Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 22:03:08 Player: Alexbot Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (99) 495 Value Destroyed (3514) 3514 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 13384 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 1084 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 870/1100 System Corruption 4% Temperature Cool (43) Movement Hovering (76) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Large Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (10) --- Cooled Cesium-ion Thruster Experimental Heat Sink Zionite Weapon Casing Chronowheel Disruptor Cannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Terrain Scan Processor Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heavy Treads Cooled Cesium-ion Thruster Experimental Heat Sink Long-range Sensor Array Improved Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Advanced Shield Generator Chronowheel Proton Cannon Disruptor Cannon Heavy Plasma Cannon Improved Datajack Plasma Cutter [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . . . . 1 Utility 8 | . . . 2 . . . 2 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 144 | . 2 6 8 . 2 . 7 5 2 6 2 17 43 . 9 . 15 20 Power 13 | . . . . . 1 . 1 . . 1 . 2 3 . 2 . 1 2 Engine 4 | . . . . . . . 1 . . . . 2 . . . . 1 . Core 6 | . . . . . 1 . . . . 1 . . 1 . 2 . . 1 Reactor 3 | . . . . . . . . . . . . . 2 . . . . 1 Propulsion 33 | . . 2 2 . . . 2 . . 1 . 2 10 . 1 . 4 9 Treads 13 | . . . 2 . . . 2 . . 1 . 1 3 . . . 2 2 Leg 3 | . . 2 . . . . . . . . . 1 . . . . . . Wheel 3 | . . . . . . . . . . . . . 3 . . . . . Hover 12 | . . . . . . . . . . . . . 2 . 1 . 2 7 Flight 2 | . . . . . . . . . . . . . 2 . . . . . Utility 52 | . 1 2 3 . 1 . 3 2 2 1 1 . 21 . 3 . 7 5 Device 18 | . . . 1 . . . 1 1 . . . . 6 . 1 . 6 2 Storage 9 | . . 1 . . 1 . 1 . . . . . 3 . . . 1 2 Processor 5 | . . . . . . . . . 1 1 1 . 2 . . . . . Hackware 3 | . . . 1 . . . . . . . . . 2 . . . . . Protection 17 | . 1 1 1 . . . 1 1 1 . . . 8 . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | . 1 2 3 . . . 1 3 . 3 1 13 9 . 3 . 3 4 Energy Gun 4 | . . 1 . . . . . . . . . . 3 . . . . . Energy Cannon 20 | . 1 . 1 . . . . 2 . 1 1 5 2 . 2 . 3 2 Ballistic Gun 8 | . . 1 2 . . . 1 . . 2 . 2 . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . 2 2 . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . . . 4 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . 8 . . . . 1 Parts Lost 54 | . . 3 5 . . . 2 2 . 4 . 16 . . 7 . 3 12 Power 10 | . . . . . . . 1 . . 1 . 3 . . 2 . 1 2 Propulsion 9 | . . . 1 . . . . . . 1 . 3 . . 1 . . 3 Utility 19 | . . 1 1 . . . . 2 . 2 . 4 . . 2 . 2 5 Weapon 16 | . . 2 3 . . . 1 . . . . 6 . . 2 . . 2 Highest Loss Streak 11 | . . 3 2 . . . 2 2 . 4 . 11 . . 3 . 2 7 Average Slot Usage (%) 91 | . 98 96 87 100 100 100 88 88 92 90 99 87 86 93 87 73 81 75 Engine 2 | . 14 14 11 11 2 . 4 7 7 . . 2 . . . . 4 1 Core 3 | . . . . . 8 11 3 . . 6 7 3 1 . 5 6 . 2 Reactor 1 | . . . . . . . . . . . . . 4 6 . . . 1 Treads 12 | . . . 15 22 22 22 18 15 15 15 15 12 9 . . . 1 . Leg 1 | . 28 28 6 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 4 . . . . . Hover 1 | . . . . . . . . . . . . . . 13 17 13 11 19 Device 8 | . . . 8 11 10 . 5 7 15 7 7 6 11 20 8 . 9 5 Storage 13 | . 14 14 11 11 11 22 18 15 15 15 15 14 7 13 13 13 19 16 Processor 10 | . . . . . . . . . 3 13 22 22 15 13 13 13 13 11 Hackware 5 | . . . 8 11 11 11 9 5 . . . . 6 13 13 13 6 3 Protection 11 | . 12 13 5 11 11 11 14 21 19 15 15 12 9 . 7 13 6 3 Energy Cannon 2 | . 10 . 2 . . . . 6 7 . 2 3 . . 1 . 6 3 Ballistic Gun 8 | . 3 13 15 22 22 22 16 7 7 14 12 4 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 4 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 5 6 3 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 17 44 52 52 59 59 78 90 87 87 76 76 68 55 56 49 58 94 Greatest Support 110 | 20 20 20 40 40 40 40 44 44 44 44 44 44 100 60 71 60 100 110 Greatest Overweight (x) 4 | . . 2 4 1 1 1 1 2 1 1 1 3 4 . . . . . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 22 | . 6 12 12 12 16 16 18 18 18 18 18 18 16 16 16 16 16 22 Average Capacity 14 | . 6 7 12 12 12 16 16 18 18 18 18 17 11 16 16 16 16 16 Most Carried 19 | . 6 6 10 11 14 14 18 18 17 18 17 18 16 16 16 14 16 19 Average Carried 12 | . 5 5 5 10 11 14 15 17 17 15 16 15 10 16 14 13 13 12 Final Capacity 18 | 6 6 12 12 12 16 16 18 18 18 18 18 4 16 16 16 16 16 10 Final Carried 18 | 6 6 6 10 11 14 14 18 17 17 15 17 4 16 16 13 14 14 7 Class Distribution -------------------- 35% | Messiah-Mutant 23% | Scavenger-Mutant 18% | Mutant 11% | Messiah-Assassin 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Scout | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2496 | 200 22 53 188 27 . 114 205 66 30 101 10 198 671 50 172 . 230 159 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3740 | . 264 102 554 . . 70 447 248 44 182 . 355 1041 . 94 . 132 207 Parts 194 | . 16 6 36 . . 11 28 7 5 7 . 17 36 . 11 . 7 7 Haulers Intercepted 2 | . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 5 6 . 37 . . 10 . 10 . Prevented 4 | . . . . . . . . . . . . 2 . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 86 | . 6 2 17 . . 3 6 4 1 4 . 10 19 . 4 . 5 5 Melee 14 | . . . . . . . . . . . . 2 9 . . . . 3 Guns 25 | . . 2 11 . . 3 6 . . 2 . . 1 . . . . . Cannons 30 | . 6 . 5 . . . . 4 1 . . 3 6 . 3 . 2 . AOE 15 | . . . . . . . . . . 2 . 5 3 . . . 3 2 Classes Destroyed 12 | . 2 . 3 . . . 2 2 1 1 . . 1 . . . . . Worker 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . . . . 2 . . . . . Recycler 4 | . . . . . . . 1 . . . . . 3 . . . . . Operator 3 | . 1 . 1 . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 33 | . . . 9 . . 3 . . . . . 3 10 . 3 . 4 1 Grunt 26 | . 6 2 5 . . . 1 . . 2 . 1 6 . . . 1 2 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . 1 . . . . . 1 Sentry 13 | . . . 3 . . . 5 2 . . . 1 1 . . . . 1 Hunter 7 | . . . . . . . . 1 . 1 . 4 . . 1 . . . Programmer 3 | . . . . . . . . . 1 . . . 2 . . . . . Best Kill Streak 7 | . 3 1 6 . . 3 6 2 1 4 . 4 7 . 3 . 4 3 Combat Bots Only 5 | . 2 1 5 . . 3 5 2 1 4 . 4 5 . 3 . 4 3 Max Kills in Single Turn 3 | . 1 1 2 . . 2 1 1 1 2 . 3 3 . 1 . 3 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . 3 3 . . . 3 1 Melee 1 | . . . . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 9715 | . 177 275 764 . . 39 431 537 59 599 . 2557 1268 . 696 . 640 1673 Core 1858 | . 26 57 83 . . 15 78 50 . 93 . 506 97 . 143 . 195 515 Absorbed by Shields 959 | . . . . . . . . . . . . . 632 . 156 . . 171 Reduced by Siege Mode 7 | . . . . . . . . . . . . . 7 . . . . . Core Remaining (%) 63 | 100 . 66 . . . 75 85 . . . . 7 . . . . 48 . Volleys Fired 285 | . 31 16 48 . . 4 22 22 2 15 5 32 39 . 21 . 23 5 Largest 2 | . 2 2 2 . . 2 2 2 1 2 2 2 1 . 1 . 1 1 Hottest 113 | . 70 70 85 . . 46 48 90 65 100 65 113 100 . 90 . 100 100 Shots Fired 392 | . 33 23 89 . . 7 44 31 2 22 9 40 45 . 20 . 23 4 Gun 186 | . 4 20 66 . . 7 44 9 . 14 8 9 5 . . . . . Cannon 206 | . 29 3 23 . . . . 22 2 8 1 31 40 . 20 . 23 4 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 236 | . 2 13 62 . . 7 44 9 . 14 8 27 39 . 11 . . . Thermal 119 | . 31 10 4 . . . . 22 2 8 1 13 6 . 9 . 11 2 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 37 | . . . 23 . . . . . . . . . . . . . 12 2 Robot Hit Streak 21 | . 7 9 13 . . 5 15 21 3 9 . 13 6 . 4 . 5 . Robot Miss Streak 8 | . 4 3 5 . . 1 2 2 1 3 . 3 3 . 8 . 6 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . Secondary Targets 8 | . . 1 3 . . 1 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 320 | . 20 14 58 . . 5 33 27 1 15 . 34 81 . 10 . 11 11 Core Hits 153 | . 9 7 25 . . 4 14 8 1 7 . 15 33 . 4 . 9 17 Critical Hits 7 | . . . . . . . . . . . . 3 3 . . . 1 . Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 2 3 . . . 1 . Melee Attacks 110 | . . . . . . . . 4 . . . 6 84 . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . 4 . . . 6 84 . . . . 16 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 10682 | . 360 138 901 . . 79 623 646 70 642 . 1623 3769 . 393 . 668 770 Guns 1816 | . 9 103 485 . . 79 623 138 . 189 . 100 90 . . . . . Cannons 4168 | . 351 35 346 . . . . 508 70 192 . 751 1208 . 393 . 314 . Explosions 1984 | . . . 58 . . . . . . 261 . 650 297 . . . 346 372 Melee 2694 | . . . . . . . . . . . . 122 2174 . . . . 398 Ramming 20 | . . . 12 . . . . . . . . . . . . . 8 . Kinetic 3289 | . 9 66 418 . . 79 623 138 . 189 . 513 1129 . 125 . . . Thermal 3778 | . 351 72 125 . . . . 508 70 453 . 988 466 . 268 . 477 . Explosive 372 | . . . . . . . . . . . . . . . . . . 372 Electromagnetic 529 | . . . 346 . . . . . . . . . . . . . 183 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2694 | . . . . . . . . . . . . 122 2174 . . . . 398 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 3 3 3 3 . . 2 2 2 2 8 8 8 8 8 4 Average Corruption 3 | . . . 2 3 3 3 . . 2 2 2 2 5 8 8 8 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 163 | . . . 4 2 14 22 . . 2 2 13 7 70 5 8 1 13 . Message Errors 41 | . . . 1 1 . 5 . . 1 . 6 3 13 1 3 1 6 . Matter Fused 29 | . . . 2 . 2 6 . . . . . . 14 1 2 . 2 . Heat Flow Errors 24 | . . . . 1 5 7 . . . 1 1 . 7 1 1 . . . Energy Discharges 16 | . . . . . 3 . . . . . 2 . 9 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 30 | . . . . . 4 3 . . 1 . 4 3 11 1 1 . 2 . Data Loss (major) 5 | . . . . . . . . . . . . . 3 . . . 2 . Misfires 6 | . . . . . . . . . . . . . 6 . . . . . Targeting Errors 8 | . . . 1 . . . . . . 1 . . 6 . . . . . Weapon Failures 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 635 | . 5 . 17 . . . . . . 95 . 1 498 . . . 19 . Projectiles 171 | . 5 . . . . . . . . 71 . . 76 . . . 19 . Explosions 62 | . . . 17 . . . . . . 24 . 1 20 . . . . . Melee 402 | . . . . . . . . . . . . . 402 . . . . . Knockbacks 14 | . . . . . . . . . . . . 5 8 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . 5 8 . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . . . . . . . . . . . 52 138 Shots 3 | . . . . . . . . . . . . . . . . . 1 2 Rammed 3 | . . . 1 . . . . . . . . . . . . . 2 . Targets Rammed 4 | . . . 1 . . . 1 . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 339 | . 238 339 163 147 267 281 7 177 20 225 99 87 270 108 164 . 288 122 Average Temperature 80 | . 71 194 41 84 122 103 4 78 12 47 36 30 81 55 60 . 126 34 Received Heat Transfer 1566 | . 99 156 174 . . . 153 120 . 126 . 102 196 . 27 . 108 305 Effects 4 | . . 2 . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . . . . . . . . . Interference 2 | . . 1 . . . 1 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . Total Turns 13 | . . . . . . . . . . . . . 13 . . . . . Longest Duration 13 | . . . . . . . . . . . . . 13 . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Melted 5 | . 3 . . . . . . 1 . . . . . . 1 . . . Heat Transferred 5074 | . 740 185 248 . . . . 703 74 431 . 1145 548 . 400 . 600 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 1 . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 422 | . 185 92 261 101 . 70 194 132 . . . . 422 . . . . 344 Average Influence 134 | . 99 86 152 101 . . 73 58 . . . . 207 . . . . 184 Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 . . . . 1 Low Security (%) 75 | . 100 100 71 100 . 100 100 100 . . . . 54 . . . . 71 Level 1 23 | . . . 28 . . . . . . . . . 44 . . . . 28 Level 2 . | . . . . . . . . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 3 . . . 1 . . . . . 9 . . . . . Investigation 2 | . . . . . . . . . . . . . 2 . . . . . Extermination 4 | . . . . . . . . . . . . . 4 . . . . . Reinforcement 7 | . 3 . 3 . . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 2 . . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 174 | . 16 2 22 . . 3 14 4 1 8 . 22 46 . 9 . 15 12 Peak Tracking Total 9 | . 3 2 6 . . 3 6 2 1 5 . 7 6 . 4 . 5 9 Tactical Retreats 17 | . 1 . 1 . . . . . . 2 . 1 4 . 2 . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . . . 2 . . . . . . . . . 5 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 9 | . . . . . . . . . . . 2 . 3 . . . . 4 Max in Single Turn 3 | . . . . . . . . . . . 1 . 1 . . . . 3 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 17 | . 1 . 1 . 1 . 2 1 . . 1 . 7 . . 3 . . Terminals 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . Total Hacks 64 | . 2 . 1 . 1 . 8 4 . . 1 . 23 . . 24 . . Successful 43 | . . . 1 . 1 . 2 2 . . 1 . 12 . . 24 . . Failed 21 | . 2 . . . . . 6 2 . . . . 11 . . . . . Catastrophic 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 2 . 1 . 1 . 3 . . . . . 33 . . . . 7 Terminals 15 | . 2 . 1 . . . 8 4 . . . . . . . . . . Fabricators 17 | . . . . . . . . . . . . . 17 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . . . . . Terminal Hacks 31 | . . . 1 . 1 . 2 2 . . 1 . . . . 24 . . Record 6 | . . . . . . . . . . . . . . . . 6 . . Part Schematic 8 | . . . . . . . . . . . 1 . . . . 7 . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 8 . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . Build 5 | . . . . . . . . . . . . . 5 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 2 1 . . . . 4 . . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . . 10 . . 8 . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . Matter 219 | . . . . . . . . . . . . . 219 . . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . . . 9 . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 1 . 10 . . 7 . . Parts Built 5 | . . . . . . . . . . . . . 5 . . . . . Matter 797 | . . . . . . . . . . . . . 797 . . . . . Time 344 | . . . . . . . . . . . . . 344 . . . . . Total Part Build Rating 37 | . . . . . . . . . . . . . 37 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 19 | . . . . . . . . . . . 4 2 7 . . . 1 5 Largest Group 4 | . . . . . . . . . . . 4 4 4 . . . 1 4 Highest-Rated Group 237 | . . . . . . . . . . . 151 151 237 . . . 94 194 Highest-Rated Ally 94 | . . . . . . . . . . . 39 39 70 . . . 94 94 Zionite Dispatches 5 | . . . . . . . . . . . . . 2 . . . . 3 Light 2 | . . . . . . . . . . . . . 1 . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . 1 . . . . 2 DROP 3 | . . . . . . . . . . . . . 1 . . . . 2 Ally Attacks 173 | . . . . . . . . . . . . 70 73 . . . 17 13 Total Damage 3794 | . . . . . . . . . . . . 1384 1459 . . . 704 247 Kills 32 | . . . . . . . . . . . . 13 12 . . . 5 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . 2 . 1 1 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 5 . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 2 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 10771 | . 304 176 638 61 845 935 484 438 598 421 1529 676 2506 155 268 63 396 278 Spaces Moved 6315 | 1 189 95 262 33 391 510 231 203 331 222 917 333 1403 204 307 83 361 239 Core 165 | . . . . . . . . . . . . 48 117 . . . . . Treads 4151 | . . . 199 33 391 510 231 203 331 222 917 285 821 . . . 8 . Legs 386 | 1 189 95 63 . . . . . . . . . 38 . . . . . Wheels 414 | . . . . . . . . . . . . . 414 . . . . . Hover 1189 | . . . . . . . . . . . . . 3 204 307 83 353 239 Flight 10 | . . . . . . . . . . . . . 10 . . . . . Fastest Speed 47 | 120 120 120 180 180 180 180 165 165 165 165 165 50 47 76 65 76 76 68 Average Speed 141 | 120 120 136 180 180 180 180 170 179 165 165 165 157 129 76 67 76 77 69 Slowest Speed 240 | 120 120 180 240 180 180 180 180 185 165 165 165 210 152 76 76 76 152 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 40 19 31 7 62 77 36 6 52 43 91 66 52 43 67 70 55 7 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . . . . . . . . . 1 . 1 . 6 . . 1 . . Known Exits Taken 7 | . . . 1 . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . 2 1 2 1 . 1 2 . 3 . Spaces Dug 41 | . . . . . . . . 4 . . . . 21 . . . 15 1 Terrain Destroyed 222 | . . . 5 . . . . 4 . 22 . 49 32 . 9 . 41 60 Melee 24 | . . . . . . . . 4 . . . . 20 . . . . . Projectile 30 | . . . . . . . . . . 2 . 5 7 . 9 . 6 1 AOE 168 | . . . 5 . . . . . . 20 . 44 5 . . . 35 59 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 7627 | . 235 122 341 35 534 519 282 239 380 258 925 434 1921 203 346 83 451 319 Wait 595 | . 5 1 12 2 131 6 4 4 46 7 . 21 296 . 3 . 38 19 Move 6297 | . 188 94 261 32 390 509 230 202 330 221 916 332 1402 203 306 82 360 239 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 76 | . 4 2 10 1 6 . 10 2 . 3 2 2 25 . 3 . 3 3 Fast Attach 54 | . 2 1 2 . 1 . 1 . 2 2 1 3 26 . 1 . 3 9 Attach 63 | . . 2 5 . . . 3 3 . 4 . 14 7 . 6 . 11 8 Detach 41 | . . . . . . . 1 . . 3 . 8 8 . 2 1 9 9 Swap 27 | . . 3 1 . 1 . 3 2 . . 1 . 10 . 2 . 1 3 Drop 66 | . 5 3 1 . 5 . 7 . . 3 . 10 24 . 2 . 1 5 Fire 285 | . 31 16 48 . . 4 22 22 2 15 5 32 39 . 21 . 23 5 Melee 108 | . . . . . . . . 4 . . . 6 84 . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . 1 . . . . . . . . . 2 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 Rewire 6 | . . . . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 371 | -10/Mines | Lost 3 parts (1u2w) 419 | -10/Mines | Discovered new exit (range 16) 481 | -10/Mines | Entered Materials 481 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Discovered new exit (range 8) 1008 | -9/Materials | Identified exit to Mines 1040 | -9/Materials | Build established: Scavenger-Mutant 1119 | -9/Materials | Entered Mines 1120 | -9/Mines | Met a Derelict testing a Signal Generator 1128 | -9/Mines | Found Signal Generator 1148 | -9/Mines | Met a Derelict bent on vengeance 1157 | -9/Mines | Learned Materials terminal intel 1171 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -9/Mines | Discovered new exit (range 5) 1180 | -9/Mines | Entered Exiles 1225 | -9/Exiles | Met 8R-AWN 1251 | -9/Exiles | Met EX-HEX 1303 | -9/Exiles | Met EX-BIN 1326 | -9/Exiles | Aligned with FarCom system 1328 | -9/Exiles | Given EX-Vault access code 1377 | -9/Exiles | Opened EX-Vault 1387 | -9/Exiles | Found Chronowheel 1393 | -9/Exiles | Found YOLO Cannon 1398 | -9/Exiles | Found Trap Reconfigurator 1435 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1492 | -9/Exiles | Met EX-DEC 2005 | -9/Exiles | Discovered new exit (range 12) 2025 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Chronowheel, YOLO Cannon 2025 | -9/Exiles | Entered Mines 2954 | -8/Mines | Discovered new exit (range 3) 2960 | -8/Mines | Entered Materials 2960 | -8/Materials | Evolved 2 slots: Utility x2 2961 | -8/Materials | Loaded intel: 12 terminal locations 3420 | -8/Materials | Discovered new exit (range 16) 3444 | -8/Materials | Entered Factory 3444 | -7/Factory | Evolved 2 slots: Utility x2 3446 | -7/Factory | FarCom data flow suspended 3643 | -7/Factory | Build established: Mutant 3656 | -7/Factory | Identified exit to Storage 3656 | -7/Factory | Identified exit to Lower Caves 3882 | -7/Factory | Entered Lower Caves 3898 | -7/Lower Caves | Encountered a Warlord checkpoint 4444 | -7/Lower Caves | Learned location of Zion (-7) 4454 | -7/Lower Caves | Discovered new exit (range 17) 4480 | -7/Lower Caves | Entered another Lower Caves area 4563 | -7/Lower Caves | Lost 4 parts (1p1n2u) 4689 | -7/Lower Caves | Spotted F7-8K6(f) 4690 | -7/Lower Caves | Encountered a Master Thief 4690 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 4712 | -7/Lower Caves | Discovered new exit (range 9) 4782 | -7/Lower Caves | Encountered a Warlord checkpoint 4863 | -7/Lower Caves | Build established: Derelict-Mutant 4890 | -7/Lower Caves | Discovered new exit (range 8) 4901 | -7/Lower Caves | Entered Zion 5037 | -7/Zion | Discovered new exit (range 16) 5355 | -7/Zion | Learned location of Extension (-4) 5562 | -7/Zion | Imprinted 5565 | -7/Zion | Declared Zion's savior 5854 | -7/Zion | Build established: Messiah-Mutant 6079 | -7/Zion | Given A8's code to call for help 6430 | -7/Zion | Entered Proximity Caves 6430 | -6/Proximity Caves | Accompanied by 4 allies 6652 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6766 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6834 | -6/Proximity Caves | Spotted WT-ID8(f) 6835 | -6/Proximity Caves | Encountered a Master Thief 6836 | -6/Proximity Caves | Phasing Sabre stolen by Master Thief 6925 | -6/Proximity Caves | Learned Factory stockpile data 6990 | -6/Proximity Caves | Spotted B-75 Beast 7023 | -6/Proximity Caves | Core integrity fell below 50% 7058 | -6/Proximity Caves | Core integrity fell below 20% 7100 | -6/Proximity Caves | Lost 11 parts (1p2n3u5w) 7104 | -6/Proximity Caves | Discovered new exit (range 5) 7106 | -6/Proximity Caves | Entered Factory 7106 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7162 | -6/Factory | Zion Light squad teleported in 7218 | -6/Factory | Zion Defense Resupply teleported in 7239 | -6/Factory | Found Hvy. Reflective Plating 7400 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7415 | -6/Factory | Found Prototype Protection 7457 | -6/Factory | Retrieved Zion intel report: Emergency Access 7569 | -6/Factory | Fabricated Adv. Heavy Treads? 7610 | -6/Factory | Identified Zio. Weapon Casing 7635 | -6/Factory | Found Zio. Weapon Casing 7691 | -6/Factory | Discovered new exit (range 21) 7819 | -6/Factory | Identified exit to Factory 7897 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8034 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8082 | -6/Factory | Fabricated G-47 Trooper (x3) 8231 | -6/Factory | Repaired Hvy. Reflective Plating 8234 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 8337 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8417 | -6/Factory | Terminal network hard line cut 8587 | -6/Factory | Build established: Messiah-Assassin 8793 | -6/Factory | Discovered exit to Factory (range 13) 9148 | -6/Factory | Garrison activated, responded to threat 9401 | -6/Factory | Discovered exit to Factory (range 20) 9476 | -6/Factory | Fabricated Cmb. Antigrav System? 9525 | -6/Factory | Discovered new exit (range 19) 9593 | -6/Factory | Identified exit to Lower Caves 9612 | -6/Factory | Entered Lower Caves 9695 | -6/Lower Caves | Learned 8 Factory zone layouts 9731 | -6/Lower Caves | Encountered a Warlord checkpoint 9753 | -6/Lower Caves | Discovered new exit (range 18) 9766 | -6/Lower Caves | Identified exit to Lower Caves 9767 | -6/Lower Caves | Entered another Lower Caves area 9773 | -6/Lower Caves | Discovered exit to Factory (range 16) 9830 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9859 | -6/Lower Caves | Learned Factory stockpile data 9922 | -6/Lower Caves | Spotted B-75 Beast 10025 | -6/Lower Caves | Discovered new exit (range 13) 10034 | -6/Lower Caves | Identified exit to Data Miner 10035 | -6/Lower Caves | Entered Data Miner 10035 | -6/Data Miner | Discovered new exit (range 6) 10050 | -6/Data Miner | Met Data Miner 10068 | -6/Data Miner | Learned location of Section 7 (-2) 10068 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10076 | -6/Data Miner | Build established: Messiah-Mutant 10079 | -6/Data Miner | Received God Mode back door access code from Data Miner 10098 | -6/Data Miner | Identified exit to Proximity Caves 10098 | -6/Data Miner | Entered Proximity Caves 10196 | -5/Proximity Caves | Escorted by Enhanced Grunt 10331 | -5/Proximity Caves | Core integrity fell below 50% 10343 | -5/Proximity Caves | Learned 4 Factory zone layouts 10471 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10494 | -5/Proximity Caves | Entered Factory 10494 | -5/Factory | Accompanied by 1 ally 10494 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10495 | -5/Factory | Identified exit to Upper Caves 10496 | -5/Factory | Identified exit to Factory 10501 | -5/Factory | Zion Hover Resupply teleported in 10530 | -5/Factory | Zion Heavy Resupply teleported in 10666 | -5/Factory | Core integrity fell below 50% 10698 | -5/Factory | Zion Light squad teleported in 10713 | -5/Factory | Core integrity fell below 20% 10719 | -5/Factory | Lost 7 parts (1p4u2w) 10772 | -5/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 10746_ Acquired 21 matter. 10747_ R-10 Processor collects Lgt. Nuclear Core. 10747_ Acquired 55 matter. 10748_ R-10 Processor collects Exp. Heat Sink. 10749_ K-01 Serf collects debris. 10751_ Y-64 Sentinel destroyed. 10753_ K-01 Serf collects debris. 10761_ Great Axe follow-up attack on P-70 Sage. 10761_ Critical hit. 10761_ Cmb. Antigrav System destroyed. 10763_ U-05 Engineer builds a Wall. 10764_ K-01 Serf collects debris. 10767_ Adv. Shield Generator destroyed. 10767_ Critical hit. 10767_ Adv. Heavy Treads destroyed. 10770_ Zio. Light DM Reactor destroyed. 10770_ Cmb. Antigrav System destroyed. 10770_ U-05 Engineer lays Concrete. 10771_ K-01 Serf collects debris. 10772_ Acquired 29 matter. Map ----- +----------------------------------------------------+ | ???????????????????# # ! !#???????????????????? | | ????????############ ###/#######?????????????????? | | ????????? # ### +?????????????????? | | ?????????? # # # #######?????????????????? | | ????????? # ##"]" #?????????????????????? | | ???????? 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""" """ # " #?????????????????????? | | ??????# """ """ %= " #?????????????????????? | | ??????# *% # #?????????????????????? | | ?????## """ ###?????????????????????? | | ?????# """ =% #???????????????????????? | | ??????# """ #???????????????????????? | | ??????# #???????????????????????? | | ??????# * # #???????????????????????? | | ??????##### #???????????????????????? | | ??????????# #???????????????????????? | | ??????????### ## # # #???????????????????????? | | ???????????????#?### !#???????????????????????? | | ???????????????????# *%############+???????????? | | ???????????????????# = ?????????? | | ???????????????????# ?????????? | | ???????????????????# ?????????? | | ???????????????????# ?????????? | | ???????????????????# ??????????? | | ???????????????????####+######/########??????????? | | ???????????????????# g@ # #????????????? | | ???????????????????#% g p# =#????????????? | | ??????????????????## !!=gk*#=!%= #????????????? | | ??????????????????##![%! /# = #????????????? | | ??????????????????##*=* u #= #????????????? | | ??????????????????##[""" !! # #????????????? | | ??????????????????##%""" ! # #????????????? | | ??????????????????#= """ # #????????????? | | ??????????????????## # #????????????? | | ???????????????????########## #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????###"#####????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 825 Resistance: TH 25 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 59 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Plasma Flamer | -7/Zion | Free Imp. Cesium-ion Thruster | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cmb. Antigrav System | -6/Factory | Downloaded Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Heavy Treads | x2 | -6/Factory | Preloaded G-47 Trooper | x3 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSystemGuard Manual? 0 Play Time 01:23:38 Cumulative 927.1 hours Start 2020.09.10 @ 19:00:38 End 2020.09.10 @ 22:03:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 59 Types 42/1/5/5/4/1/1 Lore% 98 Gallery% 100 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 980bb966-ad02-45ee-95b3-9e189d4927e1