Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 11:45:33 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1532) 1532 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4782 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 480/550 Matter 69/300 Energy 150/150 System Corruption 0% Temperature Warm (154) Movement Rolling (225) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Reactive Plating > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Matter Pod (100) Trap Scanner Improved Terrain Scanner Actuator Array Improved Utility Shielding Reactive Plating System Shield System Shield Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Mace Longsword +1 Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Lightpack 2.0 > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Wheel Wheel Wheel Improved Heat Sink Cooling System Medium Matter Pod Seismic Detector Targeting Computer System Shield Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Mini Grenade Launcher Plasma Cutter Hammer [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 51 | 7 1 1 16 1 7 3 8 7 Power 6 | 1 . . 4 . . . 1 . Engine 4 | 1 . . 3 . . . . . Core 2 | . . . 1 . . . 1 . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 1 3 . . . 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 9 | 2 . 1 3 . . . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 . 2 1 3 2 5 2 Device 11 | 1 . . 2 . 2 2 3 1 Storage 4 | 1 1 . . 1 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 18 | 2 . . 7 . 4 1 . 4 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . 4 . . . . . Ballistic Cannon 4 | . . . 2 . . . . 2 Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . 1 Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 9 | . . . 2 . . 2 1 4 Power . | . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 3 Utility 3 | . . . . . . 2 . 1 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 2 | . . . 1 . . 1 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 86 83 93 97 Engine 3 | . 14 14 10 . . . . . Core 6 | . . . . 11 11 11 9 9 Wheel 25 | . 28 28 21 22 22 22 30 34 Device 23 | . 14 14 31 33 26 25 18 9 Storage 10 | . 14 14 11 11 11 11 9 9 Protection 3 | . . . . . . . 8 17 Energy Gun 2 | . 14 14 1 . . . . . Ballistic Gun 8 | . 14 14 12 22 8 . . . Ballistic Cannon 1 | . . . 6 . . . . 4 Impact Weapon 2 | . . . . . . 2 9 5 Slashing Weapon 4 | . . . . . 6 11 9 7 Peak Build Rating 49 | 7 7 8 19 19 49 29 35 38 Average Rating 21 | 5 7 7 15 19 20 23 33 35 On Entrance 15 | . 7 7 8 19 19 21 27 33 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 13 28 28 39 96 96 96 101 116 Greatest Support 44 | 20 20 20 24 24 24 24 44 42 Greatest Overweight (x) 5 | . 1 1 3 3 3 3 4 5 Average Overweight (x) 1 | . . 1 1 2 3 3 2 2 Largest Inventory Capacity 40 | 8 15 15 15 25 40 25 25 25 Average Capacity 20 | 7 11 15 15 22 25 25 25 25 Most Carried 25 | 5 9 10 15 15 22 17 22 25 Average Carried 15 | 3 7 9 13 14 16 16 19 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 24 | 5 9 10 15 15 17 16 22 24 Class Distribution -------------------- 72% | Mutant 19% | Gladiator 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1162 | 274 5 24 417 143 . 95 75 129 Remotely . | . . . . . . . . . Salvage Created 1723 | 120 128 25 643 105 . 193 70 439 Parts 99 | 5 8 4 35 9 . 13 1 24 Haulers Intercepted 4 | . 1 . 2 . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 35 | . 2 1 15 2 . 2 2 11 Melee 6 | . . . . . . 2 2 2 Guns 8 | . 2 1 3 2 . . . . Cannons 15 | . . . 7 . . . . 8 AOE 6 | . . . 5 . . . . 1 Classes Destroyed 13 | 2 2 2 3 . . 1 1 2 Worker 3 | . . 1 . . . 2 . . Builder 2 | . . . . . . 1 . 1 Tunneler 3 | 1 . . . 1 . 1 . . Hauler 4 | . 1 . 2 . . . . 1 Recycler 1 | 1 . . . . . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 2 | . . 1 . . . . 1 . Grunt 22 | . 2 . 9 2 . 2 . 7 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . Sentry 6 | . . . 5 . . . . 1 Hunter 2 | . . . . . . . 1 1 Best Kill Streak 9 | 2 3 1 6 2 . 3 1 9 Combat Bots Only 6 | . 2 1 5 2 . 2 1 6 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 195 | . 7 6 73 8 . 19 12 70 Missed 44 | . 3 2 16 1 . 2 3 17 Damage Taken 2205 | . 46 37 796 85 . 312 109 820 Core 362 | . . . 215 17 . 60 . 70 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 16 | . . . . . . . 16 . Ignored by Resistances 24 | . . . . . . . . 24 Core Remaining (%) 75 | 100 . 100 . . . 27 . . Volleys Fired 93 | 4 6 3 45 6 . . . 29 Largest 2 | 2 2 2 2 2 . . . 2 Hottest 96 | 60 60 60 60 46 . . . 96 Shots Fired 171 | 8 12 6 85 12 . . . 48 Gun 93 | 8 12 6 55 12 . . . . Cannon 70 | . . . 25 . . . . 45 Launcher 8 | . . . 5 . . . . 3 Special . | . . . . . . . . . Kinetic 140 | 4 6 3 70 12 . . . 45 Thermal 23 | 4 6 3 10 . . . . . Explosive 8 | . . . 5 . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 2 6 1 11 13 . . . 6 Robot Miss Streak 3 | 3 2 2 3 1 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 138 | 3 8 2 64 9 . 12 7 33 Core Hits 71 | 3 6 2 32 5 . 3 2 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . 2 . . 1 1 6 Blast 8 | . . . 2 . . . . 6 Sever 2 | . . . . . . 1 1 . Melee Attacks 43 | . . . . . . 17 7 19 Impact 4 | . . . . . . 1 . 3 Slashing 39 | . . . . . . 16 7 16 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 3796 | 30 76 22 1258 131 . 693 317 1269 Guns 764 | 30 76 22 505 131 . . . . Cannons 1151 | . . . 378 . . . . 773 Explosions 613 | . . . 375 . . . . 238 Melee 1253 | . . . . . . 693 317 243 Ramming 15 | . . . . . . . . 15 Kinetic 1746 | . 33 . 809 131 . . . 773 Thermal 169 | 30 43 22 74 . . . . . Explosive 613 | . . . 375 . . . . 238 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1253 | . . . . . . 693 317 243 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 243 | . . . . . . 174 . 69 Projectiles 27 | . . . . . . . . 27 Explosions . | . . . . . . . . . Melee 216 | . . . . . . 174 . 42 Knockbacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . . 8 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 7 | . . . . . . . . 7 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 326 | 20 58 20 55 . . . . 326 Average Temperature 104 | 15 33 15 27 . . . . 147 Received Heat Transfer 987 | . 24 6 333 48 . 153 . 423 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 400 | 75 100 50 175 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 397 | 10 110 97 397 127 . 107 96 236 Initial 57 | . 6 42 33 57 . . 41 40 Average 94 | 3 65 48 214 85 . 18 63 76 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 86 | 100 100 100 46 100 . 100 100 90 Level 1 13 | . . . 53 . . . . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 1 . . . . 3 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 7 5 25 2 . 8 3 17 Peak Tracking Total 6 | . 2 3 6 2 . 2 2 6 Tactical Retreats 8 | . . 1 2 . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 14 | . 2 . 5 . . . 3 4 Terminals 13 | . 2 . 5 . . . 3 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 29 | . 4 . 8 . . . 8 9 Successful 12 | . 2 . 3 . . . 4 3 Failed 17 | . 2 . 5 . . . 4 6 Catastrophic 4 | . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . Manual 21 | . 4 . 6 . 1 . 3 7 Terminals 27 | . 4 . 8 . . . 8 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 7 | . . . 2 . . . 4 1 Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . Unreport Threat 2 | . . . 1 . . . . 1 Locate Traps 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 4 | . 2 . 1 . . . . 1 Terminals 4 | . 2 . 1 . . . . 1 Assimilate 4 | . 2 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 3 . . . 2 3 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . 1 . . 1 . . . 1 Largest Group 1 | . 1 1 . 1 1 . . 1 Highest-Rated Group 31 | . 10 10 . 31 31 . . 10 Highest-Rated Ally 31 | . 10 10 . 31 31 . . 10 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 4099 | 80 356 135 853 587 420 608 556 504 Spaces Moved 2944 | 68 340 123 591 448 301 420 375 278 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2939 | 63 340 123 591 448 301 420 375 278 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 135 135 115 112 Average Speed 114 | 77 88 95 103 126 135 135 119 112 Slowest Speed 160 | 80 95 95 125 135 135 135 150 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 52 40 52 76 68 70 27 45 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 12 | . . . . . . 2 . 10 Terrain Destroyed 91 | . . . 26 . . 2 . 63 Melee 12 | . . . . . . 2 . 10 Projectile 11 | . . . . . . . . 11 AOE 68 | . . . 26 . . . . 42 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3462 | 84 383 135 760 460 318 443 475 404 Wait 257 | . 32 9 75 3 . 5 69 64 Move 2936 | 67 339 122 590 447 300 419 374 278 Hop . | . . . . . . . . . Pick Up 44 | 6 4 . 17 1 2 . 10 4 Fast Attach 15 | 6 . . 1 . 1 2 3 2 Attach 13 | 1 . . 3 . 4 1 2 2 Detach 11 | . . . . . 7 . 2 2 Swap 23 | . 1 1 12 1 2 . 3 3 Drop 30 | . 1 . 17 2 2 . 5 3 Fire 93 | 4 6 3 45 6 . . . 29 Melee 39 | . . . . . . 16 7 16 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Entered Mines 437 | -10/Mines | Accompanied by 1 ally 449 | -10/Mines | Met a Derelict bent on vengeance 463 | -10/Mines | Learned Materials trap positions 569 | -10/Mines | Discovered new exit (range 9) 569 | -10/Mines | Discovered new exit (range 2) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Utility x2 573 | -9/Materials | Loaded intel: 14 trap records 1038 | -9/Materials | Discovered new exit (range 10) 1222 | -9/Materials | Identified exit to Mines 1310 | -9/Materials | Core integrity fell below 50% 1425 | -9/Materials | Entered Mines 1475 | -9/Mines | Learned 2 Materials zone layouts 1545 | -9/Mines | Discovered new exit (range 8) 1604 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1605 | -9/Mines | Discovered new exit (range 5) 1709 | -9/Mines | Discovered new exit (range 8) 1840 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1899 | -9/Mines | Received a Mining Laser from a helpful Derelict 2012 | -9/Mines | Entered Exiles 2012 | -9/Exiles | Accompanied by 1 ally 2046 | -9/Exiles | Met 8R-AWN 2069 | -9/Exiles | Met EX-HEX 2107 | -9/Exiles | Met EX-BIN 2126 | -9/Exiles | Aligned with FarCom system 2127 | -9/Exiles | Given EX-Vault access code 2158 | -9/Exiles | Opened EX-Vault 2168 | -9/Exiles | Found Prototype Slashing Weapon 2170 | -9/Exiles | Identified Longsword +1 2176 | -9/Exiles | Found Prototype Energy Gun 2183 | -9/Exiles | Identified AWS/Thermal 2235 | -9/Exiles | Found Prototype Storage 2235 | -9/Exiles | Identified Lightpack 2.0 2275 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2318 | -9/Exiles | Met EX-DEC 2414 | -9/Exiles | Discovered new exit (range 14) 2432 | -9/Exiles | Left Exiles lab with Longsword +1 2432 | -9/Exiles | Entered Mines 3025 | -8/Mines | Discovered new exit (range 12) 3040 | -8/Mines | Entered Materials 3040 | -8/Materials | Evolved 2 slots: Propulsion x2 3041 | -8/Materials | Identified exit to Storage 3042 | -8/Materials | Identified exit to Factory 3098 | -8/Materials | Build established: Assassin 3316 | -8/Materials | Discovered exit to Factory (range 10) 3429 | -8/Materials | Build established: Gladiator 3596 | -8/Materials | Entered Storage 4100 | -8/Storage | Self-destructed Last Messages --------------- 04083_ K-01 Serf collects debris. 04083_ Critical hit (Burn: +37). 04085_ W-25 Informer knocked back. 04086_ K-01 Serf destroyed. 04088_ K-01 Serf collects debris. 04088_ U-05 Engineer builds a Wall. 04088_ G-47 Trooper suffers critical hit (Blast). 04088_ G-47 Trooper destroyed. 04090_ U-05 Engineer suffers critical hit (Burn). 04091_ K-01 Serf collects debris. 04091_ G-47 Trooper knocked back. 04095_ U-05 Engineer builds a Wall. 04095_ Imp. Light Armor Plating destroyed. 04096_ K-01 Serf collects debris. 04097_ Destroyed Welding Torch. 04097_ U-05 Engineer destroyed. 04097_ G-47 Trooper knocked back. 04097_ K-01 Serf destroyed. 04099_ W-25 Informer sends out distress signal. 04099_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????ss?????????????????? | | ???????????????????????????????s?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#???????????g?#????Y???????????? | | ??????????????????# ?????????g?s#????????????????? | | ??????????????????# ??????????? #????????????????? | | ??????????????????? ???????#? #????????????????? | | ??????????????????##+########? #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# % #k #????????????????? | | ??????????????????# g%w +????????????????? | | ??????????????????# % =!g# #????????????????? | | ??????????????????# !%[%%u# ?????????????????? | | ??????????????????# **!%%# ???????????????????? | | ??????????????????# %==**%#????????????????????? | | ??????????????????# =*@[%#????????????????????? | | ??????????????????########+##????????????????????? | | ?????????????#######????##[##????????????????????? | | ?????????????# #######%###???????????????????? | | ?????????????# %[%==#???????????????????? | | ?????????????# T [=* / ??????????????????? | | ?????#"??????# ! * # ????????????????? | | ?????#"R?????# ####### % #? ??????????????? | | ???###" "###### ##?????# #?? ????????????? | | ???? ?# #??????# % #??? #??????????? | | ?????? # #??????T #???? #??????????? | | ??????"" """ # #??????# #?????? #??????????? | | ??????"" """ + ####???# #??????? #??????????? | | ??????"" """ # """#???? #???????????????????? | | ??????"" # G"#???? ???????????????????? | | ???? * ?# """#???? ???????????????????? | | ???######### ?# ####???? ??????????????????? | | ?????##T####### #???????########+###+#?????????? | | ?????# # #??????????# ]% #?????????? | | ?????# """ # #??????????# ! #?????????? | | ?????# """ # #??????????# #?????????? | | ?????# """ # #??????????# / #?????????? | | ?????# + #??????????# #?????????? | | ?????# """ # #??????????# #?????????? | | ?????# """ # #?????????## ######+###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed InsulatedBiometalCanceller Manual? 0 Play Time 00:40:21 Cumulative 11.1 hours Start 2025.04.17 @ 21:32:23 End 2025.04.18 @ 11:45:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13cfbdd2-3df3-43ce-92b8-bbe4dd21d0a3