Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 01:57:00

Player: akira

Result: Destroyed by as-95238 with Assembled Maul

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (323)      323
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 798

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     269/300
Energy                     46/100
System Corruption          20%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
  Light Treads
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Mining Laser
>       --- INVENTORY (8) ----
  Light Ion Engine
        Seismic Detector
        Transport Network Coupler

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
    Medium Laser
     Light Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
   Compact Wheel
   Compact Wheel
           Seismic Detector
           EM Pulse Gun
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 9   6   6   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   .   3   
    Treads                 2    | .   .   2   
    Leg                    2    | 2   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 3    | 1   2   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 4   3   3   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   2   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   2   9   
  Power                    2    | .   1   1   
  Propulsion               4    | .   .   4   
  Utility                  2    | .   1   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      9    | .   1   9   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   97  88  
  Engine                   12   | .   13  9   
  Treads                   1    | .   .   6   
  Leg                      25   | .   28  19  
  Device                   12   | .   12  11  
  Storage                  14   | .   14  14  
  Energy Gun               12   | .   12  13  
  Ballistic Gun            6    | .   7   2   
  Slashing Weapon          8    | .   7   9   
Peak Build Rating          9    | 9   9   9   
  Average Rating           7    | 5   8   7   
  On Entrance              6    | .   9   9   
Naked Turns                .    | .   .   .   
Heaviest Build             15   | 12  15  15  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 8   8   8   
  Average Carried          7    | 5   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 7   8   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           371  | 291 80  .   
  Remotely                 .    | .   .   .   
Salvage Created            509  | 139 370 .   
  Parts                    30   | 10  20  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  7    | .   7   .   
  Melee                    3    | .   3   .   
  Guns                     4    | .   4   .   
Classes Destroyed          5    | 2   3   .   
  Tunneler                 5    | 4   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Grunt                    7    | .   7   .   
Best Kill Streak           3    | 2   3   .   
  Combat Bots Only         2    | .   2   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        94   | .   55  39  
  Missed                   31   | .   19  12  
Damage Taken               1180 | .   478 702 
  Core                     272  | .   84  188 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              34   | 16  15  3   
  Largest                  2    | 2   2   2   
  Hottest                  100  | 70  70  100 
Shots Fired                66   | 32  30  4   
  Gun                      65   | 32  30  3   
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  1    | .   .   1   
  Kinetic                  32   | 16  15  1   
  Thermal                  34   | 16  15  3   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         11   | 7   11  2   
  Robot Miss Streak        3    | 2   3   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           62   | 21  39  2   
  Core Hits                25   | 7   17  1   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | 1   .   .   
    Burn                   1    | 1   .   .   
Melee Attacks              23   | .   22  1   
  Impact                   .    | .   .   .   
  Slashing                 23   | .   22  1   
  Piercing                 .    | .   .   .   
  Sneak Attacks            6    | .   6   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1056 | 219 816 21  
  Guns                     444  | 219 204 21  
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    612  | .   612 .   
  Ramming                  .    | .   .   .   
  Kinetic                  148  | 71  68  9   
  Thermal                  296  | 148 136 12  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 612  | .   612 .   
  Piercing                 .    | .   .   .   
Highest Corruption         20   | .   .   20  
  Average Corruption       7    | .   .   7   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  1    | .   .   1   
    Message Errors         1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            55   | .   55  .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    55   | .   55  .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        90   | 90  83  20  
  Average Temperature      39   | 41  37  15  
  Received Heat Transfer   264  | .   264 .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | 1   .   .   
  Heat Transferred         962  | 518 407 37  
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             238  | 25  238 16  
  Initial                  16   | .   16  16  
  Average                  64   | 8   106 10  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | 100 79  100 
  Level 1                  11   | .   20  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   13  7   
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   1   .   
  Successful               1    | .   1   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               897  | 185 514 198 
Spaces Moved               554  | 103 307 144 
  Core                     13   | 10  .   3   
  Treads                   24   | .   .   24  
  Legs                     509  | 93  307 109 
  Wheels                   8    | .   .   8   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 100 
  Average Speed            120  | 113 120 126 
  Slowest Speed            200  | 120 120 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       30   | 5   47  39  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          1    | .   .   1   
  Melee                    .    | .   .   .   
  Projectile               1    | .   .   1   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      673  | 139 380 154 
  Wait                     28   | 3   25  .   
  Move                     552  | 102 306 144 
  Hop                      .    | .   .   .   
  Pick Up                  12   | 9   3   .   
  Fast Attach              8    | 5   3   .   
  Attach                   7    | 2   .   5   
  Detach                   .    | .   .   .   
  Swap                     6    | 2   3   1   
  Drop                     3    | .   3   .   
  Fire                     34   | 16  15  3   
  Melee                    23   | .   22  1   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
  186 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  437 | -10/Materials | Discovered new exit (range 13)
  609 | -10/Materials | Discovered new exit (range 15)
  700 | -10/Materials | Entered Mines
  778 | -10/Mines     | Assembled infested the area
  783 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  839 | -10/Mines     | Core integrity fell below 50%
  889 | -10/Mines     | Core integrity fell below 20%
  889 | -10/Mines     | System corruption reached 10%
  898 | -10/Mines     | Destroyed by as-95238 with Assembled Maul

 Last Messages 
---------------
00783_ A derelict emerges from the shadows: "You need
  to get out of here! I've been tracking a group of
  Assembled to figure out where they're coming from,
  and they're closing on this area, come on!"
00831_ Ion Engine destroyed.
00831_ Aluminum Leg destroyed. <x2>
00833_ Knocked back. <x2>
00847_ Com. Wheel destroyed.
00847_ System corrupted by crushing effect (+5).
00847_ Knocked back.
00857_ Imp. Terrain Scanner destroyed.
00870_ Lgt. Assault Rifle destroyed.
00870_ System corrupted by crushing effect (+3).
00871_ DB&%VOZHRQOC3G76EUCBS#%2KY>X3RNJBNA=NW
00888_ Med. Laser destroyed.
00888_ System corrupted by crushing effect (+4).
00895_ Mining Claw destroyed.
00895_ Lgt. Treads destroyed.
00895_ System corrupted by crushing effect (+3).
00895_ System corrupted by crushing effect (+5).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BoltSpikedMeganuke
  Manual?         0
Play Time         00:08:52
  Cumulative      85.5 hours
  Start           2024.12.02 @ 01:49:36
  End             2024.12.02 @ 01:57:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          89
  Rogue           89
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          37
Achievement%      33
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              16/SmallcapsGlow
Map View          55x47
Zoom Use          1%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 195d116f-6058-4fa0-be09-82e1837604b0