Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 06:05:25 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (9792) 9792 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (14796) 14796 TOTAL SCORE: 33303 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 5149 Follower Combat Kills 7709 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1662 Cogmind --------- Core Integrity 0/1450 Matter 48/300 Energy 100/100 System Corruption 15% Temperature Cool (4) Movement Core (200) Ox3 Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Drone Bay (0/2) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Wheel Wheel Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Layered Heavy Armor Plating Advanced EM Shield Improved Remote Shield Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Cooled Phase Cannon Railgun Railgun Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Medium Armored Exoskeleton Wheel Wheel Wheel Advanced Heat Sink Advanced Energy Well Advanced Targeting Computer Armor Integrity Analyzer Precision Matter Filter Advanced Weapon Cycler Advanced Force Field Authchip [Processor] Advanced Dynamic Insulation System Advanced Drone Bay Phase Gun Railgun Micro-nuke Launcher Plasma Sword Plasma Sword Botcube [Rating: 151] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Medium Armored Exoskeleton Wheel Armored Wheel Utility Hacking Suite Device Improved Transmission Jammer Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Slots Evolved 16 | . . . . . 10 . . . . 2 . 2 2 . Power 2 | . . . . . 2 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 11 | . . . . . 7 . . . . 2 . 2 . . Weapon 2 | . . . . . . . . . . . . . 2 . Parts Attached 156 | 4 12 1 1 3 31 7 6 6 2 2 7 33 25 16 Power 30 | 1 3 . . 2 5 2 2 1 . . . 4 4 6 Engine 8 | 1 3 . . 2 1 . . . . . . . . 1 Core 8 | . . . . . 4 2 2 . . . . . . . Reactor 14 | . . . . . . . . 1 . . . 4 4 5 Propulsion 29 | 2 2 . . . 2 1 . 1 . . . 12 5 4 Treads 2 | 2 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . Wheel 26 | . 2 . . . 2 1 . 1 . . . 11 5 4 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 56 | . 2 . . . 18 1 3 3 . 2 1 13 10 3 Device 27 | . . . . . 7 . 3 1 . . 1 7 6 2 Storage 4 | . 1 . . . . . . 1 . . . 1 . 1 Processor 3 | . . . . . 1 . . . . . . 1 1 . Hackware 11 | . . . . . 5 . . . . 2 . 2 2 . Protection 11 | . 1 . . . 5 1 . 1 . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 1 5 1 1 1 6 3 1 1 2 . 6 4 6 3 Energy Gun 16 | . 3 1 . 1 1 1 1 . 1 . 3 1 2 1 Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 8 | 1 . . . . 1 . . . . . 2 . 3 1 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . Launcher 10 | . . . . . 4 2 . . 1 . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . . 3 . 1 4 . . . 2 5 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . 5 . . . Parts Lost 74 | . . 2 . . 3 7 1 . . . 4 15 14 28 Power 12 | . . . . . . 2 . . . . . 2 3 5 Propulsion 18 | . . . . . . 1 1 . . . 1 6 4 5 Utility 22 | . . . . . 1 2 . . . . 1 4 3 11 Weapon 22 | . . 2 . . 2 2 . . . . 2 3 4 7 Highest Loss Streak 17 | . . 2 . . 1 4 1 . . . 3 4 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 19 | 3 15 24 23 22 21 17 19 20 21 19 18 18 19 18 Power 1 | . 2 4 4 2 1 1 1 1 1 1 . . . . Propulsion 3 | 1 4 8 8 5 1 2 2 1 1 1 1 1 4 3 Utility 9 | . 1 3 3 7 11 9 9 11 13 11 12 12 13 10 Weapon 5 | 1 7 9 8 7 6 4 6 6 6 6 5 3 1 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 47 | . 7 1 . 9 12 . 3 . 1 . 1 2 1 10 Power 3 | . . . . 1 2 . . . . . . . . . Propulsion 9 | . 1 1 . 4 . . . . . . . 1 . 2 Utility 23 | . 2 . . 2 6 . 2 . 1 . 1 1 1 7 Weapon 12 | . 4 . . 2 4 . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 98 100 100 94 91 100 88 94 93 91 89 90 91 Engine 3 | . 9 14 14 14 1 . . . . . . . . . Core 7 | . . . . . 15 14 17 17 17 15 11 6 . . Reactor 2 | . . . . . . . . . . . 3 4 10 11 Wheel 16 | . 23 28 28 28 16 13 17 11 11 10 8 9 11 12 Device 9 | . . . . . 13 4 10 12 17 15 13 15 6 14 Storage 6 | . 12 14 14 14 5 5 5 5 5 5 5 4 4 4 Processor 4 | . . . . . 4 5 5 5 5 5 5 6 8 7 Hackware 17 | . . . . . 14 29 23 23 23 30 31 27 26 18 Protection 6 | . 13 14 14 14 7 4 5 3 . . . 1 4 3 Energy Gun 8 | . 9 14 14 18 10 3 5 . 8 10 8 6 4 . Ballistic Cannon 2 | . 12 12 14 9 . . . . . . . . . . Launcher 1 | . . . . . . 5 5 . 2 . . 1 4 . Peak Build Rating 151 | 4 14 15 14 24 83 84 82 90 90 101 107 119 137 151 Average Rating 77 | 3 11 13 14 17 75 72 80 74 89 100 101 107 125 136 On Entrance 62 | . 4 14 13 14 24 83 76 80 90 90 101 98 119 133 Avg Prop Armor Cover (%) 8 | 34 29 . . . 2 . . . . . 4 . . . Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 201 | 7 96 96 96 100 153 149 155 159 159 155 157 178 201 190 Greatest Support 50 | 3 40 24 24 24 36 40 40 40 40 40 40 50 42 36 Greatest Overweight (x) 14 | 2 3 3 3 4 6 6 5 5 3 3 5 14 9 9 Average Overweight (x) 3 | . 2 3 3 3 4 4 3 4 3 3 3 4 4 5 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 22 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 25 25 23 25 25 25 25 25 25 24 25 25 25 25 Average Carried 23 | 3 15 24 23 23 24 22 24 24 24 23 24 24 24 21 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 25 24 23 25 25 21 25 25 25 23 25 25 24 3 Class Distribution -------------------- 36% | Hacker-Mutant 24% | Mutant 20% | Wizard-Mutant 8% | Wizard-Tank 3% | Wizard-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/DSF Wizard-Mutant | -3/Research Wizard-Tank | -2/Research Hacker-Tank | -2/Testing Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Matter Collected 4781 | 174 339 65 37 132 620 330 131 . 266 . 116 946 991 634 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11394 | . 519 45 . . 1877 871 623 . 145 . 293 3226 2649 1146 Parts 440 | . 33 7 . . 84 12 20 . 4 . 15 140 89 36 Haulers Intercepted 6 | . 1 . . . 1 . 1 . . . . 1 2 . Recyclers Shooed 8 | . . . . . 1 . . . . . . 3 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . 6 . . 11 3 . 11 . . . . . Prevented 34 | . . . . . . 9 15 . 10 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Combat Hostiles Destroyed 142 | . 13 3 . . 24 6 5 . 2 . 5 27 37 20 Guns 41 | . 4 . . . 9 . . . 1 . 3 6 7 11 Cannons 19 | . 9 . . . . . . . . . . . 9 1 AOE 51 | . . 3 . . 6 3 2 . 1 . . 9 19 8 Classes Destroyed 18 | . 4 1 . . 9 . . . . . 1 2 1 . Worker 22 | . . . . . 2 . . . . . . 16 4 . Builder 14 | . 1 . . . 2 . . . . . . 7 4 . Tunneler 2 | . . 1 . . . . . . . . . 1 . . Hauler 6 | . 1 . . . 1 . 1 . . . . 1 2 . Recycler 8 | . . . . . 1 . . . . . . 5 2 . Mechanic 2 | . . . . . . . . . . . . 1 . 1 Operator 2 | . . . . . . . . . . . . . 2 . Watcher 3 | . . . . . 3 . . . . . . . . . Swarmer 12 | . 2 3 . . 1 1 . . . . 3 2 . . Saboteur 2 | . . . . . 1 . . . . . . . . 1 Grunt 80 | . 11 . . . 12 4 5 . 1 . . 15 19 13 Brawler 5 | . . . . . 2 . . . . . . 1 . 2 Duelist 1 | . . . . . . . . . . . . 1 . . Protector 5 | . . . . . 2 . . . . . . 1 1 1 Sentry 9 | . . . . . 3 . . . . . . . 6 . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 16 | . . . . . 2 1 . . 1 . 2 5 4 1 Programmer 13 | . . . . . 1 . . . . . . 3 7 2 Best Kill Streak 19 | . 5 3 . . 9 3 6 . 1 . 4 12 19 9 Combat Bots Only 11 | . 4 3 . . 8 3 5 . 1 . 4 4 11 9 Max Kills in Single Turn 5 | . 2 3 . . 2 1 2 . 1 . 2 3 5 4 Gunslinging 1 | . . . . . . . . . . . 1 . . 1 Exploded 4 | . . 3 . . 2 1 2 . 1 . . 1 4 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Hostile Shots Fired 1066 | . 38 16 . . 156 41 6 . 8 . 124 175 199 303 Missed 349 | . 13 4 . . 49 19 2 . 4 . 51 64 68 75 Hits 717 | . 25 12 . . 107 22 4 . 4 . 73 111 131 228 Melee 32 | . . . . . . . . . . . . . . 32 Projectile 685 | . 25 12 . . 107 22 4 . 4 . 73 111 131 196 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 41 | . . . . . 3 2 . . 1 . 2 10 4 19 Part Disruptions 2 | . . . . . . . . . . . 1 . . 1 Damage Taken 11668 | . 336 117 . . 1941 421 93 . 57 . 765 1952 2464 3522 Core 1510 | . 77 9 . . 130 34 . . 20 . 77 290 121 752 Absorbed by Shields 5041 | . . . . . 415 132 . . 61 . 549 852 731 2301 Ignored by Resistances 336 | . . . . . . . . . . . . . . 336 Regen/Repaired (Parts) 209 | . . . . . . . . . . . . . . 209 Core Remaining (%) 75 | 100 . . . 57 . . . . 73 . 89 56 . . Volleys Fired 463 | . 24 7 . . 95 37 10 . 11 . 18 119 87 55 Largest 4 | . 2 2 . . 2 2 1 . 2 . 2 2 4 4 Hottest 239 | . 75 90 . . 100 92 81 . 130 . 130 176 239 195 Shots Fired 786 | . 48 12 . . 157 42 10 . 14 . 36 153 162 152 Gun 545 | . 19 8 . . 132 23 5 . 6 . 36 107 74 135 Cannon 101 | . 29 4 . . . . . . . . . 2 53 13 Launcher 140 | . . . . . 25 19 5 . 8 . . 44 35 4 Special . | . . . . . . . . . . . . . . . Kinetic 166 | . 29 4 . . . . . . . . 2 . 15 116 Thermal 247 | . . . . . . 20 5 . . . . 94 101 27 Explosive 59 | . . . . . 8 4 . . 5 . . 15 23 4 Electromagnetic 314 | . 19 8 . . 149 18 5 . 9 . 34 44 23 5 Robot Hit Streak 29 | . 7 2 . . 29 17 19 . 23 . 6 19 18 15 Robot Miss Streak 5 | . 3 4 . . 2 1 . . 2 . 3 5 3 4 Penetration Max 2 | . . . . . . . . . . . . . 1 2 Secondary Targets 9 | . . . . . 1 . . . 1 . 2 1 . 4 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . 1 1 . 1 Shots Hit Robots 521 | . 27 4 . . 107 28 7 . 7 . 29 96 102 114 Core Hits 499 | . 18 4 . . 76 17 12 . 5 . 7 151 125 84 Critical Kills 5 | . . . . . . . . . . . . 3 2 . Critical Parts Destroyed 9 | . . . . . . . . . . . . 5 2 2 Critical Strikes 24 | . 1 . . . 3 3 . . . . 1 9 4 3 Burn 4 | . . . . . . 3 . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 13 | . . . . . . . . . . . . 8 3 2 Blast 1 | . 1 . . . . . . . . . . . . . Corrupt 5 | . . . . . 3 . . . . . 1 1 . . Melee Attacks 8 | . . . . . . . . . . . 5 . . 3 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 2 . . 3 Piercing 3 | . . . . . . . . . . . 3 . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 30264 | . 614 161 . . 3531 1403 784 . 498 . 796 7151 9454 5872 Guns 9246 | . 191 58 . . 1380 498 119 . 77 . 619 1883 1360 3061 Cannons 2866 | . 340 . . . . . . . . . . . 2111 415 Explosions 17917 | . 83 103 . . 2151 905 665 . 421 . . 5268 5983 2338 Melee 235 | . . . . . . . . . . . 177 . . 58 Ramming . | . . . . . . . . . . . . . . . Kinetic 3132 | . 340 . . . . . . . . . 37 . 183 2572 Thermal 7024 | . 83 103 . . 217 456 119 . . . . 2132 3134 780 Explosive 10504 | . . . . . 677 219 . . 254 . . 1762 5254 2338 Electromagnetic 9369 | . 191 58 . . 2637 728 665 . 244 . 582 3257 883 124 Impact . | . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . 29 . . 58 Piercing 148 | . . . . . . . . . . . 148 . . . Highest Corruption 15 | . 2 2 2 . 2 4 4 4 4 . 14 12 9 15 Average Corruption 5 | . 2 2 2 . 2 2 4 4 4 . 9 8 5 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 150 | . . 2 4 . 6 5 17 4 8 . 7 30 34 33 Message Errors 31 | . . . 1 . 2 2 7 . . . 2 4 5 8 Matter Fused 37 | . . 1 . . 2 . 3 1 4 . 2 10 8 6 Heat Flow Errors 18 | . . . 1 . 1 . 1 . 2 . . 2 8 3 Energy Discharges 20 | . . 1 1 . . 2 3 2 . . 1 3 4 3 Parts Rejected 4 | . . . . . . . . . . . . . 2 2 Parts Fused 2 | . . . . . . . . . 1 . . . 1 . Data Loss (minor) 16 | . . . 1 . . 1 3 . 1 . 2 4 1 3 Data Loss (major) 5 | . . . . . . . . . . . . 2 3 . Misfires 5 | . . . . . . . . . . . . 2 2 1 Alerts 4 | . . . . . 1 . . 1 . . . 1 . 1 Weapon Failures 8 | . . . . . . . . . . . . 2 . 6 Overload Shots 23 | . . . . . . . . . . . . 2 19 2 Effects 2 | . . . . . . . . . . . . . 1 1 Heat Surge 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . Overflow Damage 516 | . 10 . . . 16 . . . 1 . . 155 334 . Projectiles 189 | . 10 . . . . . . . . . . . 179 . Explosions 327 | . . . . . 16 . . . 1 . . 155 155 . Melee . | . . . . . . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . 21 15 . . 123 36 . . 32 . . 84 60 . Shots 23 | . 1 1 . . 6 2 . . 3 . . 7 3 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 562 | . 193 54 263 . 326 394 189 . 192 . 195 450 338 562 Average Temperature 90 | . 71 24 227 . 88 116 82 . 69 . 77 102 72 123 Received Heat Transfer 1486 | . 147 . . . 377 94 27 . 4 . . 163 257 417 Effects 15 | . . . . . . 4 . . . . . 3 3 5 Shutdowns 7 | . . . . . . 2 . . . . . 2 1 2 Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Robots Corrupted 30 | . . . . . 9 3 3 . . . 2 12 1 . Combat Hostiles 29 | . . . . . 9 3 3 . . . 2 11 1 . Parts Fried 63 | . . . . . 23 2 2 . 1 . 2 28 5 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . Parts Melted 12 | . . . . . . . . . . . . 3 6 3 Heat Transferred 7619 | . 150 . . . 174 925 185 . . . . 2363 2904 918 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 1 1 . . 5 . 1 . . . . 10 1 . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Maximum Alert Level 5 | . 2 1 . . 5 . . . . . 1 5 5 5 Low Security (%) 21 | 100 31 54 . . 31 . . . . 100 50 15 . . Level 1 11 | . 54 45 . . . . . . . . 50 2 6 . Level 2 11 | . 14 . . . 12 . . . . . . 22 6 . Level 3 25 | . . . . . 44 . . . . . . 17 38 . Level 4 15 | . . . . . 8 . . . . . . 25 36 . Level 5 8 | . . . . . . . . . . . . 16 . 55 High Security 7 | . . . . . 2 . . . . . . . 11 44 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Peak Influence 3129 | . 428 229 . . 1967 . . . . 16 298 1748 2943 3129 Initial 1655 | . . 159 . . . . . . . 16 . 167 974 1655 Average 885 | . 239 188 . . 612 . . . . 8 160 955 1216 2275 Influence Increases 12431 | . 702 190 . . 2580 348 143 . 211 . 348 2447 3371 2091 Destroy 0b10 Robot/C 6040 | . 420 120 . . 1160 240 100 . 140 . 200 1140 1340 1180 Destroy 0b10 Robot/NC 575 | . 25 10 . . 105 . 15 . . . 5 210 155 50 Destroy Leader 1016 | . 88 20 . . 220 40 . . 30 . 40 200 246 132 Allied During Kill 1813 | . 126 36 . . 358 68 28 . 41 . 63 340 420 333 Successful Hack 153 | . 8 . . . 60 . . . . . . . 67 18 Disable Machine 705 | . 30 . . . 315 . . . . . . 90 180 90 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 1904 | . 5 4 . . 212 . . . . . 40 422 948 273 Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 60 | . . . . . . . . . . . . 45 . 15 Influence Decreases 9465 | . 292 381 185 34 613 1023 607 828 185 26 50 1013 2160 2068 Entered New Map 4391 | . . 251 115 34 . 729 247 828 . 10 . 131 758 1288 Time Decay 2924 | . 292 110 70 . 503 214 350 . 165 16 . 522 502 180 Lost Part 1270 | . . 20 . . 80 70 10 . 20 . 50 280 150 590 Lost Ally 130 | . . . . . 30 10 . . . . . 80 . 10 Purge Threat 750 | . . . . . . . . . . . . . 750 . Squads Dispatched 83 | . 5 . . . 19 . . . . 1 2 15 25 16 Investigation 15 | . 3 . . . 2 . . . . 1 . 3 4 2 Extermination 9 | . . . . . 3 . . . . . . 2 4 . Reinforcement 21 | . 2 . . . 4 . . . . . 2 7 4 2 Assault 31 | . . . . . 9 . . . . . . 3 7 12 Garrison 7 | . . . . . 1 . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . 2 2 . Haulers Reinforced 4 | . . . . . 2 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Distress Signals 6 | . 3 . . . 1 . . . . . . 1 1 . Communications Jammed 89 | . . . . . 14 . . . . . . 75 . . Distress Signals 87 | . . . . . 12 . . . . . . 75 . . Times Spotted 351 | . 27 5 . . 62 10 6 . 6 . 9 61 73 92 Peak Tracking Total 26 | . 7 3 . . 7 5 5 . 3 . 2 5 9 26 Tactical Retreats 4 | . . . . . . . . . . . . 3 . 1 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Traps Triggered 13 | . 2 . . . 3 . . . . . . 4 3 1 Indirectly 3 | . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Machines Disabled 48 | . 2 . . . 22 . . . . . . 6 12 6 Max in Single Turn 1 | . 1 . . . 1 . . . . . . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Machines Accessed 33 | . 1 . . 1 8 . 1 4 . 2 . 3 9 4 Terminals 14 | . 1 . . . 3 . . . . 1 . 2 7 . Fabricators 5 | . . . . . 4 . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . 1 . 1 . . Scanalyzers 3 | . . . . . 1 . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . . 1 1 Total Hacks 159 | . 3 . . 5 54 . 1 17 . 5 . 12 44 18 Successful 115 | . 1 . . 5 34 . 1 17 . 5 . 6 30 16 Failed 43 | . 2 . . . 20 . . . . . . 6 14 1 Catastrophic 9 | . 1 . . . 4 . . . . . . . 4 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 62 | . 3 . . . 17 . . . . 3 . 10 28 1 Terminals 66 | . 3 . . . 19 . . . . 1 . 7 36 . Fabricators 18 | . . . . . 16 . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . . . . . . 4 Recycling Units 9 | . . . . . . . . . . 4 . 5 . . Scanalyzers 32 | . . . . . 19 . . . . . . . . 13 Garrison Access 7 | . . . . . . . . . . . . . 6 1 Terminal Hacks 46 | . 1 . . 5 6 . 1 17 . 1 . . 15 . Record 10 | . . . . 5 . . . 5 . . . . . . Part Schematic 5 | . . . . . 1 . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . 2 . Unreport Threat 5 | . . . . . . . . . . . . . 5 . Locate Traps 1 | . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . 5 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 3 | . . . . . 3 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . . . . . . 1 . 1 . . Scanalyzer 30 | . . . . . 18 . . . . . . . . 12 Insert Component 10 | . . . . . 4 . . . . . . . . 6 Analyze 11 | . . . . . 7 . . . . . . . . 4 Retrieve Study 9 | . . . . . 7 . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 29 | . . . . . 5 . . . . 3 . 5 15 1 Terminals 12 | . . . . . 3 . . . . . . 2 7 . Botnet 12 | . . . . . 3 . . . . . . 2 7 . Fabricators 4 | . . . . . 2 . . . . . . . 2 . Prioritize 2 | . . . . . 1 . . . . . . . 1 . Fabnet 2 | . . . . . 1 . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . 3 . 3 . . Monitor 2 | . . . . . . . . . . 1 . 1 . . Recyclers 2 | . . . . . . . . . . 1 . 1 . . Fedlink 2 | . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 6 . Broadcast 1 | . . . . . . . . . . . . . 1 . Decoy 1 | . . . . . . . . . . . . . 1 . Redirect 1 | . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . 1 . Intercept 1 | . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 8 . . . . 1 . 3 8 3 Full Trace Events 6 | . 1 . . . 2 . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . . . . . Part Schematics Acquired 13 | . . . . . 5 . . 4 . . . . . 4 Parts Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 88 | . . . . . 88 . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . Part Studies Acquired 9 | . . . . . 7 . . . . . . . . 2 Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 41 | . . . . . . . . . . . . . . 41 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 1 . 1 . . Parts Scanalyzed 8 | . . . . . 4 . . . . . . . . 4 Part Schematics Acquired 8 | . . . . . 4 . . . . . . . . 4 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 3 . . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 3 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 . . Autooverrided 4 | . . . . . . . . . . . 1 3 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Total Allies 9 | . 1 . . . 2 . . . . . 1 3 1 1 Largest Group 3 | . 1 1 1 1 3 1 1 1 1 1 2 2 2 2 Highest-Rated Group 293 | . 58 58 58 68 156 124 124 125 142 142 163 293 261 210 Highest-Rated Ally 210 | . 58 58 58 68 119 124 124 125 142 142 163 189 208 210 Total Orders 11 | . . . . . 5 1 . . . . . 2 . 3 ROAM 1 | . . . . . . . . . . . . . . 1 COLLECT 1 | . . . . . 1 . . . . . . . . . EXPLORE 8 | . . . . . 4 1 . . . . . 2 . 1 RETURN 1 | . . . . . . . . . . . . . . 1 Ally Attacks 437 | . 24 4 . . 66 14 . . 17 . 21 112 87 92 Total Damage 37075 | . 427 70 . . 6262 1285 . . 669 . 1386 7740 9464 9772 Kills 213 | . 11 4 . . 46 6 . . 5 . 5 41 47 48 Allies Corrupted 2 | . . . . . 1 . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Active Infowar (turns) 3201 | . . . . . 1664 . . . . . . 1037 . 500 Terrain 602 | . . . . . 102 . . . . . . . . 500 Jamming 2599 | . . . . . 1562 . . . . . . 1037 . . Robot Analysis Total 4 | . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 . 3 . . . . . Drone Launches 18 | . . . . . 7 1 . . . . . 8 . 2 Drone Recoveries 7 | . . . . . 5 . . . . . . 2 . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Turns Passed 10755 | 57 770 231 151 1424 2153 456 798 298 387 50 306 1450 1541 683 Spaces Moved 5813 | 53 418 146 67 943 1050 230 569 170 267 32 148 678 758 284 Core 128 | 53 75 . . . . . . . . . . . . . Treads 1 | . 1 . . . . . . . . . . . . . Legs 4 | . . . . . . . . . . . . 4 . . Wheels 5680 | . 342 146 67 943 1050 230 569 170 267 32 148 674 758 284 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 135 135 135 135 125 131 130 130 130 130 123 138 140 Average Speed 143 | 89 120 135 135 139 149 144 131 154 130 130 140 155 156 155 Slowest Speed 360 | 150 320 135 135 150 170 170 165 165 130 130 165 360 215 205 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 71 42 7 72 40 58 70 60 42 2 93 25 24 22 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 3 . . . 1 . . Known Exits Taken 5 | . 1 . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 . . . 1 . . Scrap Searched 4 | . . . . 2 . . . . 2 . . . . . Spaces Dug 30 | . . . . . . . 14 . . . . 14 2 . Terrain Destroyed 514 | . 4 4 . . 21 36 14 . 40 . . 146 184 65 Melee . | . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . . . . . . 3 13 22 AOE 476 | . 4 4 . . 21 36 14 . 40 . . 143 171 43 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Total 7525 | 61 640 168 127 1063 1486 309 619 206 291 40 206 912 968 429 Wait 663 | . 141 13 60 83 234 24 13 12 10 7 12 9 35 10 Move 5799 | 52 417 145 66 942 1049 229 568 169 266 31 147 677 757 284 Hop . | . . . . . . . . . . . . . . . Pick Up 145 | 5 28 1 . 16 33 1 11 5 1 . 6 14 12 12 Fast Attach 81 | 4 7 . . 1 9 4 3 6 . . 5 17 20 5 Attach 85 | . 2 1 1 . 17 5 1 3 . 2 1 17 17 18 Detach 24 | . 3 . . . 3 . . . . . . 7 7 4 Swap 78 | . 4 . . 2 12 8 2 2 2 . 3 26 7 10 Drop 150 | . 14 1 . 19 34 1 10 9 1 . 9 17 18 17 Fire 463 | . 24 7 . . 95 37 10 . 11 . 18 119 87 55 Melee 8 | . . . . . . . . . . . 5 . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 8 8 11 Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 3) 749 | -10/Materials | Discovered new exit (range 14) 816 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Entered Mines 896 | -10/Mines | Discovered new exit (range 11) 903 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Learned Materials interactive machine intel 921 | -10/Mines | Learned 2 Materials zone layouts 1047 | -10/Mines | Discovered new exit (range 9) 1059 | -10/Mines | Entered Subcaves 1060 | -10/Subcaves | Approached by a straggling Scientist 1210 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1210 | -10/Subcaves | Entered Scraptown 1210 | -7/Scraptown | System corruption cleaned by C-Scrubber 1570 | -7/Scraptown | Visited Junk Repository 1649 | -7/Scraptown | Visited Bundlers 1776 | -7/Scraptown | Visited Junk Repository 1874 | -7/Scraptown | Visited SPCMW 1906 | -7/Scraptown | Visited UFD Registry 1906 | -7/Scraptown | Registered with UFD as "Flexisink" 1958 | -7/Scraptown | Visited Derelict Rescue Squad 1982 | -7/Scraptown | Visited LU-1G1's Boring Crew 2043 | -7/Scraptown | Visited Scrap Suit Storage 2079 | -7/Scraptown | Found Scrap Suit 2102 | -7/Scraptown | Visited Scrapoid Pod Storage 2115 | -7/Scraptown | Visited Abandonware Association 2131 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2131 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 2169 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2174 | -7/Scraptown | Found DCF Scrap (30 items) 2296 | -7/Scraptown | Visited Scrapoid Research Area 2364 | -7/Scraptown | Visited Research Penetration Think Tank 2400 | -7/Scraptown | Visited Infowarlord's Domain 2409 | -7/Scraptown | Found Exp. Terrain Scanner 2437 | -7/Scraptown | Visited Botcube Research 2445 | -7/Scraptown | Found Botcube 2544 | -7/Scraptown | Met Optimus 2544 | -7/Scraptown | Accepted into 0bPrime 2628 | -7/Scraptown | Discovered new exit (range 3) 2634 | -7/Scraptown | Entered Factory 2634 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x1, Utility x7 2959 | -5/Factory | Fabricated R-10 Processor? 3032 | -5/Factory | Identified exit to Upper Caves 3135 | -5/Factory | Build established: Hacker-Mutant 3188 | -5/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 3671 | -5/Factory | Identified exit to Factory 4349 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 4434 | -5/Factory | First assault squad dispatched 4466 | -5/Factory | Found Prototype Launcher 4466 | -5/Factory | Identified Mni. Smartbomb Launcher 4476 | -5/Factory | Found Mni. Smartbomb Launcher 4622 | -5/Factory | Garrison activated, responded to threat 4743 | -5/Factory | High security lockdown imminent 4787 | -5/Factory | Entered Upper Caves 4791 | -5/Upper Caves | Destroyed 8 combat bots 4887 | -5/Upper Caves | Spotted B-75 Beast 4906 | -5/Upper Caves | Allies destroyed B-75 Beast 4929 | -5/Upper Caves | Lost 4 parts (2p2w) 5195 | -5/Upper Caves | Discovered new exit (range 15) 5243 | -5/Upper Caves | Entered another Upper Caves area 5295 | -5/Upper Caves | Learned Factory terminal intel 6035 | -5/Upper Caves | Discovered new exit (range 5) 6041 | -5/Upper Caves | Entered Zhirov 6041 | -5/Zhirov | Discovered new exit (range 4) 6092 | -5/Zhirov | Met Zhirov 6127 | -5/Zhirov | Learned location of Quarantine (-3) 6127 | -5/Zhirov | Learned location of Testing (-2) 6127 | -5/Zhirov | Learned location of Command (-1) 6143 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6185 | -5/Zhirov | Found Alien Artifact 6185 | -5/Zhirov | Identified Integrated Reactor 6185 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6339 | -5/Zhirov | Entered Proximity Caves 6652 | -4/Proximity Caves | Learned Research emergency access door positions 6659 | -4/Proximity Caves | Learned Research interactive machine intel 6726 | -4/Proximity Caves | Entered Factory 6726 | -4/Factory | Evolved 2 slots: Utility x2 6727 | -4/Factory | Loaded intel: 28 terminal locations 6751 | -4/Factory | Loaded intel: 8 recycling unit locations 6767 | -4/Factory | Identified exit to DSF 6776 | -4/Factory | Entered DSF 6808 | -4/DSF | Additional patrols routed to DSF 6886 | -4/DSF | Found Gamma Bomb Array 6887 | -4/DSF | Found Gamma Bomb Array 6960 | -4/DSF | Discovered new exit (range 14) 6979 | -4/DSF | Sterilization system engaged 6982 | -4/DSF | System corruption reached 10% 6999 | -4/DSF | Ambient heat levels rising (+10) 7014 | -4/DSF | Ambient heat levels rising (+10) 7017 | -4/DSF | Build established: Wizard-Mutant 7029 | -4/DSF | Ambient heat levels rising (+10) 7044 | -4/DSF | Ambient heat levels rising (+10) 7046 | -4/DSF | Lost 3 parts (1n1u1w) 7059 | -4/DSF | Ambient heat levels rising (+10) 7074 | -4/DSF | Ambient heat levels rising (+10) 7082 | -4/DSF | Entered Research 7082 | -3/Research | Evolved 2 slots: Utility x2 7084 | -3/Research | Loaded intel: 46 interactive machine locations 7271 | -3/Research | Loaded intel: 5 recycling unit locations 7271 | -3/Research | Learned location of Protoforge (-2) 7405 | -3/Research | Local machine network offline 7582 | -3/Research | First assault squad dispatched 7833 | -3/Research | Lost 4 parts (1p2n1u) 8088 | -3/Research | Lost 4 parts (2n2u) 8141 | -3/Research | Discovered new exit (range 19) 8204 | -3/Research | Discovered new exit (range 35) 8216 | -3/Research | System corruption reached 10% 8362 | -3/Research | Spotted B-86 Titan 8532 | -3/Research | Entered another Research area 8532 | -2/Research | Evolved 2 slots: Weapon x2 8595 | -2/Research | Found Prototype Device 8595 | -2/Research | Identified Adv. EM Shield 8689 | -2/Research | Found Prototype Device 8689 | -2/Research | Identified Exp. EM Shield 8812 | -2/Research | Found Prototype Device 8812 | -2/Research | Identified Adv. Kinecellerator 8818 | -2/Research | Identified exit to Testing 8818 | -2/Research | Identified exit to Access 8943 | -2/Research | Garrison activated, responded to threat 9306 | -2/Research | P-80 Master assimilated allied Y-72 Warden 9311 | -2/Research | Garrison activated, responded to threat 9348 | -2/Research | Lost 3 parts (1p1n1w) 9782 | -2/Research | First assault squad dispatched 9834 | -2/Research | Lost 3 parts (1n2w) 9890 | -2/Research | High security lockdown imminent 9970 | -2/Research | High security lockdown engaged 9976 | -2/Research | Destroyed 11 combat bots 9983 | -2/Research | Lost 3 parts (1p1u1w) 10042 | -2/Research | Build established: Wizard-Tank 10073 | -2/Research | Entered Testing 10138 | -2/Testing | Central database locked down 10274 | -2/Testing | Repaired Broken Exp. Cooling System? 10323 | -2/Testing | First assault squad dispatched 10387 | -2/Testing | System corruption reached 10% 10449 | -2/Testing | High security lockdown imminent 10478 | -2/Testing | Lost 7 parts (2p3n1u1w) 10481 | -2/Testing | Destroyed 9 combat bots 10529 | -2/Testing | High security lockdown engaged 10614 | -2/Testing | Build established: Hacker-Tank 10649 | -2/Testing | Lost 3 parts (1p2u) 10649 | -2/Testing | Core integrity fell below 50% 10695 | -2/Testing | Botcube activated 10700 | -2/Testing | Spotted Striker 10700 | -2/Testing | Spotted Investigator 10704 | -2/Testing | Scanned by Researcher 10713 | -2/Testing | Botcube completed mutation into legged form, armed with 1 gun, 1 melee weapon. 10744 | -2/Testing | Core integrity fell below 20% 10747 | -2/Testing | Released all parts (5) 10756 | -2/Testing | Core destroyed Last Messages --------------- Bay. 10751_ The unstable cave ceiling collapses. 10751_ Stasis bubble strength at 160. 10751_ P-80 Master resets P-80 Master, system corruption cleaned. 10752_ Advanced Drone released from Adv. Drone Bay. 10752_ Stasis bubble strength at 154. 10753_ Stasis bubble strength at 148. 10753_ Advanced Drone held in stasis. 10754_ Advanced Drone system corrupted by crushing effect. 10754_ Player 2 system corrupted by crushing effect. 10754_ Stasis bubble strength at 142. 10755_ Advanced Drone system terminally corrupted. 10755_ Stasis bubble strength at 136. 10755_ M-36 Artificer repairs L-61 Swordsman. 10756_ Stasis bubble strength at 130. Map ----- +----------------------------------------------------+ | ??????### ?### ""?"" """ ??" "?? ##?? ?????? | | ?????#?#"" "### ?"" "" ? ?""" "?" """ ?#?#? ????? | | ???? ###" ""# ?""??"" """ ?## ?????? | | ??? ###"" " # """ """ """ #?# ????? | | ? ###" ""# """ "???""" ### ? ?? | | ?#######"" "### ### ???#? | | ############?## ### ???" | | ??##?####?##### %#### ### ?##? | | ###########?### #?## #?#" | | ############### ## # ###? | | #?##?########## # ## """ ###? | | #############"" # ## ? 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Huge Wheel | -5/Factory | Scanalyzed Utility Shielding | -5/Factory | Scanalyzed Arm. Wheel | -5/Factory | Scanalyzed Exp. Terrain Scanner | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Med. Armored Exoskeleton | -2/Testing | Scanalyzed Centrium Wheel | -2/Testing | Scanalyzed Micro-nuke Launcher | -2/Testing | Scanalyzed Wheel | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -5/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Exp. Cooling System | 4% | -2/Testing | Broken Studied --------- Arm. Wheel | -5/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Hvy. EM Pulse Gun | -5/Factory | Hacked Med. Armored Exoskeleton | -2/Testing | Hacked Wheel | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Fac DSF Res Res Tes Slots Evolved 16 | . . . . 10 . . . . 2 . 2 2 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . 3 . . . . 1 . . . . . Utility 9 | . . . . 4 . . . . 1 . 2 2 . . Weapon 2 | . . . . 2 . . . . . . . . . . Parts Attached 167 | . 17 . . 4 28 4 5 2 4 . 10 26 36 31 Parts Lost 53 | . . . . . 5 . . . 2 . 1 13 1 31 Damage Taken 10620 | . 225 23 . . 1112 171 . . 378 . 808 2604 1193 4106 Core 1015 | . 20 . . . 44 . . . 41 . 42 279 59 530 Player 2/Cogmind (%) 40 | . 20 . . . 25 . . . 67 . 35 49 32 41 Absorbed by Shields 3554 | . . . . . . . . . . . . 1260 1240 1054 Damage Inflicted 36640 | . 427 70 . . 6262 1285 . . 669 . 1351 7691 9369 9516 Player 2/Cogmind (%) 54 | . 41 30 . . 63 47 . . 57 . 62 51 49 61 Combat Hostiles Destroyed 166 | . 8 3 . . 36 6 . . 5 . 4 31 31 42 Player 2/Cogmind (%) 53 | . 38 50 . . 60 50 . . 71 . 44 53 45 67 Game ------ Seed ZipWeldingMapper Manual? 0 Play Time 01:42:31 Cumulative 391.4 hours Start 2025.11.09 @ 04:27:14 End 2025.11.09 @ 06:05:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb3e4891-5ef5-4daf-834d-fe218f1cc13e