Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 11:14:03 Player: gigi283 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1015) 1015 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2435 Bonus ------- None Cogmind --------- Core Integrity 235/400 Matter 244/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Authchip [Processor] > --- WEAPON (2) ------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Cooling System Sensor Array Authchip [R/NC] Authchip [R/Combat] Authchip [Device] Authchip [Armor] EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Bore Cannon Mining Laser Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Sensor Array Authchip [R/NC] Authchip [R/Combat] Authchip [Device] Authchip [Processor] Authchip [Armor] EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Bore Cannon Mining Laser Flail [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Authchip [Processor] Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 6 15 6 19 Power 8 | 1 2 1 4 Engine 8 | 1 2 1 4 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 6 1 8 Treads 5 | . 3 1 1 Leg 6 | . . . 6 Wheel 6 | 2 3 . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 4 5 Energy Gun 6 | 1 3 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 7 | . . 3 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 99 98 Engine 13 | . 13 14 11 Treads 12 | . 16 13 4 Leg 3 | . . . 15 Wheel 12 | . 11 14 11 Device 3 | . 3 . 10 Storage 13 | . 14 14 11 Processor 11 | . 7 14 11 Energy Gun 12 | . 13 12 9 Ballistic Gun 12 | . 14 12 10 Ballistic Cannon 1 | . . 2 2 Naked Turns . | . . . . Heaviest Build 98 | 13 91 97 98 Greatest Support 40 | 26 40 20 39 Greatest Overweight (x) 9 | . 8 6 9 Average Overweight (x) 4 | . 4 5 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 24 25 25 Most Carried 20 | 5 17 18 20 Average Carried 14 | 2 10 16 16 Final Capacity 25 | 8 25 25 25 Final Carried 17 | 4 17 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1211 | 217 383 230 381 Remotely . | . . . . Salvage Created 1167 | . 417 90 660 Parts 85 | . 40 4 41 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 10 4 13 Guns 23 | . 10 2 11 Cannons 4 | . . 2 2 Classes Destroyed 10 | . 7 1 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 4 | . 1 . 3 Mechanic 1 | . 1 . . Watcher 5 | . 3 . 2 Swarmer 6 | . 6 . . Grunt 15 | . 4 2 9 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 226 | . 66 53 107 Missed 64 | . 18 14 32 Damage Taken 2059 | . 477 565 1017 Core 392 | . 115 112 165 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 103 | . 103 . . Core Remaining (%) 54 | 100 . 9 . Volleys Fired 154 | . 59 21 74 Largest 2 | . 2 2 2 Hottest 95 | . 85 95 88 Shots Fired 286 | . 109 39 138 Gun 258 | . 109 27 122 Cannon 23 | . . 7 16 Launcher 5 | . . 5 . Special . | . . . . Kinetic 168 | . 59 19 90 Thermal 104 | . 41 15 48 Explosive 5 | . . 5 . Electromagnetic 9 | . 9 . . Robot Hit Streak 16 | . 7 16 14 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 167 | . 57 23 87 Core Hits 61 | . 23 10 28 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 10 | . 2 4 4 Burn 4 | . . 1 3 Destroy 5 | . 2 3 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2790 | . 798 485 1507 Guns 2257 | . 779 249 1229 Cannons 331 | . . 60 271 Explosions 139 | . . 139 . Melee . | . . . . Ramming 63 | . 19 37 7 Kinetic 1546 | . 388 138 1020 Thermal 1003 | . 352 171 480 Explosive 139 | . . 139 . Electromagnetic 39 | . 39 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . 14 30 . Message Errors 12 | . 4 8 . Matter Fused 11 | . 4 7 . Heat Flow Errors 6 | . 3 3 . Energy Discharges 4 | . 2 2 . Parts Fused 2 | . . 2 . Data Loss (minor) 7 | . 1 6 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 9 17 . Shots . | . . . . Rammed 4 | . 1 3 . Targets Rammed 7 | . 1 3 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 477 | . 212 477 310 Average Temperature 105 | . 49 179 90 Received Heat Transfer 753 | . 126 261 366 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2701 | . 851 481 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 227 | . 218 50 227 Initial 19 | . . 7 19 Average 40 | . 44 9 94 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 97 | 100 94 100 96 Level 1 2 | . 5 . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 17 4 18 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 7 . 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 25 . 8 Successful 23 | . 16 . 7 Failed 10 | . 9 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 14 . 2 Terminals 24 | . 21 . 3 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 7 | . 6 . 1 Botnet 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3313 | 63 1102 1406 742 Spaces Moved 1374 | 56 434 631 253 Core 1 | 1 . . . Treads 76 | . 75 1 . Legs 62 | . . . 62 Wheels 1235 | 55 359 630 191 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 175 135 Average Speed 176 | 89 192 176 169 Slowest Speed 610 | 100 480 480 610 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 60 90 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 17 . Melee . | . . . . Projectile 5 | . . 5 . AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1963 | 66 590 883 424 Wait 328 | . 58 220 50 Move 1371 | 55 433 630 253 Hop . | . . . . Pick Up 34 | 5 17 1 11 Fast Attach 19 | 5 4 2 8 Attach 11 | 1 3 2 5 Detach . | . . . . Swap 16 | . 8 2 6 Drop 23 | . 7 2 14 Fire 154 | . 59 21 74 Melee . | . . . . Ram 4 | . 1 3 . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: Mat / Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 446 | -10/Materials | Discovered new exit (range 3) 585 | -10/Materials | Identified exit to Materials 659 | -10/Materials | Repaired Particle Gun 686 | -10/Materials | Repaired Ion Engine 958 | -10/Materials | Discovered exit to Materials (range 15) 1114 | -10/Materials | Identified exit to Mines 1166 | -10/Materials | Entered Mines 1371 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1375 | -10/Mines | Found Prototype Device 1419 | -10/Mines | Core integrity fell below 50% 1470 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1712 | -10/Mines | Learned 8 Materials zone layouts 1831 | -10/Mines | Identified exit to Subcaves 2296 | -10/Mines | Discovered exit to Materials (range 8) 2299 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2322 | -10/Mines | Learned location of Recycling (-9) 2460 | -10/Mines | Core integrity fell below 20% 2551 | -10/Mines | Discovered exit to Materials (range 7) 2572 | -10/Mines | Entered Materials 2572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -9/Materials | Identified Exp. Sensor Array 2573 | -9/Materials | Identified exit to Materials 2573 | -9/Materials | Identified exit to Storage 3314 | -9/Materials | Self-destructed Last Messages --------------- recycling unit. 03293_ R-06 Scavenger inserts Signal Interpreter into recycling unit. 03294_ Recycling unit begins recycling process. 03294_ Y-45 Defender destroyed. 03295_ R-06 Scavenger collects Lgt. Treads. 03296_ R-06 Scavenger inserts Sml. Laser into recycling unit. 03299_ R-06 Scavenger inserts Hover Unit into recycling unit. 03300_ Recycling unit begins recycling process. 03300_ Dropped Hvy. Ion Engine. 03300_ R-06 Scavenger collects Hvy. Ion Engine. 03300_ Dropped Imp. Aluminum Leg. 03303_ R-06 Scavenger collects Imp. Aluminum Leg. 03304_ U-05 Engineer builds a Door. 03304_ K-01 Serf collects debris. 03310_ R-06 Scavenger collects Hover Unit. 03312_ K-01 Serf collects debris. 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Aluminum Leg | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroLongswordRail Manual? 0 Play Time 00:31:02 Cumulative 33.8 hours Start 2024.07.10 @ 10:43:57 End 2024.07.10 @ 11:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58eec18f-50de-4584-9d2e-48040b59d317