Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 16:41:11 Player: nowtakenusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (2797) 2797 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 6553 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 714/850 Matter 242/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Hardlight Generator Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Hammer > --- INVENTORY (10) --- Large Storage Unit Structural Scanner Advanced Targeting Computer Transmission Jammer Corruption Screen Improved Field Recycling Unit (103) Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Spread Laser Hammer > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Airjet Airjet Aerolev Unit Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Targeting Computer Transmission Jammer Corruption Screen Improved Field Recycling Unit Advanced Beam Rifle Grenade Launcher [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 1 1 . Utility 4 | . . 1 1 1 1 Weapon . | . . . . . . Parts Attached 133 | 7 3 32 46 39 6 Power 16 | 2 . 4 6 3 1 Engine 10 | 2 . 4 3 1 . Core 6 | . . . 3 2 1 Reactor . | . . . . . . Propulsion 51 | 2 1 14 15 17 2 Treads 9 | 2 1 5 1 . . Leg 11 | . . 2 9 . . Wheel 2 | . . 1 . 1 . Hover 23 | . . 6 5 10 2 Flight 6 | . . . . 6 . Utility 39 | 1 2 9 13 14 . Device 15 | . 1 . 5 9 . Storage 10 | 1 1 2 4 2 . Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 10 | . . 6 2 2 . Artifact . | . . . . . . Weapon 27 | 2 . 5 12 5 3 Energy Gun 20 | 2 . 5 9 2 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 6 2 . Parts Lost 32 | . 2 8 5 14 3 Power 6 | . 1 1 1 2 1 Propulsion 16 | . 1 4 1 9 1 Utility 5 | . . 1 2 2 . Weapon 5 | . . 2 1 1 1 Highest Loss Streak 4 | . 2 2 2 4 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 91 82 97 92 68 Engine 6 | . 8 8 6 5 . Core 1 | . . . 2 1 6 Treads 9 | . 26 20 . . . Leg 11 | . . 1 29 10 . Hover 8 | . . 3 5 17 9 Device 10 | . 12 1 10 13 13 Storage 9 | . 14 11 9 7 6 Processor 6 | . . 10 9 6 . Hackware 2 | . . . 1 7 6 Protection 2 | . . 7 3 . . Energy Gun 16 | . 28 16 14 9 4 Impact Weapon 1 | . . . . 3 4 Peak Build Rating 48 | 6 8 17 40 48 44 Average Rating 25 | 4 7 13 33 39 38 On Entrance 15 | . 6 7 15 40 25 Naked Turns . | . . . . . . Heaviest Build 100 | 14 30 93 100 96 25 Greatest Support 80 | 40 40 69 80 80 37 Greatest Overweight (x) 11 | . 1 11 9 8 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 10 Average Capacity 17 | 7 14 18 18 18 10 Most Carried 25 | 6 15 20 25 25 9 Average Carried 16 | 3 13 16 17 17 7 Final Capacity 25 | 8 15 15 25 10 10 Final Carried 25 | 6 15 15 25 10 7 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1714 | 250 200 200 620 387 57 Remotely 254 | . 180 20 54 . . Salvage Created 3100 | . 536 869 928 710 57 Parts 180 | . 31 45 46 58 . Haulers Intercepted 8 | . 2 . 4 2 . Recyclers Shooed 4 | . 1 1 2 . . Parts Field Recycled 5 | . . . . 5 . Retrieved Matter 103 | . . . . 103 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 70 | . 12 16 24 17 1 Melee 5 | . 2 1 2 . . Guns 53 | . 9 13 21 10 . AOE 6 | . . . . 6 . Classes Destroyed 13 | . 6 3 2 2 . Worker 8 | . 1 2 . 5 . Builder 8 | . . 1 . 7 . Tunneler 1 | . . . . 1 . Hauler 8 | . 2 . 4 2 . Recycler 3 | . 2 . . 1 . Mechanic 1 | . . 1 . . . Watcher 7 | . 2 3 1 1 . Swarmer 23 | . 6 . 10 7 . Grunt 28 | . 6 11 5 5 1 Duelist 2 | . . . 2 . . Sentry 11 | . . 5 6 . . Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Best Kill Streak 15 | . 3 4 4 15 1 Combat Bots Only 6 | . 2 4 4 6 1 Max Kills in Single Turn 6 | . 1 2 2 6 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . 3 . Melee 1 | . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 529 | . 65 134 146 157 27 Missed 140 | . 15 31 38 53 3 Damage Taken 5841 | . 538 1440 1516 1912 435 Core 1315 | . 128 379 250 422 136 Absorbed by Shields 52 | . . . . 52 . Regen/Repaired (Parts) 27 | . . . 27 . . Core Remaining (%) 49 | 100 48 5 54 39 . Volleys Fired 306 | . 48 84 93 74 7 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 100 112 122 130 126 Shots Fired 496 | . 95 125 154 112 10 Gun 493 | . 95 125 154 109 10 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 39 | . . . 39 . . Thermal 442 | . 95 125 103 109 10 Explosive 3 | . . . . 3 . Electromagnetic 12 | . . . 12 . . Robot Hit Streak 16 | . 6 15 16 13 5 Robot Miss Streak 7 | . 4 5 4 7 2 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 2 4 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 355 | . 55 94 108 87 11 Core Hits 207 | . 22 38 48 95 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 32 | . 9 14 6 2 1 Burn 31 | . 9 14 6 2 . Smash 1 | . . . . . 1 Melee Attacks 15 | . . . . 10 5 Impact 13 | . . . . 8 5 Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7333 | . 732 1440 2095 2831 235 Guns 5583 | . 684 1413 1973 1373 140 Cannons . | . . . . . . Explosions 1377 | . . . 36 1341 . Melee 206 | . . . . 111 95 Ramming 167 | . 48 27 86 6 . Kinetic 394 | . . . 394 . . Thermal 4961 | . 684 1413 1351 1373 140 Explosive 1341 | . . . . 1341 . Electromagnetic 264 | . . . 264 . . Impact 206 | . . . . 111 95 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 . Average Corruption 4 | . . . . 4 . Corruption Purged 8 | . . . . 8 . Corruption Blocked . | . . . . . . Effects 23 | . . . . 23 . Message Errors 4 | . . . . 4 . Matter Fused 10 | . . . . 10 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 213 | . . . . 181 32 Projectiles . | . . . . . . Explosions 151 | . . . . 151 . Melee 62 | . . . . 30 32 Knockbacks 2 | . . . 1 1 . Impact 2 | . . . 1 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 339 | . . . 5 334 . Shots 3 | . . . . 3 . Rammed 26 | . 9 8 9 . . Targets Rammed 48 | . 12 9 26 1 . Kicked 16 | . . . 15 1 . Crushed 6 | . 3 1 2 . . Highest Temperature 426 | . 307 426 368 273 222 Average Temperature 102 | . 94 128 88 91 132 Received Heat Transfer 1952 | . 255 714 504 380 99 Effects 13 | . 6 4 3 . . Shutdowns 2 | . . 2 . . . Energy Bleed 3 | . 2 1 . . . Interference 7 | . 4 . 3 . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . 1 . 1 Impact Corruptions 2 | . . . . 1 1 Robots Melted 6 | . 2 2 1 1 . Combat Hostiles 5 | . 1 2 1 1 . Parts Melted 28 | . 8 14 4 2 . Heat Transferred 13033 | . 2701 4773 3269 2050 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 475 | . 194 301 390 475 238 Initial 208 | . . 23 85 138 208 Average 178 | . 112 165 230 194 208 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 58 | 100 100 63 36 45 21 Level 1 39 | . . 36 63 48 78 Level 2 2 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 3 . 8 1 Investigation 3 | . 1 1 . 1 . Extermination 3 | . . . . 3 . Reinforcement 5 | . 1 2 . 1 1 Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 3 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 22 29 39 38 4 Peak Tracking Total 11 | . 4 5 5 11 2 Tactical Retreats 13 | . 2 6 . 5 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 10 | . 2 7 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 14 | . . . . 14 . Max in Single Turn 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 3 2 6 8 1 Terminals 13 | . 3 2 4 4 . Fabricators 3 | . . . . 2 1 Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 55 | . 6 5 14 28 2 Successful 26 | . 3 3 10 10 . Failed 29 | . 3 2 4 18 2 Catastrophic 6 | . 2 . 2 2 . Database Lockouts . | . . . . . . Manual 40 | . 6 5 12 17 . Terminals 36 | . 6 5 8 17 . Fabricators 8 | . . . . 6 2 Repair Stations 4 | . . . 2 2 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 11 | . 3 2 2 4 . Record 1 | . . . . 1 . Part Schematic 7 | . 3 1 1 2 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . . 2 1 . Scan Component 2 | . . . 1 1 . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 1 2 2 . Terminals 5 | . . 1 2 2 . Botnet 5 | . . 1 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 3 2 6 8 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . 3 1 3 2 . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 58 | . . . . 58 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired 1 | . . . 1 . . Time 60 | . . . 60 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6266 | 94 1375 1046 1609 2057 85 Spaces Moved 3324 | 53 626 365 752 1466 62 Core 10 | 5 . 1 1 3 . Treads 926 | 48 626 243 9 . . Legs 917 | . . 3 620 294 . Wheels 148 | . . 67 . 81 . Hover 1195 | . . 51 122 960 62 Flight 128 | . . . . 128 . Fastest Speed 29 | 50 160 52 43 29 51 Average Speed 139 | 149 186 192 147 105 66 Slowest Speed 600 | 160 240 600 500 450 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 73 45 55 28 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 48 | . . . 6 42 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 47 | . . . 6 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4394 | 64 734 574 1094 1843 85 Wait 421 | . 28 62 112 214 5 Move 3319 | 52 625 364 751 1465 62 Hop . | . . . . . . Pick Up 68 | 5 13 9 27 14 . Fast Attach 56 | 6 2 21 18 8 1 Attach 27 | . . 5 6 13 3 Detach 13 | . . 2 8 3 . Swap 50 | 1 1 6 22 18 2 Drop 71 | . 5 12 31 23 . Fire 306 | . 48 84 93 74 7 Melee 15 | . . . . 10 5 Ram 2 | . . . 2 . . Kick 16 | . . . 15 1 . Crush 30 | . 12 9 9 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Discovered new exit (range 9) 958 | -10/Materials | Core integrity fell below 50% 1470 | -10/Materials | Entered another Materials area 1470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -9/Materials | Core integrity fell below 50% 1930 | -9/Materials | Discovered new exit (range 10) 1931 | -9/Materials | Build established: Scavenger-Mutant 2215 | -9/Materials | Core integrity fell below 20% 2320 | -9/Materials | Build established: Mutant 2482 | -9/Materials | Identified exit to Materials 2516 | -9/Materials | Entered another Materials area 2516 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2793 | -8/Materials | Discovered new exit (range 15) 3330 | -8/Materials | Repaired Aerolev Unit 3852 | -8/Materials | Discovered new exit (range 11) 3955 | -8/Materials | Identified exit to Factory 4125 | -8/Materials | Entered Factory 4125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4941 | -7/Factory | Fabricated Aerolev Unit (x1) 5022 | -7/Factory | Lost 4 parts (2n1u1w) 5204 | -7/Factory | Discovered new exit (range 9) 5807 | -7/Factory | Discovered new exit (range 9) 5811 | -7/Factory | Identified exit to Lower Caves 5924 | -7/Factory | Lost 3 parts (3n) 6027 | -7/Factory | Garrison activated, responded to threat 6035 | -7/Factory | Core integrity fell below 50% 6100 | -7/Factory | Discovered new exit (range 5) 6107 | -7/Factory | Identified exit to Factory 6125 | -7/Factory | First assault squad dispatched 6182 | -7/Factory | Entered another Factory area 6182 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6211 | -6/Factory | Lost 3 parts (1p1n1u) 6267 | -6/Factory | Self-destructed Last Messages --------------- SECURING TERMINAL." 06217_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 06233_ Spread Laser destroyed. 06244_ Aerolev Unit destroyed. 06246_ G-50 Soldier heat spikes uncontrollably. 06250_ G-50 Soldier heat damages Carbon-fiber Leg. 06250_ G-50 Soldier suffers critical hit (Smash). 06250_ Destroyed Hvy. Laser. 06250_ G-50 Soldier system corrupted by crushing effect. 06251_ G-50 Soldier system terminally corrupted. 06251_ Adv. Heat Sink fried. 06253_ Acquired 57 matter. 06255_ K-01 Serf cleans the Terminal. 06259_ Penetrated by Slug. 06266_ Lgt. Nuclear Core destroyed. 06266_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ##?????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????+ #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ?????????????????????###+####R #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# o #??????????????? | | ?????????????????????# h +??????????????? | | ?????????????????##### #??????????????? | | ????????????# T h@ #??????????????? | | ?????????????????############ #??????????????? | | ??????????????#############?# #??????????????? | | ??????????????# []] """?# #??????????????? | | ??????????????# []] ] "T" # #??????????????? | | ?????????????# ]]] # #??????????????? | | ??????????????# + #??????????????? | | ??????????????????"""""""" # #??????????????? | | ???????????????????? # #??????????????? | | ???????????????????########## #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ??????????????????######+##########??????????????? | | ??????????????????# !#?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" #?????????????????? | | ??????????????????# """" """" /#?????????????????? | | ??????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonRemoteClaw Manual? 0 Play Time 01:22:50 Cumulative 31.3 hours Start 2024.08.24 @ 15:08:44 End 2024.08.24 @ 16:41:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6706846-05b1-45b1-adf1-babda0a95f8f