Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 00:52:00 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (136) 680 Value Destroyed (5568) 5568 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (4257) 4257 TOTAL SCORE: 19685 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 274 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -9 Cogmind --------- Core Integrity 0/1600 Matter 161/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Defense Suite Enhanced Quantum Rifle Hardcell Cannon Linear Accelerator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Recoil Stabilizer Experimental Phase Shifter Light Regenerative Plating Experimental Focal Shield Advanced Thermal Defense Suite Experimental EM Disruption Field > --- WEAPON ----------- Hardcell Cannon Linear Accelerator Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Advanced Heat Sink Improved System Shield High-powered Tractor Beam Enhanced Quantum Rifle Improved Plasma Cutter [Rating: 215] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Assault Cannon Energy Gun Variable Charge Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 2 . . . . 2 2 2 Power 2 | . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 1 . 1 . . . . . . . . . . 1 1 . Utility 8 | . . . 1 . . 1 . . . . 2 1 . . . . . 1 2 Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . . Parts Attached 164 | 7 . 15 15 1 6 11 4 3 . 1 33 2 7 3 12 2 5 24 13 Power 22 | 1 . 3 3 . 2 . 2 . . 1 2 . . . 3 . . 4 1 Engine 10 | 1 . 3 1 . . . 2 . . . 1 . . . 2 . . . . Core 7 | . . . 2 . 2 . . . . 1 1 . . . . . . 1 . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 3 1 Propulsion 53 | 2 . 6 6 1 . 6 . 1 . . 11 2 . . 5 1 1 9 2 Treads 5 | . . 3 2 . . . . . . . . . . . . . . . . Leg 31 | 2 . 2 4 1 . 6 . 1 . . 4 . . . 2 . . 9 . Wheel 2 | . . 1 . . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . Flight 14 | . . . . . . . . . . . 6 2 . . 2 1 1 . 2 Utility 48 | 2 . 1 3 . 2 4 . . . . 12 . 6 . 3 1 1 5 8 Device 24 | 1 . . 1 . 1 1 . . . . 8 . . . 1 1 . 3 7 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 1 . . . . 2 . 2 . 1 . . . 1 Hackware 10 | . . . 1 . . . . . . . 2 . 4 . 1 . 1 1 . Protection 5 | . . . 1 . 1 2 . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 5 3 . 2 1 2 2 . . 8 . 1 3 1 . 3 6 2 Energy Gun 7 | 2 . . . . . . . 1 . . 4 . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . . 3 . Ballistic Gun 10 | . . . . . 2 . . 1 . . 4 . . 1 1 . 1 . . Ballistic Cannon 13 | . . 4 . . . . . . . . . . 1 2 . . 1 3 2 Launcher 5 | . . 1 3 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . . . . 1 . . 2 . . . 7 . . 4 . Parts Lost 69 | . . . 5 . 11 . . 5 . 1 20 4 . . 1 2 . . 20 Power 10 | . . . . . 2 . . 1 . . 3 1 . . . . . . 3 Propulsion 25 | . . . 3 . 4 . . . . . 8 3 . . . 1 . . 6 Utility 17 | . . . 1 . 1 . . . . 1 5 . . . 1 . . . 8 Weapon 17 | . . . 1 . 4 . . 4 . . 4 . . . . 1 . . 3 Highest Loss Streak 15 | . . . 3 . 6 . . 3 . 1 5 4 . . 1 2 . . 15 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . 4 Average Backups 9 | 2 4 9 14 12 14 10 14 14 12 11 13 4 4 5 4 5 5 4 4 Power . | . . 1 1 . . . 1 1 1 . . . . . . . . . . Propulsion . | 1 2 1 . 1 3 1 1 . . . . . 1 1 . . . 1 . Utility 5 | . 1 2 4 5 5 4 8 9 9 9 10 1 1 . . 1 1 2 2 Weapon 2 | . 1 3 6 5 3 3 2 2 1 1 1 2 1 2 3 2 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 3 1 . 2 . . 1 . . 11 1 . 1 1 . . 1 5 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . 2 . . 1 . . . . . . 1 . . . 1 Utility 15 | . . 1 1 . . . . . . . 10 1 . 1 . . . . 1 Weapon 4 | . . 1 . . . . . . . . . . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 90 | . 100 98 92 98 79 88 99 96 87 92 89 34 39 54 68 93 83 98 95 Engine 4 | . 14 11 5 7 2 . 12 11 6 6 2 . . . 7 10 9 1 . Core 2 | . . . 3 7 6 10 . . . 5 4 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 9 10 Treads 1 | . . 6 10 . . . . . . . . . . . . . . . . Leg 29 | . 28 23 19 36 32 39 40 41 43 43 32 . . . 2 10 9 35 32 Flight 2 | . . . . . . . . . . . 1 7 10 10 12 23 21 . . Device 12 | . 14 11 9 7 7 9 13 12 12 11 14 . . . . 4 4 13 24 Storage 4 | . 14 11 9 7 7 6 6 6 6 6 4 . . . . . . . . Processor 5 | . . . . . . 2 6 6 6 6 6 10 15 15 13 10 9 8 6 Hackware 3 | . . . 6 7 . . . . . . 1 5 9 20 21 20 18 6 . Protection 1 | . . . 1 . 4 6 . . . . 2 . . . . . . 3 2 Energy Gun 1 | . 28 1 . . . . . . 6 6 4 3 . . . . . . . Energy Cannon 1 | . . . . . . 5 6 4 . . . . . . . . . 3 . Ballistic Gun 2 | . . . . . 7 6 3 1 6 6 7 . . 3 5 9 4 . . Ballistic Cannon 9 | . . 30 24 23 7 . . . . . . . 4 5 5 5 5 11 14 Launcher 1 | . . . 2 . . . 6 9 . . . . . . . . . . . Peak Build Rating 215 | 7 7 19 34 39 40 61 64 68 61 67 92 37 46 61 118 115 129 204 215 Average Rating 89 | 3 7 16 28 38 32 58 63 62 61 66 79 28 37 48 68 112 115 191 199 On Entrance 56 | . 7 7 19 34 39 24 57 63 61 61 64 32 27 46 49 109 103 129 202 Avg Prop Armor Cover (%) 11 | . . 7 3 . 6 13 19 . . . 18 9 . . 13 11 11 12 8 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 118 | 11 11 44 51 48 68 82 66 66 46 56 82 9 9 21 46 20 35 116 118 Greatest Support 235 | 20 20 60 60 63 63 96 96 111 111 111 112 13 13 13 30 34 37 235 235 Greatest Overweight (x) 3 | . . 2 2 . 2 1 1 . . . 1 1 . 1 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 8 11 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 4 5 15 15 13 15 15 15 15 12 13 15 5 5 5 5 5 5 5 5 Average Carried 9 | 2 4 9 14 12 14 10 14 14 12 11 13 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 5 15 14 13 15 15 15 12 12 13 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 26% | Mutant 21% | Tank 14% | Skirmisher 12% | Scavenger-Gunner 5% | Gunner 5% | Hacker-Tank 5% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Tank | -3/Proximity Caves Hacker-Mutant | -3/Research Tank | -2/Research Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 6394 | 270 . 671 1012 . 116 27 409 685 . 79 694 . 56 54 . 69 . 614 1638 Remotely 2744 | . . . . . 116 . 254 675 . 79 . . . . . . . . 1620 Salvage Created 5283 | 108 . 614 756 . 55 27 361 468 . 60 1561 . . . . 2 . 261 1010 Parts 220 | 4 . 33 37 . 7 1 3 19 . 1 48 . . . . . . 12 55 Haulers Intercepted 6 | . . 2 1 . . . . . . . 1 . . . . . . 2 . Recyclers Shooed 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 2 12 . 2 . . . 2 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 101 | . . 12 24 . 1 . 4 16 . 1 18 . . . . 1 . . 24 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . Guns 18 | . . 1 . . 1 . . 2 . 1 13 . . . . . . . . Cannons 51 | . . 8 17 . . . . 1 . . . . . . . 1 . . 24 AOE 26 | . . 3 7 . . . 4 12 . . . . . . . . . . . Classes Destroyed 17 | 2 . 4 5 . . . 2 2 . . 1 . . . . 1 . . . Worker 6 | . . . 1 . . . . . . . 1 . . . . . . 3 1 Builder 6 | . . . 1 . . . . . . . . . . . . . . . 5 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . . 2 1 . . . . . . . 1 . . . . . . 2 . Recycler 8 | 1 . 1 1 . . . . . . . 4 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . . 2 2 . . 1 . . . . 2 . . . . . . . 1 Swarmer 22 | . . . 3 . . . . 5 . . 3 . . . . . . . 11 Grunt 32 | . . 5 14 . . . 3 3 . 1 4 . . . . . . . 2 Brawler 3 | . . . . . . . 1 2 . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 2 . . . . . . . . . . . Sentry 17 | . . 7 5 . . . . 2 . . 2 . . . . . . . 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . Hunter 6 | . . . . . . . . 1 . . 3 . . . . . . . 2 Programmer 14 | . . . . . . . . 1 . . 5 . . . . . . . 8 Heavy 2 | . . . 1 . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 5 | . . . . . . . 4 1 . . . . . . . . . . . Best Kill Streak 13 | 2 . 3 12 . 1 1 4 5 . 1 5 . . . . 1 . 2 13 Combat Bots Only 5 | . . 3 5 . 1 . 4 5 . 1 3 . . . . 1 . . 5 Max Kills in Single Turn 4 | 1 . 3 3 . 1 1 2 4 . 1 1 . . . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . 2 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1524 | . . 60 159 . 56 . 9 103 . 24 320 90 26 7 18 38 7 11 596 Missed 592 | . . 14 48 . 13 . 3 46 . 10 96 50 16 3 9 20 1 6 257 Hits 932 | . . 46 111 . 43 . 6 57 . 14 224 40 10 4 9 18 6 5 339 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Projectile 931 | . . 46 111 . 43 . 6 57 . 13 224 40 10 4 9 18 6 5 339 AOE 5 | . . . . . . . . . . . 4 . . . . . . 1 . Critical Strikes 39 | . . 3 2 . 2 . . . . . 11 1 . . . 3 . 1 16 Part Disruptions 5 | . . . 1 . . . . . . . 3 . . . . 1 . . . Damage Taken 17424 | . . 788 1754 . 1156 46 159 1016 . 282 4577 756 193 25 177 353 109 163 5870 Core 3645 | . . 190 230 . 150 46 35 58 . . 557 513 85 . 44 126 . . 1611 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2032 | . . . . . 186 . . . . . 454 . . . . 29 26 . 1337 Regen/Repaired (Parts) 432 | . . . 207 . . . . . . . . 68 . . 22 . . . 135 Core Remaining (%) 74 | 100 100 52 58 . 78 . . . . 83 44 . . . . 33 100 100 . Volleys Fired 294 | 4 . 38 58 . 9 6 8 35 . 6 55 . . . . 2 . 14 59 Largest 4 | 2 . 3 3 . 3 1 3 3 . 2 3 . . . . 3 . 4 4 Hottest 285 | 80 . 111 111 . 83 75 141 141 . 103 285 . . . . 97 . 240 229 Shots Fired 762 | 8 . 97 147 . 24 6 18 71 . 12 135 . . . . 6 . 33 205 Gun 210 | 8 . 10 . . 18 2 . 21 . 12 135 . . . . 4 . . . Cannon 492 | . . 86 133 . 6 4 8 15 . . . . . . . 2 . 33 205 Launcher 60 | . . 1 14 . . . 10 35 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 593 | . . 86 133 . 24 2 . 18 . 6 88 . . . . 6 . 25 205 Thermal 77 | 8 . 10 . . . . . 3 . 6 42 . . . . . . 8 . Explosive 60 | . . 1 14 . . . 10 35 . . . . . . . . . . . Electromagnetic 32 | . . . . . . 4 8 15 . . 5 . . . . . . . . Robot Hit Streak 16 | 6 . 11 14 . 5 1 4 5 . 3 16 . . . . 1 . 3 8 Robot Miss Streak 9 | . . 4 3 . 2 2 3 3 . 4 4 . . . . 4 . 5 9 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 425 | 6 . 47 98 . 15 1 13 40 . 5 111 . . . . 3 . 14 72 Core Hits 228 | 3 . 18 58 . 4 1 12 41 . 2 39 . . . . 1 . 5 44 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 2 1 . . 5 . . . . . . . . Critical Strikes 32 | . . 2 2 . . . 2 1 . . 9 . . . . . . 2 14 Burn 3 | . . . . . . . . . . . 3 . . . . . . . . Destroy 4 | . . . . . . . . 1 . . 3 . . . . . . . . Blast 20 | . . 2 2 . . . . . . . . . . . . . . 2 14 Smash 5 | . . . . . . . 2 . . . 3 . . . . . . . . Melee Attacks 54 | . . . . . . . 4 . . . 47 . . . . . 3 . . Impact 51 | . . . . . . . 4 . . . 47 . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 4 . . . 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16565 | 64 . 1350 3034 . 252 99 1303 2003 . 108 3639 . . . . 52 . 661 4000 Guns 2898 | 64 . 68 . . 153 . . 249 . 108 2235 . . . . 21 . . . Cannons 8311 | . . 1021 2166 . 99 52 94 240 . . . . . . . 31 . 661 3947 Explosions 3538 | . . 261 868 . . 47 742 1514 . . 106 . . . . . . . . Melee 1761 | . . . . . . . 467 . . . 1294 . . . . . . . . Ramming 57 | . . . . . . . . . . . 4 . . . . . . . 53 Kinetic 9602 | . . 1021 2166 . 252 . . 228 . 20 1465 . . . . 52 . 451 3947 Thermal 1203 | 64 . 68 . . . 47 . 21 . 88 705 . . . . . . 210 . Explosive 3441 | . . 261 868 . . . 692 1514 . . 106 . . . . . . . . Electromagnetic 501 | . . . . . . 52 144 240 . . 65 . . . . . . . . Impact 1761 | . . . . . . . 467 . . . 1294 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 5 . . . . . 7 . . . . 2 . . 16 Average Corruption 3 | . . . . . 5 . . . . . 4 . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . Effects 52 | . . . . . 2 . . . . . 32 . . . . . . . 18 Message Errors 14 | . . . . . . . . . . . 10 . . . . . . . 4 Matter Fused 9 | . . . . . . . . . . . 3 . . . . . . . 6 Heat Flow Errors 10 | . . . . . 1 . . . . . 8 . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 3 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . 1 . . . . . 3 . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 1 . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . . . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . . Overflow Damage 1109 | . . 3 29 . . . 517 41 . . 409 . . . . . . . 110 Projectiles 158 | . . 3 17 . . . 28 . . . . . . . . . . . 110 Explosions 79 | . . . 12 . . . 26 41 . . . . . . . . . . . Melee 872 | . . . . . . . 463 . . . 409 . . . . . . . . Knockbacks 67 | . . 4 18 . . . . . . . 4 . . . . . . 2 39 Impact 4 | . . . . . . . . . . . 4 . . . . . . . . Kinetic 59 | . . 4 16 . . . . . . . . . . . . . . 2 37 Secondary 4 | . . . 2 . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 314 | . . 131 29 . . 46 47 61 . . . . . . . . . . . Shots 7 | . . 2 1 . . 1 1 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 1 . . . . . . . 1 Kicked 2 | . . . . . . . . . . . 1 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 54 . 312 128 . 196 32 412 324 . 273 318 . . . . 333 . 422 421 Average Temperature 103 | 25 . 64 50 . 185 16 197 119 . 109 75 . . . . 134 . 138 130 Received Heat Transfer 2845 | . . 255 837 . 315 . 54 189 . 117 345 105 . . 18 358 18 9 225 Effects 11 | . . . . . . . 2 4 . . . . . . . 1 . 3 1 Shutdowns 5 | . . . . . . . 2 . . . . . . . . . . 2 1 Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 3 1 . . 6 . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . . . . . . Parts Fried 10 | . . . . . . . 3 . . . 7 . . . . . . . . Impact Corruptions 31 | . . . . . . . 17 . . . 14 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . . . . 4 . . . . . . . . Heat Transferred 2373 | 150 . 150 . . . . . 37 . 148 1703 . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . . . . . 2 1 . . . . 1 . 2 Low Security (%) 78 | 100 100 100 17 . 100 100 . . . . 84 75 . . . . 45 100 70 Level 1 10 | . . . 15 100 . . . . . . 12 24 . . . . 54 . 16 Level 2 11 | . . . 66 . . . . . . . 2 . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 598 | 10 . 108 577 228 145 28 . . . . 449 213 . . . . 300 40 598 Initial 300 | . . . 11 228 145 28 . . . . 16 203 . . . . 300 40 . Average 121 | 1 . 44 380 218 107 2 . . . . 107 180 . . . . 192 3 155 Influence Increases 4860 | 10 . 459 963 . 20 40 90 468 . 161 988 125 . . . 5 312 83 1136 Destroy 0b10 Robot/C 2200 | . . 240 560 . 20 . 80 340 . 40 440 . . . . . . . 480 Destroy 0b10 Robot/NC 190 | 10 . 25 30 . . 5 . 5 . . 45 . . . . 5 . 25 40 Destroy Leader 498 | . . 98 156 . . 2 10 30 . 10 106 . . . . . . 4 82 Allied During Kill 59 | . . . 20 . . . . 3 . 6 30 . . . . . . . . Successful Hack 64 | . . 7 2 . . . . . . . 29 20 . . . . 6 . . Disable Machine 180 | . . 30 45 . . 30 . . . . 45 . . . . . . 15 15 Destroy Structure 514 | . . 44 75 . . 3 . . . . 98 . . . . . 6 39 249 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 45 | . . . . . . . . . . . . 15 . . . . . . 30 Lose Combat Pursuer 810 | . . 15 75 . . . . 90 . 105 195 90 . . . . . . 240 Influence Decreases 4272 | 10 . 432 488 294 173 95 90 309 159 134 598 344 184 14 . 5 240 155 548 Entered New Map 874 | . . . 16 274 63 27 . . 159 . 11 214 74 4 . . . 32 . Time Decay 2440 | 10 . 354 382 20 . 68 90 269 . 84 387 90 110 10 . 5 90 123 348 Lost Part 650 | . . . 50 . 110 . . 40 . 10 200 40 . . . . . . 200 Lost Ally 80 | . . . 40 . . . . . . 40 . . . . . . . . . Purge Threat 228 | . . 78 . . . . . . . . . . . . . . 150 . . Squads Dispatched 34 | . . 1 11 . 1 2 . 1 . . 9 2 . . . . 1 . 6 Investigation 9 | . . 1 3 . . 1 . . . . 1 2 . . . . 1 . . Extermination 10 | . . . . . . 1 . . . . 4 . . . . . . . 5 Reinforcement 11 | . . . 5 . 1 . . . . . 4 . . . . . . . 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . 1 3 . . . . . . . 3 2 . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . . 24 39 . 3 1 4 16 . 11 43 26 4 1 17 5 2 4 61 Peak Tracking Total 25 | . . 4 6 . 2 1 4 9 . 5 7 25 4 1 17 3 2 2 17 Tactical Retreats 25 | . . 1 3 . . . . 2 . 4 6 2 . . . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 5 | . . 1 . . . . . . . . 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 13 | . . 2 3 . . 2 . 1 . . 3 . . . . . . 1 1 Max in Single Turn 2 | . . 1 2 . . 1 . 1 . . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 45 | . . 4 5 2 . 2 1 . 4 . 11 4 1 . 4 . 4 . 3 Terminals 21 | . . 3 2 2 . . . . . . 8 3 . . . . 2 . 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Repair Stations 4 | . . . 2 . . 1 . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . . . . . . 2 . . . . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Total Hacks 116 | . . 9 10 4 . 3 1 . 30 . 25 12 1 . 8 . 10 . 3 Successful 76 | . . 6 4 1 . 1 1 . 30 . 12 4 1 . 8 . 7 . 1 Failed 39 | . . 3 6 3 . 2 . . . . 12 8 . . . . 3 . 2 Catastrophic 8 | . . 1 1 1 . 1 . . . . 3 . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . Manual 27 | . . 4 7 . . 1 . . . . 11 1 . . 2 . 1 . . Terminals 46 | . . 6 3 4 . . . . . . 18 8 . . . . 6 . 1 Fabricators 5 | . . . . . . . . . . . 2 . . . . . 2 . 1 Repair Stations 10 | . . . 5 . . 1 . . . . . 4 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 11 | . . 3 . . . . . . . . 5 . . . . . 2 . 1 Garrison Access 2 | . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 51 | . . 3 . 1 . . 1 . 30 . 4 1 1 . 8 . 2 . . Record 13 | . . . . . . . . . 11 . . . . . 2 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . . Open Door 4 | . . . . . . . 1 . . . . . 1 . 2 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . 1 . . . . . . . . 3 1 . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . . 2 . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 5 | . . . 1 . . 1 . . . . . 3 . . . . . . . Scan Component 3 | . . . 1 . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 3 . . . . . . . . 4 . . . . . 2 . . Insert Component 2 | . . 1 . . . . . . . . 1 . . . . . . . . Analyze 3 | . . 1 . . . . . . . . 2 . . . . . . . . Retrieve Study 4 | . . 1 . . . . . . . . 1 . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 3 . . . . . . . 2 . . . . . 1 . . Terminals 3 | . . . . . . . . . . . 2 . . . . . 1 . . Botnet 3 | . . . . . . . . . . . 2 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . Patch 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . 3 4 1 . 1 . . . . 8 4 . . . . 4 . 3 Full Trace Events 5 | . . . . . . 1 . . . . 1 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . 12 . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . Part Studies Acquired 3 | . . . . . . . . . . . 1 . . . . . 2 . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 6 | . . . 2 . . . . 2 . . 2 . . . . . . . . Largest Group 2 | . . . 2 . . . . 2 2 2 2 . . . . . . . . Highest-Rated Group 98 | . . . 48 . . . . 58 58 58 98 . . . . . . . . Highest-Rated Ally 49 | . . . 24 . . . . 32 32 32 49 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . 19 . . . . 1 . 13 15 . . . . . . . . Total Damage 1059 | . . . 341 . . . . 10 . 289 419 . . . . . . . . Kills 11 | . . . 4 . . . . 1 . 1 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 8422 | 13 64 1194 264 . . 288 580 779 115 485 1591 . . . 51 112 185 1116 1585 Optics 3049 | . . . . . . . . . . . . . . . 51 112 185 1116 1585 Sensors 5087 | . . . . . . 288 580 779 115 485 1591 . . . . . . . 1249 Terrain 494 | . . . . . . . . . . . 494 . . . . . . . . Seismic 1535 | 13 64 1194 264 . . . . . . . . . . . . . . . . Jamming 243 | . . . . . . . . . . . 243 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 1 . 1 . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 11256 | 86 64 1194 1001 58 154 595 580 812 115 485 2096 185 229 139 310 201 185 1116 1651 Spaces Moved 7800 | 54 53 515 342 58 69 304 385 518 86 249 1191 311 512 336 677 371 169 605 995 Core 59 | 6 . . . . . . . . . . . . . . . . . . 53 Treads 285 | . . 138 147 . . . . . . . . . . . . . . . . Legs 4539 | 48 53 274 195 58 69 304 385 518 86 249 885 . . . 1 . . 547 867 Wheels 166 | . . 103 . . . . . . . . 59 4 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2751 | . . . . . . . . . . . 247 307 512 336 676 371 169 58 75 Fastest Speed 28 | 50 120 110 90 96 90 120 120 120 120 120 32 32 37 37 28 47 46 46 45 Average Speed 92 | 112 120 160 177 96 158 181 120 120 120 120 94 36 37 37 38 47 46 90 88 Slowest Speed 330 | 120 120 260 320 96 270 190 190 120 120 120 120 110 37 112 120 48 48 170 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . 8 1 . 2 . 2 . 5 Potential Cave-ins 1 | . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 20 41 44 2 71 9 54 58 71 36 39 13 72 49 91 44 7 23 29 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . . 2 . . . . . . Known Exits Taken 14 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 3 2 . 3 . . 2 3 . 1 . . . Spaces Dug 29 | . . 1 . . . . . . . . 22 . . . . . 3 . 3 Terrain Destroyed 473 | . . 41 73 . . 4 35 174 . . 46 . . . . 2 3 10 85 Melee 25 | . . . . . . . . . . . 22 . . . . . 3 . . Projectile 133 | . . 9 23 . . . . . . . 4 . . . . 2 . 10 85 AOE 315 | . . 32 50 . . 4 35 174 . . 20 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 11111 | 68 53 805 618 60 96 343 478 654 98 423 1993 374 547 349 720 391 266 1153 1622 Wait 2558 | . . 210 174 . . 15 71 69 13 166 612 64 28 7 23 14 82 474 536 Move 7747 | 53 52 514 341 57 68 303 384 517 85 248 1190 295 509 335 672 370 164 604 986 Hop 16 | . . . . . . . . . . . . 7 1 . 2 . 2 . 4 Pick Up 96 | 4 1 14 11 1 8 5 4 6 . 2 18 2 1 . 3 1 1 8 6 Fast Attach 99 | 7 . 8 7 . 3 3 . 2 . . 18 3 5 3 11 2 3 18 6 Attach 46 | . . 1 4 2 2 7 2 4 . 1 11 . 1 . 1 1 . 4 5 Detach 6 | . . . . . . 2 . . . . 2 . . 2 . . . . . Swap 52 | . . 7 10 . 1 1 3 . . . 10 . 1 . . . 2 5 12 Drop 113 | . . 13 13 . 5 1 2 6 . . 24 3 1 2 8 1 1 26 7 Fire 294 | 4 . 38 58 . 9 6 8 35 . 6 55 . . . . 2 . 14 59 Melee 54 | . . . . . . . 4 . . . 47 . . . . . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 1 . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 5 . . . . . 8 . . Rewire 15 | . . . . . . . . 15 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 3) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 753 | -9/Materials | Build established: Scavenger-Gunner 1267 | -9/Materials | Discovered new exit (range 14) 1345 | -9/Materials | Entered another Materials area 1345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -8/Materials | Garrison activated, responded to threat 1583 | -8/Materials | Lost 3 parts (2n1u) 2317 | -8/Materials | Discovered new exit (range 15) 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2404 | -7/Factory | Identified exit to DSF 2404 | -7/Factory | Entered DSF 2455 | -7/DSF | Crushed by falling debris 2456 | -7/DSF | Additional patrols routed to DSF 2493 | -7/DSF | Lost 5 parts (2p3w) 2531 | -7/DSF | Discovered new exit (range 14) 2558 | -7/DSF | Entered Factory 2558 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2588 | -6/Factory | Lost 6 parts (4n1u1w) 2815 | -6/Factory | Build established: Mutant 2964 | -6/Factory | Discovered new exit (range 11) 2981 | -6/Factory | Identified exit to Lower Caves 3153 | -6/Factory | Entered Lower Caves 3306 | -6/Lower Caves | Identified exit to Lower Caves 3327 | -6/Lower Caves | Encountered a Warlord checkpoint 3733 | -6/Lower Caves | Entered another Lower Caves area 3752 | -6/Lower Caves | Build established: Skirmisher 3755 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4122 | -6/Lower Caves | Found Alien Artifact 4122 | -6/Lower Caves | Identified Core Expander 4122 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 4275 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4464 | -6/Lower Caves | Lost 3 parts (1p2w) 4511 | -6/Lower Caves | Identified exit to Factory 4538 | -6/Lower Caves | Discovered new exit (range 4) 4541 | -6/Lower Caves | Identified exit to Data Miner 4545 | -6/Lower Caves | Entered Data Miner 4545 | -6/Data Miner | Accompanied by 2 allies 4545 | -6/Data Miner | Discovered new exit (range 6) 4568 | -6/Data Miner | Met Data Miner 4593 | -6/Data Miner | Learned location of Section 7 (-2) 4593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4615 | -6/Data Miner | Received God Mode back door access code from Data Miner 4645 | -6/Data Miner | Identified exit to Proximity Caves 4660 | -6/Data Miner | Entered Proximity Caves 4660 | -5/Proximity Caves | Accompanied by 2 allies 4723 | -5/Proximity Caves | Build established: Mutant 5127 | -5/Proximity Caves | Discovered exit to Factory (range 15) 5145 | -5/Proximity Caves | Entered Factory 5145 | -5/Factory | Evolved 2 slots: Utility x2 5452 | -5/Factory | Build established: Skirmisher 5862 | -5/Factory | Central database locked down 6184 | -5/Factory | Build established: Tank 6403 | -5/Factory | Lost 5 parts (1p2u2w) 6806 | -5/Factory | Build established: Mutant 7018 | -5/Factory | Lost 3 parts (1p1n1u) 7051 | -5/Factory | Lost 5 parts (4n1u) 7095 | -5/Factory | Fabricated Y-64 Sentinel (x2) 7163 | -5/Factory | Core integrity fell below 50% 7237 | -5/Factory | Discovered new exit (range 5) 7240 | -5/Factory | Identified exit to Factory 7241 | -5/Factory | Entered another Factory area 7241 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7264 | -4/Factory | Lost 3 parts (1n1u1w) 7292 | -4/Factory | Incoming investigation squad redirected 7331 | -4/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 7392 | -4/Factory | Incoming investigation squad redirected 7420 | -4/Factory | Discovered new exit (range 15) 7425 | -4/Factory | Identified exit to Upper Caves 7426 | -4/Factory | Entered Upper Caves 7440 | -4/Upper Caves | Lost 4 parts (1p3n) 7462 | -4/Upper Caves | Learned location of Testing (-2) 7566 | -4/Upper Caves | Learned location of Quarantine (-3) 7599 | -4/Upper Caves | Core integrity fell below 50% 7640 | -4/Upper Caves | Discovered new exit (range 13) 7644 | -4/Upper Caves | Identified exit to Upper Caves 7655 | -4/Upper Caves | Entered another Upper Caves area 7656 | -4/Upper Caves | Encountered a Warlord checkpoint 7736 | -4/Upper Caves | Spotted B-86 Titan 7759 | -4/Upper Caves | Learned Research stockpile data 7792 | -4/Upper Caves | Discovered new exit (range 5) 7793 | -4/Upper Caves | Identified exit to Warlord 7794 | -4/Upper Caves | Entered Warlord 7804 | -4/Warlord | Discovered new exit (range 13) 7845 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7845 | -4/Warlord | Ran a Watcher feed algorithm 7864 | -4/Warlord | Build established: Hacker-Mutant 7956 | -4/Warlord | Met Warlord 7981 | -4/Warlord | Warlord's base attacked by MAIN.C 8016 | -4/Warlord | Opened Warlord's prototype stash 8023 | -4/Warlord | Found Prototype Hackware 8023 | -4/Warlord | Identified System Mapper 8031 | -4/Warlord | Found Prototype Device 8031 | -4/Warlord | Identified Exp. Phase Shifter 8034 | -4/Warlord | Found Prototype Reactor 8034 | -4/Warlord | Identified Vortex Chain Reactor 8053 | -4/Warlord | Found Prototype Processor 8053 | -4/Warlord | Identified Spectral Analyzer 8063 | -4/Warlord | Found Exp. Focal Shield 8091 | -4/Warlord | Opened side exit 8104 | -4/Warlord | Identified exit to Proximity Caves 8104 | -4/Warlord | Entered Proximity Caves 8165 | -3/Proximity Caves | Spotter reported a threat 8166 | -3/Proximity Caves | Spotter reported a threat 8172 | -3/Proximity Caves | Spotted B-86 Titan 8301 | -3/Proximity Caves | Discovered new exit (range 8) 8305 | -3/Proximity Caves | Identified exit to Research 8305 | -3/Proximity Caves | Entered Research 8305 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8306 | -3/Research | Identified exit to Armory 8392 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 8450 | -3/Research | Spotted B-86 Titan 8470 | -3/Research | Discovered new exit (range 20) 8489 | -3/Research | Identified exit to Research 8490 | -3/Research | Entered another Research area 8490 | -2/Research | Warlord forces began assault on 0b10 8490 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8600 | -2/Research | Research machine network offline 8824 | -2/Research | Met up with Warlord 8841 | -2/Research | Build established: Hacker-Tank 8923 | -2/Research | Discovered new exit (range 21) 8947 | -2/Research | Borebot progress halted 8964 | -2/Research | Borebot progress halted 8980 | -2/Research | Found Prototype Device 8980 | -2/Research | Identified Exp. EM Disruption Field 9140 | -2/Research | Borebot progress halted 9151 | -2/Research | Identified exit to Access 9275 | -2/Research | Build established: Tank 9599 | -2/Research | Spotted Striker 9606 | -2/Research | Entered Access 9606 | -1/Access | Evolved 2 slots: Utility x2 9732 | -1/Access | Spotted B-99 Colossus 11067 | -1/Access | Lost 3 parts (2u1w) 11156 | -1/Access | Spotted B-99 Colossus 11191 | -1/Access | Released all parts (13) 11197 | -1/Access | System corruption reached 10% 11203 | -1/Access | Core integrity fell below 50% 11211 | -1/Access | Core integrity fell below 20% 11227 | -1/Access | Lost 15 parts (3p5n5u2w) 11257 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 11206_ Triggered Hellfire Trap. 11206_ An explosion rips through the floor. 11210_ U-05 Engineer lays Concrete. 11210_ Penetrated by Slug. 11210_ Slug penetrates Wall. 11210_ Penetrated by Slug. 11210_ Slug penetrates Wall. 11210_ Acquired 5 matter. 11211_ U-05 Engineer lays Concrete. 11214_ Slug penetrates Wall. 11215_ System corrupted: Substantial component data lost. 11219_ Acquired Impulse Thruster Array. 11223_ Door malfunctions. 11224_ P-80 Master resets P-80 Master, system corruption cleaned. 11231_ System corrupted: Matter fused (-8). 11251_ System corrupted: Matter fused (-9). 11254_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????? ????# #???# #???? ? ?????????????? | | ?????? ????# #???# #??? ?#????????????? | | ????? ????# #???# #??? #????????????? | | ?????# ????# #???# #?? " ?????????????? | | ?????# ?#### ##### #??""" #????????????? | | ??????####?# #? """ #????????????? | | ???????????# ######## #? " #????????????? | | ???????????# #?###### # #????????????? | | ???????????# #? !!| # # #????????????? | | ???????????# # !|| # + "" #????????????? | | ???????????# # !| # # "" #????????????? | | ???????????# + # # "" #????????????? | | ???????????# # # #? S #????????????? | | ????######## ######## #? "" #????????????? | | wp #?? "" #????????????? | | ????#################p #?? "" #????????????? | | ????????????????????# #??? ??????????????? | | ????????????????????# #??? ??????????????? | | ????????????????????# k #????####?????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# k#?????????????????????? | | ????????????????????#u #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# @ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# u#?????????????????????? | | ????????????????????+ u#?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# k#?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? u??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 63 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Corruption Block 15 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 64 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -3/Research Repaired ---------- Cld. Nuclear Pulse Thruster | 2% | -4/Factory | Broken Studied --------- Arm. Leg | -5/Factory | Hacked Q-thruster | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed DamperJunkHoverbase Manual? 0 Play Time 02:13:00 Cumulative 226.3 hours Start 2026.07.20 @ 18:02:03 End 2026.07.21 @ 00:52:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32de4f64-3c6c-4580-aefe-82a86f8fe00c