Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 20:43:24 Player: flowerfeast Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1380) 1380 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4620 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 76/100 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Faulty Enhanced Nuclear Core Improved Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Medium Armor Plating EM Shield > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Great Maul Great Maul [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 41 | 6 3 7 9 3 13 Power 7 | 1 . 1 1 1 3 Engine 4 | 1 . 1 1 . 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 9 | 2 . 1 2 . 4 Treads 2 | . . . . . 2 Leg 7 | 2 . 1 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 5 2 3 Device 4 | . 1 . 1 . 2 Storage 3 | 1 . . 1 . 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 13 | 2 2 5 1 . 3 Energy Gun 3 | . . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . 2 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . 2 1 . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 21 | . . . 1 6 14 Power 2 | . . . . 1 1 Propulsion 6 | . . . 1 2 3 Utility 10 | . . . . 3 7 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . 1 5 6 To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 7 8 7 3 Power 1 | . 1 1 1 2 1 Propulsion 1 | 2 2 . 1 2 . Utility 1 | . 1 2 2 1 . Weapon 1 | . 1 3 2 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . 1 5 2 . 1 Power 2 | . 1 . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . 1 . . 1 Weapon 3 | . . 2 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 97 88 95 97 47 Engine 6 | . 14 11 9 5 2 Treads 1 | . . . . . 4 Leg 21 | . 28 33 31 27 3 Device 8 | . 12 11 9 6 6 Storage 9 | . 14 11 9 7 11 Processor 7 | . . . 8 14 6 Protection 6 | . . . 8 14 2 Energy Gun 2 | . . 8 6 . . Ballistic Gun 1 | . 11 . . . . Ballistic Cannon 1 | . 15 3 . . . Impact Weapon 10 | . . 9 11 15 9 Peak Build Rating 41 | 6 10 13 25 33 41 Average Rating 20 | 3 8 12 21 29 20 On Entrance 12 | . 6 10 13 25 23 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 39 | 13 19 19 32 38 39 Greatest Support 52 | 20 20 30 52 52 42 Greatest Overweight (x) 6 | 4 . . . . 6 Average Overweight (x) . | 1 . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 9 10 9 Most Carried 10 | 5 8 8 9 10 8 Average Carried 6 | 2 5 7 8 7 3 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 9 | 3 8 8 9 9 2 Class Distribution -------------------- 64% | Mutant 35% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 829 | 228 132 167 142 33 127 Remotely . | . . . . . . Salvage Created 1248 | . 108 167 353 307 313 Parts 32 | . 6 5 8 8 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 30 | . 4 4 8 8 6 Melee 14 | . . 2 2 7 3 Cannons 4 | . 4 . . . . Classes Destroyed 11 | . 1 1 3 2 4 Worker 1 | . . . . 1 . Builder 1 | . . . . . 1 Recycler 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 2 | . . . 1 1 . Swarmer 5 | . . . 3 2 . Grunt 15 | . 4 3 4 3 1 Duelist 1 | . . . . . 1 Sentry 3 | . . 1 1 . 1 Hunter 1 | . . . . . 1 Programmer 5 | . . . . 3 2 Best Kill Streak 4 | . 2 4 3 3 2 Combat Bots Only 4 | . 2 4 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 271 | . 12 22 35 88 114 Missed 88 | . 4 8 15 26 35 Hits 183 | . 8 14 20 62 79 Melee 2 | . . . . . 2 Projectile 181 | . 8 14 20 62 77 AOE 1 | . . . . . 1 Critical Strikes 8 | . . . . 5 3 Damage Taken 4237 | . 85 191 257 1065 2639 Core 1104 | . . 40 63 143 858 Absorbed by Shields . | . . . . . . Ignored by Resistances 64 | . . . . . 64 Core Remaining (%) 91 | 100 100 90 88 79 . Volleys Fired 14 | . 12 2 . . . Largest 2 | . 2 1 . . . Hottest 66 | . 66 63 . . . Shots Fired 26 | . 24 2 . . . Gun 4 | . 2 2 . . . Cannon 22 | . 22 . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 24 | . 24 . . . . Thermal 2 | . . 2 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 . . . . Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 90 | . 17 10 13 25 25 Core Hits 14 | . 4 2 2 4 2 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 23 | . . 2 5 9 7 Critical Strikes 25 | . . 2 5 10 8 Smash 25 | . . 2 5 10 8 Melee Attacks 264 | . . 12 30 70 152 Impact 264 | . . 12 30 70 152 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 2 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 2 2 Damage Inflicted 3949 | . 304 519 610 1161 1355 Guns 21 | . 21 . . . . Cannons 283 | . 283 . . . . Explosions 116 | . . . . . 116 Melee 3529 | . . 519 610 1161 1239 Ramming . | . . . . . . Kinetic 304 | . 304 . . . . Thermal 116 | . . . . . 116 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 3529 | . . 519 610 1161 1239 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . 1 . 1 1 24 Average Corruption 6 | . 1 . 1 1 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 1 . 7 4 47 Message Errors 10 | . . . 3 1 6 Matter Fused 21 | . . . 4 2 15 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 11 | . 1 . . 1 9 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . . . . . 9 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1640 | . 9 93 340 567 631 Projectiles 9 | . 9 . . . . Explosions 81 | . . . . . 81 Melee 1550 | . . 93 340 567 550 Knockbacks 30 | . 4 2 6 10 8 Impact 26 | . . 2 6 10 8 Kinetic 4 | . 4 . . . . Secondary . | . . . . . . Self-Inflicted Damage 97 | . . . . . 97 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . 72 25 2 12 257 Average Temperature 62 | . 36 13 2 8 100 Received Heat Transfer 597 | . 48 81 81 270 117 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 16 | . . 2 7 3 4 Combat Hostiles 12 | . . 2 6 1 3 Parts Fried 28 | . . 3 6 7 12 Impact Corruptions 57 | . . 3 13 22 19 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 101 | . 64 92 90 101 87 Initial 28 | . . 22 28 6 . Average 17 | . 12 12 28 22 11 Influence Increases 989 | . 119 102 266 242 260 Destroy 0b10 Robot/C 600 | . 80 80 160 160 120 Destroy 0b10 Robot/NC 30 | . . . 10 10 10 Destroy Leader 174 | . 30 20 42 32 50 Successful Hack 14 | . 5 . . 9 . Disable Machine 30 | . . . . . 30 Destroy Structure 51 | . 4 2 9 16 20 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 60 | . . . 30 15 15 Influence Decreases 978 | . 65 88 320 256 249 Entered New Map 80 | . . 32 40 8 . Time Decay 800 | . 65 56 270 213 196 Lost Part 98 | . . . 10 35 53 Squads Dispatched 13 | . 3 1 2 3 4 Investigation 2 | . . 1 1 . . Extermination 5 | . . . . 2 3 Reinforcement 6 | . 3 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 6 4 18 18 10 Peak Tracking Total 4 | . 3 4 4 4 3 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 1 3 2 1 . Terminals 7 | . 1 3 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 4 8 5 2 . Successful 6 | . 2 1 2 1 . Failed 13 | . 2 7 3 1 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 8 | . . 6 . 2 . Terminals 19 | . 4 8 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 2 1 . Record 1 | . . 1 . . . Level Access Points 2 | . . . 1 1 . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2520 | . 289 524 781 926 . Sensors 2520 | . 289 524 781 926 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3869 | 65 317 524 781 945 1237 Spaces Moved 1916 | 37 196 362 432 513 376 Core 181 | 22 . . . . 159 Treads 186 | . . . . . 186 Legs 1549 | 15 196 362 432 513 31 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 100 Average Speed 139 | 136 120 120 121 122 210 Slowest Speed 350 | 250 120 120 123 125 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 114 | . . . . 12 102 Cave-ins Triggered 12 | . . . . . 12 Exploration Rate (%) 19 | 4 31 26 35 15 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 155 | . . 2 14 28 111 Terrain Destroyed 186 | . 1 2 14 28 141 Melee 155 | . . 2 14 28 111 Projectile 1 | . 1 . . . . AOE 30 | . . . . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2625 | 51 255 428 629 708 554 Wait 332 | . 33 21 137 129 12 Move 1903 | 36 195 361 431 512 368 Hop . | . . . . . . Pick Up 53 | 9 9 13 13 4 5 Fast Attach . | . . . . . . Attach 32 | 6 3 1 6 3 13 Detach 2 | . . . 1 . 1 Swap 11 | . . 6 3 1 1 Drop 26 | . 3 12 8 1 2 Fire 14 | . 12 2 . . . Melee 244 | . . 12 30 58 144 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 6) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 628 | -9/Materials | Discovered new exit (range 8) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x2 1371 | -8/Materials | Identified exit to Factory 1688 | -8/Materials | Entered Factory 1688 | -7/Factory | Evolved 2 slots: Utility x2 1980 | -7/Factory | Identified exit to Factory 1995 | -7/Factory | Build established: Gladiator 2458 | -7/Factory | Cargo convoy interrupted 2633 | -7/Factory | Entered another Factory area 2633 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2661 | -6/Factory | Lost 5 parts (1p1n3u) 3067 | -6/Factory | Crushed by falling debris 3076 | -6/Factory | Crushed by falling debris 3077 | -6/Factory | System corruption reached 10% 3079 | -6/Factory | Crushed by falling debris 3084 | -6/Factory | Crushed by falling debris 3115 | -6/Factory | Lost 6 parts (1p1n3u1w) 3367 | -6/Factory | Build established: Mutant 3433 | -6/Factory | Crushed by falling debris 3496 | -6/Factory | Crushed by falling debris 3622 | -6/Factory | Crushed by falling debris 3637 | -6/Factory | Crushed by falling debris 3638 | -6/Factory | Core integrity fell below 50% 3731 | -6/Factory | Crushed by falling debris 3736 | -6/Factory | Crushed by falling debris 3763 | -6/Factory | Crushed by falling debris 3823 | -6/Factory | Crushed by falling debris 3857 | -6/Factory | Core integrity fell below 20% 3870 | -6/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03823_ System corrupted by crushing effect (+1). 03834_ K-01 Serf cleans the Assembly Bed. 03835_ System corrupted: Matter fused (-10). 03843_ The unstable cave ceiling collapses. 03844_ Assembly Bed disabled. 03847_ Chain reaction triggered in Lgt. Ion Engine. 03847_ K-01 Serf destroyed. 03847_ Assembly Bed disabled. 03848_ U-05 Engineer builds a Wall. 03853_ System corrupted: Matter fused (-10). 03857_ Destroyed Gravmag System. 03857_ P-60 Hacker system corrupted by crushing effect. 03857_ P-60 Hacker knocked back. 03858_ U-05 Engineer lays Concrete. 03859_ P-70 Sage resets P-60 Hacker, system corruption cleaned. 03860_ U-05 Engineer lays Concrete. 03869_ U-05 Engineer builds a Wall. 03869_ Destroyed Shock Rifle. 03869_ P-60 Hacker system corrupted by crushing effect. 03870_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ ##############??????? | | ???????????????????????# # #??????? | | ???????????????????????# # ######## | | ???????????????????????# # # # # | | ???????????????????????#p # ######## | | ???????????????????????# # #??????? | | ???????????????????????# ;u " """ #??????? | | ???????????????????????#p@ ; "" """" #??????? | | ???????????????????????# ; """ """" #??????? | | ???????????????????????# # """" """" #??????? | | ???????????????????????# # """" """" #??????? | | ???????????????????????# # """" """" #??????? | | ???????????????????????# # ? #??????? | | ???????????????????????# ##########?###??????? | | ???????????????????????+ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# m#???????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up Jackpot Part-time Excavator This Is My Hole Unlikely Earthworm Challenges ------------ None Game ------ Seed MyomerFieldHumpback Manual? 0 Play Time 00:51:53 Cumulative 5.7 hours Start 2026.07.07 @ 19:55:54 End 2026.07.07 @ 20:43:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3118e512-afa3-4373-b4ce-af368cb974fc