Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.19 @ 00:01:03 Player: biogoob Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1154) 1154 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-70) -70 TOTAL SCORE: 3429 Bonus ------- Follower Combat Kills 208 Friendly Fire -278 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Scrap Engine Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Deuterium Engine Improved Light Armor Plating Heavy Particle Gun Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Engine Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Deuterium Engine Hacking Suite Heavy Particle Gun Mini Grenade Launcher Scythe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 53 | . 8 13 17 12 3 Power 8 | . 1 2 4 1 . Engine 7 | . 1 2 3 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | . 2 4 4 3 1 Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 10 | . . 3 4 2 1 Hover . | . . . . . . Flight 3 | . 2 1 . . . Utility 14 | . 3 2 4 4 1 Device 6 | . 2 1 1 1 1 Storage 1 | . . . . 1 . Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 17 | . 2 5 5 4 1 Energy Gun 5 | . . . 1 4 . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 2 4 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . 1 2 . Parts Lost 25 | . . 3 14 . 8 Power 4 | . . 1 2 . 1 Propulsion 11 | . . . 6 . 5 Utility 6 | . . . 6 . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 7 | . . 3 7 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 79 92 66 78 86 Engine 8 | . 14 9 6 9 9 Leg 2 | . 3 . . 6 7 Wheel 20 | . . 22 22 23 25 Flight 4 | . 24 10 . . . Device 6 | . . 5 5 4 17 Storage 1 | . 1 . . 7 . Processor 10 | . 7 21 7 5 9 Protection 3 | . . . 7 4 . Energy Gun 6 | . . . . 16 17 Ballistic Gun 10 | . 27 21 9 . . Slashing Weapon 2 | . . . 8 1 . Naked Turns . | . . . . . . Heaviest Build 22 | 11 14 13 20 22 22 Greatest Support 58 | 20 20 36 58 48 48 Greatest Overweight (x) 5 | . 2 . 5 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 Average Capacity 5 | 8 5 5 5 7 5 Most Carried 8 | 6 8 5 5 8 8 Average Carried 5 | 6 4 4 4 6 4 Final Capacity 8 | 8 5 5 5 8 5 Final Carried 8 | 6 5 5 5 8 4 Scrap Engine Consumption 11 | . . . . . 11 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 15% | Skirmisher 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Rec Matter Collected 1241 | 200 53 179 581 147 81 Remotely . | . . . . . . Salvage Created 1790 | . 133 215 1041 231 170 Parts 91 | . 15 17 43 11 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Combat Hostiles Destroyed 32 | . 4 8 19 1 . Melee 11 | . . . 11 . . Guns 17 | . 4 4 8 1 . AOE 4 | . . 4 . . . Classes Destroyed 10 | . 3 1 5 1 . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Recycler 6 | . . . 3 2 1 Watcher 3 | . 2 . . 1 . Swarmer 11 | . 2 3 6 . . Grunt 15 | . 2 3 8 . 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 5 | . . 2 3 . . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 6 6 6 2 1 Combat Bots Only 6 | . 2 6 6 1 . Max Kills in Single Turn 3 | . 1 3 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Rec Damage Taken 2671 | . 97 501 1328 30 715 Core 642 | . 11 80 239 8 304 Absorbed by Shields 101 | . . . . . 101 Core Remaining (%) 91 | 100 95 80 . . . Volleys Fired 76 | . 17 17 31 9 2 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 46 53 46 90 90 Shots Fired 149 | . 34 32 62 18 3 Gun 146 | . 34 29 62 18 3 Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 125 | . 34 29 62 . . Thermal . | . . . . . . Explosive 3 | . . 3 . . . Electromagnetic 21 | . . . . 18 3 Robot Hit Streak 16 | . 2 9 10 16 8 Robot Miss Streak 6 | . 4 6 3 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 133 | . 15 16 87 14 1 Core Hits 65 | . 7 14 29 11 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 9 . . Destroy 1 | . . . 1 . . Sever 8 | . . . 8 . . Melee Attacks 46 | . . . 45 1 . Impact . | . . . . . . Slashing 46 | . . . 45 1 . Piercing . | . . . . . . Sneak Attacks 5 | . . . 5 . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . 2 . . Damage Inflicted 3246 | . 248 433 2127 337 101 Guns 1560 | . 248 184 781 312 35 Cannons . | . . . . . . Explosions 340 | . . 249 . 25 66 Melee 1346 | . . . 1346 . . Ramming . | . . . . . . Kinetic 1213 | . 248 184 781 . . Thermal 91 | . . . . 25 66 Explosive 249 | . . 249 . . . Electromagnetic 347 | . . . . 312 35 Impact . | . . . . . . Slashing 1346 | . . . 1346 . . Piercing . | . . . . . . Highest Corruption 17 | . . . 14 14 17 Average Corruption 13 | . . . 13 14 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . 13 15 16 Message Errors 11 | . . . 2 5 4 Matter Fused 15 | . . . 4 6 5 Heat Flow Errors 7 | . . . 3 1 3 Energy Discharges 6 | . . . 1 2 3 Data Loss (minor) 4 | . . . 2 1 1 Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 141 | . . . 124 . 17 Projectiles . | . . . . . . Explosions 17 | . . . . . 17 Melee 124 | . . . 124 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 152 | . . 99 . 16 37 Shots 5 | . . 3 . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | . 60 21 184 269 198 Average Temperature 42 | . 27 4 40 54 80 Received Heat Transfer 720 | . 42 138 522 9 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Peak Influence 393 | . 145 242 393 367 61 Initial 144 | . . . 29 144 61 Average 137 | . 78 126 211 144 55 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 80 | 100 100 95 47 87 100 Level 1 19 | . . 4 52 12 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Rec Distress Signals 7 | . 2 1 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 7 11 26 6 4 Peak Tracking Total 11 | . 4 7 11 5 4 Tactical Retreats 6 | . . 2 4 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Rec Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Rec Machines Accessed 16 | . 5 2 3 4 2 Terminals 13 | . 3 1 3 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 17 6 11 14 6 Successful 26 | . 9 3 6 6 2 Failed 28 | . 8 3 5 8 4 Catastrophic 4 | . 1 1 1 1 . Database Lockouts . | . . . . . . Manual 23 | . 5 4 6 6 2 Terminals 49 | . 13 5 11 14 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 1 2 5 1 Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . 1 . . 2 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 1 4 1 1 Terminals 9 | . 2 1 4 1 1 Track 2 | . . . 2 . . Botnet 7 | . 2 1 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 1 3 4 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 5 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked 3 | . . . . . 3 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Rec Total Allies 11 | . . . . 10 1 Largest Group 10 | . . . . 10 5 Highest-Rated Group 173 | . . . . 173 82 Highest-Rated Ally 29 | . . . . 29 29 Total Orders . | . . . . . . Ally Attacks 58 | . . . . 53 5 Total Damage 726 | . . . . 629 97 Kills 7 | . . . . 7 . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Rec Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Rec Turns Passed 1786 | 3 172 430 539 322 320 Spaces Moved 1437 | 3 250 380 295 226 283 Core 16 | . . . 15 . 1 Treads . | . . . . . . Legs 14 | 3 11 . . . . Wheels 1047 | . . 259 280 226 282 Hover . | . . . . . . Flight 360 | . 239 121 . . . Fastest Speed 34 | 120 37 34 90 100 100 Average Speed 82 | 120 41 72 100 100 100 Slowest Speed 300 | 120 180 90 300 100 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 46 25 24 38 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . 5 . 3 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . 5 . 3 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Rec Total 1833 | 2 297 506 412 299 317 Wait 152 | . . 90 6 41 15 Move 1432 | 2 249 379 294 225 283 Hop . | . . . . . . Pick Up 19 | . 7 1 7 3 1 Fast Attach 43 | . 7 8 15 11 2 Attach 4 | . . 3 . . 1 Detach 5 | . 3 1 1 . . Swap 6 | . 1 2 2 1 . Drop 40 | . 13 5 14 5 3 Fire 76 | . 17 17 31 9 2 Melee 43 | . . . 42 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 13 | . . . . 3 10 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 11) 122 | -10/Materials | Identified exit to Materials 152 | -10/Materials | Discovered exit to Materials (range 10) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 323 | -9/Materials | Lost 3 parts (1p2w) 595 | -9/Materials | Discovered new exit (range 3) 596 | -9/Materials | Identified exit to Materials 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -8/Materials | Identified exit to Storage 850 | -8/Materials | System corruption reached 10% 880 | -8/Materials | Lost 7 parts (1p2n4u) 1145 | -8/Materials | Entered Storage 1176 | -8/Storage | Lost 6 parts (1p3n2u) 1227 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1443 | -8/Storage | Used back door to open Recycling access 1443 | -8/Storage | Discovered new exit (range 4) 1445 | -8/Storage | Identified exit to Recycling 1467 | -8/Storage | Entered Recycling 1467 | -8/Recycling | Accompanied by 5 allies 1479 | -8/Recycling | Found Scrap Engine 1658 | -8/Recycling | Build established: Scavenger-Mutant 1749 | -8/Recycling | Core integrity fell below 50% 1781 | -8/Recycling | Core integrity fell below 20% 1787 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01768_ S-10 Pest destroyed. 01768_ Com. Wheel destroyed. 01768_ B-36 Bruiser overheating. 01768_ Trooper 3d reactivates. 01769_ Scrap Engine consumes Imp. Aluminum Leg. 01769_ B-36 Bruiser overheating. 01770_ Imp. EM Shotgun destroyed. 01771_ B-36 Bruiser heat damages Hammer. 01771_ B-36 Bruiser overheating. 01772_ B-36 Bruiser heat damages Lgt. Armor Plating, Broken Rnf. Ion Engine, Lgt. Treads, Hammer. 01773_ B-36 Bruiser heat short circuits Lgt. Treads. 01774_ B-36 Bruiser heat damages Lgt. Armor Plating. 01774_ Slug penetrates Savior 3a. 01778_ U-05 Engineer destroyed. 01779_ Acquired 6 matter. 01780_ Penetrated by Slug. 01784_ :A2C