Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 22:14:28 Player: konomiyu Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (3951) 3951 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 9336 Bonus ------- High Alert Combat Kills 240 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Flying (35) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (7) ------ Advanced Visual Processing Unit Experimental Sensor Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Hacking Drone Bay (1/1) Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Heavy Assault Rifle Improved Assault Rifle Mini Assault Cannon Mini Assault Cannon Grenade Launcher Rocket Launcher Mace [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 85 | 7 7 4 31 1 . 2 20 10 . 2 1 Power 9 | 1 1 2 3 . . . 1 1 . . . Engine 6 | 1 1 1 2 . . . . 1 . . . Core 3 | . . 1 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 1 10 . . 1 7 3 . . . Treads 20 | 2 . 1 8 . . 1 7 1 . . . Leg 2 | . . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . Utility 31 | 2 2 1 10 . . 1 7 5 . 2 1 Device 11 | 1 1 . 3 . . 1 1 1 . 2 1 Storage 4 | 1 1 1 . . . . . 1 . . . Processor 3 | . . . 2 . . . . 1 . . . Hackware 3 | . . . 1 . . . . 2 . . . Protection 10 | . . . 4 . . . 6 . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 4 . 8 1 . . 5 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 3 . 2 . . . 2 . . . . Ballistic Cannon 7 | . . . 3 1 . . 3 . . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . 2 . Parts Lost 31 | . 1 2 10 1 . 3 5 9 . . . Power 6 | . . 1 1 . . . 1 3 . . . Propulsion 10 | . . 1 4 . . 1 1 3 . . . Utility 10 | . 1 . 3 . . 1 2 3 . . . Weapon 5 | . . . 2 1 . 1 1 . . . . Highest Loss Streak 2 | . 1 2 2 1 . 2 2 2 . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 4 12 14 18 19 19 18 18 10 5 4 4 Power 2 | . 1 1 3 3 3 3 3 . . . . Propulsion 1 | 1 2 1 2 2 2 1 . . . . . Utility 6 | . 3 5 7 8 8 7 8 4 2 2 2 Weapon 5 | . 4 5 5 6 6 5 5 5 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 3 . . . . . 2 3 . . 1 Power . | . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . . . Utility 6 | . 2 . . . . . 1 2 . . 1 Weapon 1 | . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 98 100 100 99 98 72 30 31 37 Engine 6 | . 14 10 5 11 11 11 4 5 . . . Core 2 | . . 3 5 . . . 4 . . . . Treads 21 | . 28 27 21 22 22 21 26 10 . . . Device 10 | . 13 14 11 11 11 10 9 5 . . 6 Storage 9 | . 14 14 10 11 11 11 9 3 . . . Processor 2 | . . . 5 . . . . 7 7 7 7 Hackware 7 | . . . 4 11 11 11 9 19 15 15 15 Protection 8 | . . . 10 11 11 11 17 4 . . . Ballistic Gun 8 | . 23 27 11 . . . 1 2 . . . Ballistic Cannon 9 | . . . 8 19 22 19 16 5 . . . Peak Build Rating 41 | 7 10 13 24 24 23 24 38 41 16 29 24 Average Rating 19 | 5 8 11 16 23 23 15 25 29 16 17 23 On Entrance 16 | . 7 9 13 24 23 23 15 31 16 16 16 Avg Prop Armor Cover (%) 14 | . . . . . . . . 14 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 12 30 52 62 59 59 60 72 71 . 20 1 Greatest Support 62 | 40 40 40 40 40 40 40 62 62 5 5 5 Greatest Overweight (x) 5 | . . 1 5 1 1 1 1 3 . 3 . Average Overweight (x) . | . . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 13 15 19 20 20 20 20 13 5 5 5 Most Carried 20 | 6 15 15 20 20 19 19 20 18 5 5 5 Average Carried 15 | 4 12 14 18 19 19 18 18 10 5 5 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 15 20 19 19 17 19 5 5 5 4 Class Distribution -------------------- 42% | Mutant 41% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 4458 | 334 195 321 1593 69 . 143 1020 699 . 65 19 Remotely 668 | . . . 225 . . . 344 99 . . . Salvage Created 3726 | 143 316 208 1995 43 . 171 567 283 . . . Parts 237 | 11 19 13 142 9 . 11 25 7 . . . Haulers Intercepted 9 | . 1 . 5 . . . 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 94 | . 7 3 45 6 . 6 18 9 . . . Guns 39 | . 7 3 25 . . . 2 2 . . . Cannons 45 | . . . 13 6 . 3 16 7 . . . AOE 9 | . . . 6 . . 3 . . . . . Classes Destroyed 11 | 2 5 . 4 . . . . . . . . Worker 3 | . 2 . 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 8 | 4 . 3 . . . 1 . . . . . Hauler 9 | . 1 . 5 . . . 3 . . . . Recycler 3 | 1 . . 1 . . . . 1 . . . Operator 6 | . . . 2 . . . 3 1 . . . Watcher 9 | . 1 . 5 . . . 3 . . . . Swarmer 20 | . 4 . 6 6 . . 4 . . . . Grunt 55 | . 3 3 28 . . 6 9 6 . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 18 | . . . 10 . . . 5 3 . . . Best Kill Streak 6 | 2 2 2 6 6 . 3 4 4 . . . Combat Bots Only 6 | . 2 1 6 6 . 3 4 4 . . . Max Kills in Single Turn 3 | 2 2 2 3 1 . 2 2 2 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 712 | . 40 25 176 33 . 22 166 248 . . 2 Missed 192 | . 12 3 34 5 . 4 41 93 . . . Hits 520 | . 28 22 142 28 . 18 125 155 . . 2 Projectile 520 | . 28 22 142 28 . 18 125 155 . . 2 Critical Strikes 23 | . . 1 5 . . . 7 10 . . . Damage Taken 7349 | . 282 319 2098 240 . 312 1837 2192 . . 69 Core 1273 | . 38 41 220 15 . 70 156 664 . . 69 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 482 | . . . 468 . . . . . . 14 . Core Remaining (%) 65 | 100 . 68 . . . 23 71 . . . . Volleys Fired 375 | 16 40 17 134 8 . 20 100 40 . . . Largest 2 | 2 2 2 2 2 . 2 2 2 . . . Hottest 100 | 40 100 46 60 60 . 63 80 80 . . . Shots Fired 727 | 32 72 34 261 16 . 37 195 80 . . . Gun 360 | 32 64 34 198 . . . 18 14 . . . Cannon 351 | . . . 60 16 . 32 177 66 . . . Launcher 8 | . . . 3 . . 5 . . . . . Special 8 | . 8 . . . . . . . . . . Kinetic 711 | 32 64 34 258 16 . 32 195 80 . . . Thermal 8 | . 8 . . . . . . . . . . Explosive 8 | . . . 3 . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 48 | 5 8 17 44 48 . 9 21 16 . . . Robot Miss Streak 7 | 1 4 2 7 2 . 2 5 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 . 4 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . Shots Hit Robots 498 | 20 34 26 183 9 . 28 131 67 . . . Core Hits 200 | 7 16 10 86 6 . 14 45 16 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 2 . . . . 1 . . . Critical Strikes 18 | . 1 . 4 1 . 1 6 5 . . . Destroy 2 | . 1 . 1 . . . . . . . . Blast 13 | . . . 2 1 . 1 6 3 . . . Smash 2 | . . . 1 . . . . 1 . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 59 | . . . 36 . . . 6 17 . . . Impact 50 | . . . 36 . . . 6 8 . . . Slashing 9 | . . . . . . . . 9 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9854 | 212 423 409 3516 172 . 673 2525 1924 . . . Guns 3216 | 212 423 409 1765 . . . 209 198 . . . Cannons 5137 | . . . 920 172 . 430 2309 1306 . . . Explosions 982 | . . . 578 . . 243 . 161 . . . Melee 507 | . . . 248 . . . . 259 . . . Ramming 12 | . . . 5 . . . 7 . . . . Kinetic 8353 | 212 423 409 2685 172 . 430 2518 1504 . . . Thermal 310 | . . . 149 . . . . 161 . . . Explosive 672 | . . . 429 . . 243 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 319 | . . . 248 . . . . 71 . . . Slashing 188 | . . . . . . . . 188 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 . Average Corruption 1 | . . . . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 376 | . . . 94 . . 8 32 242 . . . Projectiles 80 | . . . . . . 8 32 40 . . . Explosions 239 | . . . 73 . . . . 166 . . . Melee 57 | . . . 21 . . . . 36 . . . Knockbacks 39 | . . . 4 2 . 1 22 10 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic 34 | . . . 4 2 . 1 19 8 . . . Secondary 4 | . . . . . . . 3 1 . . . Self-Inflicted Damage 508 | . . . 254 . . . . 254 . . . Shots 7 | . . . 4 . . . . 3 . . . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 460 | . 40 44 159 18 . 144 460 260 . . . Average Temperature 56 | . 9 14 34 8 . 54 96 66 . . . Received Heat Transfer 3273 | . 84 204 810 . . 162 1035 960 . . 18 Effects 11 | . . . . . . . 11 . . . . Shutdowns 4 | . . . . . . . 4 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 4 | . . . . . . . 4 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . Impact Corruptions 3 | . . . 2 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . . . 100 . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Maximum Alert Level 3 | . . . 3 1 . . . 1 . . . Low Security (%) 71 | 100 100 100 28 . . 100 100 91 . . . Level 1 9 | . . . 12 100 . . . 8 . . . Level 2 10 | . . . 31 . . . . . . . . Level 3 9 | . . . 28 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 835 | 10 113 45 835 380 . 72 175 274 . . . Initial 290 | . . . . 290 . . . 38 . . . Average 184 | . 24 5 463 289 . 13 34 82 . . . Influence Increases 3745 | 25 245 125 1616 170 . 167 635 762 . . . Destroy 0b10 Robot/C 1880 | . 140 60 900 120 . 120 360 180 . . . Destroy 0b10 Robot/NC 195 | 25 20 15 75 . . 5 45 10 . . . Destroy Leader 486 | . 34 20 250 20 . 20 102 40 . . . Successful Hack 85 | . 15 . 24 . . . 12 34 . . . Disable Machine 390 | . . . 210 15 . . 60 105 . . . Destroy Structure 229 | . 6 . 127 . . 22 26 48 . . . Partial Spotted 75 | . . . . . . . . 75 . . . Lose Combat Pursuer 405 | . 30 30 30 15 . . 30 270 . . . Influence Decreases 3745 | 25 245 125 871 703 212 167 550 573 103 171 . Entered New Map 988 | . . . . 455 212 . . 47 103 171 . Time Decay 2301 | 25 235 125 621 238 . 137 520 400 . . . Lost Part 270 | . 10 . 100 10 . 30 30 90 . . . Purge Threat 186 | . . . 150 . . . . 36 . . . Squads Dispatched 28 | . 3 . 8 . . 1 4 12 . . . Investigation 7 | . 1 . 4 . . . . 2 . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 13 | . 2 . 3 . . 1 3 4 . . . Assault 1 | . . . 1 . . . . . . . . Garrison 4 | . . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 7 | . . . 2 . . . 2 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 16 5 70 7 . 6 32 44 . . 1 Peak Tracking Total 9 | . 3 2 7 5 . 3 7 9 . . 1 Tactical Retreats 16 | . 1 2 2 1 . . 1 9 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 1 | . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 26 | . . . 14 1 . . 4 7 . . . Max in Single Turn 6 | . . . 6 1 . . 1 5 . . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 27 | . 4 . 12 . 1 . 4 6 . . . Terminals 14 | . 3 . 7 . . . 2 2 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 80 | . 20 . 36 . 1 . 12 11 . . . Successful 45 | . 8 . 22 . 1 . 7 7 . . . Failed 35 | . 12 . 14 . . . 5 4 . . . Catastrophic 7 | . . . 5 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 2 . 18 . . . 2 1 . 8 . Terminals 46 | . 17 . 18 . . . 5 6 . . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 6 | . . . 6 . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . 1 . . . Scanalyzers 17 | . . . 11 . . . 6 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Terminal Hacks 16 | . 6 . 4 . 1 . 2 3 . . . Record 3 | . 1 . . . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . Machine Index 1 | . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . . . . 2 . . . Maintenance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . Repair 3 | . . . 3 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 13 | . . . 10 . . . 3 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . Analyze 4 | . . . 2 . . . 2 . . . . Retrieve Study 7 | . . . 7 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 4 | . 1 . 2 . . . 1 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . 12 . . . 3 5 . . . Full Trace Events 8 | . 1 . 5 . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 1 . . 15 . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 102 | . . . . . . . . 102 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Part Studies Acquired 7 | . . . 7 . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . Time 194 | . . . 194 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 68 | . 68 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 6 | . . . . 2 . . . . . 4 . Largest Group 4 | . . . . 2 2 . . . . 4 . Highest-Rated Group 158 | . . . . 43 43 . . . . 158 . Highest-Rated Ally 41 | . . . . 31 31 . . . . 41 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Active Infowar (turns) 12099 | 49 1034 1373 2687 503 958 587 2680 1152 19 865 192 Optics 3279 | . . . 1051 . . . . 1152 19 865 192 Sensors 1993 | . . . 284 503 958 60 . . . . 188 Structural 442 | . . . 311 . . 131 . . . . . Seismic 7935 | 49 1034 1373 2403 . . 396 2680 . . . . T.N.C. 717 | . . . 717 . . . . . . . . Jamming 24 | . . . . . . . . 24 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 13901 | 204 1047 1373 3882 503 958 604 3102 1152 19 865 192 Spaces Moved 8311 | 91 488 769 1279 234 465 240 1215 1395 55 1763 317 Core 2 | 2 . . . . . . . . . . . Treads 4955 | 89 488 769 1262 234 465 240 1215 193 . . . Legs 17 | . . . 17 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3337 | . . . . . . . . 1202 55 1763 317 Fastest Speed 35 | 50 160 160 160 200 200 200 160 35 35 35 35 Average Speed 137 | 157 160 165 239 200 200 200 208 64 35 39 35 Slowest Speed 470 | 160 160 240 470 200 200 200 250 410 35 230 35 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . 25 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 66 96 79 61 90 62 48 30 11 92 42 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 1 . . . . 3 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . . 1 . Spaces Dug 37 | . 7 . 18 . . . 5 7 . . . Terrain Destroyed 261 | . 7 . 152 . . 32 23 47 . . . Melee 30 | . . . 18 . . . 5 7 . . . Projectile 27 | . 7 . . . . . 18 2 . . . AOE 204 | . . . 134 . . 32 . 38 . . . Terrain Rammed 1 | . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total 9992 | 119 674 841 1810 253 494 325 1581 1518 54 1925 398 Wait 1029 | . 123 47 274 10 30 57 201 51 . 156 80 Move 8254 | 90 487 768 1278 233 464 239 1214 1348 54 1762 317 Hop 21 | . . . . . . . . 21 . . . Pick Up 65 | 6 11 1 30 . . 1 12 3 . 1 . Fast Attach 19 | 7 . . 5 . . . 1 4 . 2 . Attach 38 | . 1 2 11 1 . 3 7 12 . . 1 Detach 15 | . . . 2 . . . 1 11 . 1 . Swap 74 | . 7 4 27 1 . 5 25 5 . . . Drop 40 | . 5 2 12 . . . 12 6 . 3 . Fire 375 | 16 40 17 134 8 . 20 100 40 . . . Melee 59 | . . . 36 . . . 6 17 . . . Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Derelicts attacked the area 1252 | -10/Materials | Entered Mines 1471 | -10/Mines | Learned 4 Materials zone layouts 1536 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1654 | -10/Mines | Discovered new exit (range 7) 1737 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1747 | -10/Mines | Found Prototype Device 2455 | -10/Mines | Discovered new exit (range 16) 2625 | -10/Mines | Entered Materials 2625 | -9/Materials | Evolved 2 slots: Utility x2 2626 | -9/Materials | Identified exit to Materials 2629 | -9/Materials | Discovered new exit (range 14) 2866 | -9/Materials | Repaired Hcp. Storage Unit 2914 | -9/Materials | Build established: Scavenger-Mutant 3287 | -9/Materials | Discovered exit to Materials (range 6) 3995 | -9/Materials | Repaired Hrd. Light Armor Plating? 4625 | -9/Materials | First assault squad dispatched 4766 | -9/Materials | Build established: Mutant 5106 | -9/Materials | Build established: Scavenger-Mutant 5145 | -9/Materials | Identified Exp. Sensor Array 5188 | -9/Materials | Core integrity fell below 50% 5523 | -9/Materials | Discovered new exit (range 7) 6222 | -9/Materials | Repaired Broken Exp. Sensor Array 6507 | -9/Materials | Entered Mines 6526 | -9/Mines | Build established: Mutant 6539 | -9/Mines | Learned Materials stockpile data 6998 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7000 | -9/Mines | Discovered new exit (range 5) 7010 | -9/Mines | Entered Exiles 7010 | -9/Exiles | Accompanied by 2 allies 7040 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7076 | -9/Exiles | Met 8R-AWN 7108 | -9/Exiles | Met EX-HEX 7206 | -9/Exiles | Met EX-DEC 7251 | -9/Exiles | Visited The Gauntlet 7630 | -9/Exiles | Met EX-BIN 7842 | -9/Exiles | Learned location of Zion (-7) 7944 | -9/Exiles | Discovered new exit (range 14) 7968 | -9/Exiles | Entered Mines 8512 | -8/Mines | Discovered exit to Materials (range 5) 8572 | -8/Mines | Entered Materials 8572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8651 | -8/Materials | Build established: Scavenger-Mutant 9428 | -8/Materials | Garrison activated, responded to threat 9765 | -8/Materials | Discovered new exit (range 16) 11037 | -8/Materials | Build established: Mutant 11674 | -8/Materials | Entered Factory 11674 | -7/Factory | Evolved 2 slots: Utility x2 11970 | -7/Factory | Build established: Hacker-Mutant 12013 | -7/Factory | Garrison activated, responded to threat 12368 | -7/Factory | Discovered new exit (range 17) 12408 | -7/Factory | Core integrity fell below 50% 12632 | -7/Factory | Fabricated Exp. Sensor Array? 12811 | -7/Factory | Core integrity fell below 20% 12824 | -7/Factory | Discovered new exit (range 8) 12826 | -7/Factory | Entered Lower Caves 12843 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12845 | -7/Lower Caves | Entered Zion 12884 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12893 | -7/Zion | System corruption cleaned by Quarantine Array 12947 | -7/Zion | Received a hallucinogenic algorithm 12947 | -7/Zion | Ran a hallucination algorithm 12959 | -7/Zion | Ran a hallucination algorithm 12986 | -7/Zion | Discovered new exit (range 13) 13092 | -7/Zion | Learned location of Armory (-3) 13174 | -7/Zion | Learned location of Warlord (-5) 13185 | -7/Zion | Found Prototype Device 13185 | -7/Zion | Identified Phasing AFG 13358 | -7/Zion | Given the Hacking Drone Bay 13359 | -7/Zion | Found Prototype Device 13359 | -7/Zion | Identified Hacking Drone Bay 13528 | -7/Zion | Met Imprinter 13536 | -7/Zion | Imprinted 13538 | -7/Zion | Declared Zion's savior 13657 | -7/Zion | Opened final containment barrier to the Deep Caves 13662 | -7/Zion | Discovered new exit (range 5) 13663 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13710 | -7/Zion | Entered Deep Caves 13710 | -7/Deep Caves | Accompanied by 4 allies 13712 | -7/Deep Caves | Met 5H-AD0 13865 | -7/Deep Caves | Z-Facility disabled 13880 | -7/Deep Caves | Attacked by Z-Imprinter 13902 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- more than one location involved in what's going on, but it's been too dangerous to relocate without fear of detection. How about we check out these caves together? 13713_ 5S-SRI(M) slips into the shadows. 13713_ UR-86J(M) slips into the shadows. 13714_ DF-QAK(M) slips into the shadows. 13812_ Acquired 16 matter. 13812_ Acquired 3 matter. 13865_ HV Slug penetrates SK-URZ(o). 13869_ HV Slug penetrates 6X-5PU(o). 13869_ 6X-5PU(o) destroyed. 13869_ SK-URZ(o) destroyed. 13871_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 13882_ 5H-AD0: "Imprinter! Do you fully understand the dangers of what you're doing here?!" Map ----- +----------------------------------------------------+ | ???????????? """ | | ???????????? " | | ?????????? " | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? | | ?????????? I | | ????????? | | ????????? | | ???????? | | ???????? | | ???????? | | ??????? | | ??????? | | ?????? | | ?????? | | ?????? @ | | ?????? | | ?????? | | ??????? ##### | | ??????? ### ####???### #### | | ????????????## ##????????######???? | | ?????????????### #####???????????????????? | | ???????????????##########????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Imp. Thermal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive System Guard | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Repaired ---------- Hcp. Storage Unit | 42% | -9/Materials Hrd. Light Armor Plating | 7% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Studied --------- Lgt. Cannon | -9/Materials | Hacked Mace | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Bumper Bots For Emergencies Only Heavy Suspicion Leap Before You Look Overwhelming Signs Are For Wimps Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed WeightArcCharge Manual? 0 Play Time 02:11:36 Cumulative 29.6 hours Start 2026.03.28 @ 19:54:32 End 2026.03.28 @ 22:14:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c58de6-24c0-4d2f-b5de-e1ceb9fe00bd