 165 162 250 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 53 52 31 2 90 17 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . 1 . . . 2 Terrain Destroyed 53 | . . 3 5 . . 43 2 Melee 3 | . . . 1 . . . 2 Projectile 9 | . . 3 2 . . 4 . AOE 41 | . . . 2 . . 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 2967 | 74 585 746 353 50 93 751 315 Wait 267 | . 21 120 30 . . 64 32 Move 2302 | 58 504 516 244 47 90 590 253 Hop . | . . . . . . . . Pick Up 70 | 8 13 15 14 1 . 17 2 Fast Attach 41 | 7 7 4 4 . . 14 5 Attach 32 | . . 8 8 2 3 7 4 Detach 4 | . 1 2 . . . 1 . Swap 25 | . 4 10 3 . . 6 2 Drop 55 | . 17 12 10 . . 16 . Fire 142 | 1 18 59 32 . . 32 . Melee 29 | . . . 8 . . 4 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 524 | -10/Materials | Identified exit to Materials 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Propulsion x2 806 | -9/Materials | Discovered new exit (range 6) 808 | -9/Materials | Identified exit to Mines 812 | -9/Materials | Discovered new exit (range 16) 820 | -9/Materials | Identified exit to Storage 1075 | -9/Materials | Lost 4 parts (1p2n1w) 1138 | -9/Materials | Build established: Scavenger-Mutant 1212 | -9/Materials | Discovered new exit (range 8) 1216 | -9/Materials | Identified exit to Materials 1216 | -9/Materials | Entered another Materials area 1216 | -8/Materials | Evolved 2 slots: Utility x2 1418 | -8/Materials | Lost 5 parts (1p2n1u1w) 1692 | -8/Materials | Discovered new exit (range 10) 1703 | -8/Materials | Identified exit to Factory 1705 | -8/Materials | Entered Factory 1705 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1783 | -7/Factory | Sucked down chute 1783 | -7/Factory | Entered Waste 1784 | -7/Waste | Met a frightened Derelict 1798 | -7/Waste | EMP discharged 1813 | -7/Waste | Spotted C-40 Crusher 1826 | -7/Waste | Spotted C-40 Crusher 1840 | -7/Waste | Spotted C-40 Crusher 1842 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1846 | -7/Waste | Spotted C-40 Crusher 1860 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1871 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1874 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1877 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1882 | -7/Waste | Spotted C-40 Crusher 1889 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1897 | -7/Waste | Spotted C-40 Crusher 1898 | -7/Waste | EMP discharged 1898 | -7/Waste | System corruption reached 10% 1898 | -7/Waste | Discovered new exit (range 15) 1905 | -7/Waste | Identified exit to Factory 1905 | -7/Waste | Entered Factory 1920 | -7/Factory | Lost 7 parts (1p2n3u1w) 2830 | -7/Factory | Discovered new exit (range 8) 2836 | -7/Factory | Identified exit to Factory 2838 | -7/Factory | Entered another Factory area 2838 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3138 | -6/Factory | Released all parts (5) 3162 | -6/Factory | Core integrity fell below 50% 3186 | -6/Factory | Core integrity fell below 20% 3190 | -6/Factory | Discovered new exit (range 9) 3192 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03141_ Slug penetrates Power Conduit. 03143_ Acquired Lgt. Ion Engine. 03145_ Acquired 14 matter. 03146_ Acquired Wheel. 03146_ Penetrated by Slug. 03146_ Lgt. Ion Engine destroyed. 03147_ K-01 Serf collects debris. 03147_ Penetrated by Slug. 03150_ K-01 Serf collects debris. 03154_ Acquired Adv. Weight Redist. System. 03161_ Wheel destroyed. 03177_ Penetrated by Slug. 03177_ Adv. Weight Redist. System destroyed. 03179_ Penetrated by Slug. 03182_ Slug penetrates Wall. 03185_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03190_ EXIT=FOUND 03190_ Knocked back. 03191_ C-17 Slicer destroyed. 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Y | | ?????????????????????# | | ?????????????????????# ####### | | ?????????????????????### ##?????# ## | | ???????????????????????# #?????############ | | ???????????????????????# @c# #????????????????# | | ???????????????????????# c ##????????????????# | | ???????????????????????# #?????????????????# | | ??????????????????????? #????????????????# | | ?????????????????????? ! !#????????????????# | | ?????????????????????# %H #????????????????# | | ?????????????????????# =< ????????????????# | | ?????????????????????# # ?????????????###"## | | ?????????????????????# # "????????????# | | ?????????????????????# #?"????????????# | | ?????????????????????##+#+####?##???????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# [ "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????#! ? | | ????????????????????????????????????????????####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeIonChainsword Manual? 0 Play Time 01:26:43 Cumulative 44.2 hours Start 2024.07.11 @ 19:23:28 End 2024.07.11 @ 21:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43cd1133-c535-4b77-a994-ae77e01b4cb1