Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 12:18:03 Player: BloodOwl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1832) 1832 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 5680 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 420 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 219/240 System Corruption 21% Temperature Cool (2) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Heat Shielding Propulsion Shielding System Shield > --- WEAPON (5) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (4) ---- Improved Terrain Scanner Matter Filter Kinecellerator System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beamcaster Improved EM Pulse Cannon Assault Rifle Battle Rifle Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Heat Shielding Kinecellerator [Rating: 42] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Advanced Signal Interpreter Device Sensor Array Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 1 | . . . . 1 . . . . Weapon 3 | . . 1 . 1 1 . . . Parts Attached 101 | 5 18 23 1 23 2 1 14 14 Power 9 | 1 2 2 . 1 . . 2 1 Engine 5 | 1 2 2 . . . . . . Core 4 | . . . . 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 37 | 2 9 8 . 7 . . 7 4 Treads . | . . . . . . . . . Leg 35 | 2 9 8 . 7 . . 7 2 Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 3 6 . 5 1 1 . 5 Device 10 | . 1 2 . 3 1 1 . 2 Storage . | . . . . . . . . . Processor 3 | . 1 . . 2 . . . . Hackware 1 | . . . . . . . . 1 Protection 7 | . 1 4 . . . . . 2 Artifact . | . . . . . . . . . Weapon 34 | 2 4 7 1 10 1 . 5 4 Energy Gun 9 | 1 2 2 . 3 . . 1 . Energy Cannon 5 | . . 1 . 3 1 . . . Ballistic Gun 9 | 1 . 3 . 2 . . 3 . Ballistic Cannon 7 | . . . 1 2 . . 1 3 Launcher 2 | . 2 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . . 1 . 2 . . . 18 Power 2 | . . . . . . . . 2 Propulsion 6 | . . . . 1 . . . 5 Utility 5 | . . . . 1 . . . 4 Weapon 8 | . . 1 . . . . . 7 Highest Loss Streak 12 | . . 1 . 2 . . . 12 Average Slot Usage (%) 90 | . 97 99 100 97 92 92 95 47 Engine 5 | . 14 11 11 . . . . . Core 4 | . . . . 8 7 7 11 4 Leg 25 | . 27 33 33 26 23 23 23 9 Device 8 | . . 7 11 9 15 15 15 10 Processor 7 | . 12 1 . 13 7 7 7 1 Protection 6 | . 12 12 11 2 . . . . Energy Gun 4 | . 7 5 . 4 7 7 3 1 Energy Cannon 5 | . . 4 11 6 15 15 11 . Ballistic Gun 10 | . 13 16 17 7 7 7 11 2 Ballistic Cannon 5 | . . . 4 17 7 7 7 5 Launcher 2 | . 7 3 . . . . . . Naked Turns 32 | . . . . . . . . 32 Heaviest Build 39 | 7 9 23 24 35 34 34 39 34 Greatest Support 51 | 20 20 39 39 45 35 35 51 51 Greatest Overweight (x) 7 | . 2 . . . . . . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 4 3 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 3 4 Class Distribution -------------------- 28% | Mutant 19% | Skirmisher 16% | Gunner 15% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Derelict-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Matter Collected 2389 | 262 385 484 22 532 . 270 186 248 Remotely . | . . . . . . . . . Salvage Created 1753 | 42 471 361 56 492 . . 147 184 Parts 115 | 1 31 41 4 25 . . 6 7 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 45 | 1 15 11 1 11 . . 2 4 Melee 3 | . . 1 . . . . . 2 Guns 23 | 1 7 5 . 6 . . 2 2 Cannons 7 | . . 1 1 5 . . . . AOE 12 | . 8 4 . . . . . . Classes Destroyed 11 | 1 4 2 . 1 . . 1 2 Worker 5 | . 2 2 1 . . . . . Builder 2 | . . 1 . 1 . . . . Hauler 1 | . . . . . . . 1 . Recycler 1 | . 1 . . . . . . . Watcher 7 | . 2 4 . 1 . . . . Swarmer 14 | . 6 6 . . . . . 2 Grunt 22 | 1 9 3 1 8 . . . . Duelist 1 | . . . . . . . . 1 Sentry 5 | . . 2 . 2 . . 1 . Hunter 2 | . . . . 1 . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 6 7 2 3 . . 2 2 Combat Bots Only 6 | 1 6 5 1 2 . . 1 2 Max Kills in Single Turn 3 | 1 3 3 2 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . . . . Melee 1 | . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Damage Taken 4105 | 34 435 354 . 1197 . . 76 2009 Core 1382 | 10 109 80 . 472 . . 11 700 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 96 52 . 80 14 . . . . Volleys Fired 134 | 4 36 35 2 41 . . 4 12 Largest 5 | 2 2 3 3 4 . . 5 5 Hottest 233 | 60 85 135 106 214 . . 233 233 Shots Fired 394 | 8 63 97 6 154 . . 20 46 Gun 231 | 8 51 70 4 60 . . 10 28 Cannon 143 | . . 19 2 94 . . 10 18 Launcher 20 | . 12 8 . . . . . . Special . | . . . . . . . . . Kinetic 253 | 4 36 56 4 110 . . 12 31 Thermal 96 | . 15 31 2 34 . . 4 10 Explosive 20 | . 12 8 . . . . . . Electromagnetic 25 | 4 . 2 . 10 . . 4 5 Robot Hit Streak 11 | 7 5 11 1 9 . . 9 7 Robot Miss Streak 18 | 1 3 5 3 18 . . 2 3 Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 204 | 7 37 36 1 78 . . 12 33 Core Hits 109 | 2 30 23 2 35 . . 5 12 Critical Hits 12 | . . 2 . 9 . . . 1 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 11 | . . 2 . 8 . . . 1 Melee Attacks 9 | . . 1 . . . . . 8 Impact . | . . . . . . . . . Slashing 9 | . . 1 . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4793 | 75 1178 1030 36 1332 . . 270 872 Guns 1838 | 75 363 348 18 491 . . 150 393 Cannons 1396 | . . 142 18 841 . . 120 275 Explosions 1332 | . 815 517 . . . . . . Melee 213 | . . 23 . . . . . 190 Ramming 14 | . . . . . . . . 14 Kinetic 1962 | 38 234 254 18 817 . . 153 448 Thermal 966 | . 129 236 18 334 . . 89 160 Explosive 1332 | . 815 517 . . . . . . Electromagnetic 306 | 37 . . . 181 . . 28 60 Impact . | . . . . . . . . . Slashing 213 | . . 23 . . . . . 190 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . . . 21 Average Corruption 20 | . . . . . . . . 20 Corruption Purged . | . . . . . . . . . Effects 31 | . . . . . . . . 31 Message Errors 4 | . . . . . . . . 4 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 12 | . . . . . . . . 12 Targeting Errors 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 92 | . 65 14 . 13 . . . . Projectiles 15 | . . 2 . 13 . . . . Explosions 77 | . 65 12 . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . 8 . . . 1 Impact . | . . . . . . . . . Kinetic 8 | . . . . 7 . . . 1 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 125 | . 56 63 . . . . . 6 Shots 4 | . 2 2 . . . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 709 | 12 222 251 39 709 . . 133 240 Average Temperature 173 | 10 85 75 24 292 . . 60 127 Received Heat Transfer 952 | 18 111 72 . 378 . . . 373 Effects 34 | . . . . 34 . . . . Shutdowns 6 | . . . . 6 . . . . Energy Bleed 4 | . . . . 4 . . . . Interference 3 | . . . . 3 . . . . Matter Decay 3 | . . . . 3 . . . . Short Circuit 2 | . . . . 2 . . . . Damage (minor) 6 | . . . . 6 . . . . Damage (major) 5 | . . . . 5 . . . . Damage (core) 5 | . . . . 5 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 1 1 . . 1 1 Heat Transferred 1844 | . 296 519 37 585 . . 148 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Peak Influence 832 | 20 398 440 201 292 132 46 832 . Initial 161 | . 13 151 161 78 132 46 32 . Average 254 | 1 230 333 179 191 132 46 434 . Maximum Alert Level 3 | . 1 2 1 1 . . 3 . Low Security (%) 37 | 100 42 3 56 47 100 100 30 . Level 1 49 | . 57 73 43 52 . . 14 . Level 2 7 | . . 23 . . . . 13 . Level 3 5 | . . . . . . . 41 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 3 . 2 . . 3 . Investigation 5 | . 2 1 . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 2 . 2 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Distress Signals 11 | . 4 4 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | 1 20 21 7 17 . . 5 20 Peak Tracking Total 9 | 1 5 6 5 4 . . 3 9 Tactical Retreats 10 | . . 2 1 2 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Traps Triggered 5 | . 3 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . 4 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Disabled 18 | . 5 2 . 2 . . 9 . Max in Single Turn 1 | . 1 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Accessed 12 | . 4 2 . 1 . . 5 . Terminals 6 | . 3 1 . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 3 | . 1 1 . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 13 9 . 2 . . 13 . Successful 24 | . 8 7 . 2 . . 7 . Failed 13 | . 5 2 . . . . 6 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . 8 7 . . . . 6 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . Recycling Units 9 | . 5 2 . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 4 5 . . . . 3 . Record 3 | . . 1 . . . . 2 . Robot Analysis 2 | . . 1 . . . . 1 . Repair Station Index 1 | . 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 3 | . . . . . . . 3 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 8 | . 4 2 . 2 . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 1 1 . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 1 . . . . 5 . Full Trace Events 6 | . 4 . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 103 | . 103 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . 3 . 10 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total Allies 21 | . . . . . . 21 . . Largest Group 21 | . . . . . . 21 15 6 Highest-Rated Group 572 | . . . . . . 572 392 177 Highest-Rated Ally 35 | . . . . . . 35 35 31 Total Orders . | . . . . . . . . . Ally Attacks 115 | . . . . . . . 81 34 Total Damage 2941 | . . . . . . . 2348 593 Kills 20 | . . . . . . . 17 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total 2 | . . 1 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Turns Passed 3390 | 97 714 737 128 719 37 115 370 473 Spaces Moved 2218 | 70 475 450 93 381 29 91 217 412 Core 184 | 14 1 . . . . . . 169 Treads . | . . . . . . . . . Legs 1854 | 56 474 450 93 381 29 91 217 63 Wheels 180 | . . . . . . . . 180 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 114 | 106 120 120 120 120 120 120 120 90 Slowest Speed 400 | 120 150 120 120 120 120 120 120 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 70 33 29 24 2 70 6 59 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . . 5 Spaces Dug . | . . . . . . . . . Terrain Destroyed 158 | . 64 60 . 32 . . . 2 Melee . | . . . . . . . . . Projectile 34 | . . . . 32 . . . 2 AOE 124 | . 64 60 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total 2785 | 82 559 575 105 549 32 97 316 470 Wait 189 | . 5 31 9 69 . 4 60 11 Move 2211 | 69 474 449 92 380 29 90 216 412 Hop . | . . . . . . . . . Pick Up 54 | 4 9 12 . 14 . . 9 6 Fast Attach 36 | 5 5 6 1 6 1 . 3 9 Attach 17 | . 3 3 . 6 1 . . 4 Detach 8 | . 2 2 . 3 1 . . . Swap 48 | . 10 14 . 11 . 1 11 1 Drop 73 | . 15 22 1 19 . 1 13 2 Fire 134 | 4 36 35 2 41 . . 4 12 Melee 9 | . . 1 . . . . . 8 Ram 3 | . . . . . . . . 3 Kick 2 | . . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1305 | -9/Materials | Discovered new exit (range 9) 1521 | -9/Materials | Build established: Skirmisher 1549 | -9/Materials | Entered Mines 1550 | -9/Mines | Assembled infested the area 1555 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1579 | -9/Mines | Met a Derelict bent on vengeance 1579 | -9/Mines | Found a hidden stash of uninstalled traps 1653 | -9/Mines | Discovered new exit (range 8) 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1975 | -8/Materials | Build established: Gunner 1985 | -8/Materials | Discovered new exit (range 15) 2198 | -8/Materials | Core integrity fell below 50% 2204 | -8/Materials | Core integrity fell below 20% 2396 | -8/Materials | Entered Factory 2396 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2433 | -7/Factory | Sucked down chute 2433 | -7/Factory | Entered Waste 2434 | -7/Waste | Met a frightened Derelict 2434 | -7/Waste | Joined by Warlord forces that had cleared the area 2526 | -7/Waste | Discovered new exit (range 13) 2541 | -7/Waste | Identified exit to Factory 2548 | -7/Waste | Entered Factory 2548 | -7/Factory | Accompanied by 15 allies 2620 | -7/Factory | Repaired Assault Cannon 2818 | -7/Factory | Build established: Scavenger-Skirmisher 2870 | -7/Factory | Discovered new exit (range 15) 2917 | -7/Factory | Identified exit to Lower Caves 2918 | -7/Factory | Entered Lower Caves 2918 | -7/Lower Caves | Accompanied by 6 allies 2947 | -7/Lower Caves | Spotted B-75 Beast 2980 | -7/Lower Caves | Destroyed B-75 Beast 3047 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3051 | -7/Lower Caves | System corruption reached 10% 3062 | -7/Lower Caves | Core integrity fell below 50% 3066 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3088 | -7/Lower Caves | Lost 12 parts (2p3n3u4w) 3119 | -7/Lower Caves | Core integrity fell below 20% 3391 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03261_ System corrupted: Gauss Cannon targeting data glitched. 03261_ System corrupted: Gauss Cannon misfires. 03261_ Slug penetrates Wall. 03280_ System corrupted: Matter fused (-5). 03297_ System corrupted: Matter fused (-7). 03318_ O4C|KYDCWA98QLKJDO:V2D:5K|E7=S4FWIL&Y:&V 03340_ Acquired 18 matter. 03346_ System corrupted: Matter fused (-5). 03363_ UZ%%FKN2OGV94KUZ<,GTMZIYU 03364_ Shock Absorption System destroyed. 03372_ Wheel destroyed. 03375_ Searching scrap... 03375_ Found Gauss Rifle. 03375_ Found Gauss Cannon. 03375_ Found Propulsion Shielding. 03375_ Found Nuclear Core. 03375_ Found 11 Matter. 03378_ Acquired Nuclear Core. 03382_ Acquired Gauss Cannon. 03387_ Acquired Propulsion Shielding. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????######??? | | ????????????????????????????????????## ##?? | | ?????????????????????????????????#### ##? | | ???????????????????? ??????????## #? | | ???????????????????? ??? ###### #? | | ???????????????????? ???? ## | | ???????????????????# ?????? # | | ???????????????????# ???????????# | | ?????????????????### ??#?????????# | | ????????????????## #?# ?????????# | | ???????????????## ## ??????????# | | ???????????????# ??????????## | | ???????????????? ????????????## | | ????????????????# ????????####?# | | ????????????????# ????????## ### ### | | ???????????????## ????????# ##?## | | ???????????????# #????????## ##???### | | ???????????????# ##?????#### ##??????? | | ???????????????# @ #?????# ###???????? | | ???????????????## ##?????# #?????????? | | ????????????????####g##??##### #####?????????? | | ???????????????????#g#?### ##????????????? | | ?????????????????###[### #????????????? | | ?????????????????# g #????????????? | | ?????????????????# ###### #??????????? | | ?????????????????# ?????## ???????? | | ?????????????????#???????# # # "?????? | | ?????????????????????????# ### #? 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"?????? | | ??????????????????????????# #?????#????"?????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ???????????????????????????##????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 225 Resistance: EX 25 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Please Form A Line The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed CatalystBladeClaws Manual? 0 Play Time 01:21:55 Cumulative 7.8 hours Start 2020.12.08 @ 10:51:53 End 2020.12.09 @ 12:18:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f53344c-ce14-482f-8d03-a7fc7c7e46cb