Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 08:43:24 Player: SpaceWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2098) 2098 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6493 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Warm (128) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Coolant Injector Small Storage Unit Compact Battery (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Weapon Cycler Trap Reconfigurator Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Target Analyzer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Improved Hover Unit Coolant Injector Small Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Trap Reconfigurator Improved Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 122 | 10 17 . 44 3 2 1 19 26 Power 13 | 2 4 . 2 1 . . 2 2 Engine 12 | 2 4 . 2 1 . . 2 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 34 | 2 3 . 20 . . . 5 4 Treads 7 | . . . 3 . . . 3 1 Leg 4 | 2 . . . . . . 2 . Wheel 9 | . . . 9 . . . . . Hover 12 | . 3 . 7 . . . . 2 Flight 2 | . . . 1 . . . . 1 Utility 33 | 3 3 . 10 . . . 6 11 Device 19 | 2 2 . 3 . . . 3 9 Storage 5 | 1 . . 4 . . . . . Processor 4 | . 1 . 1 . . . 1 1 Hackware . | . . . . . . . . . Protection 5 | . . . 2 . . . 2 1 Artifact . | . . . . . . . . . Weapon 42 | 3 7 . 12 2 2 1 6 9 Energy Gun 21 | 3 4 . 2 1 2 . 5 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . . 1 . . . 1 4 Ballistic Cannon 7 | . 3 . 4 . . . . . Launcher 7 | . . . 5 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . . 2 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 3 | . . . 3 . . . . . Parts Lost 38 | . 3 . 10 2 . 3 6 14 Power 7 | . . . 1 1 . 1 1 3 Propulsion 11 | . 1 . 5 1 . 1 1 2 Utility 9 | . 1 . 1 . . . 3 4 Weapon 11 | . 1 . 3 . . 1 1 5 Highest Loss Streak 8 | . 3 . 8 1 . 2 4 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 90 100 85 89 67 78 71 79 Engine 9 | . 14 14 8 9 11 9 6 5 Treads 2 | . . . 8 . . . 10 . Leg 6 | . 10 . . . . . 6 12 Wheel 4 | . . . 12 24 22 18 2 . Hover 7 | . 12 28 4 . . . . 3 Device 10 | . 20 14 10 . . . 7 6 Storage 4 | . . . 5 11 11 11 9 7 Processor 9 | . 3 14 11 11 11 11 5 13 Protection 4 | . . . 4 11 11 11 8 6 Energy Gun 9 | . 16 . 2 11 . 17 12 7 Ballistic Gun 3 | . . . 1 . . . 3 11 Ballistic Cannon 6 | . 10 28 8 . . . . . Launcher 1 | . . . 5 11 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 12 10 25 25 21 21 30 40 Greatest Support 66 | 20 20 12 60 30 20 20 66 34 Greatest Overweight (x) 11 | . 1 . 4 1 1 1 4 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 25 10 10 10 10 10 Average Capacity 7 | 7 5 5 6 10 10 10 10 10 Most Carried 10 | 5 5 5 8 8 10 10 10 10 Average Carried 6 | 2 4 4 5 6 9 9 8 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 Final Carried 10 | 3 5 5 6 7 8 10 9 9 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 11% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2309 | 270 463 42 720 41 . 29 274 470 Remotely . | . . . . . . . . . Salvage Created 2533 | 149 669 4 475 72 . 8 491 665 Parts 162 | 13 54 . 36 7 . 4 19 29 Haulers Intercepted 3 | . 2 . 1 . . . . . Recyclers Shooed 4 | 1 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 13 1 12 6 . 4 5 12 Guns 29 | . 10 . 2 2 . . 3 12 Cannons 11 | . 3 1 7 . . . . . AOE 11 | . . . 3 4 . 4 . . Classes Destroyed 16 | 2 8 1 2 . . . 2 1 Worker 3 | . 2 . 1 . . . . . Builder 4 | . 1 . 2 . . . 1 . Tunneler 6 | 3 3 . . . . . . . Hauler 3 | . 2 . 1 . . . . . Recycler 7 | 1 1 . . . . . 2 3 Mechanic 1 | . 1 . . . . . . . Operator 3 | . 2 . . . . . 1 . Watcher 8 | . 3 . 2 . . . 2 1 Swarmer 20 | . 6 . 4 3 . 4 . 3 Grunt 25 | . 7 . 6 3 . . 2 7 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . . 1 . . . . 1 Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | 4 4 1 9 3 . 4 4 3 Combat Bots Only 5 | . 3 1 5 3 . 4 3 3 Max Kills in Single Turn 3 | 1 2 1 3 2 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 2 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 601 | . 66 3 198 30 . 20 55 229 Missed 180 | . 14 1 54 10 . 5 22 74 Damage Taken 5315 | 29 574 24 1395 236 . 144 527 2386 Core 1247 | . 139 . 289 46 . 25 39 709 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 24 | . . . 2 10 . 4 8 . Core Remaining (%) 61 | 100 . 44 . . . 10 92 . Volleys Fired 243 | 8 73 13 50 10 . 3 44 42 Largest 3 | 2 2 2 2 2 . 1 2 3 Hottest 134 | 90 90 70 92 89 . 33 112 134 Shots Fired 435 | 16 141 24 76 12 1 3 67 95 Gun 278 | 16 79 . 16 5 . . 67 95 Cannon 137 | . 62 24 51 . . . . . Launcher 20 | . . . 9 7 1 3 . . Special . | . . . . . . . . . Kinetic 212 | . 62 24 65 . . . 11 50 Thermal 114 | 8 37 . 2 5 . . 17 45 Explosive 11 | . . . . 7 1 3 . . Electromagnetic 98 | 8 42 . 9 . . . 39 . Robot Hit Streak 9 | 4 5 2 4 5 . . 7 9 Robot Miss Streak 5 | 3 4 . 5 1 . 3 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 228 | 8 74 1 36 5 . . 41 63 Core Hits 143 | 4 35 2 25 9 . 3 17 48 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | 1 3 . 2 . . . 2 4 Burn 6 | 1 2 . . . . . 1 2 Destroy 2 | . . . . . . . . 2 Blast 3 | . 1 . 2 . . . . . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5290 | 134 1237 55 1046 438 . 341 794 1245 Guns 2773 | 101 546 . 144 52 . . 685 1245 Cannons 1212 | . 647 55 510 . . . . . Explosions 1285 | 33 24 . 392 386 . 341 109 . Melee . | . . . . . . . . . Ramming 20 | . 20 . . . . . . . Kinetic 2063 | . 647 55 638 . . . 64 659 Thermal 1337 | 84 243 . 60 52 . . 312 586 Explosive 727 | . . . . 386 . 341 . . Electromagnetic 1143 | 50 327 . 348 . . . 418 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 6 6 4 4 4 4 8 1 Average Corruption 3 | . 2 6 3 4 4 4 7 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . 15 9 4 4 7 7 14 2 Message Errors 13 | . 2 2 2 . 2 2 3 . Matter Fused 13 | . 3 1 . 2 3 1 3 . Heat Flow Errors 12 | . 2 2 2 . . 2 3 1 Energy Discharges 5 | . 1 . . 1 . 1 1 1 Parts Rejected 2 | . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . 4 1 . . 1 . 1 . Data Loss (major) 2 | . 1 1 . . . . . . Misfires 2 | . 1 . . . 1 . . . Alerts 2 | . 1 . . . . 1 . . Weapon Failures 3 | . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . 1 . 42 . . 58 . . Projectiles 11 | . 1 . 10 . . . . . Explosions 90 | . . . 32 . . 58 . . Melee . | . . . . . . . . . Knockbacks 11 | . 6 . 5 . . . . . Impact 1 | . 1 . . . . . . . Kinetic 10 | . 5 . 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | 29 10 . 38 4 . . . . Shots 6 | 1 . . 3 2 . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | 90 360 255 358 20 . 193 189 230 Average Temperature 85 | 36 119 93 82 9 . 101 44 75 Received Heat Transfer 2103 | . 249 . 306 99 . 36 180 1233 Effects 13 | . 11 . 1 . . . . 1 Shutdowns 1 | . 1 . . . . . . . Energy Bleed 3 | . 2 . . . . . . 1 Interference 8 | . 7 . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 5 | . . . 1 . . . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 1 1 . . . . . 3 2 Heat Transferred 3186 | 222 840 . 87 111 . . 668 1258 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | 1 1 . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 286 | 20 286 61 248 190 . 120 261 148 Initial 118 | . 13 31 23 19 . . 46 118 Average 83 | 6 115 32 87 108 . 39 123 57 Maximum Alert Level 1 | . 1 . 1 . . . 1 . Low Security (%) 91 | 100 84 100 80 100 . 100 87 100 Level 1 8 | . 15 . 19 . . . 12 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . 1 . . . 1 4 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 2 . 1 . . . . 2 Assault 2 | . . . . . . . 1 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . 3 . . . . 1 Communications Jammed 5 | . . . . . . . . 5 Distress Signals 5 | . . . . . . . . 5 Times Spotted 99 | . 21 3 21 6 . 9 16 23 Peak Tracking Total 10 | . 3 2 10 3 . 7 5 7 Tactical Retreats 13 | . 4 2 2 . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 . 1 . . . 4 1 Max in Single Turn 4 | . 1 . 1 . . . 4 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 8 | . 3 . 1 . 4 . . . Terminals 4 | . 3 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 7 . 1 . 41 . . . Successful 43 | . 2 . . . 41 . . . Failed 6 | . 5 . 1 . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 8 | . 7 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 43 | . 2 . . . 41 . . . Record 40 | . . . . . 40 . . . Prototype ID Bank 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5460 | 111 1455 378 891 141 262 231 539 1452 Spaces Moved 4246 | 69 1448 588 708 127 318 263 232 493 Core 96 | 24 . . 21 . . . 29 22 Treads 213 | . . . 88 . . . 68 57 Legs 1085 | 45 535 . . . . . 96 409 Wheels 1079 | . . . 332 127 318 263 39 . Hover 1706 | . 913 588 200 . . . . 5 Flight 67 | . . . 67 . . . . . Fastest Speed 50 | 50 56 56 52 80 80 80 110 130 Average Speed 92 | 95 81 56 91 89 80 84 150 157 Slowest Speed 600 | 120 190 56 250 95 95 95 250 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 98 84 46 18 64 69 25 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 126 | 3 2 . 3 77 5 19 9 8 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 126 | 3 2 . 3 77 5 19 9 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5330 | 96 1585 610 868 142 323 268 354 1084 Wait 592 | . 22 8 22 . . . 37 503 Move 4238 | 68 1447 587 707 126 317 262 231 493 Hop . | . . . . . . . . . Pick Up 80 | 9 13 1 24 3 1 2 15 12 Fast Attach 18 | 2 2 . 8 . . . 1 5 Attach 43 | 5 3 . 10 2 2 . 13 8 Detach 6 | . . . 2 . 2 . 2 . Swap 61 | 3 12 . 26 1 . 1 5 13 Drop 47 | 1 12 1 19 . . . 6 8 Fire 243 | 8 73 13 50 10 . 3 44 42 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Lost 3 parts (1n1u1w) 794 | -10/Materials | Discovered new exit (range 7) 967 | -10/Materials | Discovered new exit (range 15) 1080 | -10/Materials | Core integrity fell below 50% 1148 | -10/Materials | Discovered new exit (range 14) 1161 | -10/Materials | Identified exit to Materials 1275 | -10/Materials | Identified exit to Mines 1472 | -10/Materials | Discovered exit to Materials (range 10) 1567 | -10/Materials | Entered Mines 1570 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1603 | -10/Mines | Learned Materials terminal intel 1688 | -10/Mines | Excavation squad dispatched 1688 | -10/Mines | A large section of the Mines collapsed 1830 | -10/Mines | Discovered exit to Materials (range 7) 1834 | -10/Mines | Discovered exit to Materials (range 8) 1885 | -10/Mines | Found a hidden stash of uninstalled traps 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -9/Materials | Loaded intel: 12 terminal locations 2273 | -9/Materials | Discovered new exit (range 15) 2284 | -9/Materials | Identified exit to Mines 2452 | -9/Materials | Core integrity fell below 50% 2484 | -9/Materials | Lost 8 parts (1p4n1u2w) 2786 | -9/Materials | Discovered exit to Mines (range 9) 2836 | -9/Materials | Entered Mines 2843 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2869 | -9/Mines | Core integrity fell below 20% 2910 | -9/Mines | Build established: Scavenger-Mutant 2966 | -9/Mines | Learned location of Storage (-8) 2973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2974 | -9/Mines | Discovered new exit (range 5) 2976 | -9/Mines | Identified exit to Exiles 2977 | -9/Mines | Entered Exiles 2992 | -9/Exiles | Discovered new exit (range 14) 3005 | -9/Exiles | Met 8R-AWN 3016 | -9/Exiles | Met EX-HEX 3064 | -9/Exiles | Met EX-DEC 3072 | -9/Exiles | Learned location of Zion (-6) 3089 | -9/Exiles | Met EX-BIN 3100 | -9/Exiles | Aligned with FarCom system 3101 | -9/Exiles | Given EX-Vault access code 3140 | -9/Exiles | Opened EX-Vault 3152 | -9/Exiles | Found Trap Reconfigurator 3169 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3226 | -9/Exiles | Discovered new exit (range 11) 3233 | -9/Exiles | Identified exit to Mines 3239 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3239 | -9/Exiles | Entered Mines 3462 | -8/Mines | Discovered new exit (range 10) 3469 | -8/Mines | Identified exit to Materials 3470 | -8/Mines | Entered Materials 3470 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3657 | -8/Materials | Lost 4 parts (1p1n1u1w) 3684 | -8/Materials | Build established: Mutant 3945 | -8/Materials | Discovered new exit (range 15) 4009 | -8/Materials | Entered Factory 4009 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4941 | -7/Factory | Build established: Skirmisher 5297 | -7/Factory | Lost 3 parts (2p1u) 5347 | -7/Factory | Core integrity fell below 50% 5366 | -7/Factory | Core integrity fell below 20% 5408 | -7/Factory | Lost 8 parts (2n2u4w) 5461 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. Imp. Medium Laser destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer builds a Door. K-01 Serf collects debris. Hpw. Shotgun destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. T-07 Excavator destroyed. K-01 Serf collects debris. Acquired Adv. Treads. Transmission Jammer destroyed. K-01 Serf collects debris. R-06 Scavenger collects Seismic Detector. Critical hit (Burn: +37). System corrupted: Heat flow error (+152). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ###########????? | | ????????????????????########### # #????? | | ????????????????????#! # + ###### | | ????????????????????# ! # # """ """ + | | ????????????????????# ! # # """ """ #### | | ????????????????????# [[ # # """ """ #??# | | ????????????????????# [@ / # # #??# | | ????????????????????#= [ #g # #??# | | ????????????????????# g g / #??# | | ????????????????????# # ###########??# | | ????????????????????########### #????????????# | | ?????????????????????????????# #???????????# | | ?????????????????????????????# #???????????# | | ?????????????????????????????# +???????????# | | ?????????????????????????????#= # ??????????# | | ?????????????????????????????# #? ?????????# | | ?????????????????????????????### ###?#/????##### | | ???????????????????????????????# #???# ######### | | ???????????????????????????????? ##### | | ?????????????????w?????????????? | | ????????????????????????????????+#????### % | | ????????????????????????????????????????#^ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ! % | | ????????????????????????????????????????# * | | ????????????????????????????????????????# [ | | ????????????????????????????????????????#######%%! | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed EnhancedAlloyAirjet Manual? 0 Play Time 01:08:22 Cumulative 6.3 hours Start 2024.04.07 @ 21:12:34 End 2024.04.08 @ 08:43:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4097451e-39fc-4677-bcf1-aeacbd3708ab