Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 11:57:39 Player: Dendrocnid Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (2183) 2183 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 5441 Bonus ------- High Alert Combat Kills 238 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 46/300 Energy 156/160 System Corruption 13% Temperature Cool (11) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Large Storage Unit Relay Coupler [NC] (28) Relay Coupler [Sentry] (17) Katana Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] Medium Laser Katana Stasis Trap [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 76 | 6 10 20 4 29 7 Power 8 | 1 . 2 . 5 . Engine 4 | 1 . 1 . 2 . Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 21 | 2 5 3 2 7 2 Treads 6 | . 2 . 2 2 . Leg 10 | . 2 2 . 4 2 Wheel 5 | 2 1 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 4 . 4 2 Device 7 | . 1 3 . 3 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 34 | 2 3 11 2 13 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 17 | 1 2 7 1 5 1 Ballistic Cannon 5 | . . 1 1 3 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 7 | . 1 3 . 2 1 Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 2 4 4 20 6 Power 5 | . . 1 . 4 . Propulsion 13 | . 2 2 2 6 1 Utility 7 | . . 1 . 4 2 Weapon 11 | . . . 2 6 3 Highest Loss Streak 6 | . 2 2 4 6 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 75 | . 99 94 63 61 61 Engine 7 | . 14 8 . 6 . Core 2 | . . 2 9 2 9 Treads 6 | . 12 4 4 5 . Leg 7 | . . 6 2 8 18 Wheel 5 | . 14 10 3 . . Device 13 | . 13 21 18 10 . Storage 10 | . 14 11 9 9 9 Protection 2 | . . 6 . . . Energy Gun 1 | . 11 . . . 1 Ballistic Gun 8 | . 14 13 7 4 9 Ballistic Cannon 6 | . . 6 9 8 . Special Melee Weapon 1 | . 1 1 . 1 4 Naked Turns . | . . . . . . Heaviest Build 98 | 13 90 95 96 98 91 Greatest Support 40 | 20 40 20 40 40 20 Greatest Overweight (x) 27 | . 5 9 9 27 4 Average Overweight (x) 5 | . 4 7 6 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 Most Carried 22 | 6 8 17 16 22 15 Average Carried 14 | 3 6 13 14 17 12 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 16 | 6 8 16 12 15 9 Class Distribution -------------------- 62% | Mutant 19% | Bothacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 1908 | 207 155 698 40 757 51 Remotely . | . . . . . . Salvage Created 1841 | . 184 834 62 733 28 Parts 122 | . 10 62 6 40 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 50 | . 5 18 5 20 2 Guns 29 | . 5 13 3 6 2 Cannons 21 | . . 5 2 14 . Classes Destroyed 8 | . 3 4 . 1 . Worker 1 | . . 1 . . . Tunneler 2 | . . 2 . . . Watcher 3 | . 2 1 . . . Swarmer 9 | . 3 . 4 . 2 Grunt 25 | . 2 11 . 12 . Brawler 3 | . . . . 3 . Duelist 3 | . . 1 . 2 . Sentry 10 | . . 6 1 3 . Best Kill Streak 5 | . 3 3 5 5 2 Combat Bots Only 5 | . 3 3 5 5 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 4457 | . 381 943 361 2186 586 Core 758 | . 45 161 131 281 140 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 82 59 . . . Volleys Fired 183 | . 35 62 11 66 9 Largest 2 | . 2 2 2 2 2 Hottest 83 | . 70 64 69 83 50 Shots Fired 351 | . 70 123 21 122 15 Gun 214 | . 70 80 10 39 15 Cannon 135 | . . 43 11 81 . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 311 | . 35 123 21 120 12 Thermal 38 | . 35 . . . 3 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 12 9 10 2 Robot Miss Streak 6 | . 3 3 2 6 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 234 | . 47 78 16 87 6 Core Hits 117 | . 12 32 8 62 3 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . Critical Strikes 5 | . 2 2 . 1 . Burn 1 | . 1 . . . . Destroy 3 | . 1 1 . 1 . Blast 1 | . . 1 . . . Melee Attacks 13 | . 1 1 . 11 . Impact . | . . . . . . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks 2 | . 1 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4291 | . 477 1329 323 1930 232 Guns 1921 | . 477 806 156 381 101 Cannons 1842 | . . 521 167 1154 . Explosions 154 | . . . . 23 131 Melee 372 | . . . . 372 . Ramming 2 | . . 2 . . . Kinetic 3487 | . 213 1327 323 1535 89 Thermal 407 | . 264 . . . 143 Explosive 23 | . . . . 23 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 372 | . . . . 372 . Piercing . | . . . . . . Highest Corruption 13 | . . 1 . 5 13 Average Corruption 4 | . . 1 . 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 78 | . . 4 . 70 4 Message Errors 23 | . . 1 . 21 1 Matter Fused 20 | . . 2 . 16 2 Heat Flow Errors 10 | . . . . 10 . Energy Discharges 7 | . . . . 7 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 8 | . . . . 7 1 Data Loss (major) 5 | . . . . 5 . Alerts 3 | . . 1 . 2 . Overload Shots . | . . . . . . Overflow Damage 175 | . . 20 . 68 87 Projectiles 20 | . . 20 . . . Explosions 87 | . . . . . 87 Melee 68 | . . . . 68 . Knockbacks 22 | . . 3 2 17 . Impact . | . . . . . . Kinetic 21 | . . 3 1 17 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 148 | . . 1 . 48 99 Shots 2 | . . . . 1 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 56 35 7 259 25 Average Temperature 42 | . 17 6 6 93 5 Received Heat Transfer 1845 | . 204 390 81 1062 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 988 | . 851 . . . 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1625 | . 149 304 173 1625 892 Initial 791 | . . . 92 112 791 Average 468 | . 83 93 123 752 803 Maximum Alert Level 5 | . . 1 . 5 3 Low Security (%) 42 | 100 100 85 100 6 . Level 1 13 | . . 14 . 17 . Level 2 16 | . . . . 30 . Level 3 15 | . . . . 23 100 Level 4 9 | . . . . 18 . Level 5 1 | . . . . 3 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 3 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 3 . . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 17 31 5 23 7 Peak Tracking Total 5 | . 3 5 5 3 5 Tactical Retreats 8 | . 3 3 . 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 5 | . . 1 . 4 . Indirectly . | . . . . . . Trap Hack Attempts 105 | . 21 79 . 5 . Triggered . | . . . . . . Disarmed 3 | . . 3 . . . Reprogrammed 15 | . 3 10 . 2 . Reused 4 | . . 2 . 2 . Traps Extracted 3 | . . . . 3 . Installed 6 | . . . . 6 . Triggered 4 | . . 2 . 2 . Most Traps Carried 5 | . . . . 5 1 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 8 | . . . . 7 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 5 | . 1 1 1 2 . Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 10 | . 2 2 1 5 . Successful 4 | . 1 2 1 . . Failed 6 | . 1 . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 2 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 3 | . 1 2 . . . Prototype ID Bank 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 2 | . 1 1 . . . Non-combat 2 | . 1 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 1 1 . . . no_distress 1 | . . 1 . . . find_recycling 1 | . 1 . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Attached 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 6020 | 61 836 1613 81 3255 174 Spaces Moved 1805 | 49 390 617 17 716 16 Core 4 | 1 . . . 3 . Treads 286 | . 17 . 6 263 . Legs 408 | . 3 5 . 384 16 Wheels 1107 | 48 370 612 11 66 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 175 215 215 400 Average Speed 276 | 79 171 198 252 413 400 Slowest Speed 1400 | 80 400 400 320 1400 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 56 67 3 60 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . 2 . 14 36 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 50 | . . . . 14 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 2475 | 67 489 889 36 878 116 Wait 221 | 7 25 97 4 4 84 Move 1801 | 48 389 616 17 715 16 Hop . | . . . . . . Pick Up 42 | 6 5 10 . 21 . Fast Attach 18 | 6 1 2 . 9 . Attach 28 | . 2 4 4 12 6 Detach 1 | . . . . 1 . Swap 30 | . 7 14 . 8 1 Drop 17 | . 3 3 . 11 . Fire 183 | . 35 62 11 66 9 Melee 13 | . 1 1 . 11 . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 9 | . . . . 9 . Rewire . | . . . . . . Trap 111 | . 21 79 . 11 . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Discovered new exit (range 7) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Utility x2 1891 | -9/Materials | Discovered new exit (range 16) 2461 | -9/Materials | Build established: Scavenger-Mutant 2490 | -9/Materials | Discovered new exit (range 9) 2511 | -9/Materials | Entered another Materials area 2511 | -8/Materials | Evolved 2 slots: Utility x2 2539 | -8/Materials | Garrison activated, responded to threat 2587 | -8/Materials | Lost 4 parts (2n2w) 2592 | -8/Materials | Identified exit to Garrison 2592 | -8/Materials | Entered Garrison 3006 | -8/Garrison | Triggered checkpoint 3101 | -8/Garrison | Garrison Relay disabled 3322 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Triggered checkpoint 3379 | -8/Garrison | Lost 3 parts (1p1u1w) 3560 | -8/Garrison | Triggered checkpoint 3644 | -8/Garrison | Build established: Mutant 3794 | -8/Garrison | Discovered new exit (range 10) 3875 | -8/Garrison | Lost 3 parts (1p1n1w) 4234 | -8/Garrison | Installed Relay Interface Framework 4786 | -8/Garrison | Core integrity fell below 50% 5098 | -8/Garrison | Build established: Bothacker-Mutant 5293 | -8/Garrison | Triggered checkpoint 5566 | -8/Garrison | Discovered new exit (range 11) 5669 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Lost 6 parts (1p2n1u2w) 5847 | -8/Garrison | Entered Materials 6003 | -8/Materials | System corruption reached 10% 6006 | -8/Materials | Core integrity fell below 20% 6021 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06002_ System corrupted by crushing effect (+3). 06002_ Knocked back. 06005_ Penetrated by Slug. 06008_ K-01 Serf collects debris. 06008_ R-06 Scavenger collects Lgt. Assault Rifle. 06010_ System corrupted: Component data lost. 06011_ Slug penetrates W-25 Informer. 06013_ U-05 Engineer builds a Wall. 06015_ U-05 Engineer lays Concrete. 06015_ Penetrated by Slug. 06015_ B-36 Bruiser destroyed. 06016_ U-05 Engineer lays Concrete. 06017_ Acquired 39 matter. 06017_ U-05 Engineer lays Concrete. 06018_ U-05 Engineer builds a Wall. 06018_ U-05 Engineer lays Concrete. 06019_ Critical hit (Burn: +37). 06019_ U-05 Engineer lays Concrete. 06021_ Penetrated by Slug. 06021_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????######????????????????? | | ????????????? #????????????????? | | ????????????? T #????????????????? | | ????????????? ?????????????????? | | ????????????? ???????????????????? | | ?????#?###??? ???????#????????????? | | ???### # ### ??????? #????????????? | | ???#;;;;;;;;;#####+## ##+#?????????? | | ???#; ; ????????? | | ??# ; ;@ ????????? | | ??# ; ; u h????????? | | ??##; ; """ #####?????????? | | ???#; # g """ #?????????????? | | ??# ; ;u """ ??????????????? | | ??##;;;;;;"; """ #?????????????? | | ???# # # r #?????????????? | | ???###u# +?????????????? | | ?????# # a #?????????????? | | ?????#?############ #?????????????? | | ??????????????????? #?????????????? | | ???????????????????? #?????????????? | | ????????????????????? #?????????????? | | ??????????????????????#?????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 45 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticCombatMembrane Manual? 0 Play Time 00:36:55 Cumulative 127.0 hours Start 2024.01.20 @ 11:21:54 End 2024.01.20 @ 11:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec56459-2b22-46fe-9cb1-1c8b089f0668