Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 00:02:27 Player: Attma Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2408) 2408 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4930 Bonus ------- High Alert Combat Kills 202 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 36/250 System Corruption 4% Temperature Cool (58) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- Improved EM Pulse Cannon Light Assault Rifle Flail > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Reflective Plating System Shield > --- WEAPON ----------- Enhanced Autogun Flak Gun Flak Gun Flail > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Deuterium Engine Cryofiber Web Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Battle Rifle Grenade Launcher Flail Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 85 | 5 15 10 46 9 Power 12 | 1 3 1 6 1 Engine 11 | 1 3 1 5 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 3 3 9 1 Treads . | . . . . . Leg 15 | 2 3 . 9 1 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 3 . 10 1 Device 4 | . . . 3 1 Storage 2 | . 2 . . . Processor 2 | . 1 . 1 . Hackware 2 | . . . 2 . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 41 | 2 6 6 21 6 Energy Gun 4 | . 2 2 . . Energy Cannon 11 | . 2 1 6 2 Ballistic Gun 15 | 2 1 . 10 2 Ballistic Cannon 3 | . 1 2 . . Launcher 3 | . . . 2 1 Special Weapon 1 | . . 1 . . Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 36 | . 3 4 15 14 Power 4 | . 1 . 2 1 Propulsion 6 | . . 1 2 3 Utility 10 | . . 1 6 3 Weapon 16 | . 2 2 5 7 Highest Loss Streak 12 | . 2 3 4 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 90 96 86 Engine 9 | . 11 14 6 8 Leg 18 | . 28 7 14 14 Wheel 4 | . . 17 2 . Device 3 | . . . 7 2 Storage 13 | . 17 14 9 9 Processor 7 | . 9 9 3 . Hackware 2 | . . . 3 16 Protection 3 | . . . 8 3 Energy Gun 7 | . 7 15 4 . Energy Cannon 7 | . 11 2 6 11 Ballistic Gun 9 | . 6 . 17 9 Ballistic Cannon 2 | . 2 8 . . Impact Weapon 2 | . . . 6 8 Naked Turns . | . . . . . Heaviest Build 56 | 6 49 32 56 49 Greatest Support 40 | 20 20 40 25 20 Greatest Overweight (x) 13 | . 2 3 5 13 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 5 15 15 15 12 Average Carried 13 | 2 13 13 13 10 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 15 14 12 3 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Tank 7% | Tank 5% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Hacker-Gunner | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 2019 | 258 243 237 1188 93 Remotely . | . . . . . Salvage Created 3108 | 40 423 171 2234 240 Parts 161 | 3 30 12 96 20 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 61 | 1 7 5 39 9 Guns 38 | 1 5 3 26 3 Cannons 19 | . 2 2 10 5 AOE 3 | . . . 2 1 Classes Destroyed 12 | 1 4 2 5 . Worker 8 | . . . 8 . Builder 4 | . . . 4 . Hauler 4 | . 2 . 2 . Recycler 2 | . 1 . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 15 | . 3 . 6 6 Grunt 29 | 1 4 . 24 . Sentry 12 | . . 1 8 3 Hunter 1 | . . . 1 . Subdweller 4 | . . 4 . . Best Kill Streak 10 | 1 3 2 10 4 Combat Bots Only 4 | 1 3 2 4 4 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 437 | 2 70 43 219 103 Missed 116 | 1 20 16 57 22 Damage Taken 4853 | 12 572 625 2474 1170 Core 739 | . 97 81 236 325 Absorbed by Shields . | . . . . . Ignored by Resistances 60 | . . . 50 10 Regen/Repaired (Parts) 69 | . 36 . 33 . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 203 | 2 51 23 111 16 Largest 4 | 2 2 2 4 3 Hottest 191 | 40 125 135 191 166 Shots Fired 515 | 4 101 38 334 38 Gun 361 | 4 80 11 247 19 Cannon 142 | . 21 20 84 17 Launcher 5 | . . . 3 2 Special 7 | . . 7 . . Kinetic 300 | 4 59 15 203 19 Thermal 140 | . 34 23 81 2 Explosive 5 | . . . 3 2 Electromagnetic 70 | . 8 . 47 15 Robot Hit Streak 26 | 3 9 14 26 6 Robot Miss Streak 7 | . 4 1 7 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 341 | 3 68 21 226 23 Core Hits 160 | 2 25 10 107 16 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 8 | . 1 . 7 . Critical Strikes 16 | . 3 1 12 . Burn 2 | . . 1 1 . Destroy 4 | . 2 . 2 . Corrupt 4 | . 1 . 3 . Smash 6 | . . . 6 . Melee Attacks 28 | . . . 28 . Impact 28 | . . . 28 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . . . 12 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6964 | 35 861 366 5086 616 Guns 3446 | 35 629 116 2515 151 Cannons 2167 | . 224 246 1387 310 Explosions 452 | . . . 297 155 Melee 887 | . . . 887 . Ramming 12 | . 8 4 . . Kinetic 2817 | 35 413 159 2059 151 Thermal 1743 | . 346 203 1154 40 Explosive 329 | . . . 174 155 Electromagnetic 1176 | . 94 . 812 270 Impact 887 | . . . 887 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 4 | . 4 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 61 | . 26 28 . 7 Message Errors 12 | . 3 8 . 1 Matter Fused 22 | . 10 8 . 4 Heat Flow Errors 8 | . 3 4 . 1 Energy Discharges 5 | . 1 4 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . 1 . . . Data Loss (minor) 6 | . 5 1 . . Data Loss (major) 1 | . . 1 . . Misfires 5 | . 3 1 . 1 Overload Shots . | . . . . . Overflow Damage 656 | . . . 592 64 Projectiles 20 | . . . 20 . Explosions 69 | . . . 5 64 Melee 567 | . . . 567 . Knockbacks 7 | . . 3 4 . Impact 4 | . . . 4 . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 342 | . 8 4 87 243 Shots 7 | . . . 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 621 | . 279 186 621 125 Average Temperature 123 | . 75 41 150 56 Received Heat Transfer 1656 | 6 264 117 1107 162 Effects 17 | . . . 17 . Shutdowns 5 | . . . 5 . Energy Bleed 5 | . . . 5 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (minor) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 15 | . . . 15 . Impact Corruptions 21 | . . . 21 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 3280 | . 777 506 1923 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Peak Influence 754 | 20 172 . 754 650 Initial 315 | . 13 . . 315 Average 178 | 2 34 . 299 483 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 73 | 100 100 . 53 . Level 1 7 | . . . 11 37 Level 2 13 | . . . 21 62 Level 3 6 | . . . 13 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 . 14 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 4 1 Assault 1 | . . . 1 . Garrison 9 | . . . 9 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | 1 26 5 68 12 Peak Tracking Total 6 | 1 6 2 6 6 Tactical Retreats 10 | . 7 . 3 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 14 | . 1 . 6 7 Max in Single Turn 2 | . 1 . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 10 | . 8 . 1 1 Terminals 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 22 . 2 2 Successful 19 | . 15 . 2 2 Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 16 . . 2 Fabricators . | . . . . . Repair Stations 6 | . 4 . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 10 . . 2 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . . . . 1 Security Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 6959 | 102 2667 1299 2612 279 Spaces Moved 3122 | 85 1184 897 877 79 Core 29 | 28 . . . 1 Treads . | . . . . . Legs 2217 | 57 1184 147 751 78 Wheels 876 | . . 750 126 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 125 190 Average Speed 183 | 96 203 131 209 269 Slowest Speed 700 | 120 260 190 400 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 94 30 39 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 94 | . . . 20 74 Melee 6 | . . . 6 . Projectile . | . . . . . AOE 88 | . . . 14 74 Terrain Rammed 3 | . 2 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3926 | 101 1346 969 1396 114 Wait 376 | . 62 21 283 10 Move 3118 | 84 1183 896 876 79 Hop . | . . . . . Pick Up 71 | 10 22 8 31 . Fast Attach 9 | . 3 3 3 . Attach 42 | 5 4 4 20 9 Detach . | . . . . . Swap 34 | . 8 3 23 . Drop 42 | . 11 10 21 . Fire 203 | 2 51 23 111 16 Melee 28 | . . . 28 . Ram 3 | . 2 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 8) 969 | -10/Materials | Discovered new exit (range 13) 1472 | -10/Materials | Discovered new exit (range 4) 2328 | -10/Materials | Repaired Beam Cannon 2388 | -10/Materials | Discovered new exit (range 8) 2658 | -10/Materials | Discovered new exit (range 11) 2770 | -10/Materials | Entered Subcaves 3050 | -10/Subcaves | Core integrity fell below 50% 3143 | -10/Subcaves | Discovered new exit (range 7) 3265 | -10/Subcaves | Learned location of Zion (-7) 3265 | -10/Subcaves | Met a Zionite searching for "candidates" 3370 | -10/Subcaves | Lost 3 parts (1n2w) 3674 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3709 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4069 | -10/Subcaves | Entered Materials 4069 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4368 | -8/Materials | Build established: Subdweller-Tank 4596 | -8/Materials | Repaired Battle Rifle 4760 | -8/Materials | Build established: Scavenger-Tank 5362 | -8/Materials | Garrison activated, responded to threat 5456 | -8/Materials | Build established: Tank 5615 | -8/Materials | Lost 3 parts (1n2u) 5734 | -8/Materials | Discovered new exit (range 15) 5772 | -8/Materials | Garrison activated, responded to threat 6069 | -8/Materials | First assault squad dispatched 6112 | -8/Materials | Build established: Scavenger-Tank 6460 | -8/Materials | Garrison activated, responded to threat 6526 | -8/Materials | Lost 4 parts (1p1u2w) 6681 | -8/Materials | Entered Storage 6723 | -8/Storage | Identified exit to Recycling 6785 | -8/Storage | Core integrity fell below 50% 6936 | -8/Storage | Core integrity fell below 20% 6960 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06931_ R-06 Scavenger collects Unknown Flight Unit. 06931_ U-05 Engineer lays Concrete. 06932_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06933_ U-05 Engineer destroyed. 06935_ S-10 Pest destroyed. 06936_ R-06 Scavenger collects Lgt. Ion Engine. 06939_ Flail destroyed. 06939_ Aluminum Leg destroyed. 06940_ U-05 Engineer builds a Wall. 06950_ S-10 Pest destroyed. 06951_ U-05 Engineer lays Concrete. 06953_ U-05 Engineer builds a Door. 06954_ Adv. Beam Cannon destroyed. 06957_ Cryofiber Web destroyed. 06957_ U-05 Engineer builds a Door. 06959_ R-06 Scavenger collects Lgt. Assault Rifle. 06960_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???+ #?????????????????????????????????????????? | | ???# #?????????????"???????????????????????????? | | ???# #?????????????" ??????????????????????????? | | ???# #????????????? ??????????????????????????? | | ???# #?????? ##??# ######????????????????????? | | ???# ########+## ### # ##???????????????????? | | ???# % ???????????????????? | | ???+ ????????????????????? | | ???# T """"" #????????????????????? | | ???# """" #????????????????????? | | ???# """" #????????????????????? | | ???# ##???????????????????? | | ???# [ ???????????????????? | | ???# #######+####T#####uY#####?????????????????? | | ???# # # #/!! ##????????????????? | | #### # # %!%[ ##???????????????? | | # # =@ #???????????????? | | # % s/ ????????? | | ^ #####???????????? | | ######## #???????????????? | | ???????## % [ #???????????????? | | ????????###### ## # # # ##???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed RegenerativeMeleeCannon Manual? 0 Play Time 00:50:19 Cumulative 10.5 hours Start 2024.07.08 @ 23:11:39 End 2024.07.09 @ 00:02:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 98cc61a8-136d-489c-873e-8bf082533922