Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 16:32:47 Player: Quartz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (9) 45 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 504 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 25/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 1 6 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion 2 | . 2 Treads . | . . Leg 2 | . 2 Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | . 3 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | . 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Slot Usage (%) 53 | . 53 Engine 8 | . 8 Leg 14 | . 14 Storage 14 | . 14 Ballistic Gun 16 | . 16 Peak Build Rating 6 | 1 6 Average Rating 3 | . 3 On Entrance . | . 1 Naked Turns . | . . Heaviest Build 13 | 5 13 Greatest Support 20 | 3 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 6 | 6 6 Average Carried 3 | 4 3 Final Capacity 8 | 8 8 Final Carried 6 | 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 78 | 44 34 Remotely . | . . Salvage Created 203 | . 203 Parts 14 | . 14 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | . 8 Guns 4 | . 4 AOE 4 | . 4 Classes Destroyed 3 | . 3 Mechanic 1 | . 1 Swarmer 3 | . 3 Grunt 5 | . 5 Best Kill Streak 5 | . 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 4 | . 4 Gunslinging . | . . Exploded 4 | . 4 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 71 | . 71 Missed 23 | . 23 Damage Taken 676 | . 676 Core 260 | . 260 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 33 | . 33 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 54 | . 54 Gun 54 | . 54 Cannon . | . . Launcher . | . . Special . | . . Kinetic 54 | . 54 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | . 6 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 4 | . 4 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 31 | . 31 Core Hits 14 | . 14 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 752 | . 752 Guns 317 | . 317 Cannons . | . . Explosions 435 | . 435 Melee . | . . Ramming . | . . Kinetic 317 | . 317 Thermal . | . . Explosive 435 | . 435 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 28 | . 28 Projectiles . | . . Explosions 28 | . 28 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 194 | . 194 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 12 | . 12 Average Temperature 7 | . 7 Received Heat Transfer 168 | . 168 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 263 | . 263 Initial . | . . Average 61 | . 76 Maximum Alert Level 1 | . 1 Low Security (%) 83 | 100 79 Level 1 16 | . 20 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 2 | . 2 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 4 | . 4 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 4 | . 4 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Reject 1 | . 1 Mask 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 234 | 46 188 Spaces Moved 133 | 47 86 Core 117 | 47 70 Treads . | . . Legs 16 | . 16 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 96 | 84 103 Slowest Speed 120 | 100 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 9 | 3 15 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 42 | . 42 Melee . | . . Projectile . | . . AOE 42 | . 42 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 190 | 53 137 Wait 11 | . 11 Move 132 | 46 86 Hop . | . . Pick Up 7 | 6 1 Fast Attach 1 | 1 . Attach 6 | . 6 Detach . | . . Swap . | . . Drop . | . . Fire 33 | . 33 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Core integrity fell below 50% 198 | -10/Materials | Core integrity fell below 20% 235 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00209_ U-05 Engineer builds a Wall. 00211_ Assault Rifle destroyed. 00213_ U-05 Engineer builds a Wall. 00218_ U-05 Engineer lays Concrete. 00220_ U-05 Engineer builds a Wall. 00221_ U-05 Engineer lays Concrete. 00222_ U-05 Engineer builds a Wall. 00224_ The unstable cave ceiling collapses. 00224_ U-05 Engineer lays Concrete. 00225_ Aluminum Leg destroyed. 00225_ U-05 Engineer lays Concrete. 00226_ The unstable cave ceiling collapses. 00226_ U-05 Engineer builds a Wall. 00226_ U-05 Engineer lays Concrete. 00228_ U-05 Engineer builds a Door. 00229_ U-05 Engineer lays Concrete. 00232_ U-05 Engineer builds a Wall. 00232_ U-05 Engineer lays Concrete. 00233_ The unstable cave ceiling collapses. 00233_ U-05 Engineer lays Concrete. 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