Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 19:30:30 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2626) 2626 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 6144 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 144 Entered Garrisons 200 Cogmind --------- Core Integrity 118/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Armored Treads Aluminum Leg Compact Wheel Cesium-ion Thruster Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Advanced Terrain Scan Processor Microactuators Microactuators Heavy Assault Rifle Datajack Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Melee Analysis Suite Heavy Armor Plating Hacking Suite > --- WEAPON ----------- EM Shotgun Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Aluminum Leg Compact Wheel Compact Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink High-capacity Matter Pod Hacking Suite Datajack Katana Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 64 | 7 8 2 2 5 2 8 18 12 Power 12 | 2 2 . . 2 . 1 3 2 Engine 8 | 2 2 . . 2 . 1 . 1 Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 1 2 1 . 3 5 6 Treads 16 | 2 . . 2 1 . . 5 6 Leg 1 | . . . . . . 1 . . Wheel 3 | . . 1 . . . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 3 1 . 1 2 3 8 3 Device 11 | . 2 1 . 1 . 1 4 2 Storage 5 | 1 1 . . . 2 1 . . Processor 2 | . . . . . . 1 1 . Hackware 2 | . . . . . . . 1 1 Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 10 | 2 3 . . 1 . 1 2 1 Energy Gun 3 | 1 . . . . . . 2 . Energy Cannon 4 | . 3 . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . 1 2 1 2 . 10 10 11 Power 9 | . 1 . . 1 . 2 2 3 Propulsion 9 | . . 1 . 1 . 2 2 3 Utility 11 | . . 1 . . . 3 4 3 Weapon 8 | . . . 1 . . 3 2 2 Highest Loss Streak 9 | . 1 2 1 3 . 9 2 4 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 84 | . 93 93 77 86 88 70 84 85 Engine 6 | . 13 14 11 9 11 9 . 1 Core 3 | . . . . . . . 8 6 Treads 17 | . 28 22 18 22 22 1 15 17 Wheel 3 | . . 3 3 . . 17 1 . Device 14 | . 9 9 11 21 22 10 17 13 Storage 10 | . 14 14 11 11 11 10 9 9 Processor 5 | . . . . . . 7 7 9 Hackware 3 | . . . . . . . 4 12 Protection 2 | . . . . . . . 5 3 Energy Gun 4 | . . . . . . . 11 4 Energy Cannon 9 | . 26 28 22 22 22 1 . . Slashing Weapon 3 | . . . . . . 10 2 7 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 14 34 32 32 37 57 57 68 54 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . 3 3 . 1 4 3 1 Average Overweight (x) . | . . . 1 . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 16 19 20 20 Most Carried 20 | 1 8 13 15 15 15 15 20 20 Average Carried 13 | . 5 8 14 13 15 11 16 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 20 | 1 8 13 15 15 15 12 20 20 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 736 | 185 126 10 30 40 10 70 160 105 Remotely . | . . . . . . . . . Salvage Created 2721 | . 487 341 261 155 . 316 856 305 Parts 148 | . 32 18 14 10 . 12 44 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 57 | . 9 9 4 6 . 6 16 7 Melee 20 | . . . . . . 6 7 7 Guns 9 | . . . . . . . 9 . Cannons 28 | . 9 9 4 6 . . . . Classes Destroyed 8 | . 3 2 2 1 . . . . Worker 3 | . . 1 . . . 2 . . Recycler 4 | . . . 2 . . 1 1 . Operator 3 | . 3 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 17 | . . 3 3 4 . 3 3 1 Grunt 29 | . 9 6 . 1 . 2 8 3 Duelist 2 | . . . . 1 . 1 . . Sentry 9 | . . . 1 . . . 5 3 Best Kill Streak 5 | . 2 3 3 4 . 5 3 2 Combat Bots Only 4 | . 2 3 2 4 . 3 3 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 4377 | . 567 261 133 383 . 576 1314 1143 Core 967 | . 78 62 22 69 . 304 170 262 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 99 | . 99 . . . . . . . Core Remaining (%) 48 | 100 . 44 . . . 1 . . Volleys Fired 121 | . 30 20 8 12 . 4 42 5 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 136 | . 136 136 136 136 . 136 110 65 Shots Fired 214 | . 60 41 16 24 . 7 61 5 Gun 66 | . . . . . . . 61 5 Cannon 148 | . 60 41 16 24 . 7 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 195 | . 60 41 16 24 . 7 42 5 Explosive . | . . . . . . . . . Electromagnetic 19 | . . . . . . . 19 . Robot Hit Streak 27 | . 8 6 8 5 . 3 27 3 Robot Miss Streak 5 | . 2 2 5 4 . 1 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 193 | . 37 26 7 12 . 25 67 19 Core Hits 89 | . 16 12 6 6 . 7 33 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . 4 . Burn 2 | . . . . . . . 2 . Sever 2 | . . . . . . . 2 . Melee Attacks 90 | . . . . . . 30 25 35 Impact . | . . . . . . . . . Slashing 90 | . . . . . . 30 25 35 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 5 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4674 | . 850 535 184 247 . 875 1388 595 Guns 712 | . . . . . . . 694 18 Cannons 1886 | . 821 531 184 247 . 103 . . Explosions . | . . . . . . . . . Melee 2043 | . . . . . . 772 694 577 Ramming 33 | . 29 4 . . . . . . Kinetic . | . . . . . . . . . Thermal 2336 | . 821 531 184 247 . 103 432 18 Explosive . | . . . . . . . . . Electromagnetic 262 | . . . . . . . 262 . Impact . | . . . . . . . . . Slashing 2043 | . . . . . . 772 694 577 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . Average Corruption 1 | . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . 3 2 . . . . . . Message Errors 1 | . 1 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 208 | . 12 5 . 1 . 183 6 1 Projectiles 18 | . 12 5 . 1 . . . . Explosions . | . . . . . . . . . Melee 190 | . . . . . . 183 6 1 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 14 | . 13 1 . . . . . . Targets Rammed 14 | . 13 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 335 | . 236 335 180 42 . 27 212 4 Average Temperature 93 | . 107 128 65 13 . 15 82 2 Received Heat Transfer 1392 | . 342 126 . 42 . 54 594 234 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 1 6 . . . . 4 . Heat Transferred 4662 | . 1480 962 333 444 . 185 1221 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 513 | . 173 167 198 258 . 180 194 513 Initial 73 | . . 9 19 73 . . 7 . Average 102 | . 69 78 106 207 . 46 67 230 Maximum Alert Level 2 | . . . . 1 . . . 2 Low Security (%) 86 | 100 100 100 100 30 . 100 100 43 Level 1 9 | . . . . 69 . . . 35 Level 2 4 | . . . . . . . . 21 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 3 . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 3 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 5 | . . . 2 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 16 9 9 10 . 14 33 21 Peak Tracking Total 6 | . 4 3 5 6 . 4 6 6 Tactical Retreats 10 | . . . 1 3 . 4 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 8 | . 1 1 . . . . 1 5 Max in Single Turn 1 | . 1 . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 19 | . 4 1 3 . 1 . 7 3 Terminals 16 | . 3 1 3 . . . 6 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . 9 4 13 . 1 . 16 5 Successful 27 | . 4 3 8 . 1 . 9 2 Failed 21 | . 5 1 5 . . . 7 3 Catastrophic 7 | . 1 . 2 . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 42 | . 6 4 13 . . . 15 4 Terminals 43 | . 6 4 13 . . . 15 5 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 14 | . . 3 5 . 1 . 3 2 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 1 | . . . . . . . 1 . Prototype ID Bank 6 | . . 3 3 . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 . Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . 3 . . . 5 . Terminals 10 | . 2 . 3 . . . 5 . Assimilate 3 | . . . 1 . . . 2 . Botnet 4 | . 1 . 1 . . . 2 . Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 1 3 . . . 5 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 32 | . 32 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 Machine Destruction 12 | . . . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 7 | . . 2 1 . . . 2 2 Largest Group 2 | . . 2 . 1 . . 2 2 Highest-Rated Group 70 | . . 42 . 10 . . 26 70 Highest-Rated Ally 39 | . . 31 . 10 . . 16 39 Total Orders . | . . . . . . . . . Ally Attacks 40 | . . 4 . . . . 11 25 Total Damage 491 | . . 62 . . . . 103 326 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 5394 | 76 810 423 209 161 304 826 1572 1013 Spaces Moved 2310 | 51 347 215 111 56 171 450 551 358 Core 55 | 34 . . . . . 21 . . Treads 1629 | 17 347 154 66 56 171 23 437 358 Legs . | . . . . . . . . . Wheels 626 | . . 61 45 . . 406 114 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 125 125 160 160 50 105 240 Average Speed 176 | 129 160 154 145 160 175 114 217 240 Slowest Speed 250 | 250 160 240 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 50 42 16 10 53 68 43 59 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 3 | . . . . . . 2 . 1 Terrain Destroyed 3 | . . . . . . 2 . 1 Melee 3 | . . . . . . 2 . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 3254 | 57 533 265 142 103 176 708 819 451 Wait 588 | . 124 23 20 28 . 208 164 21 Move 2303 | 50 346 214 110 55 170 449 551 358 Hop . | . . . . . . . . . Pick Up 39 | . 9 5 1 3 1 7 12 1 Fast Attach 34 | 6 3 2 1 . 2 7 11 2 Attach 16 | . 3 . . 4 . 1 3 5 Detach . | . . . . . . . . . Swap 14 | 1 2 . 1 1 . . 4 5 Drop 14 | . 3 . 1 . 3 2 4 1 Fire 121 | . 30 20 8 12 . 4 42 5 Melee 90 | . . . . . . 30 25 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 14 | . 13 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 21 | . . . . . . . 3 18 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 45 | -11/Junkyard | Discovered new exit (range 14) 77 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 569 | -10/Materials | Repaired Particle Cannon 595 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered Mines 1243 | -10/Mines | Found a hidden stash of uninstalled traps 1288 | -10/Mines | Discovered new exit (range 7) 1296 | -10/Mines | Core integrity fell below 50% 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Evolved 2 slots: Utility x2 1393 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Entered Mines 1519 | -9/Mines | Accompanied by 1 ally 1522 | -9/Mines | Met a Derelict bent on vengeance 1582 | -9/Mines | Lost 3 parts (1p1n1w) 1672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1674 | -9/Mines | Discovered new exit (range 5) 1680 | -9/Mines | Entered Exiles 1719 | -9/Exiles | Met 8R-AWN 1746 | -9/Exiles | Met EX-HEX 1836 | -9/Exiles | Met EX-DEC 1865 | -9/Exiles | Learned location of Zion (-6) 1892 | -9/Exiles | Build established: Scavenger-Mutant 1957 | -9/Exiles | Discovered new exit (range 14) 1984 | -9/Exiles | Entered Mines 2059 | -8/Mines | Core integrity fell below 50% 2078 | -8/Mines | Core integrity fell below 20% 2113 | -8/Mines | Lost 9 parts (1p2n3u3w) 2802 | -8/Mines | Discovered new exit (range 9) 2810 | -8/Mines | Entered Materials 2810 | -8/Materials | Evolved 2 slots: Utility x2 4365 | -8/Materials | Discovered new exit (range 16) 4382 | -8/Materials | Identified exit to Garrison 4382 | -8/Materials | Entered Garrison 4490 | -8/Garrison | Triggered checkpoint 4701 | -8/Garrison | Garrison Relay disabled 4800 | -8/Garrison | Discovered new exit (range 38) 4800 | -8/Garrison | Discovered new exit (range 47) 4800 | -8/Garrison | Discovered new exit (range 50) 4808 | -8/Garrison | Triggered checkpoint 4811 | -8/Garrison | Core integrity fell below 50% 4862 | -8/Garrison | Lost 3 parts (2u1w) 4870 | -8/Garrison | Triggered checkpoint 5061 | -8/Garrison | Garrison Relay disabled 5176 | -8/Garrison | Triggered checkpoint 5303 | -8/Garrison | Garrison Relay disabled 5395 | -8/Garrison | Self-destructed Last Messages --------------- 05176_ G-50 Soldier unfolds itself. 05176_ G-47 Trooper unfolds itself. 05178_ G-47 Trooper destroyed. 05194_ Lgt. Nuclear Core destroyed. 05196_ Critical hit (Burn: +37). 05210_ G-50 Soldier destroyed. 05222_ Acquired Lgt. Angular Momentum Engine. 05224_ Acquired 10 matter. 05303_ Garrison Relay disabled. 05303_ Relay Coupler [Demolisher] tumbles out of relay unit. 05303_ Relay Coupler [NC] tumbles out of relay unit. 05303_ Relay Coupler [Sentry] tumbles out of relay unit. 05303_ Relay Coupler [NC] tumbles out of relay unit. 05387_ W-25 Informer springs to life. 05387_ W-25 Informer sends out distress signal. 05388_ X-57 Shotgunner springs to life. 05392_ Katana destroyed. 05392_ Heat Sink destroyed. 05394_ Lgt. Angular Momentum Engine destroyed. 05394_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | # ####+### ##############???????????????????? | | # #???????????????????? | | # #???????????????????? | | ####### ########"####### #???????????????????? | | ??????# ######## #?????# #???????????????????? | | ??????# ## #?????# #???????????????????? | | ??????# ## #####"###???# #???????????????????? | | ??????# ## #???#!#"#???# #???????????????????? | | ??????# ## #???#^!!#???# ###?????????????????? | | ??????# ## #???#^!"#???# #?????????????????? | | ??????# ## #???#^!"#???# < #?????????????????? | | ??????# ##+#####^#"#???# #?????????????????? | | ??????# ^###???#;+###?????????????????? | | ??????###"""######?????# #???????????????????? | | ????????# #??????????# #???????????????????? | | ????????#####??????????# #???????????????????? | | ???????????????????????# #####???????????????? | | ???????????????????????# #???????????????? | | ?????????????????????### ###?????????????? | | ?????????????????????#"" ""#?????????????? | | ?????????????????????#"[ ="#?????????????? | | ?????????????????????#"[ w///[*"#?????????????? | | ?????????????????????#"[ /x + ^"#?????????????? | | ?????????????????????#"! /xx+ ]"#?????????????? | | ?????????????????????#"| /x// !"#?????????????? | | ?????????????????????#"! @ ="#?????????????? | | ?????????????????????#"" ^ ""#?????????????? | | ?????????????????????#"""!]!]"""#?????????????? | | ?????????????????????#""""""""""#?????????????? | | ?????????????????????############?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyInsulatedSubcomponent Manual? 0 Play Time 00:31:33 Cumulative 488.7 hours Start 2023.05.11 @ 18:44:30 End 2023.05.11 @ 19:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 517 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba71ebf4-b6b8-42e9-9c5e-7b1d325dfb6e