Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.31 @ 22:52:30 Player: Space Dips Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (216) 1080 Value Destroyed (6437) 6437 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12417 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Hybrid Fission Core Reinforced Fission Core Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Power Shielding Layered Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Cooled Plasma Rifle Improved Proton Missile Launcher Heavy Pick > --- INVENTORY -------- Compact Wheel [Rating: 95] Favorites ----------- Power Hybrid Fission Core Engine Improved Ion Engine Power Core Hybrid Fission Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Phase Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 . . 2 2 Power 3 | . . 1 . 1 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 6 | . 1 . 2 . 1 . . . 2 Weapon 3 | . . . . 1 . . . 2 . Parts Attached 128 | 11 4 13 14 9 5 . 31 30 11 Power 28 | 2 1 2 2 3 4 . 9 4 1 Engine 9 | 2 . 2 1 1 2 . 1 . . Core 19 | . 1 . 1 2 2 . 8 4 1 Reactor . | . . . . . . . . . . Propulsion 35 | 5 . 5 5 1 . . 7 10 2 Treads 2 | 2 . . . . . . . . . Leg 6 | . . . . . . . . 6 . Wheel 27 | 3 . 5 5 1 . . 7 4 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 3 2 4 3 1 . 7 8 4 Device 16 | 1 . 1 1 3 1 . 3 4 2 Storage 4 | 1 2 1 . . . . . . . Processor 7 | . 1 . . . . . 3 3 . Hackware . | . . . . . . . . . . Protection 7 | . . . 3 . . . 1 1 2 Artifact . | . . . . . . . . . . Weapon 31 | 2 . 4 3 2 . . 8 8 4 Energy Gun 11 | 1 . 3 . 1 . . 2 2 2 Energy Cannon 6 | . . . . . . . 4 2 . Ballistic Gun 4 | 1 . . . 1 . . . 2 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 3 | . . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . 2 . Parts Lost 92 | . . 7 8 8 . 2 16 26 25 Power 18 | . . 2 1 2 . 1 4 5 3 Propulsion 23 | . . 4 4 2 . . 4 6 3 Utility 26 | . . . 2 2 . . 4 8 10 Weapon 25 | . . 1 1 2 . 1 4 7 9 Highest Loss Streak 8 | . . 1 4 5 . 2 4 8 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 9 | 4 6 10 12 10 9 10 14 8 1 Power . | . 1 . 1 . . 1 . . . Propulsion 1 | . . . . . 1 1 2 1 . Utility 4 | 2 3 6 4 5 5 5 6 2 . Weapon 3 | . 1 3 5 4 3 3 4 2 . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 1 . 1 . 1 . 1 1 2 Power 3 | . . . 1 . 1 . 1 . . Propulsion 1 | . . . . . . . . . 1 Utility 1 | . 1 . . . . . . . . Weapon 2 | . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 100 95 96 93 97 79 92 76 78 Engine 6 | . 8 15 13 9 14 5 . . . Core 12 | . 3 2 1 11 8 12 21 17 17 Wheel 16 | . 25 27 22 16 17 15 13 6 11 Device 14 | . 12 10 13 15 25 25 19 11 7 Storage 7 | . 12 10 8 7 6 6 6 5 4 Processor 9 | . 12 10 8 7 6 6 10 7 13 Protection 2 | . . . 9 5 . . . 2 4 Energy Gun 7 | . 12 13 12 12 6 2 1 4 8 Energy Cannon 3 | . . . . . . . 7 6 2 Ballistic Gun 3 | . 12 5 . . . . 1 3 2 Impact Weapon 2 | . . . 2 7 6 3 5 . . Piercing Weapon 1 | . . . . . . . . 4 3 Peak Build Rating 95 | 7 11 18 23 36 47 47 66 73 95 Average Rating 41 | 5 9 14 20 30 44 36 58 57 74 On Entrance 29 | . 7 11 18 23 36 47 28 56 71 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 183 | 20 50 103 110 117 136 135 141 163 183 Greatest Support 57 | 40 20 30 30 30 30 30 49 47 57 Greatest Overweight (x) 30 | 4 2 5 10 11 4 4 5 12 30 Average Overweight (x) 2 | . 1 1 3 4 3 3 3 3 3 Largest Inventory Capacity 25 | 10 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 9 16 21 25 25 25 25 25 25 24 Most Carried 20 | 8 9 14 14 12 11 10 20 18 4 Average Carried 9 | 4 6 10 12 10 9 10 14 8 1 Final Capacity 25 | 10 20 25 25 25 25 25 25 25 5 Final Carried 13 | 5 9 13 12 11 10 10 13 1 2 Class Distribution -------------------- 41% | Hacker-Mutant 24% | Scientist-Mutant 10% | Generator-Mutant 6% | Scientist-Gunner 5% | Hacker-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scientist-Mutant | -7/Factory Scientist-Mutant | -6/Factory Hacker-Mutant | -6/Waste Scientist-Mutant | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Matter Collected 3367 | 372 157 515 220 126 71 35 1198 466 207 Remotely . | . . . . . . . . . . Salvage Created 10364 | 257 703 1389 998 424 83 . 2916 2698 896 Parts 451 | 15 51 92 41 16 2 . 99 90 45 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 15 | . 3 2 1 . . . 1 8 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 126 | . 10 23 15 9 2 . 38 12 17 Melee 21 | . . . 2 3 . . 2 8 6 Guns 50 | . 10 19 7 2 . . 4 1 7 Cannons 24 | . . . . . . . 22 1 1 AOE 9 | . . 4 2 . 2 . . . 1 Classes Destroyed 17 | 3 5 3 2 1 . . 3 . . Worker 25 | 2 2 5 2 . . . 8 5 1 Builder 10 | . 1 . 3 . 1 . 3 1 1 Tunneler 11 | 5 3 1 . 1 . . 1 . . Hauler 1 | . 1 . . . . . . . . Recycler 27 | 1 2 1 2 . . . 6 15 . Mechanic 2 | . . 1 . . 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 13 | . 2 5 2 . . . 2 1 1 Swarmer 27 | . 4 2 . 2 2 . 8 1 8 Cutter 2 | . . . . . . . 2 . . Grunt 49 | . 6 11 9 2 . . 12 5 4 Brawler 5 | . . . . . . . 1 3 1 Duelist 2 | . . . 1 . . . 1 . . Sentry 21 | . . 10 2 3 . . 5 1 . Hunter 7 | . . . 3 . . . 2 . 2 Programmer 12 | . . . . 2 . . 6 2 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 14 | 7 4 5 7 3 2 . 7 14 3 Combat Bots Only 4 | . 2 4 4 3 2 . 4 3 3 Max Kills in Single Turn 3 | 1 1 2 3 1 2 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 . 2 . . . 1 Melee 1 | . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 1416 | . 33 114 106 207 6 2 355 221 372 Missed 426 | . 14 38 32 83 2 . 109 54 94 Hits 990 | . 19 76 74 124 4 2 246 167 278 Melee 34 | . . . 2 . . 2 2 15 13 Projectile 956 | . 19 76 72 124 4 . 244 152 265 AOE 4 | . . . . 1 . . 1 1 1 Critical Strikes 39 | . . 3 6 . . 1 7 9 13 Actively Blocked 4 | . . . 1 . . . . 3 . Part Disruptions 4 | . . . . 1 . . 1 1 1 Damage Taken 10685 | . 118 703 723 786 63 46 2332 2314 3600 Core 2559 | . 33 111 128 137 46 23 411 509 1161 Absorbed by Shields 288 | . . . 112 113 25 16 22 . . Redirected to Shielding 281 | . . . 50 18 . . . 106 107 Ignored by Resistances 6404 | . 77 423 494 594 53 36 1329 1307 2091 Regen/Repaired (Parts) 220 | . . 123 . . 38 . . . 59 Core Remaining (%) 72 | 100 86 72 76 80 . . 43 49 . Volleys Fired 335 | 14 45 87 35 18 1 . 82 27 26 Largest 5 | 2 2 2 2 2 2 . 3 4 5 Hottest 232 | 60 60 130 130 119 105 . 230 232 232 Shots Fired 751 | 28 90 165 63 36 2 . 175 94 98 Gun 532 | 28 90 160 52 30 1 . 44 47 80 Cannon 185 | . . . . . . . 131 47 7 Launcher 34 | . . 5 11 6 1 . . . 11 Special . | . . . . . . . . . . Kinetic 201 | 14 45 58 . . . . 33 32 19 Thermal 333 | . . 100 52 30 1 . 82 24 44 Explosive . | . . . . . . . . . . Electromagnetic 217 | 14 45 7 11 6 1 . 60 38 35 Robot Hit Streak 62 | 13 33 57 62 16 18 . 39 44 10 Robot Miss Streak 4 | 2 3 2 1 1 . . 2 4 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 6 | . 1 4 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 743 | 21 70 141 69 50 4 . 171 133 84 Core Hits 300 | 8 31 61 34 13 1 . 60 55 37 Critical Kills 5 | . . . . . . . 4 1 . Critical Parts Destroyed 18 | 1 . . 1 3 . . 13 . . Critical Strikes 51 | 1 1 4 1 5 . . 20 14 5 Burn 9 | . . 4 . 2 . . . . 3 Meltdown 3 | . . . . . . . 3 . . Destroy 2 | 1 . . . . . . . 1 . Blast 4 | . . . . . . . 3 1 . Corrupt 2 | . 1 . . . . . . 1 . Smash 18 | . . . 1 3 . . 14 . . Impale 13 | . . . . . . . . 11 2 Melee Attacks 151 | . . . 17 19 2 . 31 64 18 Impact 69 | . . . 17 19 2 . 31 . . Slashing . | . . . . . . . . . . Piercing 82 | . . . . . . . . 64 18 Sneak Attacks 21 | . . . . . 2 . 7 12 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19374 | 270 989 2199 2005 1477 447 . 5733 4144 2110 Guns 6852 | 270 919 1935 730 480 20 . 747 606 1145 Cannons 4565 | . . . . . . . 3207 1328 30 Explosions 1661 | . 70 218 532 248 218 . . . 375 Melee 6111 | . . . 743 749 209 . 1683 2210 517 Ramming 185 | . . 46 . . . . 96 . 43 Kinetic 2886 | 155 538 573 . . . . 738 544 338 Thermal 6212 | . 70 1377 730 593 191 . 1964 505 782 Explosive . | . . . . . . . . . . Electromagnetic 3980 | 115 381 203 532 135 47 . 1252 885 430 Impact 3384 | . . . 743 749 209 . 1683 . . Slashing . | . . . . . . . . . . Piercing 2727 | . . . . . . . . 2210 517 Highest Corruption 15 | . . 3 1 3 1 6 11 15 10 Average Corruption 7 | . . 2 1 2 1 5 8 11 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 145 | . . 13 1 7 . 2 76 32 14 Message Errors 30 | . . 3 . 1 . . 20 4 2 Matter Fused 31 | . . 4 . 2 . 1 13 7 4 Heat Flow Errors 22 | . . 2 1 1 . 1 7 7 3 Energy Discharges 15 | . . 1 . . . . 8 3 3 Parts Rejected 3 | . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 15 | . . 2 . . . . 5 7 1 Data Loss (major) 13 | . . . . 3 . . 7 2 1 Misfires 6 | . . . . . . . 6 . . Alerts 5 | . . 1 . . . . 4 . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 2044 | . . 6 128 237 250 . 1085 297 41 Projectiles 173 | . . . . . . . 69 104 . Explosions 100 | . . . . . 96 . . . 4 Melee 1771 | . . 6 128 237 154 . 1016 193 37 Knockbacks 15 | . . . 3 . 1 . 10 1 . Impact 12 | . . . 3 . 1 . 8 . . Kinetic 2 | . . . . . . . 1 1 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 189 | . . 23 28 . 50 . 48 . 40 Shots 11 | . . . 5 . 2 . . . 4 Rammed 15 | . . 1 . . . . 2 . 12 Targets Rammed 15 | . . 1 . . . . 2 . 12 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 603 | . 39 399 221 434 71 118 603 490 524 Average Temperature 142 | . 20 101 40 165 39 118 154 147 175 Received Heat Transfer 2764 | . 93 444 317 202 . . 565 528 615 Effects 77 | . . 10 . 7 . . 36 12 12 Shutdowns 37 | . . 4 . 3 . . 15 9 6 Energy Bleed 9 | . . 1 . 1 . . 4 2 1 Interference 20 | . . 3 . 3 . . 10 . 4 Matter Decay 4 | . . 2 . . . . 2 . . Short Circuit 5 | . . . . . . . 4 1 . Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted 22 | . . . 4 3 1 . 12 2 . Combat Hostiles 16 | . . . 4 3 . . 7 2 . Parts Fried 49 | 1 1 . 5 2 2 . 32 6 . Impact Corruptions 60 | . . 1 7 8 5 . 38 . 1 Robots Melted 7 | . . . . 1 . . 4 . 2 Combat Hostiles 6 | . . . . 1 . . 3 . 2 Parts Melted 38 | . . 9 6 5 . . 8 3 7 Heat Transferred 11485 | . 100 3652 1702 1197 137 . 2331 716 1650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 2 1 . . . . . . 3 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 127 | 10 56 118 127 55 80 . 117 45 70 Initial 18 | . . . . 1 . . . 18 . Average 17 | 1 12 22 34 13 8 . 23 5 18 Influence Increases 4125 | 40 335 740 464 300 90 . 1164 481 511 Destroy 0b10 Robot/C 2520 | . 200 460 300 180 40 . 760 240 340 Destroy 0b10 Robot/NC 465 | 40 55 85 45 5 10 . 100 110 15 Destroy Leader 698 | . 46 180 84 70 10 . 194 52 62 Successful Hack 37 | . 2 12 5 8 . . . . 10 Disable Machine 24 | . 8 . . 4 8 . 4 . . Destroy Structure 96 | . 9 3 . 18 22 . 16 4 24 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 270 | . 15 . 30 15 . . 90 75 45 Influence Decreases 4125 | 40 335 740 457 307 90 . 1114 531 511 Entered New Map 38 | . . . . 6 . . . 32 . Time Decay 3564 | 40 335 700 365 268 25 . 1016 374 441 Lost Part 431 | . . 40 70 33 . . 93 125 70 Purge Threat 92 | . . . 22 . 65 . 5 . . Squads Dispatched 31 | . . 4 2 3 1 . 13 4 4 Investigation 7 | . . 1 1 1 1 . 3 . . Extermination 12 | . . . . 2 . . 6 2 2 Reinforcement 11 | . . 3 1 . . . 4 2 1 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Distress Signals 6 | . . 3 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 14 32 23 11 2 6 49 30 31 Peak Tracking Total 7 | . 2 3 6 3 2 6 3 5 7 Tactical Retreats 14 | . 1 . 1 1 . . 6 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Traps Triggered 18 | . . 4 1 1 1 . 6 3 2 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Machines Disabled 6 | . 2 . . 1 2 . 1 . . Max in Single Turn 2 | . 1 . . 1 2 . 1 . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Machines Accessed 25 | . 4 7 4 4 2 . 2 1 1 Terminals 16 | . 4 4 3 3 1 . 1 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 4 | . . 2 . . 1 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 96 | . 17 31 16 13 5 . 9 2 3 Successful 74 | . 15 25 11 9 4 . 7 1 2 Failed 22 | . 2 6 5 4 1 . 2 1 1 Catastrophic 3 | . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . 2 . . . 1 . Terminals 63 | . 17 18 14 10 2 . 2 . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 13 | . . 7 . . 3 . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 18 | . . 6 2 3 . . 7 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 46 | . 15 13 9 7 1 . 1 . . Record 12 | . 9 3 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . Alert Level 3 | . . . 1 2 . . . . . Unreport Threat 3 | . . . 1 . 1 . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 3 | . 1 1 1 . . . . . . Maintenance Status 2 | . . . 1 1 . . . . . Security Status 3 | . 1 2 . . . . . . . Transport Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Assault Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . Zone Layout 3 | . . 2 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 11 | . . 6 . . 3 . . . 2 Scan Component 6 | . . 3 . . 2 . . . 1 Repair 5 | . . 3 . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . 6 2 2 . . 6 . . Retrieve Study 16 | . . 6 2 2 . . 6 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 6 4 4 1 . 2 1 1 Full Trace Events 7 | . . 3 1 1 1 . 1 . . Feedback Events 2 | . . 1 . . 1 . . . . Corruption 2 | . . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 16 | . . 6 2 2 . . 6 . . Parts Repaired 5 | . . 3 . . 1 . . . 1 Time 135 | . . 84 . . 26 . . . 25 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Active Infowar (turns) 3115 | 110 750 526 . . . . 1544 185 . Optics 228 | . . . . . . . 110 118 . Structural 1453 | 110 750 526 . . . . . 67 . Machine Analysis 1434 | . . . . . . . 1434 . . Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Turns Passed 8342 | 175 750 1347 625 682 229 109 2252 1237 936 Spaces Moved 4957 | 88 584 965 362 405 141 87 1374 500 451 Core 39 | 9 . . . . . . . 29 1 Treads 24 | 24 . . . . . . . . . Legs 31 | . . . . . . . . 31 . Wheels 4863 | 55 584 965 362 405 141 87 1374 440 450 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 85 115 115 115 115 115 115 128 Average Speed 126 | 114 99 99 119 134 126 126 128 178 157 Slowest Speed 1550 | 250 110 145 220 235 130 130 160 650 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 38 | 4 93 94 34 12 5 75 37 17 17 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 83 | . 8 3 . 23 21 . 15 3 10 Melee . | . . . . . . . . . . Projectile 18 | . . . . . . . 15 3 . AOE 65 | . 8 3 . 23 21 . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Total 6102 | 133 660 1181 458 478 187 86 1660 679 580 Wait 278 | 1 17 89 11 14 26 . 72 1 47 Move 4949 | 87 583 964 361 404 141 86 1373 499 451 Hop . | . . . . . . . . . . Pick Up 148 | 15 8 18 13 9 6 . 39 27 13 Fast Attach . | . . . . . . . . . . Attach 123 | 8 1 12 11 11 3 . 33 33 11 Detach 10 | . . . . 1 . . 5 4 . Swap 52 | 5 3 8 7 2 4 . 16 6 1 Drop 33 | 3 3 2 3 . 4 . 7 10 1 Fire 335 | 14 45 87 35 18 1 . 82 27 26 Melee 151 | . . . 17 19 2 . 31 64 18 Ram 15 | . . 1 . . . . 2 . 12 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Discovered exit to Materials (range 4) 396 | -10/Materials | Discovered exit to Materials (range 16) 576 | -10/Materials | Discovered exit to Materials (range 16) 647 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Discovered exit to Mines (range 11) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 983 | -9/Materials | Identified exit to Mines 1342 | -9/Materials | Repaired Wheel 1370 | -9/Materials | Repaired Wheel 1375 | -9/Materials | Identified exit to Materials 1375 | -9/Materials | Discovered exit to Materials (range 16) 1911 | -9/Materials | Discovered exit to Materials (range 12) 2218 | -9/Materials | Repaired Imp. Ion Engine+ 2258 | -9/Materials | Discovered exit to Materials (range 14) 2273 | -9/Materials | Entered another Materials area 2273 | -8/Materials | Evolved 2 slots: Utility x2 2770 | -8/Materials | Lost 4 parts (1p2n1u) 2881 | -8/Materials | Identified exit to Factory 2881 | -8/Materials | Discovered exit to Factory (range 16) 2898 | -8/Materials | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3185 | -7/Factory | Lost 5 parts (2p1n1u1w) 3216 | -7/Factory | Build established: Scientist-Mutant 3572 | -7/Factory | Identified exit to Factory 3572 | -7/Factory | Discovered exit to Factory (range 8) 3580 | -7/Factory | Entered another Factory area 3580 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3757 | -6/Factory | Repaired Wheel+ 3809 | -6/Factory | Sucked down chute 3809 | -6/Factory | Entered Waste 3824 | -6/Waste | EMP discharged 3824 | -6/Waste | Spotted C-40 Crusher 3825 | -6/Waste | Spotted C-40 Crusher 3834 | -6/Waste | Spotted C-40 Crusher 3841 | -6/Waste | Spotted C-40 Crusher 3847 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3858 | -6/Waste | Spotted C-40 Crusher 3864 | -6/Waste | Spotted C-40 Crusher 3869 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3907 | -6/Waste | Identified exit to Factory 3907 | -6/Waste | Discovered exit to Factory (range 10) 3918 | -6/Waste | Entered Factory 4140 | -6/Factory | Lost 4 parts (1p1n1u1w) 4827 | -6/Factory | Spotted B-75 Beast 5114 | -6/Factory | Cargo convoy interrupted 5311 | -6/Factory | System corruption reached 10% 5998 | -6/Factory | Core integrity fell below 50% 6075 | -6/Factory | Identified exit to Factory 6075 | -6/Factory | Discovered exit to Factory (range 12) 6163 | -6/Factory | Lost 3 parts (1n1u1w) 6170 | -6/Factory | Entered another Factory area 6170 | -5/Factory | Evolved 2 slots: Weapon x2 6461 | -5/Factory | Build established: Scientist-Gunner 6592 | -5/Factory | Lost 6 parts (2p2u2w) 6753 | -5/Factory | Lost 3 parts (1n2w) 6819 | -5/Factory | System corruption reached 10% 6857 | -5/Factory | Lost 8 parts (2p2n3u1w) 6965 | -5/Factory | Crushed by falling debris 7377 | -5/Factory | Core integrity fell below 50% 7393 | -5/Factory | Identified exit to Factory 7393 | -5/Factory | Discovered exit to Factory (range 11) 7407 | -5/Factory | Entered another Factory area 7407 | -4/Factory | Evolved 2 slots: Utility x2 7690 | -4/Factory | Repaired Hyb. Fission Core+ 7938 | -4/Factory | Lost 3 parts (2u1w) 8101 | -4/Factory | Spotted B-86 Titan 8177 | -4/Factory | Lost 7 parts (1p1n2u3w) 8321 | -4/Factory | Core integrity fell below 50% 8326 | -4/Factory | System corruption reached 10% 8334 | -4/Factory | Core integrity fell below 20% 8343 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08325_ Huge Storage Unit destroyed. 08325_ Adv. Signal Interpreter destroyed. 08325_ System corrupted by crushing effect (+3). 08325_ U-05 Engineer lays Concrete. 08326_ B-60 Warrior suffers critical hit (Burn). 08327_ U-05 Engineer lays Concrete. 08329_ Critical hit (Burn: +37). 08331_ Slug penetrates Wall. 08332_ Slammed into L-61 Swordsman. 08333_ U-05 Engineer lays Concrete. 08334_ Slammed into L-61 Swordsman. 08334_ Slug penetrates Earth. 08335_ Slammed into G-67 Veteran. 08336_ Slug penetrates Wall. 08337_ Slammed into G-67 Veteran. 08338_ B-86 Titan exits siege mode. 08338_ Slammed into I-47 Archangel. 08343_ System corrupted: Matter fused (-6). 08343_ Acquired 4 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????# ??# #????????? | | ???????????????????### ! !??# #????????? | | ??????????????????##"""""""""### #????????? | | ??????????????????#! ] # #????????? | | ??????????????????# # #????????? | | ????????# ##### + #????????? | | ????????+ " / # #????????? | | ????????# ### " # #?#######? | | ????????????????# " """""""""""" #? # | | ????????????????#%"# ##?# # """# | | ????????????????# "# ## #???# # """# | | ????????????????#%"#"######????# + """# | | ????????????????# %" ! #????# # # | | ????????????????# ## *#????# # = """# | | ????????????????# #; #????#BB #? """? | | ????????????????# #; " "" #????#B #? ! """? | | ###########+##??# #;="R"" #####; #?? ? | | # #??# #;! " ## # ; ########## | | # #??# ##;*=##+;;; ;# "# #? | | + #??# *! ; # # """" #? | | # #??# % ;#; # """" #? | | # #??# ^ " %%%%* " """" #? | | # #??# " %g;## # """" #? | | # #### lbg### # #? | | # ## ; !! %;##?#"" ""###+####? | | # ## ; i@###?# # ""### #???? | | # #;;; % ;;##### #???? | | # #; #! ##"######???? | | # #; ; # %#????????? | | #######+######### % ; "S ##%#????????? | | ; "" ## #????????? | | # ### % ####????????? | | ###############;;;;;;####?# ! !#???????????? | | ??????????????### # ??????# #???????????? | | ????????????????#?##???????######???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 60 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 49 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 7% | -9/Materials Wheel | 32% | -9/Materials Imp. Ion Engine | 15% | -9/Materials Wheel | 5% | -6/Factory Hyb. Fission Core | 1% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Hyb. Fission Core | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club All Kinds Of Bad News GoHome() Hammer Time Tank Unlikely Earthworm Challenges ------------ None Game ------ Seed LegQuantumModule Manual? 0 Play Time 02:21:43 Cumulative 19.2 hours Start 2026.03.31 @ 07:25:52 End 2026.03.31 @ 22:52:30 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 32 Rogue 24 Adventurer 1 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c251ed78-a84c-43d1-9a1c-2d5b6d6743e6