Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 21:56:22 Player: MrWaffler Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (585) 585 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 142/160 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Trap Scanner > --- WEAPON (2) ------- Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Large Storage Unit Improved Signal Interpreter Assault Rifle Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Structural Scanner Trap Scanner > --- WEAPON ----------- Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Large Storage Unit Improved Signal Interpreter Assault Rifle Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 31 | 7 1 2 3 18 Power 4 | 1 . . 1 2 Engine 2 | 1 . . . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 7 | 2 . 1 . 4 Treads . | . . . . . Leg 6 | 2 . 1 . 3 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 1 4 Device 4 | . . . . 4 Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 3 . . 1 8 Energy Gun 3 | 2 . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . 1 1 8 3 Power 3 | . 1 . 1 1 Propulsion 4 | . . 1 2 1 Utility 3 | . . . 2 1 Weapon 3 | . . . 3 . Highest Loss Streak 4 | . 1 1 4 2 To Critical Strikes . | . . . . . Average Backups 2 | . . 1 2 5 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 1 | . . . . 4 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 69 | . 92 75 55 54 Engine 2 | . 9 . . . Leg 14 | . 28 22 10 2 Wheel 1 | . . . . 3 Device 5 | . . . . 14 Storage 17 | . 14 20 21 18 Protection 5 | . 11 11 4 . Energy Gun 7 | . 14 11 13 . Ballistic Gun 8 | . 14 11 4 3 Ballistic Cannon 1 | . . . . 3 Launcher 1 | . . . . 3 Peak Build Rating 24 | 6 7 8 10 24 Average Rating 8 | 4 6 6 7 10 On Entrance 4 | . 6 6 7 2 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 14 15 20 23 31 Greatest Support 37 | 20 20 20 20 37 Greatest Overweight (x) 8 | 1 . . 7 8 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 9 | . . 3 3 9 Average Carried 3 | . . 1 2 6 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | . . 3 3 9 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 685 | 212 102 54 61 256 Remotely . | . . . . . Salvage Created 685 | . 119 67 294 205 Parts 28 | . 9 2 5 12 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 16 | . 6 2 4 4 Guns 10 | . 6 1 3 . Cannons 2 | . . . . 2 AOE 2 | . . . . 2 Classes Destroyed 7 | . 2 . 2 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 2 | . . . 1 1 Swarmer 5 | . 5 . . . Grunt 9 | . 1 2 3 3 Sentry 1 | . . . . 1 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 5 1 3 3 Combat Bots Only 5 | . 5 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 221 | . 73 10 83 55 Missed 63 | . 20 2 28 13 Hits 158 | . 53 8 55 42 Projectile 158 | . 53 8 55 42 Critical Strikes 4 | . . . 1 3 Damage Taken 2002 | . 445 85 748 724 Core 668 | . 93 22 247 306 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 30 3 19 . Core Remaining (%) 85 | 100 62 94 . . Volleys Fired 85 | . 18 8 30 29 Largest 2 | . 2 2 2 2 Hottest 105 | . 70 70 90 105 Shots Fired 151 | . 36 16 60 39 Gun 123 | . 36 16 60 11 Cannon 14 | . . . . 14 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 59 | . 18 8 17 16 Thermal 78 | . 18 8 43 9 Explosive 14 | . . . . 14 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 10 15 14 7 Robot Miss Streak 7 | . 7 1 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | . 19 14 50 19 Core Hits 38 | . 7 2 16 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Burn 3 | . 1 . 2 . Blast 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1816 | . 256 178 614 768 Guns 1063 | . 256 178 607 22 Cannons 338 | . . . . 338 Explosions 400 | . . . . 400 Melee . | . . . . . Ramming 15 | . . . 7 8 Kinetic 562 | . 105 89 158 210 Thermal 839 | . 151 89 449 150 Explosive 400 | . . . . 400 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 79 | . . . 3 76 Shots 3 | . . . . 3 Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 90 1 8 120 Average Temperature 29 | . 39 1 2 39 Received Heat Transfer 822 | . 36 48 360 378 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 5 | . 1 2 2 . Heat Transferred 2372 | . 518 259 1373 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 104 | . 94 30 31 104 Initial 11 | . . 11 . . Average 18 | . 21 4 6 28 Influence Increases 577 | . 150 66 106 255 Destroy 0b10 Robot/C 320 | . 120 40 80 80 Destroy 0b10 Robot/NC 20 | . . . 5 15 Destroy Leader 80 | . 30 10 20 20 Successful Hack 23 | . . 16 . 7 Disable Machine 45 | . . . . 45 Destroy Structure 89 | . . . 1 88 Influence Decreases 525 | . 122 94 106 203 Entered New Map 17 | . . 17 . . Time Decay 447 | . 112 67 75 193 Lost Part 61 | . 10 10 31 10 Squads Dispatched 5 | . 1 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 16 2 14 4 Peak Tracking Total 8 | . 8 1 7 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 3 3 . 2 Terminals 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 9 9 . 7 Successful 12 | . 3 7 . 2 Failed 13 | . 6 2 . 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 25 | . 9 9 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 7 . 2 Record 2 | . . 1 . 1 Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . . 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 3 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 509 | . . . . 509 Terrain 353 | . . . . 353 Structural 493 | . . . . 493 Traps 470 | . . . . 470 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2264 | 53 666 343 326 876 Spaces Moved 993 | 35 364 249 95 250 Core 133 | 3 . . 24 106 Treads . | . . . . . Legs 765 | 32 364 249 71 49 Wheels 95 | . . . . 95 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 95 Average Speed 152 | 122 120 120 218 209 Slowest Speed 450 | 190 120 120 400 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 47 18 7 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . . 105 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 100 | . . . . 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1576 | 41 556 276 152 551 Wait 433 | . 174 15 23 221 Move 990 | 34 363 248 95 250 Hop . | . . . . . Pick Up 13 | . . 3 1 9 Fast Attach 22 | 6 1 2 2 11 Attach 6 | . . . 1 5 Detach 2 | . . . . 2 Swap 7 | 1 . . . 6 Drop 3 | . . . . 3 Fire 85 | . 18 8 30 29 Melee 12 | . . . . 12 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Derelicts attacked the area 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Identified exit to Mines 894 | -9/Materials | Discovered new exit (range 16) 1063 | -9/Materials | Entered another Materials area 1063 | -8/Materials | Evolved 2 slots: Utility x2 1257 | -8/Materials | Lost 4 parts (1n2u1w) 1359 | -8/Materials | Discovered new exit (range 10) 1389 | -8/Materials | Entered Storage 1756 | -8/Storage | Core integrity fell below 50% 1825 | -8/Storage | Discovered new exit (range 12) 1830 | -8/Storage | Learned location of Armory (-3) 2139 | -8/Storage | Core integrity fell below 20% 2265 | -8/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02174_ U-05 Engineer builds a Wall. 02178_ Acquired Aluminum Leg. 02179_ U-05 Engineer builds a Wall. 02179_ Acquired 45 matter. 02183_ Acquired Imp. Heat Sink. 02184_ U-05 Engineer builds a Door. 02189_ U-05 Engineer builds a Wall. 02193_ U-05 Engineer lays Concrete. 02202_ Acquired 5 matter. 02205_ U-05 Engineer lays Concrete. 02211_ U-05 Engineer builds a Wall. 02215_ Acquired 60 matter. 02225_ U-05 Engineer builds a Door. 02226_ Connecting with Door Terminal... 02226_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 02229_ U-05 Engineer builds a Wall. 02253_ Acquired Titanium Leg. 02261_ Acquired Imp. Signal Interpreter. 02263_ Acquired 55 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????#?#???????## # ##?#? | | ???????????????????????????????????## T + ###?? | | ??????????????????????????????##???## # ###?? | | ????????????????????????############## ##### | | ????????????????????????############## #### | | ???????????????????????? 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""" ##### # ##+##+#### | | ????????????? # """ ############ #### | | ????????????? # ####### ##?? | | ????????????? ##"T"###??????## #########+#### ##?? | | ????????????? #######??????## ##### T #### ##?? | | ?????????????? ####??????????# #???#####"##???#??? | | ?????????????????????????????# #????#### ##??????? | | ?????????????????????????????# #?????????????????? | | ??????????????????????????####+######????????????? | | ????????????????????????### #?????????#??? | | ????????????????????????#"" ######### #??? | | ????????????????????????#"Y% + #??? | | ????????????????????????#"" ###### ## #??? | | ????????????????????????### #????# #?????? | | ??????????????????????????# #???## ##????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# " #????? | | ??????????????????????########+######???# #????? | | ??????????????????? #???## ##????? | | ??????????????????? ###### #?????? | | ??????????????????? #?????? | | ??????????????????????######################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed LongswordRelayFilter Manual? 0 Play Time 00:31:31 Cumulative 17.3 hours Start 2026.02.19 @ 20:47:07 End 2026.02.19 @ 21:56:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703876a2-69ee-4788-9ef7-f893db99ca04