Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 19:42:50 Player: Btuck Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2677) 2677 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6642 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 100/100 System Corruption 1% Temperature Cool (10) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Advanced Terrain Scanner Heavy Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Advanced Treads Improved Heat Sink Matter Compressor Terrain Scanner Advanced Terrain Scanner Improved Heavy Armor Plating Improved Hacking Suite Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Flail [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Slots Evolved 8 | . . . 4 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . 2 1 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 74 | 7 4 9 21 11 19 1 2 Power 7 | 1 2 . 3 . 1 . . Engine 7 | 1 2 . 3 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 7 1 3 1 1 Treads 9 | . . . 7 1 1 . . Leg 7 | 2 . 3 . . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 1 1 Utility 25 | 2 2 2 5 6 8 . . Device 14 | 1 1 1 4 4 3 . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . 1 1 1 . . Hackware . | . . . . . . . . Protection 6 | . . 1 . 1 4 . . Artifact . | . . . . . . . . Weapon 24 | 2 . 4 6 4 7 . 1 Energy Gun 8 | 2 . 1 4 . 1 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 7 | . . 2 1 3 1 . . Ballistic Cannon 4 | . . . 1 . 3 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 2 | . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . . Parts Lost 32 | . 2 7 7 1 14 . 1 Power 4 | . 2 1 . . 1 . . Propulsion 11 | . . 3 2 . 5 . 1 Utility 8 | . . 1 2 1 4 . . Weapon 9 | . . 2 3 . 4 . . Highest Loss Streak 13 | . 1 7 3 1 13 . 1 To Critical Strikes 1 | . . 1 . . . . . Average Backups 11 | . 9 13 13 14 13 3 2 Power . | . . 1 1 1 . . . Propulsion 2 | . 1 4 2 2 1 1 . Utility 5 | . 4 5 5 5 6 1 1 Weapon 3 | . 1 2 4 5 4 1 1 Tool/Special . | . . . . . . . . Unused Backups 24 | . . . 6 2 14 . 2 Power 3 | . . . 2 . 1 . . Propulsion 4 | . . . 1 1 2 . . Utility 12 | . . . 2 . 9 . 1 Weapon 5 | . . . 1 1 2 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 99 95 93 99 90 6 10 Engine 8 | . 13 10 9 7 5 . . Treads 17 | . . . 25 30 24 . . Leg 8 | . 28 27 4 . . . . Device 15 | . 14 10 19 22 13 . . Storage 8 | . 14 14 9 7 5 . . Processor 2 | . . . 2 4 5 . . Protection 3 | . . 3 4 3 5 . . Energy Gun 12 | . 28 17 4 15 6 . . Ballistic Gun 5 | . . 6 6 6 8 . . Ballistic Cannon 3 | . . . 6 . 7 . . Peak Build Rating 66 | 7 8 9 30 39 66 4 11 Average Rating 30 | 4 7 7 21 37 58 4 6 On Entrance 12 | . 7 8 9 30 37 1 4 Naked Turns 16 | . . . . . 16 . . Heaviest Build 81 | 11 26 27 39 40 81 . 3 Greatest Support 100 | 20 20 20 82 90 100 5 10 Greatest Overweight (x) 5 | 1 1 1 1 . 5 . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 14 5 5 Most Carried 15 | . 15 15 15 15 15 3 3 Average Carried 12 | . 9 13 13 14 14 3 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | . 15 13 15 15 4 3 2 Class Distribution -------------------- 35% | Mutant 32% | Skirmisher 17% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Matter Collected 2710 | 221 181 32 816 277 1034 . 149 Remotely 779 | . . . 466 277 36 . . Salvage Created 2566 | 47 478 32 731 556 722 . . Parts 143 | 6 27 4 46 19 41 . . Haulers Intercepted 6 | . 2 . 4 . . . . Recyclers Shooed 4 | . 1 . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Combat Hostiles Destroyed 59 | . 10 1 19 10 19 . . Guns 34 | . 10 1 8 9 6 . . Cannons 24 | . . . 11 . 13 . . Classes Destroyed 15 | 2 5 1 4 2 1 . . Worker 4 | 2 . . 1 . 1 . . Builder 4 | . . . 1 . 3 . . Tunneler 5 | 1 . . . 1 3 . . Hauler 6 | . 2 . 4 . . . . Recycler 2 | . 1 . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 4 | . 1 . . 2 1 . . Swarmer 14 | . 6 . 8 . . . . Grunt 24 | . 4 . 7 5 8 . . Brawler 1 | . . . . 1 . . . Sentry 7 | . . . 3 2 2 . . Hunter 3 | . . . 1 . 2 . . Programmer 8 | . . . . 2 6 . . Behemoth 1 | . . . . . 1 . . Subdweller 1 | . . 1 . . . . . Best Kill Streak 8 | 2 3 1 8 3 5 . . Combat Bots Only 6 | . 3 1 6 3 2 . . Max Kills in Single Turn 3 | 1 1 1 1 1 3 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Hostile Shots Fired 688 | . 67 34 120 91 357 6 13 Missed 216 | . 25 4 36 34 107 6 4 Hits 472 | . 42 30 84 57 250 . 9 Melee 1 | . . . . . 1 . . Projectile 471 | . 42 30 84 57 249 . 9 Critical Strikes 6 | . . 2 2 1 1 . . Actively Blocked 2 | . . 1 . 1 . . . Damage Taken 7000 | . 418 629 990 626 4171 . 166 Core 1253 | . 91 78 140 78 759 . 107 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 38 | . . 14 6 18 . . . Core Remaining (%) 73 | 100 . 32 74 88 . . . Volleys Fired 234 | 11 50 21 59 33 60 . . Largest 4 | 2 2 2 2 3 4 . . Hottest 233 | 80 80 80 123 147 233 . . Shots Fired 598 | 15 100 36 119 98 230 . . Gun 425 | 15 100 36 67 98 109 . . Cannon 167 | . . . 52 . 115 . . Launcher 6 | . . . . . 6 . . Special . | . . . . . . . . Kinetic 317 | . . 18 104 32 163 . . Thermal 275 | 15 100 18 15 66 61 . . Explosive 6 | . . . . . 6 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 3 21 22 15 17 16 . . Robot Miss Streak 9 | 5 4 1 9 3 9 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 427 | 6 66 35 90 74 154 . 2 Core Hits 201 | 3 27 3 71 30 67 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 12 | . . . . 4 8 . . Burn 5 | . . . . 4 1 . . Destroy 1 | . . . . . 1 . . Blast 6 | . . . . . 6 . . Melee Attacks 10 | . . 5 . 2 1 . 2 Impact 3 | . . . . 2 1 . . Slashing 7 | . . 5 . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8695 | 68 785 67 1532 1404 4753 . 86 Guns 4716 | 68 776 67 873 1404 1528 . . Cannons 3091 | . . . 655 . 2436 . . Explosions 789 | . . . . . 789 . . Melee 86 | . . . . . . . 86 Ramming 13 | . 9 . 4 . . . . Kinetic 4701 | . . 67 1348 485 2801 . . Thermal 3375 | 68 776 . 180 919 1432 . . Explosive 520 | . . . . . 520 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 86 | . . . . . . . 86 Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 1 1 1 1 Average Corruption 1 | . . . 3 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . 11 3 8 3 . Message Errors 7 | . . . 4 . 1 2 . Matter Fused 6 | . . . 2 1 3 . . Heat Flow Errors 3 | . . . 2 1 . . . Energy Discharges 4 | . . . . 1 2 1 . Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . . 1 . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . 1 . 59 . . Projectiles 23 | . . . 1 . 22 . . Explosions 37 | . . . . . 37 . . Melee . | . . . . . . . . Knockbacks 43 | . . . 22 . 21 . . Impact . | . . . . . . . . Kinetic 42 | . . . 21 . 21 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . Kicked 2 | . 1 . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 277 | 36 108 . 216 230 277 . . Average Temperature 65 | 16 43 . 45 56 85 . . Received Heat Transfer 1341 | . 129 174 279 210 504 . 45 Effects 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 10 | . 4 . . 4 2 . . Heat Transferred 6628 | 150 1725 . 322 2220 2211 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 84 | 100 100 . 55 100 82 . . Level 1 15 | . . . 44 . 17 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 323 | 10 107 . 288 148 323 . . Initial 98 | . 6 . . 98 32 . . Average 66 | . 19 . 121 62 68 . . Influence Increases 2001 | 15 276 . 594 343 728 15 30 Destroy 0b10 Robot/C 1160 | . 200 . 380 200 380 . . Destroy 0b10 Robot/NC 130 | 15 20 . 40 15 40 . . Destroy Leader 330 | . 56 . 68 64 142 . . Successful Hack 16 | . . . 12 . 4 . . Disable Machine 75 | . . . . 15 60 . . Destroy Structure 50 | . . . 4 4 42 . . Lose Combat Pursuer 240 | . . . 90 45 60 15 30 Influence Decreases 1932 | 5 286 . 376 495 531 168 71 Entered New Map 277 | . 4 . . 120 34 98 21 Time Decay 1425 | 5 262 . 326 365 357 70 40 Lost Part 230 | . 20 . 50 10 140 . 10 Squads Dispatched 21 | . 2 . 1 3 15 . . Investigation 4 | . 1 . . . 3 . . Extermination 6 | . . . . 2 4 . . Reinforcement 5 | . 1 . 1 1 2 . . Assault 2 | . . . . . 2 . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Distress Signals 5 | . . . 2 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 16 3 36 17 34 1 5 Peak Tracking Total 9 | . 3 2 6 5 9 1 4 Tactical Retreats 10 | . . . 3 2 3 1 1 Traps | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Machines Disabled 5 | . . . . 1 4 . . Max in Single Turn 1 | . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Machines Accessed 9 | . 4 . 2 1 2 . . Terminals 9 | . 4 . 2 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 9 . 2 1 4 . . Successful 8 | . 2 . 2 1 3 . . Failed 8 | . 7 . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 6 . . . 1 . . Terminals 16 | . 9 . 2 1 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . 2 1 3 . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . 2 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Active Infowar (turns) 3648 | 35 665 37 307 939 1665 . . Optics 132 | . . 37 95 . . . . Sensors 2059 | . . . 211 272 1576 . . Terrain 89 | . . . . 89 . . . Seismic 1649 | 35 665 . 256 578 115 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Turns Passed 5674 | 116 1139 381 1079 1025 1691 153 90 Spaces Moved 3196 | 70 538 155 453 497 817 433 233 Core 33 | 9 . . . . 24 . . Treads 1622 | . . . 345 497 780 . . Legs 875 | 61 538 155 108 . 13 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 666 | . . . . . . 433 233 Fastest Speed 32 | 50 120 190 158 158 50 35 32 Average Speed 137 | 115 178 190 167 158 157 35 34 Slowest Speed 470 | 120 190 190 190 158 470 35 35 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 75 14 32 14 19 65 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 41 | . . . . 1 40 . . Melee 1 | . . . . 1 . . . Projectile 19 | . . . . . 19 . . AOE 21 | . . . . . 21 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Total 3984 | 87 618 199 665 659 1086 432 238 Wait 327 | . 10 5 75 100 137 . . Move 3187 | 69 537 154 452 496 816 430 233 Hop 1 | . . . . . . 1 . Pick Up 57 | . 16 2 20 6 12 . 1 Fast Attach 43 | 7 . 2 14 3 17 . . Attach 32 | . 2 6 13 4 4 1 2 Detach 17 | . . 2 9 3 3 . . Swap 18 | . 2 2 2 7 5 . . Drop 56 | . . . 20 5 31 . . Fire 234 | 11 50 21 59 33 60 . . Melee 10 | . . 5 . 2 1 . 2 Ram . | . . . . . . . . Kick 2 | . 1 . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 10) 1000 | -10/Materials | Discovered new exit (range 10) 1040 | -10/Materials | Discovered new exit (range 8) 1135 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Entered Subcaves 1483 | -10/Subcaves | Core integrity fell below 50% 1555 | -10/Subcaves | Lost 7 parts (1p3n1u2w) 1622 | -10/Subcaves | Discovered new exit (range 5) 1637 | -10/Subcaves | Entered Materials 1637 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1640 | -8/Materials | Discovered new exit (range 7) 1667 | -8/Materials | Identified exit to Storage 1929 | -8/Materials | Lost 3 parts (1n1u1w) 1968 | -8/Materials | Build established: Scavenger-Mutant 1975 | -8/Materials | Lost 3 parts (1n1u1w) 2492 | -8/Materials | Discovered new exit (range 5) 2716 | -8/Materials | Entered Factory 2716 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3555 | -7/Factory | Build established: Tank 3670 | -7/Factory | Discovered new exit (range 14) 3741 | -7/Factory | Entered another Factory area 3741 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4125 | -6/Factory | Build established: Skirmisher 4888 | -6/Factory | Garrison activated, responded to threat 5253 | -6/Factory | Garrison activated, responded to threat 5273 | -6/Factory | Spotted B-75 Beast 5338 | -6/Factory | Destroyed B-75 Beast 5415 | -6/Factory | Released all parts (5) 5419 | -6/Factory | Discovered new exit (range 13) 5422 | -6/Factory | Core integrity fell below 50% 5427 | -6/Factory | Core integrity fell below 20% 5432 | -6/Factory | Entered Lower Caves 5444 | -6/Lower Caves | Lost 13 parts (1p4n4u4w) 5444 | -6/Lower Caves | Learned 4 Factory zone layouts 5454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5474 | -6/Lower Caves | Encountered a Warlord checkpoint 5525 | -6/Lower Caves | Discovered new exit (range 10) 5585 | -6/Lower Caves | Entered another Lower Caves area 5601 | -6/Lower Caves | Discovered new exit (range 14) 5675 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05525_ EXIT=FOUND 05549_ 8D-B82(b): "Have you seen a Researcher around here? I tracked it to these parts before it suddenly disappeared. I wonder what it's up to, and all by itself too..." LOCATION=UNKNOWN GOAL=ESCAPE 05601_ EXIT=FOUND 05612_ Searching scrap... 05612_ Found Hvy. Hammer. 05612_ Found Adv. Weight Redist. System. 05612_ Found Hcp. Storage Unit. 05612_ Found Unknown Storage. 05612_ Found 69 Matter. 05613_ Acquired 69 matter. 05616_ Acquired Hvy. Hammer. 05622_ Acquired 48 matter. 05623_ Penetrated by Slug. 05626_ Cesium-ion Thruster destroyed. 05669_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #?????????????????????? | | ??????????????????????## #?????????????????? #? | | ?????????????????????## ????????????????? ? | | ????????????????????? m ??????????????????? # | | ?????????????????????# ??????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ????????????????????# | | ??????????????????????? ????????????????????# | | ??????????????????????? ????????????????????# | | ???????????????????????# #????????????????????# | | ???????????????????????# #???????????????####?# | | ???????????????????????# g#??????????????## #?# | | ???????????????????????# @#?????????????## ??# | | ?????????????????????###! #???????##????# #??# | | ?????????????????????# !#?????? ????# #### | | ?????????????????????# #????? ????## | | ?????????????????????# #????? ????## | | ?????????????????????# #???? ?????# ##### | | ?????????????????????# ##?? ?????## #???# | | ?????????????????????## #?? #?????# #???### | | ??????????????????????## ## #????## ####??? | | ???????????????????##### # #???## ## ##?? | | ??????????????????## #?### ## ##? | | ??????????????????# ###### #? | | ??????????????????# #??# # | | ??????????????????##### #### | | ??????????????????????## ## | | ???????????????????####### | | ???????????????##### #??## ### | | ???????????????# #???### #### #?? | | ???????????????# ??????# ##?? #?? | | ???????????????# ?????## ### #??? | | ???????????????# #??#### #?? | | ???????????????# #### ? | | ?????????????### ## ? | | ????????????## ## ??? | | ????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityConstructComputer Manual? 0 Play Time 01:04:08 Cumulative 68.1 hours Start 2025.06.01 @ 23:56:51 End 2025.06.04 @ 19:42:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd5e288-aa97-41c7-a290-9adf029e02b2