Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.19 @ 17:33:23 // Winter2019/RPGLIKE Player: Curtis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (469) 2345 Value Destroyed (15806) 15806 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 24768 Bonus ------- High Alert Combat Kills 1155 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/600 Matter 799/850 Energy 211/515 System Corruption 6% Temperature Cool (248) Movement Treading (185) Ox1 Location -3/Research Parts ------- > --- POWER (4) -------- Light Fission Core Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (9) ------ Cryofiber Web Large Matter Pod Large Matter Pod Large Matter Pod Advanced Sensor Array Advanced Targeting Computer Improved Launcher Guidance Computer Improved Force Field Advanced Field Recycling Unit > --- WEAPON (8) ------- Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon Improved Grenade Launcher Micro-nuke Launcher Chainsword > --- INVENTORY (9) ---- Energy Well (500) Energy Well (500) Compact Matter Pod (150) Energy Filter Tesla Rifle Antimatter Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Large Matter Pod Large Matter Pod Large Matter Pod Advanced Sensor Array Advanced Targeting Computer Improved Launcher Guidance Computer Improved Force Field Advanced Field Recycling Unit > --- WEAPON ----------- Phase Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Improved Grenade Launcher Micro-nuke Launcher Chainsword > --- INVENTORY -------- Light Fission Core Energy Well Energy Well Compact Matter Pod Energy Filter Tesla Rifle Wave Gun Advanced Assault Cannon Missile Launcher [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Large Matter Pod Device Shield Generator Storage Large Matter Pod Processor Improved Targeting Computer Protection Utility Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Slots Evolved 21 | 6 1 3 3 1 2 . 3 1 1 Power 3 | 1 . . . . . . . 1 1 Propulsion 3 | 1 . . . . . . 2 . . Utility 8 | . 1 3 2 . 1 . 1 . . Weapon 7 | 4 . . 1 1 1 . . . . Parts Attached 87 | 8 9 9 16 5 9 8 5 14 4 Power 17 | 2 1 2 . 4 . 2 1 2 3 Engine 9 | 2 1 2 . 4 . . . . . Core 5 | . . . . . . 2 1 . 2 Reactor 3 | . . . . . . . . 2 1 Propulsion 7 | 2 . . 2 . . . 2 1 . Treads 7 | 2 . . 2 . . . 2 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 1 6 3 . 5 2 2 2 . Device 9 | . . 2 2 . 1 1 1 2 . Storage 8 | . 1 2 1 . 4 . . . . Processor 4 | 1 . 1 . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 41 | 3 7 1 11 1 4 4 . 9 1 Energy Gun 4 | 3 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon 21 | . 3 . 5 1 4 2 . 5 1 Launcher 9 | . 1 . 4 . . 2 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . Parts Lost 2 | . . . . . . . . 1 1 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . 1 1 Average Slot Usage (%) 99 | . 97 99 99 100 99 99 99 99 98 Engine 8 | . 19 14 11 11 10 7 . . . Core 2 | . . . . . . 2 8 6 4 Reactor 1 | . . . . . . . . 4 8 Treads 13 | . 19 14 11 11 10 10 14 15 16 Device 13 | . . 9 14 16 15 14 17 16 16 Storage 14 | . 2 13 17 16 15 20 13 12 12 Processor 6 | . 9 7 5 5 5 5 7 8 8 Energy Gun 1 | . 12 . . . . . . . . Ballistic Cannon 20 | . 13 22 17 21 25 25 21 15 16 Launcher 9 | . 7 7 11 11 10 9 8 8 8 Impact Weapon 2 | . 9 7 3 . . . . . . Slashing Weapon 3 | . . . 2 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 148 | 12 26 34 59 72 80 82 89 142 148 Greatest Support 91 | 40 40 40 40 40 40 40 90 91 91 Greatest Overweight (x) 2 | . . . 1 1 1 2 2 2 1 Average Overweight (x) . | . . . . 1 1 1 . . 1 Largest Inventory Capacity 9 | 2 3 5 6 7 7 8 8 9 9 Average Capacity 6 | 2 2 4 5 6 7 7 8 8 9 Most Carried 9 | 1 2 5 6 6 7 8 8 9 9 Average Carried 6 | . 1 4 4 5 6 7 7 8 8 Final Capacity 9 | 2 3 5 6 7 7 8 8 9 9 Final Carried 9 | 1 2 5 6 6 6 8 8 9 7 Class Distribution -------------------- 40% | Hacker-Gunner 29% | Hauler-Executioner 14% | Hauler-Mutant 11% | Hauler-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hauler-Executioner | -7/Factory Hauler-Mutant | -6/Factory Hauler-Executioner | -5/Factory Hauler-Mutant | -4/Factory Hauler-Executioner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Matter Collected 12264 | 291 517 1313 1841 2093 1642 2042 768 1462 295 Remotely . | . . . . . . . . . . Salvage Created 13298 | 90 458 1371 2184 2356 1821 1658 826 1983 551 Parts 669 | 2 31 95 132 102 92 70 31 87 27 Haulers Intercepted 7 | . . 1 1 2 1 . 1 . 1 Recyclers Shooed 22 | . . 2 3 4 5 4 1 3 . Parts Field Recycled 70 | . . . . . . . . 42 28 Retrieved Matter 1513 | . . . . . . . . 973 540 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 279 | . 15 30 43 50 30 30 25 40 16 Melee 5 | . . . . . . . . 5 . Guns 7 | . 7 . . . . . . . . Cannons 189 | . 7 21 20 29 25 30 16 29 12 AOE 78 | . 1 9 23 21 5 . 9 6 4 Classes Destroyed 17 | 1 4 5 2 2 2 . 1 . . Worker 44 | . . 10 6 5 13 3 . 6 1 Builder 30 | . 1 4 12 1 2 3 1 3 3 Tunneler 4 | . . . 1 . 2 1 . . . Hauler 7 | . . 1 1 2 1 . 1 . 1 Recycler 69 | 1 . 3 13 17 19 7 2 7 . Mechanic 2 | . . . . 1 . . . 1 . Operator 11 | . . 3 2 4 . . . 1 1 Watcher 23 | . 3 5 5 1 2 2 1 4 . Swarmer 34 | . 4 9 6 . 3 1 4 7 . Grunt 121 | . 11 9 19 32 13 16 9 5 7 Brawler 10 | . . 3 3 4 . . . . . Duelist 9 | . . . 4 3 . 2 . . . Protector 2 | . . . . 2 . . . . . Sentry 48 | . . 9 11 9 5 4 2 5 3 Hunter 17 | . . . . . 4 . 5 6 2 Programmer 35 | . . . . . 5 6 4 16 4 Behemoth 2 | . . . . . . . 1 1 . Thug 1 | . . . . . . 1 . . . Best Kill Streak 15 | 1 4 10 8 13 13 12 4 4 15 Combat Bots Only 12 | . 3 5 5 12 4 7 4 4 11 Max Kills in Single Turn 8 | 1 2 3 3 8 3 3 3 3 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 7 | . 1 2 2 7 2 . 2 2 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Damage Taken 5481 | . 255 302 519 357 602 426 719 1786 515 Core 4223 | . 196 228 385 291 472 324 564 1386 377 Absorbed by Shields 2617 | . . 127 219 138 215 170 284 916 548 Redirected to Core 3669 | . 156 189 339 170 360 324 530 1240 361 Core Remaining (%) 87 | 100 91 92 . 100 79 100 86 55 . Volleys Fired 549 | 1 37 53 98 63 75 56 38 93 35 Largest 7 | 3 4 4 5 6 7 6 7 7 7 Hottest 413 | 130 135 135 190 264 312 260 296 413 356 Shots Fired 2167 | 3 106 183 338 276 369 191 202 336 163 Gun 55 | 3 52 . . . . . . . . Cannon 1940 | . 51 159 294 252 348 190 190 309 147 Launcher 172 | . 3 24 44 24 21 1 12 27 16 Special . | . . . . . . . . . . Kinetic 1835 | . 55 159 294 252 348 190 190 225 122 Thermal 160 | 3 48 . . . . . . 84 25 Explosive 172 | . 3 24 44 24 21 1 12 27 16 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 73 | 2 20 33 42 43 48 73 48 56 61 Robot Miss Streak 3 | . 2 2 2 3 2 2 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 1410 | 2 75 101 227 156 187 136 130 264 132 Core Hits 786 | 2 27 82 137 123 101 75 59 117 63 Critical Hits 29 | . . 1 3 6 3 3 5 6 2 Critical Kills 8 | . . . 1 2 . 2 2 1 . Critical Parts Destroyed 18 | . . 1 2 4 3 1 1 4 2 Melee Attacks 22 | . . 1 . . . . . 20 1 Impact 1 | . . 1 . . . . . . . Slashing 21 | . . . . . . . . 20 1 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 10 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 47608 | 23 1195 2706 6064 6777 6071 4494 4346 10624 5308 Guns 380 | 23 357 . . . . . . . . Cannons 33213 | . 654 1543 3434 4232 4794 4313 3232 7404 3607 Explosions 12440 | . 184 1145 2630 2545 1277 181 1114 1781 1583 Melee 1575 | . . 18 . . . . . 1439 118 Ramming . | . . . . . . . . . . Kinetic 30387 | . 670 1543 3434 4232 4794 4313 3232 5128 3041 Thermal 3840 | 23 341 178 . . . . 405 2327 566 Explosive 11774 | . 184 935 2630 2545 1277 181 709 1730 1583 Electromagnetic 32 | . . 32 . . . . . . . Impact 18 | . . 18 . . . . . . . Slashing 1557 | . . . . . . . . 1439 118 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 1 1 1 2 6 Average Corruption 1 | . . . . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . Effects 50 | . . . . . 1 10 13 25 1 Message Errors 17 | . . . . . . 3 5 9 . Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 10 | . . . . . 1 2 2 5 . Data Loss (minor) 6 | . . . . . . 1 3 2 . Targeting Errors 13 | . . . . . . 4 3 6 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1873 | . 51 81 102 168 326 179 236 620 110 Projectiles 1021 | . . . 54 141 296 179 92 197 62 Explosions 464 | . 51 81 48 27 30 . 144 83 . Melee 388 | . . . . . . . . 340 48 Knockbacks 193 | . 4 7 33 23 31 30 14 35 16 Impact . | . . . . . . . . . . Kinetic 183 | . 4 7 33 21 30 27 12 33 16 Secondary 10 | . . . . 2 1 3 2 2 . Self-Inflicted Damage 311 | . . 56 151 9 95 . . . . Shots 15 | . . 4 8 1 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 638 | 84 458 170 121 595 638 541 394 578 402 Average Temperature 139 | 59 131 34 24 147 147 147 130 198 187 Received Heat Transfer 1208 | . 135 121 246 162 164 156 96 74 54 Effects 57 | . 8 . . 6 13 1 . 23 6 Shutdowns 5 | . 3 . . . . . . 2 . Energy Bleed 11 | . 1 . . 2 1 1 . 5 1 Interference 19 | . 4 . . . 4 . . 8 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 1 1 Damage (minor) 4 | . . . . 1 3 . . . . Damage (major) 12 | . . . . 2 4 . . 6 . Damage (core) 3 | . . . . 1 1 . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . 2 . Heat Transferred 3855 | 62 869 100 . . . . 200 1958 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Peak Influence 1204 | 5 188 327 434 1204 594 278 579 486 638 Average Influence 208 | . 43 100 177 738 316 78 215 209 246 Maximum Alert Level 4 | . . 1 2 4 2 1 2 2 2 Low Security (%) 57 | 100 100 81 60 17 13 88 44 45 38 Level 1 31 | . . 18 33 13 61 11 47 48 51 Level 2 7 | . . . 6 13 25 . 7 6 9 Level 3 1 | . . . . 15 . . . . . Level 4 2 | . . . . 39 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 65 | . 2 4 8 9 9 14 6 9 4 Investigation 16 | . 2 2 1 2 5 2 2 . . Extermination 21 | . . . . . 3 6 3 7 2 Reinforcement 15 | . . 2 3 2 1 2 1 2 2 Assault 3 | . . . . 3 . . . . . Garrison 10 | . . . 4 2 . 4 . . . Intercept . | . . . . . . . . . . Construction Impeded 6 | . . . 2 . 1 . . 2 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Distress Signals 20 | . 3 6 5 2 . 2 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 326 | . 19 42 55 47 34 42 23 43 21 Peak Tracking Total 7 | . 4 5 7 6 4 3 4 4 4 Tactical Retreats 7 | . 1 1 1 . 2 2 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Traps Triggered 15 | . 1 . 1 3 2 7 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Machines Disabled 65 | . 1 5 13 9 13 4 11 8 1 Max in Single Turn 5 | . 1 2 5 2 2 1 4 3 1 Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Machines Accessed 48 | . 7 8 6 7 6 5 3 5 1 Terminals 33 | . 7 7 6 6 3 1 . 3 . Fabricators 2 | . . . . . 1 1 . . . Repair Stations 7 | . . . . 1 2 1 1 1 1 Recycling Units 4 | . . 1 . . . 1 1 1 . Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 129 | . 19 23 17 18 17 14 8 10 3 Successful 91 | . 11 16 17 11 12 13 4 6 1 Failed 38 | . 8 7 . 7 5 1 4 4 2 Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 83 | . 19 19 17 14 9 1 . 4 . Fabricators 4 | . . . . . 2 2 . . . Repair Stations 25 | . . . . 4 6 6 3 3 3 Recycling Units 12 | . . 4 . . . 3 2 3 . Scanalyzers 5 | . . . . . . 2 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 61 | . 11 15 17 9 6 1 . 2 . Record 5 | . . 1 4 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 4 | . . . . 4 . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . Emergency Access Points 4 | . . 1 1 . 1 . . 1 . Fabricator Index 1 | . . . . . 1 . . . . Repair Station Index 1 | . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . Alert Level 5 | . 2 2 . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 9 | . 5 1 1 . 1 . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 4 | . . 1 2 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . Patrol Status 3 | . 1 1 1 . . . . . . Transport Status 2 | . . 1 1 . . . . . . Investigation Status 2 | . . 1 1 . . . . . . Recall Assault 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 7 | . . 2 2 1 1 1 . . . Fabricator Hacks 3 | . . . . . 1 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 2 | . . . . . 1 1 . . . Repair Station Hacks 17 | . . . . 2 5 6 1 2 1 Scan Component 10 | . . . . 1 3 3 1 1 1 Repair 7 | . . . . 1 2 3 . 1 . Recycling Unit Hacks 7 | . . 1 . . . 2 2 2 . Retrieve Matter 3 | . . . . . . 1 1 1 . Retrieve Components 4 | . . 1 . . . 1 1 1 . Scanalyzer 3 | . . . . . . 2 1 . . Insert Component 2 | . . . . . . 1 1 . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 2 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 37 | . 7 5 5 3 6 3 3 4 1 Full Trace Events 18 | . 3 2 3 2 5 1 2 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter 219 | . . . . . 219 . . . . Time 116 | . . . . . 116 . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . . Matter 190 | . . . . . . 190 . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired 7 | . . . . 1 2 3 . 1 . Time 192 | . . . . 25 40 108 . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 158 | . . . . . . . . 158 . Retrieved Components 33 | . . 10 . . . 10 3 10 . Parts Scanalyzed 2 | . . . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Total Allies 5 | . . . . . . 5 . . . Largest Group 3 | . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . . . 46 . . . Total Damage 730 | . . . . . . 730 . . . Kills 2 | . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Turns Passed 17849 | 128 1531 2365 2630 1266 2323 2687 1528 2470 921 Spaces Moved 8001 | 41 805 1299 1188 496 989 1059 750 970 404 Core 11 | 11 . . . . . . . . . Treads 7990 | 30 805 1299 1188 496 989 1059 750 970 404 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 190 161 161 185 Average Speed 177 | 130 160 160 177 190 190 197 172 179 185 Slowest Speed 210 | 160 160 160 190 190 190 210 210 206 185 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 6 99 87 87 51 25 25 16 19 8 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . . . . . . 8 . Terrain Destroyed 1769 | . 21 174 402 287 263 24 132 299 167 Melee . | . . . . . . . . . . Projectile 249 | . . . 7 58 47 16 33 70 18 AOE 1520 | . 21 174 395 229 216 8 99 229 149 Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Total 10247 | 109 968 1459 1481 653 1227 1525 881 1458 486 Wait 1223 | 59 93 63 117 47 123 345 51 291 34 Move 7992 | 40 804 1298 1187 495 988 1058 749 969 404 Hop . | . . . . . . . . . . Pick Up 96 | 1 9 11 24 7 8 15 9 9 3 Fast Attach 23 | 8 4 5 1 . 1 2 1 1 . Attach 16 | . 3 . 3 1 2 1 2 2 2 Detach 1 | . . . . . 1 . . . . Swap 48 | . 2 4 12 4 6 5 2 11 2 Drop 77 | . 9 10 21 5 5 11 7 6 3 Fire 549 | 1 37 53 98 63 75 56 38 93 35 Melee 22 | . . 1 . . . . . 20 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . 6 . 4 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 190 | . 7 14 18 25 18 28 22 56 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x4) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 129 | -11/Scrapyard | Entered Materials 559 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered exit to Mines (range 12) 802 | -10/Materials | Build established: Hacker-Gunner 825 | -10/Materials | Identified exit to Materials 825 | -10/Materials | Discovered exit to Materials (range 16) 1205 | -10/Materials | Discovered exit to Materials (range 12) 1304 | -10/Materials | Reached level 2 1311 | -10/Materials | Upgraded with Utility slot (x1) 1388 | -10/Materials | Discovered exit to Materials (range 15) 1660 | -10/Materials | Entered another Materials area 1662 | -9/Materials | Reached level 3 1662 | -9/Materials | Reached level 4 1678 | -9/Materials | Identified exit to Mines 1752 | -9/Materials | Upgraded with Utility slot (x2) 2337 | -9/Materials | Reached level 5 2520 | -9/Materials | Identified exit to Materials 2520 | -9/Materials | Discovered exit to Materials (range 3) 2941 | -9/Materials | Discovered exit to Materials (range 8) 2971 | -9/Materials | Reached level 6 3030 | -9/Materials | Upgraded with Utility slot (x1) 3229 | -9/Materials | Discovered exit to Materials (range 4) 4025 | -9/Materials | Entered another Materials area 4027 | -8/Materials | Reached level 7 4027 | -8/Materials | Reached level 8 4086 | -8/Materials | Garrison activated, responded to threat 4226 | -8/Materials | Reached level 9 4233 | -8/Materials | Upgraded with Utility slot (x1) 4233 | -8/Materials | Upgraded with Weapon slot (x1) 4509 | -8/Materials | Identified exit to Factory 4509 | -8/Materials | Discovered exit to Factory (range 4) 5039 | -8/Materials | Discovered exit to Factory (range 16) 5278 | -8/Materials | Reached level 10 5473 | -8/Materials | Upgraded with Utility slot (x1) 5729 | -8/Materials | Discovered exit to Factory (range 6) 6146 | -8/Materials | Garrison activated, responded to threat 6153 | -8/Materials | Reached level 11 6406 | -8/Materials | Identified exit to Storage 6406 | -8/Materials | Discovered exit to Storage (range 3) 6655 | -8/Materials | Entered Storage 6657 | -8/Storage | Reached level 12 6663 | -8/Storage | Upgraded with Weapon slot (x1) 7098 | -8/Storage | Garrison activated, responded to threat 7219 | -8/Storage | Reached level 13 7247 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7248 | -8/Storage | Destroyed 12 combat bots 7301 | -8/Storage | Discovered exit to Factory (range 16) 7455 | -8/Storage | First assault squad dispatched 7458 | -8/Storage | Identified exit to Recycling 7515 | -8/Storage | Destroyed 7 combat bots 7738 | -8/Storage | Repaired Hvy. Ion Engine 7895 | -8/Storage | Build established: Hauler-Gunner 7921 | -8/Storage | Entered Factory 7923 | -7/Factory | Reached level 14 7987 | -7/Factory | Repaired Shield Generator 8015 | -7/Factory | Reached level 15 8202 | -7/Factory | Upgraded with Weapon slot (x1) 8508 | -7/Factory | Build established: Hauler-Executioner 9168 | -7/Factory | Repaired Lrg. Matter Pod 9813 | -7/Factory | Reached level 16 10135 | -7/Factory | Identified exit to Factory 10135 | -7/Factory | Discovered exit to Factory (range 5) 10243 | -7/Factory | Upgraded with Utility slot (x1) 10244 | -7/Factory | Entered another Factory area 10246 | -6/Factory | Reached level 17 10697 | -6/Factory | Build established: Hauler-Mutant 10713 | -6/Factory | Garrison activated, responded to threat 11088 | -6/Factory | Allied Derelicts emerged from ambush trap array 11263 | -6/Factory | P-60 Hacker assimilated allied QF-VRD(g) 11315 | -6/Factory | Garrison activated, responded to threat 11341 | -6/Factory | Reached level 18 11559 | -6/Factory | Identified exit to Lower Caves 11559 | -6/Factory | Discovered exit to Lower Caves (range 5) 11642 | -6/Factory | Build established: Hauler-Gunner 11666 | -6/Factory | Repaired Missile Launcher 11699 | -6/Factory | Repaired Shield Generator 11739 | -6/Factory | Repaired Imp. Grenade Launcher 11900 | -6/Factory | Fabricated Energy Well (x2) 12104 | -6/Factory | Destroyed 7 combat bots 12141 | -6/Factory | Allied Derelicts emerged from ambush trap array 12815 | -6/Factory | Identified exit to Factory 12815 | -6/Factory | Discovered exit to Factory (range 16) 12915 | -6/Factory | Build established: Hauler-Executioner 12931 | -6/Factory | Entered another Factory area 12933 | -5/Factory | Reached level 19 12937 | -5/Factory | Upgraded with Utility slot (x1) 13022 | -5/Factory | Reached level 20 13027 | -5/Factory | Upgraded with Propulsion slot (x1) 13162 | -5/Factory | Identified exit to Factory 13162 | -5/Factory | Discovered exit to Factory (range 4) 13632 | -5/Factory | Spotted B-75 Beast 13652 | -5/Factory | Core integrity fell below 50% 13707 | -5/Factory | Reached level 21 13707 | -5/Factory | Destroyed B-75 Beast 13777 | -5/Factory | Upgraded with Propulsion slot (x1) 14459 | -5/Factory | Entered another Factory area 14461 | -4/Factory | Reached level 22 14806 | -4/Factory | Reached level 23 14967 | -4/Factory | Core integrity fell below 50% 14991 | -4/Factory | Core integrity fell below 20% 15100 | -4/Factory | Build established: Hauler-Mutant 15117 | -4/Factory | Upgraded with Power slot (x1) 15213 | -4/Factory | Identified exit to Upper Caves 15213 | -4/Factory | Discovered exit to Upper Caves (range 3) 15680 | -4/Factory | Reached level 24 16122 | -4/Factory | Spotted B-86 Titan 16210 | -4/Factory | Destroyed B-86 Titan 16354 | -4/Factory | Discovered exit to Upper Caves (range 5) 16465 | -4/Factory | Repaired Adv. Treads 16843 | -4/Factory | Identified exit to Research 16843 | -4/Factory | Discovered exit to Research (range 18) 16929 | -4/Factory | Entered Research 16931 | -3/Research | Reached level 25 16931 | -3/Research | Reached level 26 17157 | -3/Research | Core integrity fell below 50% 17171 | -3/Research | Upgraded with Power slot (x1) 17265 | -3/Research | Core integrity fell below 20% 17313 | -3/Research | Identified exit to Research 17313 | -3/Research | Discovered exit to Research (range 13) 17317 | -3/Research | Destroyed 11 combat bots 17850 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17741_ Connecting with Repair Station... >>Scan(Broken Antimatter Cannon) Scanning Broken Antimatter Cannon... Ready to Repair: Broken Antimatter Cannon Rating: 5p Time: 50 17804_ ALERT: Rogue bot located, Programmers report to Research Zone 2F. 17839_ P-80 Master knocked back. 17845_ U-05 Engineer builds a Wall. 17846_ Destroyed Imp. Antigrav System. 17846_ P-80 Master knocked back. 17846_ U-05 Engineer destroyed. 17846_ P-80 Master destroyed. 17847_ Adv. Field Recycling Unit collects Lgt. Ion Engine, recycling 11 matter... 17847_ System corrupted: Heat flow error (+160). [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????# """ #?????????????????????????? | | ????# ""R" #?????????????????????????? | | ????# "" " #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ###?# """"" #?????????????????????????? | | #?? """"" #?????????????????????????? | | #?? """"" #?????????????????????????? | | ############+#########?????????????????????????? | | # # ##############????????????? | | # + # #????????????? | | # # + #????????????? | | # + "" # """ """ #????????????? | | # # """ # """ """ #????????????? | | ########## "F # """ """ #????????????? | | ############ """ # #????????????? | | "" # #????????????? | | # """ """ #????????????? | | + """ """ #????????????? | | ? # """ """ #????????????? | | #####+############# # #????????????? | | # #???????# # #????????????? | | # #???????# #####+##############??????? | | # ######### ?? | | #""" + ?? | | #""" ######### @! R ?? | | #""" #???????# !%=p ??? | | # #???######+#+####;%! # ##########??? | | # #???# # # #???????????? | | ###########???# ? # p #? #???????????? | | #?????????????# """"" # #?? #???????????? | | #?????????????# ""T"" # #??? #???????????? | | #?????????????# # #???? ???????????? | | #?????????????+ # #?????#??????????? | | ??????????????# # #????????????????? | | ??????????????# """ """ # #????????????????? | | ??????????????# """ """ # #????????????????? | | ??????????????# """ """ # #????????????????? | | ??????????????# ?? ? # #????????????????? | | ??????????????????? ??? # #????????????????? | | ???????????????????##+????## #????????????????? | | ############# #####????????? #????????????????? | | #????? ?????????????????? | | ##################??????????????????????????????? | | # #????????????????????????????????????????? | | + #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 67 Energy Capacity 525 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Robot Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Energy Well | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Dangerous Findings Dynamic Key Hey, That's Mine! Just Browsing Just What I Needed Punisher Quick And Dirty Respectable Loadout Shopping List Significant Disruption Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Levels Raised 25 | . 1 4 5 2 3 2 3 3 2 XP Earned 44991 | 6000 1990 6813 7146 3382 3529 3908 3666 5105 3452 XP Spent 42835 | 5975 1460 5550 6900 3750 4600 2000 5250 5000 2350 Upgrades 53 | 10 5 5 4 2 2 1 8 10 6 Power Slot 3 | 1 . . . . . . . 1 1 Propulsion Slot 3 | 1 . . . . . . 2 . . Utility Slot 8 | . 1 3 2 . 1 . 1 . . Weapon Slot 7 | 4 . . 1 1 1 . . . . Heat Dissipation 13 | . 3 . . . . . 5 . 5 Matter Storage 2 | 2 . . . . . . . . . Inventory Capacity 9 | 2 1 2 1 1 . 1 . 1 . Sight Range 4 | . . . . . . . . 4 . Sensor Range 4 | . . . . . . . . 4 . Protomatter Created 2967 | . 77 166 339 729 346 475 273 548 14 Integrity Restored 3762 | . 145 231 323 448 348 542 483 1200 42 Core 3621 | . 145 231 323 401 348 448 483 1200 42 Parts 141 | . . . . 47 . 94 . . . Protomatter Decayed 982 | . 28 186 158 115 72 316 19 88 . Game ------ Seed ArchitectHugeKinecellerator Manual? 0 Play Time 04:59:38 Cumulative 38.4 hours Start 2020.01.19 @ 10:12:07 End 2020.01.19 @ 17:33:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 3 Adventurer 1 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 25 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7b4478e6-4f8a-4637-9e15-02b496d53c7c