Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 12:08:15 Player: winnking222 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (247) 1235 Value Destroyed (10356) 10356 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6017) 6017 TOTAL SCORE: 25248 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2302 Follower Combat Kills 4051 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2936 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Generic] Targeting Computer > --- WEAPON (2) ------- Advanced KE Penetrator > --- INVENTORY (5) ---- Improved Remote Shield Wave Gun Zionite Phaser-S GAL Module Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Advanced Cooling System High-capacity Storage Unit 0b10 Alert Chip Tactical Coordination Suite Tactical Coordination Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Sensor Drone Bay > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Energy Well Advanced Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating Long-range Tractor Beam Wave Gun Zionite Phaser-S Advanced Variable Charge Gun Advanced Variable Charge Gun Matter Neutralizer Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Rocket Array GAL Module [Rating: 133] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Slots Evolved 12 | . . . . . 4 . 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . Utility 9 | . . . . . 3 . 1 . 2 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 1 . 5 1 40 12 11 22 10 2 10 13 11 8 21 22 16 2 Power 21 | 1 . . 1 . 3 1 2 1 . . . 1 . 2 3 4 2 . Engine 8 | 1 . . 1 . 3 1 . . . . . 1 . 1 . . . . Core 6 | . . . . . . . 2 . . . . . . . 3 1 . . Reactor 7 | . . . . . . . . 1 . . . . . 1 . 3 2 . Propulsion 66 | 2 . . 2 . 14 2 5 8 4 1 4 5 4 1 5 4 5 . Treads 22 | 2 . . . . 7 2 5 6 . . . . . . . . . . Leg 36 | . . . 2 . 1 . . 2 3 1 4 4 4 1 5 4 5 . Wheel 6 | . . . . . 5 . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . 1 . . . . . . Utility 70 | 2 1 . 1 . 13 5 3 4 4 1 3 4 5 3 8 4 7 2 Device 31 | 1 . . 1 . 5 2 1 1 2 . 2 4 4 . 4 2 2 . Storage 5 | 1 1 . . . 1 . . . . . . . . 1 1 . . . Processor 7 | . . . . . 1 . 1 . 1 . . . . . . . 2 2 Hackware 4 | . . . . . 3 . . . . . . . . . . . 1 . Protection 23 | . . . . . 3 3 1 3 1 1 1 . 1 2 3 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 . . 1 1 10 4 1 9 2 . 3 3 2 2 5 10 2 . Energy Gun 20 | . . . 1 . 2 . . 5 . . 2 1 . 2 2 4 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 22 | 2 . . . 1 7 . . 3 2 . 1 . 1 . . 5 . . Ballistic Cannon 7 | . . . . . . 2 1 . . . . . 1 . 3 . . . Launcher 5 | . . . . . 1 1 . 1 . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 5 . 1 . . . . 2 . 5 1 9 4 . Corrupted Parts 14 | . . . . . . . . . . . 2 5 2 . . 5 . . System Corruption 56 | . . . . . . . . . . . 5 19 9 . . 23 . . Parts Lost 69 | . . . . . 12 5 4 7 . . 15 . 1 1 7 . 17 . Power 6 | . . . . . . 1 . . . . 1 . . . . . 4 . Propulsion 26 | . . . . . 5 2 3 5 . . 5 . . 1 3 . 2 . Utility 28 | . . . . . 6 2 1 2 . . 5 . . . 4 . 8 . Weapon 9 | . . . . . 1 . . . . . 4 . 1 . . . 3 . Highest Loss Streak 10 | . . . . . 7 5 2 2 . . 7 . 1 1 3 . 10 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 6 10 11 12 13 17 17 16 17 18 18 15 18 16 17 18 17 3 Power 1 | . 1 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 1 . Propulsion 1 | 2 3 3 2 1 . 1 1 . . 1 2 3 2 2 1 . . . Utility 7 | . 2 4 5 8 7 9 9 9 10 10 9 6 7 7 6 6 7 1 Weapon 5 | . . 1 2 2 5 6 6 6 6 5 4 4 6 6 8 9 8 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 1 1 1 4 2 1 3 1 . . 2 1 1 1 1 2 1 Power 5 | . . . . . 1 . . 2 . . . . . . 1 1 . . Propulsion 3 | . . . . . . 1 . . . . . 2 . . . . . . Utility 8 | . . 1 . 1 . . 1 . 1 . . . 1 . . . 2 1 Weapon 6 | . . . 1 . 3 1 . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 100 100 100 100 94 87 90 93 93 93 85 89 99 99 97 99 92 2 Engine 4 | . 14 14 14 14 8 8 2 . . . . 5 6 8 . . . . Core 1 | . . . . . . . 4 6 . . 2 . . . 4 2 . . Reactor 2 | . . . . . . . . . 6 6 3 . . 1 5 7 9 . Treads 9 | . 28 28 9 . 13 24 29 21 20 . . . . . . . . . Leg 15 | . . . 18 28 3 . . 2 4 25 24 25 26 23 22 22 18 . Device 12 | . 14 14 14 14 9 4 4 4 13 6 5 10 20 21 26 29 30 . Storage 7 | . 14 14 14 14 9 9 7 7 6 6 6 6 6 6 5 5 5 . Processor 8 | . . . . . 4 9 8 15 13 13 13 13 13 8 5 5 6 2 Hackware 4 | . . . . . 12 9 7 7 6 6 6 6 6 5 . . . . Protection 8 | . . . . . 6 12 14 9 6 12 10 6 6 7 10 10 10 . Energy Gun 2 | . . . 6 . 4 . . 8 8 . 2 . . 10 1 4 1 . Ballistic Gun 9 | . 28 28 21 27 13 1 . 5 4 12 6 12 10 . . 4 7 . Ballistic Cannon 1 | . . . . . . 7 6 . . . 1 . 2 . 9 . . . Peak Build Rating 133 | 7 8 9 13 13 40 33 40 53 73 72 72 65 67 87 100 124 133 16 Average Rating 53 | 5 7 8 11 11 32 27 35 45 63 70 60 55 63 81 87 114 118 6 On Entrance 43 | . 7 8 9 13 12 35 27 40 53 70 70 48 65 65 87 100 121 3 Naked Turns 32 | . . . . . . . . . . . . . . . . . 6 26 Heaviest Build 145 | 15 30 30 30 30 63 69 75 73 83 85 85 75 82 94 115 130 145 . Greatest Support 101 | 40 40 40 40 20 60 60 83 94 94 75 75 65 65 65 80 101 98 3 Greatest Overweight (x) 5 | 2 . . 1 1 3 1 1 1 5 5 4 1 1 1 2 1 2 . Average Overweight (x) . | . . . . 1 1 . . . . 1 1 . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 12 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 7 9 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 4 6 12 14 14 16 19 19 19 19 19 18 16 19 18 19 19 18 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 9 15 15 15 20 20 20 20 20 20 16 20 20 19 20 20 5 4 Class Distribution -------------------- 71% | Scavenger-Mutant 15% | Mutant 8% | Messiah-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Messiah-Mutant | -5/Cetus Messiah-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Matter Collected 8834 | 342 136 181 162 78 1119 910 660 898 254 247 690 199 180 166 993 488 1131 . Remotely 439 | . . . . . . . . . . . . . 10 . . . 429 . Salvage Created 10844 | 184 312 148 86 97 2029 385 568 1206 601 484 1418 . 100 121 1170 299 1636 . Parts 505 | 13 34 7 6 3 121 20 29 58 25 18 43 . 8 5 35 10 70 . Haulers Intercepted 5 | . . . . . 3 . 1 . . . . . . . . . 1 . Recyclers Shooed 5 | 1 . . . . . . 1 . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 11 25 2 15 . . . . . Prevented 20 | . . . . . . . . . . . 12 . 8 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Combat Hostiles Destroyed 202 | . 11 4 . 2 29 14 14 24 7 9 30 . 1 2 20 5 30 . Guns 120 | . 11 4 . 2 29 . . 17 6 7 13 . 1 2 8 1 19 . Cannons 40 | . . . . . . 11 14 . . . 8 . . . 6 . 1 . AOE 37 | . . . . . . 3 . 5 . 2 7 . . . 6 4 10 . Classes Destroyed 21 | 2 2 . . . 10 1 . 2 . 1 . . 1 . . . 2 . Worker 5 | . . . . . 1 . 1 . . . . . . . . . 3 . Builder 4 | . . . . . 2 . 1 . . . . . . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 3 . 1 . . . . . . . . . 1 . Recycler 9 | 1 . . . . 4 . 1 . 1 . . . . . 2 . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . . 1 . Watcher 8 | . . . . . 4 . 1 . . . . . . . 2 . 1 . Swarmer 43 | . 6 . . . 7 2 2 5 . 3 8 . . . 3 . 7 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 101 | . 5 4 . 2 13 4 8 13 3 4 17 . . . 13 3 12 . Brawler 2 | . . . . . . . . 1 . . 1 . . . . . . . Duelist 6 | . . . . . 1 1 . 1 . . 3 . . . . . . . Sentry 19 | . . . . . 6 4 1 1 1 . 2 . . . 3 . 1 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . Hunter 10 | . . . . . 1 . . 1 2 . . . . 1 . . 5 . Programmer 11 | . . . . . . 3 3 1 1 1 . . . 1 . 1 . . Heavy 2 | . . . . . 1 . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . 1 . 1 . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 5 5 3 . 1 6 3 4 5 3 4 8 . 1 1 10 3 12 . Combat Bots Only 10 | . 5 3 . 1 6 3 3 5 3 4 8 . 1 1 10 3 6 . Max Kills in Single Turn 6 | 1 2 1 . 1 2 1 1 3 2 1 2 . 1 1 6 3 5 . Gunslinging 1 | . 1 . . . . . . . 1 . . . . . . . . . Exploded 6 | . . . . . . 1 . 3 . 1 2 . . . 6 3 4 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Hostile Shots Fired 1250 | . 35 19 . 14 175 76 96 154 59 31 157 . 27 31 94 32 209 41 Missed 399 | . 13 6 . 4 56 22 30 56 18 9 48 . 5 7 26 13 70 16 Hits 851 | . 22 13 . 10 119 54 66 98 41 22 109 . 22 24 68 19 139 25 Melee 20 | . . . . . . 1 . 3 . . 8 . . . . . 8 . Projectile 831 | . 22 13 . 10 119 53 66 95 41 22 101 . 22 24 68 19 131 25 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 55 | . . . . . 13 3 3 7 1 1 3 . 1 3 5 3 12 . Actively Blocked 20 | . . . . . 3 . . . . . . . . 3 5 3 6 . Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . 1 . Damage Taken 16874 | . 219 144 . 117 2049 827 1057 1426 607 474 2198 . 535 590 1479 411 4212 529 Core 2626 | . 26 25 . 26 269 155 30 118 41 48 169 . 18 41 457 35 683 485 Absorbed by Shields 373 | . . . . . . . . . . . . . . . 243 130 . . Redirected to Shielding 157 | . . . . . . . . . . . . . . 81 76 . . . Ignored by Resistances 85 | . . . . . . . . . . 3 . . . . 64 18 . . Regen/Repaired (Parts) 686 | . . . . . 130 . 383 . 10 27 57 79 . . . . . . Core Remaining (%) 63 | 100 . . . 69 . 22 . 78 . . . . 67 . . 46 . . Volleys Fired 756 | 12 21 13 19 10 132 52 76 96 22 16 79 . 12 8 64 41 79 4 Largest 2 | 2 2 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 2 1 Hottest 480 | 40 40 40 150 40 219 61 50 120 120 68 125 . 66 162 162 480 320 35 Shots Fired 1343 | 24 42 27 37 21 257 66 73 191 44 30 129 . 23 16 125 82 152 4 Gun 1085 | 24 42 27 37 21 257 26 . 186 44 27 95 . 23 16 36 80 140 4 Cannon 223 | . . . . . . 31 73 1 . . 26 . . . 88 . 4 . Launcher 35 | . . . . . . 9 . 4 . 3 8 . . . 1 2 8 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 931 | 24 42 27 35 21 180 57 73 89 28 27 70 . 23 . 88 27 116 4 Thermal 212 | . . . 2 . 77 . . . . . . . . 16 36 53 28 . Explosive 35 | . . . . . . 9 . 4 . 3 8 . . . 1 2 8 . Electromagnetic 165 | . . . . . . . . 98 16 . 51 . . . . . . . Robot Hit Streak 21 | 6 5 14 11 6 9 7 20 9 13 7 15 . 12 8 16 7 17 21 Robot Miss Streak 7 | 3 2 1 2 4 5 4 3 3 3 1 6 . 1 1 7 4 6 . Penetration Max 1 | . . . . . 1 1 . 1 . 1 1 . 1 . 1 1 1 1 Secondary Targets 15 | . 3 2 . . . . . 1 1 1 2 . . . 1 . 4 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 1 . . . 1 . 1 . Shots Hit Robots 777 | 13 22 21 22 13 153 32 44 86 28 18 89 . 20 9 71 39 93 4 Core Hits 501 | 6 14 6 4 5 74 19 17 46 15 19 56 . 7 5 65 30 111 2 Critical Kills 18 | . . . . . . . . 2 1 1 . . . . 5 1 8 . Critical Parts Destroyed 32 | . . 1 . . 3 1 . 4 . . 1 . . . 6 4 11 1 Critical Strikes 78 | . . 1 . . 8 4 8 8 2 1 5 . . . 16 5 19 1 Burn 5 | . . . . . 5 . . . . . . . . . . . . . Destroy 53 | . . 1 . . 3 1 . 6 1 1 1 . . . 14 5 19 1 Blast 15 | . . . . . . 3 8 . . . 2 . . . 2 . . . Corrupt 5 | . . . . . . . . 2 1 . 2 . . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27970 | 171 324 249 292 162 3299 1826 2525 2619 642 885 3644 . 435 250 3195 1912 5343 197 Guns 15259 | 171 324 249 292 158 3289 286 . 1794 633 449 1602 . 435 250 600 1392 3138 197 Cannons 6262 | . . . . . . 1145 2495 59 . . 1031 . . . 1384 . 148 . Explosions 6356 | . . . . . . 395 . 766 . 436 1001 . . . 1199 520 2039 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 93 | . . . . 4 10 . 30 . 9 . 10 . . . 12 . 18 . Kinetic 16520 | 171 324 249 292 158 2282 1431 2495 1220 331 449 1877 . 435 . 1384 604 2621 197 Thermal 3520 | . . . . . 1007 . . . . . 53 . . 250 600 788 822 . Explosive 6146 | . . . . . . 395 . 766 . 436 948 . . . 1199 520 1882 . Electromagnetic 1691 | . . . . . . . . 633 302 . 756 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . 4 3 5 1 2 7 10 9 . 1 14 . . Average Corruption 2 | . 1 1 1 1 . 3 2 3 1 1 4 6 8 . 1 6 . . Corruption Purged 12 | . . . . . . . . . . . 2 . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 219 | . 2 5 7 1 . 36 17 48 3 27 15 14 . . 11 33 . . Message Errors 50 | . . 1 3 . . 5 5 12 . 8 3 6 . . 2 5 . . Matter Fused 52 | . . . 2 . . 11 3 15 1 7 2 2 . . 2 7 . . Heat Flow Errors 36 | . 1 2 . . . 3 1 8 2 2 4 3 . . 1 9 . . Energy Discharges 26 | . 1 . . . . 5 2 6 . 3 3 2 . . . 4 . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . Parts Fused 5 | . . . . . . 2 . . . 1 1 . . . 1 . . . Data Loss (minor) 21 | . . . . . . 4 2 6 . 1 2 1 . . 2 3 . . Data Loss (major) 11 | . . 1 1 . . 1 1 . . 3 . . . . 3 1 . . Misfires 11 | . . 1 1 1 . 2 . 1 . 1 . . . . . 4 . . Alerts 2 | . . . . . . 1 . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . . . . . . Overload Shots 13 | . . . 2 . 4 . . . . . . . . . . 5 2 . Effects 4 | . . . 1 . 3 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Heat Surge 3 | . . . 1 . 2 . . . . . . . . . . . . . Overflow Damage 563 | . . . . . . 70 341 37 . 2 97 . . . . . 16 . Projectiles 504 | . . . . . . 63 341 . . . 89 . . . . . 11 . Explosions 56 | . . . . . . 7 . 37 . 2 5 . . . . . 5 . Melee 3 | . . . . . . . . . . . 3 . . . . . . . Knockbacks 35 | . . . . . . 5 20 1 . . 2 . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . 5 18 1 . . 2 . . . 7 . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 423 | . . . . . 4 17 . . . 96 166 . . . 40 . 100 . Shots 17 | . . . . . . 1 . . . 3 5 . . . 3 . 5 . Rammed 5 | . . . . . 2 . 1 . 1 . . . . . . . 1 . Targets Rammed 11 | . . . . 2 2 . 1 . 1 . 2 . . . 2 . 1 . Kicked 6 | . . . . 2 . . . . . . 2 . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 689 | . 194 214 253 6 344 262 391 266 182 246 381 259 35 . 689 299 454 3 Average Temperature 93 | . 79 59 111 3 70 59 82 66 81 60 69 120 14 . 331 87 174 3 Received Heat Transfer 3166 | . 72 111 . 69 576 99 297 432 63 157 579 . 153 . 305 40 126 87 Effects 16 | . . . . . . . . . . . 2 1 . . 13 . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 2 . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . . . 1 . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 2 1 . 2 . . . . . . . Combat Hostiles 5 | . . . . . . . . 2 1 . 2 . . . . . . . Parts Fried 14 | . . . . . . . 2 4 1 . 7 . . . . . . . Impact Corruptions 4 | . . . . . . . 3 . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . 4 . . . . . . . . 2 . . 1 . Heat Transferred 5192 | . . . . . 2346 . . . . . 25 . . 333 925 610 953 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Maximum Alert Level 5 | . . . . . 1 3 2 4 3 . . . . . 3 3 5 . Low Security (%) 40 | 100 100 100 . 100 70 6 22 . . . . . . 100 75 . . . Level 1 15 | . . . . . 29 45 44 2 . . . . . . 7 . 9 . Level 2 26 | . . . . . . 31 33 21 98 . . . . . 15 94 36 . Level 3 11 | . . . . . . 16 . 53 1 . . . . . 1 5 11 . Level 4 4 | . . . . . . . . 22 . . . . . . . . 11 . Level 5 1 | . . . . . . . . . . . . . . . . . 14 . High Security 1 | . . . . . . . . . . . . . . . . . 15 . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1938 | 20 122 46 . 91 284 812 484 1329 701 . . . . 50 1094 718 1938 . Initial 697 | . . 21 . . . 178 426 334 697 . . . . . 5 611 371 . Average 394 | 2 47 5 . 21 118 466 319 857 606 . . . . 8 133 568 1060 . Influence Increases 9912 | 25 291 106 . 131 913 764 751 1065 178 156 608 . 246 150 1612 675 2241 . Destroy 0b10 Robot/C 5040 | . 220 80 . 80 580 420 380 432 112 128 480 . 144 64 720 256 944 . Destroy 0b10 Robot/NC 235 | 25 . . . . 85 . 45 4 4 4 . . . . 20 8 40 . Destroy Leader 740 | . 40 10 . 20 154 . 84 32 32 24 32 . 24 16 78 32 162 . Allied During Kill 1769 | . . 1 . 16 . 100 88 5 . . . . 78 30 611 265 575 . Successful Hack 110 | . 31 . . . 15 6 25 27 . . . . . . 6 . . . Disable Machine 498 | . . . . . 60 15 99 60 24 . . . . 24 36 12 168 . Anti-Garrison Action 470 | . . . . . . 150 . 320 . . . . . . . . . . Destroy Structure 738 | . . . . . 4 73 30 113 6 . . . . 4 78 102 328 . Lose Combat Pursuer 312 | . . 15 . 15 15 . . 72 . . 96 . . 12 63 . 24 . Influence Decreases 8744 | 25 236 161 . 131 638 227 1085 214 950 713 474 134 246 138 532 1103 1017 720 Entered New Map 3115 | . . 34 . . . 97 386 144 632 207 . 134 . . 7 481 293 700 Time Decay 4349 | 25 236 107 . 131 518 . 559 . 318 506 304 . 216 104 389 482 434 20 Lost Part 662 | . . . . . 120 50 40 70 . . 150 . 10 . 52 . 170 . Lost Ally 618 | . . 20 . . . 80 100 . . . 20 . 20 34 84 140 120 . Squads Dispatched 38 | . 2 1 . . 3 . 6 . 3 . 1 . . 1 2 . 19 . Investigation 8 | . 2 . . . 1 . 1 . 2 . . . . . 2 . . . Extermination 5 | . . . . . . . 2 . 1 . . . . 1 . . 1 . Reinforcement 9 | . . . . . 1 . 2 . . . . . . . . . 6 . Assault 14 | . . 1 . . . . 1 . . . 1 . . . . . 11 . Garrison 2 | . . . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Distress Signals 15 | . . . . . 3 . 1 . . . . . . . 2 3 6 . Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . . Times Spotted 341 | . 12 5 . 5 44 20 20 33 7 9 39 . 9 9 42 19 63 5 Peak Tracking Total 10 | . 4 4 . 2 7 3 3 6 3 4 9 . 5 4 10 5 7 5 Tactical Retreats 22 | . . 1 . 1 1 . . 6 . . 6 . . 1 4 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Traps Triggered 15 | . 1 . . . 3 . 2 4 1 . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Machines Disabled 45 | . . . . . 4 3 7 6 2 1 1 . . 2 4 1 14 . Max in Single Turn 3 | . . . . . 1 2 1 1 1 1 1 . . . 1 . 3 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Machines Accessed 48 | . 4 . 5 1 12 3 7 4 2 . 1 1 . 1 4 1 2 . Terminals 27 | . 4 . . . 8 3 1 4 1 . . . . 1 4 1 . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . Repair Stations 3 | . . . . . 1 . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 148 | . 20 . 50 1 32 3 12 7 7 . 1 4 . 1 6 1 3 . Successful 115 | . 13 . 50 1 23 2 7 3 5 . 1 4 . 1 3 . 2 . Failed 33 | . 7 . . . 9 1 5 4 2 . . . . . 3 1 1 . Catastrophic 4 | . . . . . 1 1 1 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 58 | . 15 . 2 . 19 . . . . . . . . 7 4 1 10 . Terminals 66 | . 20 . . . 24 3 1 7 3 . . . . 1 6 1 . . Fabricators 4 | . . . . . . . 3 . . . . . . . . . 1 . Repair Stations 7 | . . . . . 2 . 5 . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 4 . 2 . 4 . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . . . 2 . Terminal Hacks 74 | . 4 . 50 1 3 2 1 3 1 . 1 4 . 1 3 . . . Record 49 | . . . 49 . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 8 | . . . . 1 . 1 . 1 . . 1 . . 1 3 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 2 . 4 . . . . . . . . . . . Scan Component 3 | . . . . . 1 . 2 . . . . . . . . . . . Repair 3 | . . . . . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 . . . 4 . . . . . . . . . Insert Component 4 | . . . . . 2 . . . 2 . . . . . . . . . Analyze 4 | . . . . . 2 . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 21 | . 9 . . . 12 . . . . . . . . . . . . . Terminals 21 | . 9 . . . 12 . . . . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . Botnet 7 | . 3 . . . 4 . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . Skim 9 | . 4 . . . 5 . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 8 2 4 3 2 . . . . 1 1 . . . Full Trace Events 8 | . 3 . . . 1 . 1 . 2 . . . . . 1 . . . Feedback Events 2 | . 1 . . . . . . . 1 . . . . . . . . . Corruption 2 | . 1 . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . 2 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 2 . . . . . . . . . . . Time 101 | . . . . . 44 . 57 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . 3 . . 11 . . . . 2 . . . 12 . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Total Allies 56 | . 1 1 3 . 1 11 . 1 . . 2 8 . 3 17 5 3 . Largest Group 13 | . 1 2 4 4 1 10 7 1 . . 2 8 8 7 13 10 6 . Highest-Rated Group 789 | . 10 41 47 47 26 146 131 31 . . 59 259 259 351 584 789 531 . Highest-Rated Ally 159 | . 10 31 21 21 26 39 38 31 . . 30 39 39 70 159 153 96 . Zionite Dispatches 4 | . . . . . . . . . . . . . . 1 1 . 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 36 | . . . . . . . 4 4 7 7 7 7 . . . . . . Total Orders 5 | . . . . . 2 . . . . . . . . . 2 1 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . RETURN 3 | . . . . . 2 . . . . . . . . . 1 . . . Ally Attacks 447 | . . 4 . 16 . 39 46 11 . . 7 . 47 35 92 46 104 . Total Damage 13990 | . . 63 . 288 . 460 1097 191 . . 174 . 1407 457 3321 2297 4235 . Kills 106 | . . . . 3 . 7 11 3 . . . . 9 2 26 13 32 . Allies Corrupted 5 | . . . . . . . . . . . . . . 1 4 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Active Infowar (turns) 5345 | 41 796 916 1484 594 226 176 1097 . . . . . . . . . . 15 Seismic 4231 | 41 796 916 1484 594 224 176 . . . . . . . . . . . . Decoding 15 | . . . . . . . . . . . . . . . . . . 15 Jamming 1099 | . . . . . 2 . 1097 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . . . . . 2 2 2 3 . . . . . Drone Launches 6 | . . . . . 2 . . . . . . . . . 2 1 1 . Drone Recoveries 4 | . . . . . 2 . . . . . . . . . . 1 1 . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 . . 1 . Main Access 1 | . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Turns Passed 26357 | 164 796 916 1484 594 2049 1695 1650 2319 704 1821 2493 3255 1115 548 2208 1240 1265 41 Spaces Moved 11767 | 79 389 532 772 291 905 573 831 869 361 915 1018 1626 522 256 853 443 474 58 Core 85 | 16 . . . . . . . . . . . . . . . . 11 58 Treads 4191 | 63 389 532 301 . 349 573 831 869 284 . . . . . . . . . Legs 6888 | . . . 471 291 27 . . . 12 907 1017 1626 522 256 853 443 463 . Wheels 603 | . . . . . 529 . . . 65 8 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 100 160 160 160 160 175 122 120 190 190 190 190 50 50 Average Speed 186 | 139 160 160 178 190 160 240 161 221 165 191 197 185 194 194 194 196 195 50 Slowest Speed 400 | 160 160 160 190 190 330 243 240 240 265 192 400 195 195 195 260 203 285 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 58 98 92 40 72 64 23 92 9 94 91 89 64 7 86 76 18 16 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 8 | . . 2 1 . 1 . . . . 1 . 2 1 . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . . 1 . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 . . . . 1 . 1 1 1 . 1 . 1 . Scrap Searched 16 | . . 3 . . . . . . . 2 2 4 4 . . . . 1 Spaces Dug 8 | . . . . . . 2 . . . . 1 . . . 1 4 . . Terrain Destroyed 629 | . . . . . 2 130 23 59 4 48 132 . 5 1 32 52 141 . Melee 2 | . . . . . . 2 . . . . . . . . . . . . Projectile 164 | . . . . . 2 14 23 7 4 6 21 . 5 1 24 21 36 . AOE 463 | . . . . . . 114 . 52 . 42 111 . . . 8 31 105 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Total 14739 | 108 521 572 844 313 1245 814 1030 1080 423 952 1357 1870 600 291 1278 729 646 66 Wait 1318 | . 106 19 7 1 108 83 86 45 13 11 205 193 33 1 204 174 28 1 Move 11748 | 78 388 531 771 290 905 572 831 867 360 914 1017 1625 521 255 852 439 474 58 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 185 | 11 4 7 5 4 21 16 10 15 5 3 12 20 6 8 16 16 6 . Fast Attach 84 | 2 . . . . 24 2 7 6 6 1 2 . 6 1 6 10 9 2 Attach 96 | 5 . . . . 9 8 5 5 3 . 15 11 1 8 8 5 12 1 Detach 4 | . . . . . 2 . . . . . . 1 . . . . 1 . Swap 147 | . 1 . 5 1 16 9 3 20 3 3 4 7 8 4 22 19 22 . Drop 190 | . 1 1 5 5 27 10 11 20 10 4 5 13 13 6 20 24 15 . Fire 756 | 12 21 13 19 10 132 52 76 96 22 16 79 . 12 8 64 41 79 4 Melee 2 | . . . . . . 2 . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . Kick 6 | . . . . 2 . . . . . . 2 . . . 2 . . . Crush 2 | . . . . . . . 1 . 1 . . . . . . . . . Escape Stasis 11 | . . . . . . . . 6 . . . . . . 5 . . . Rewire 187 | . . . 32 . . 60 . . . . 16 . . . 79 . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac / Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 3) 652 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Entered Mines 961 | -10/Mines | Accompanied by 1 ally 992 | -10/Mines | Learned location of 1 exit from Materials 1096 | -10/Mines | Discovered new exit (range 8) 1126 | -10/Mines | Met a Derelict testing a Signal Generator 1134 | -10/Mines | Found Signal Generator 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Discovered new exit (range 9) 1413 | -10/Mines | Learned location of Zion (-6) 1518 | -10/Mines | Found a hidden stash of uninstalled traps 1623 | -10/Mines | Learned location of Storage (-7) 1877 | -10/Mines | Entered Exiles 1877 | -10/Exiles | Found Exiles lab destroyed 1877 | -10/Exiles | Accompanied by 1 ally 1878 | -10/Exiles | Identified exit to Mines 2367 | -10/Exiles | Opened EX-Vault 2382 | -10/Exiles | Found 0b10 Alert Chip 3300 | -10/Exiles | Build established: Commander-Mutant 3361 | -10/Exiles | Entered Mines 3361 | -9/Mines | Accompanied by 4 allies 3368 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3454 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3568 | -9/Mines | Discovered new exit (range 12) 3668 | -9/Mines | Found the Drone Emporium 3677 | -9/Mines | Found Prototype Device 3793 | -9/Mines | Found Scrap Suit 3837 | -9/Mines | Assembled infested the area 3842 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3914 | -9/Mines | Lost 3 allies 3946 | -9/Mines | Build established: Mutant 3955 | -9/Mines | Entered Materials 3955 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3956 | -8/Materials | Identified exit to Factory 3976 | -8/Materials | Identified Sensor Drone Bay 4361 | -8/Materials | Discovered exit to Factory (range 16) 4599 | -8/Materials | Build established: Scavenger-Mutant 5001 | -8/Materials | Lost 7 parts (2n4u1w) 5279 | -8/Materials | Repaired Gauss Rifle 5553 | -8/Materials | Discovered exit to Factory (range 10) 5735 | -8/Materials | Learned 4 Factory zone layouts 5872 | -8/Materials | Learned location of 1 exit from Lower Caves 5915 | -8/Materials | Learned location of Lower Caves (-6) 5968 | -8/Materials | Learned 8 Factory zone layouts 5989 | -8/Materials | Identified exit to Garrison 5994 | -8/Materials | Garrison activated, responded to threat 6004 | -8/Materials | Entered Garrison 6114 | -8/Garrison | Phase Generator disabled 6155 | -8/Garrison | Core integrity fell below 50% 6211 | -8/Garrison | Lost 5 parts (1p2n2u) 6482 | -8/Garrison | Triggered checkpoint 6660 | -8/Garrison | Triggered checkpoint 6939 | -8/Garrison | Discovered exit to Factory (range 72) 6939 | -8/Garrison | Discovered exit to Factory (range 13) 6939 | -8/Garrison | Discovered exit to Factory (range 102) 7336 | -8/Garrison | Triggered checkpoint 7342 | -8/Garrison | Lost 3 allies 7375 | -8/Garrison | Triggered checkpoint 7514 | -8/Garrison | Triggered checkpoint 7699 | -8/Garrison | Entered Factory 7699 | -7/Factory | Accompanied by 7 allies 7699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7700 | -7/Factory | Identified exit to Storage 7700 | -7/Factory | Identified exit to Lower Caves 7701 | -7/Factory | Identified exit to Factory 8133 | -7/Factory | Repaired Hvy. Assault Cannon 8809 | -7/Factory | Lost 7 allies 9061 | -7/Factory | Repaired Hvy. Assault Cannon 9299 | -7/Factory | First assault squad dispatched 9349 | -7/Factory | Identified exit to Garrison 9349 | -7/Factory | Entered Garrison 9389 | -7/Garrison | Triggered checkpoint 9594 | -7/Garrison | Rescued a captive Derelict 9729 | -7/Garrison | Triggered checkpoint 9869 | -7/Garrison | Triggered checkpoint 9950 | -7/Garrison | Learned Factory security intel 10038 | -7/Garrison | Discovered exit to Factory (range 11) 10376 | -7/Garrison | Triggered checkpoint 10386 | -7/Garrison | Discovered exit to Factory (range 14) 10579 | -7/Garrison | Triggered checkpoint 10809 | -7/Garrison | Triggered checkpoint 11013 | -7/Garrison | Triggered checkpoint 11150 | -7/Garrison | Discovered exit to Factory (range 9) 11169 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11668 | -7/Garrison | Entered Factory 11668 | -6/Factory | Evolved 2 slots: Utility x2 11679 | -6/Factory | Discovered new exit (range 14) 11706 | -6/Factory | Discovered new exit (range 15) 12103 | -6/Factory | Build established: Mutant 12372 | -6/Factory | Entered Lower Caves 12373 | -6/Lower Caves | Identified exit to Lower Caves 12399 | -6/Lower Caves | Met a Warlord Commander 12400 | -6/Lower Caves | Learned location of Warlord (-5) 12401 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12419 | -6/Lower Caves | Found Encrypted Comm Array 12534 | -6/Lower Caves | Build established: Scavenger-Mutant 12581 | -6/Lower Caves | Learned Factory emergency access door positions 12753 | -6/Lower Caves | Encountered a Warlord checkpoint 14066 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14193 | -6/Lower Caves | Entered another Lower Caves area 14194 | -6/Lower Caves | Encountered a Warlord checkpoint 14486 | -6/Lower Caves | Learned Factory emergency access door positions 15031 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15769 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15859 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 16014 | -6/Lower Caves | Destroyed 8 combat bots 16289 | -6/Lower Caves | Discovered new exit (range 15) 16434 | -6/Lower Caves | Learned Factory security intel 16686 | -6/Lower Caves | Entered Zion 16702 | -6/Zion | Learned Factory emergency access door positions 16806 | -6/Zion | Discovered new exit (range 15) 16994 | -6/Zion | System corruption cleaned by Quarantine Array 17010 | -6/Zion | System corruption cleaned by Quarantine Array 17016 | -6/Zion | System corruption cleaned by Quarantine Array 17018 | -6/Zion | System corruption reached 10% 17058 | -6/Zion | System corruption cleaned by Quarantine Array 17297 | -6/Zion | Found Prototype Launcher 17298 | -6/Zion | Identified Gui. Missile Launcher 17410 | -6/Zion | System corruption cleaned by Quarantine Array 17493 | -6/Zion | Found Prototype Launcher 17494 | -6/Zion | Identified Rocket Array 17869 | -6/Zion | Met Imprinter 17985 | -6/Zion | Learned Factory emergency access door positions 18361 | -6/Zion | Found GAL Module 18405 | -6/Zion | Gained Derelict followers 19186 | -6/Zion | Imprinted 19189 | -6/Zion | Declared Zion's savior 19941 | -6/Zion | Entered Proximity Caves 19941 | -5/Proximity Caves | Accompanied by 8 allies 20026 | -5/Proximity Caves | Lost 3 allies 20281 | -5/Proximity Caves | Spotted B-75 Beast 20306 | -5/Proximity Caves | Destroyed B-75 Beast 20641 | -5/Proximity Caves | Learned Factory stockpile data 20810 | -5/Proximity Caves | Discovered new exit (range 3) 21056 | -5/Proximity Caves | Entered Factory 21056 | -5/Factory | Accompanied by 4 allies 21056 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21057 | -5/Factory | Identified exit to Extension 21179 | -5/Factory | Retrieved Zion intel report: Main Access 21179 | -5/Factory | Identified exit to Factory 21180 | -5/Factory | Zion Light squad teleported in 21371 | -5/Factory | Found Prototype Protection 21372 | -5/Factory | Identified Zio. Weapon Casing 21500 | -5/Factory | Lost 3 allies 21604 | -5/Factory | Entered Extension 21707 | -5/Extension | Lost 3 parts (3u) 21784 | -5/Extension | Rescued A7 22272 | -5/Extension | Rescued a captive Derelict 22291 | -5/Extension | Rescued a captive Derelict 22367 | -5/Extension | Zion Heavy squad teleported in 22977 | -5/Extension | Terminal network hard line cut 23033 | -5/Extension | Spotted B-75 Beast 23040 | -5/Extension | Allies destroyed B-75 Beast 23129 | -5/Extension | Disrupted transfer network 23762 | -5/Extension | Discovered exit to Factory (range 10) 23764 | -5/Extension | Discovered new exit (range 6) 23775 | -5/Extension | Disrupted transfer network 23807 | -5/Extension | Destroyed 10 combat bots 23812 | -5/Extension | Entered Cetus 23812 | -5/Cetus | Accompanied by 10 allies (A7) 23817 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23842 | -5/Cetus | Spotted Cetus Guard 23842 | -5/Cetus | Spotted Cetus Guard 23845 | -5/Cetus | Spotted Cetus Guard 23847 | -5/Cetus | Spotted Cetus Guard 23856 | -5/Cetus | Discovered exit to Factory (range 38) 23857 | -5/Cetus | Allies destroyed Cetus Guard 23862 | -5/Cetus | Core integrity fell below 50% 23867 | -5/Cetus | Allies destroyed Cetus Guard 23870 | -5/Cetus | Allies destroyed Cetus Guard 23870 | -5/Cetus | Allies destroyed Cetus Guard 23894 | -5/Cetus | Lost 4 allies 23901 | -5/Cetus | Discovered new exit (range 49) 23912 | -5/Cetus | Spotted Cetus Guard 23915 | -5/Cetus | Spotted Cetus Guard 23984 | -5/Cetus | Started Cetus Manufacturing Module 24009 | -5/Cetus | Manufactured an Enhanced Grunt 24034 | -5/Cetus | Manufactured an Enhanced Grunt 24059 | -5/Cetus | Manufactured an Enhanced Grunt 24084 | -5/Cetus | Manufactured an Enhanced Grunt 24109 | -5/Cetus | Manufactured an Enhanced Grunt 24109 | -5/Cetus | Spotted Cetus Guard 24116 | -5/Cetus | Spotted Cetus Guard 24122 | -5/Cetus | Allies destroyed Cetus Guard 24122 | -5/Cetus | Allies destroyed Cetus Guard 24124 | -5/Cetus | Allies destroyed Cetus Guard 24126 | -5/Cetus | Destroyed Cetus Guard 24152 | -5/Cetus | Lost 3 allies 24156 | -5/Cetus | Discovered exit to Factory (range 16) 24168 | -5/Cetus | Scared off Revision 17 24215 | -5/Cetus | Found Prototype Device 24215 | -5/Cetus | Identified Exp. Thermal Shield 24431 | -5/Cetus | Build established: Messiah-Mutant 24562 | -5/Cetus | Security sweep announced 24591 | -5/Cetus | Cetus Manufacturing Module disabled 24946 | -5/Cetus | Murdered A7 24949 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25048 | -5/Cetus | System corruption reached 10% 25052 | -5/Cetus | Entered Factory 25052 | -4/Factory | Accompanied by 5 allies 25052 | -4/Factory | Evolved 2 slots: Utility x2 25174 | -4/Factory | Garrison activated, responded to threat 25192 | -4/Factory | Found Prototype Processor 25192 | -4/Factory | Identified Exp. Signal Interpreter 25464 | -4/Factory | Found Prototype Hackware 25464 | -4/Factory | Identified Exp. System Shield 25552 | -4/Factory | First assault squad dispatched 25606 | -4/Factory | Retrieved Zion intel report: Active Terminals 25607 | -4/Factory | Zion Hacker squad teleported in 25656 | -4/Factory | Zion Recon squad teleported in 25818 | -4/Factory | Lost 3 allies 25860 | -4/Factory | Cargo convoy interrupted 26115 | -4/Factory | High security lockdown imminent 26132 | -4/Factory | Lost 10 parts (2p2n4u2w) 26195 | -4/Factory | High security lockdown engaged 26295 | -4/Factory | Discovered new exit (range 15) 26307 | -4/Factory | Core integrity fell below 50% 26311 | -4/Factory | Released all parts (14) 26317 | -4/Factory | Entered Upper Caves 26325 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26331 | -4/Upper Caves | Core integrity fell below 20% 26335 | -4/Upper Caves | Encountered a Warlord checkpoint 26342 | -4/Upper Caves | Lost 4 parts (2p1u1w) 26358 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26342_ Searching scrap... 26342_ Found 0b10 Decoder Chip [Generic]. 26342_ Found Lrn. Proton Cannon. 26342_ Found Targeting Computer. 26342_ Found 54 Matter. 26343_ Acquired 0b10 Decoder Chip [Generic]. 26345_ Acquired Targeting Computer. 26345_ QQ-M89(k) breaks down the debris. 26346_ 99-2NG(b) suffers critical hit (Burn). 26349_ 99-2NG(b) destroyed. 26352_ Slug penetrates G-67 Veteran. 26352_ G-67 Veteran suffers critical hit (Destroy). 26353_ G-67 Veteran destroyed. 26353_ Slug penetrates Y-64 Sentinel. 26355_ Slug penetrates RV-YBR(M). 26355_ Slug penetrates Y-64 Sentinel. 26357_ Penetrated by Slug. 26357_ Slug penetrates G-67 Veteran. 26357_ G-67 Veteran suffers critical hit (Destroy). 26357_ Destroyed Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????#??????????????????????????????????# | | ?????????????# ????????????????????????????????# | | ??????????????? ###???????????????????????????## | | ???????????????? ??????????????????????????# | | ????????????????? ???????????###????####???# | | ??????????????????? %#####??????# ##??## ##### | | ???????????????????? #??????# ##?# | | ????????????????????? #????### #?# | | ??????????????????????# ]#????? #??# | | ??????????????????????# #?????? #??# | | ?????????????????###### ###????# #?## | | ?????????????#???# #?#### #?## | | ?????????????# ## ### ### | | ?????????????# ## = ![Y | | ?????????????# M % % g % ## | | ?????????????#### g % g % ### | | ???????????????# @ ##?# | | ??????????????# ## ;# ##??## | | ??????????????# ##### #### ##????## | | ??????????????## ###???# #??####??????# | | ???????????????# ??????# ## #???????????# | | ???????????????# ?????# ####???????????# | | ??????????????# ?????# ?????????????# | | ????????????? ????? ????????????# | | ???????????? ????# ???????????# | | ????????????# ????# ##??????????# | | ????????????## ## ??????? ###???????????#### | | ?????????????? ?## ???????###?????????????????#### | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 55 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 675 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Mak. Laser | -8/Materials | Scanalyzed Railgun | -6/Factory | Scanalyzed Hvy. Assault Cannon | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 7% | -8/Materials Hvy. Assault Cannon | 16% | -7/Factory Hvy. Assault Cannon | 30% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed RiotRelayBay Manual? 0 Play Time 03:01:30 Cumulative 121.9 hours Start 2025.08.06 @ 13:43:53 End 2025.08.08 @ 12:08:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5778b83-da42-4184-a30b-cb035704bf23