Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 22:09:08 Player: Olga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (4) 20 Value Destroyed (82) 82 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (7489) 7489 TOTAL SCORE: 15851 Bonus ------- Pacifist 1125 Follower Combat Kills 7 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Win Speed 2757 Cogmind --------- Core Integrity 1472/1600 Matter 103/300 Energy 178/190 System Corruption 1% Temperature Warm (163) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Improved VTOL Module Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (14) ----- Faulty Spectral Analyzer Advanced Sensor Array 0b10 Decoder Chip [Scout] Core Analyzer Advanced ECM Suite Focal Shield Hacking Suite Hacking Suite Improved System Guard Advanced Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Nuclear Pulse Array Improved Propulsion Shielding Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array 0b10 Decoder Chip [Scout] Advanced ECM Suite Phase Shifter Focal Shield Hacking Suite Hacking Suite Improved System Guard Advanced System Restoration Module Advanced Recalibrator > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Nuclear Pulse Array [Rating: 141] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . . 2 . . . 1 Utility 12 | . . . . . 2 2 2 . . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 67 | . 2 3 1 . 4 10 7 1 2 . . . 6 17 10 4 Power 8 | . . 1 . . 1 1 1 . . . . . 1 1 1 1 Engine 3 | . . 1 . . 1 . 1 . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 Propulsion 14 | . 1 . . . 1 . . . . . . . 4 2 4 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . 1 . . . 1 . . . . . . . 4 2 4 2 Utility 33 | . . 2 1 . 2 6 4 1 2 . . . 1 8 5 1 Device 14 | . . 1 . . 1 3 1 . 1 . . . . 3 4 . Storage 1 | . . . . . 1 . . . . . . . . . . . Processor 7 | . . . . . . 1 . 1 1 . . . . 2 1 1 Hackware 4 | . . . . . . . 2 . . . . . . 2 . . Protection 7 | . . 1 1 . . 2 1 . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | . 1 . . . . 3 2 . . . . . . 6 . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . 1 . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . . . . 1 3 . . Parts Lost 13 | . . . . . . 1 . . . . 1 . 3 3 3 2 Power 2 | . . . . . . . . . . . 1 . 1 . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . Utility 8 | . . . . . . 1 . . . . . . 1 2 3 1 Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 3 | . . . . . . 1 . . . . 1 . 3 2 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 48 37 49 57 53 68 77 80 80 80 77 64 59 81 83 76 Engine 2 | . 5 6 . . 4 1 4 6 6 6 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 4 4 Flight 11 | . 11 14 14 14 9 7 6 6 6 6 6 5 9 22 20 24 Device 11 | . . 2 14 14 13 14 16 13 6 6 6 5 5 13 21 21 Storage 4 | . 5 . . . 9 7 6 6 6 6 6 5 5 4 3 . Processor 11 | . . . . . . 5 6 8 19 20 20 17 15 13 16 15 Hackware 8 | . . . . . . . 7 13 13 13 13 11 10 15 12 8 Protection 5 | . . . 7 14 9 10 13 10 6 6 6 5 3 2 . . Ballistic Gun 2 | . 8 14 14 14 9 7 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 6 6 6 6 5 3 . . . Piercing Weapon 2 | . . . . . . . 4 6 6 6 6 5 3 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 13 13 4 3 3 16 47 33 32 31 28 28 19 33 35 34 46 Greatest Support 51 | 20 20 4 4 4 50 50 50 50 50 50 50 50 50 36 41 51 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | . 6 5 5 5 7 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | . 6 3 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 3 1 3 5 1 7 7 7 8 8 7 8 7 7 5 4 Final Capacity 8 | 8 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 . 3 5 5 3 8 8 8 8 8 8 8 7 7 4 5 Class Distribution -------------------- 63% | Hacker-Scout 16% | Scout 14% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Mutant | -7/Factory Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 683 | 200 . 20 . . 75 70 . 120 20 . . . 10 6 68 94 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 107 | . . . . . . . . 88 . . . . 19 . . . Parts 5 | . . . . . . . . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 5 6 . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 3 | . . . . . . . . 3 . . . . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . . Classes Destroyed 2 | . . . . . . . . 1 . . . . 1 . . . Worker 1 | . . . . . . . . . . . . . 1 . . . Swarmer 3 | . . . . . . . . 3 . . . . . . . . Best Kill Streak 3 | . . . . . . . . 3 . . . . 1 . . . Combat Bots Only 3 | . . . . . . . . 3 . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Damage Taken 2588 | . 20 . . 125 . 87 87 212 92 . 303 23 420 247 381 591 Core 620 | . 10 . . 69 . . . 61 21 . 19 . 176 18 118 128 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 55 | . . . . 4 . 4 14 33 . . . . . . . . Regen/Repaired (Parts) 132 | . . . . . . . . . . . . . . . 60 72 Core Remaining (%) 92 | 100 . . . 68 100 100 . . . . 88 100 84 98 91 92 Volleys Fired 13 | . . . . 5 . . . . . . . . . 6 1 1 Largest 1 | . . . . 1 . . . . . . . . . 1 1 1 Hottest 36 | . . . . 20 . . . . . . . . . 36 . . Shots Fired 13 | . . . . 5 . . . . . . . . . 6 1 1 Gun 5 | . . . . 5 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 3 . . Special 5 | . . . . . . . . . . . . . . 3 1 1 Kinetic 5 | . . . . 5 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . 3 . . . . . . . . . . . . Robot Miss Streak 2 | . . . . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . 3 . . . 6 . . . . 1 . . . Core Hits 3 | . . . . . . . . 3 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 40 | . . . . . . . 5 12 . 12 2 . 3 6 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . 4 3 . 4 . . 1 . . . Piercing 28 | . . . . . . . 1 9 . 8 2 . 2 6 . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . . . . . . Damage Inflicted 352 | . . . . 30 . . . 255 . . . . 67 . . . Guns 30 | . . . . 30 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 322 | . . . . . . . . 255 . . . . 67 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . 30 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . . . . 129 . . . . . . . . Piercing 193 | . . . . . . . . 126 . . . . 67 . . . Highest Corruption 3 | . . . . . . 3 . . . . . . . . . 2 Average Corruption 1 | . . . . . . 2 . . . . . . . . . 1 Corruption Purged 4 | . . . . . . 3 . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . 1 . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 51 | . . . . . . . . 24 . . . . 27 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 51 | . . . . . . . . 24 . . . . 27 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 269 | . . . . . . 269 . . . . . . . . . 131 Average Temperature 78 | . . . . . . 129 . . . . . . . . . 48 Received Heat Transfer 414 | . 12 . . . . 63 24 . 24 . 117 9 39 9 36 81 Effects 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Peak Influence 823 | . 29 10 . 74 73 157 279 . . . . 187 136 600 474 823 Initial 284 | . . 10 . . 20 32 76 . . . . 172 91 63 157 284 Average 187 | . 14 10 . 44 50 90 130 . . . . 172 73 226 294 537 Maximum Alert Level 3 | . . . . . . . 1 . . . . . . 2 2 3 Low Security (%) 66 | . 100 100 . 100 100 100 81 . . . . 100 100 49 21 . Level 1 20 | . . . . . . . 18 . . . . . . 36 67 22 Level 2 11 | . . . . . . . . . . . . . . 14 10 63 Level 3 1 | . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . . 1 . . . . . 4 3 . 3 Investigation 4 | . . . . . . . 1 . . . . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . . . . . . . . 4 3 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 10 | . 1 . . . 1 1 . . . . . . . 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 167 | . 3 . . 4 3 7 8 4 4 . 14 1 18 32 24 45 Peak Tracking Total 18 | . 4 . . 4 6 4 5 3 5 . 16 1 14 12 12 18 Tactical Retreats 42 | . . . . 1 . 4 2 1 2 . 5 . 2 11 6 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . 2 . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 37 | . 2 . 1 . 1 4 5 . 1 . . 1 3 6 6 7 Terminals 26 | . 2 . . . 1 3 4 . . . . . 3 6 3 4 Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . 1 2 Total Hacks 81 | . 4 . 1 . 3 5 11 . 1 . . 1 12 11 15 17 Successful 32 | . 2 . 1 . 1 . 2 . 1 . . 1 5 3 10 6 Failed 49 | . 2 . . . 2 5 9 . . . . . 7 8 5 11 Catastrophic 17 | . 1 . . . . 4 3 . . . . . 2 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 1 . . 3 6 . . . 1 . 3 7 6 2 Terminals 56 | . 4 . . . 3 3 8 . . . . . 12 11 8 7 Fabricators 3 | . . . . . . 2 . . . . . 1 . . . . Repair Stations 8 | . . . . . . . . . . . . . . . 3 5 Recycling Units 3 | . . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . . . . 1 5 Terminal Hacks 19 | . 2 . 1 . 1 . 1 . 1 . . . 5 3 3 2 Record 2 | . . . . . . . . . . . . . . . 2 . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . 1 . . . . . . . 1 . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . 2 3 Scan Component 3 | . . . . . . . . . . . . . . . 1 2 Repair 2 | . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 4 | . . . . . . . 1 . . . . . . . 3 . Terminals 4 | . . . . . . . 1 . . . . . . . 3 . Assimilate 4 | . . . . . . . 1 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . . 4 5 . . . . . 2 6 5 7 Full Trace Events 4 | . . . . . . . 1 . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . 204 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 1 Time 87 | . . . . . . . . . . . . . . . 36 51 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 9 | . . . . 2 . . 1 . . 3 . . . . 3 . Largest Group 3 | . . . . 2 . . 1 1 . 3 3 . . . 2 . Highest-Rated Group 79 | . . . . 39 . . 26 26 . 79 79 . . . 52 . Highest-Rated Ally 31 | . . . . 31 . . 26 26 . 31 31 . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . 7 . . . . . . 7 . . . . . Total Damage 273 | . . . . 104 . . . . . . 169 . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . 1 5 9 3 6 Traps 14 | . . . . . . . . . . . . 1 4 5 2 2 Emergency Access 10 | . . . . . . . . . . . . . 1 4 1 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 3866 | . 53 226 88 96 86 388 375 188 216 561 173 51 262 432 358 313 Spaces Moved 8551 | 1 68 548 211 217 149 697 667 315 415 804 323 102 555 1379 972 1128 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 15 | 1 14 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8536 | . 54 548 211 217 149 697 667 315 415 804 323 102 555 1379 972 1128 Fastest Speed 20 | 120 40 40 40 40 50 50 50 50 50 50 50 50 27 25 25 20 Average Speed 38 | 120 56 40 40 40 50 50 50 50 50 50 50 50 41 25 25 23 Slowest Speed 120 | 120 120 40 40 40 50 50 50 50 50 50 50 50 50 103 27 24 Overloaded Moves 120 | . . . . . . . . . . . . . . . . 120 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 3 3 . 3 2 1 1 . . . 2 . 3 18 22 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 1 26 97 60 39 18 26 19 55 71 84 59 5 14 36 23 36 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . 2 2 1 1 . . . . . Spaces Dug 12 | . . . . . . . 5 . . . 1 . 1 5 . . Terrain Destroyed 38 | . . . . . . . 5 . . . 1 . 1 31 . . Melee 12 | . . . . . . . 5 . . . 1 . 1 5 . . Projectile . | . . . . . . . . . . . . . . . . . AOE 26 | . . . . . . . . . . . . . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total 9000 | . 83 550 214 218 157 737 700 326 422 942 328 101 577 1417 1065 1163 Wait 307 | . 6 . . . 3 9 9 . 4 129 3 . 14 15 85 30 Move 8407 | . 61 541 210 211 144 694 664 314 414 803 319 101 548 1345 929 1109 Hop 61 | . 3 3 . 2 2 1 1 . . . 1 . 3 16 20 9 Pick Up 40 | . . 1 1 . 3 10 4 1 . . 1 . . 6 9 4 Fast Attach 42 | . 2 3 1 . 2 10 6 . 2 . . . 2 10 3 1 Attach 18 | . . . . . 2 . . 1 . . . . 4 5 4 2 Detach 11 | . . 2 . . . 2 1 . . . . . 3 1 2 . Swap 7 | . . . . . . . 1 . . . . . . 2 3 1 Drop 56 | . 11 . 2 . 1 11 9 1 2 . 2 . 1 5 9 2 Fire 13 | . . . . 5 . . . . . . . . . 6 1 1 Melee 34 | . . . . . . . 5 9 . 10 2 . 2 6 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 54 | -10/Materials | Entered Mines 77 | -10/Mines | Learned 2 Materials zone layouts 136 | -10/Mines | Learned location of Storage (-8) 154 | -10/Mines | Discovered new exit (range 11) 166 | -10/Mines | Met a Derelict bent on vengeance 209 | -10/Mines | Discovered new exit (range 8) 246 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 247 | -10/Mines | Found Prototype Device 247 | -10/Mines | Identified Exp. Sensor Array 278 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 278 | -10/Mines | Discovered new exit (range 5) 280 | -10/Mines | Entered Exiles 291 | -10/Exiles | Met 8R-AWN 297 | -10/Exiles | Met EX-HEX 307 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-BIN 313 | -10/Exiles | Aligned with FarCom system 314 | -10/Exiles | Given EX-Vault access code 323 | -10/Exiles | Opened EX-Vault 327 | -10/Exiles | Found Flying Fortress v7 338 | -10/Exiles | Warned to stay clear of 0b10 Research branches 350 | -10/Exiles | Met EX-DEC 363 | -10/Exiles | Discovered new exit (range 14) 368 | -10/Exiles | Left Exiles lab with Flying Fortress v7 368 | -10/Exiles | Entered Mines 458 | -9/Mines | Discovered new exit (range 14) 464 | -9/Mines | Entered Materials 464 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 489 | -8/Materials | Identified exit to Factory 550 | -8/Materials | Entered Factory 550 | -7/Factory | Evolved 2 slots: Utility x2 936 | -7/Factory | Discovered new exit (range 5) 938 | -7/Factory | Entered another Factory area 938 | -6/Factory | Evolved 2 slots: Utility x2 1121 | -6/Factory | Build established: Scout 1307 | -6/Factory | Discovered new exit (range 5) 1313 | -6/Factory | Entered Lower Caves 1313 | -6/Lower Caves | Accompanied by 1 ally 1372 | -6/Lower Caves | Encountered a Warlord checkpoint 1497 | -6/Lower Caves | Discovered new exit (range 10) 1500 | -6/Lower Caves | Identified exit to Lower Caves 1501 | -6/Lower Caves | Entered another Lower Caves area 1590 | -6/Lower Caves | Encountered a Warlord checkpoint 1593 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1677 | -6/Lower Caves | Learned location of 1 exit from Factory 1684 | -6/Lower Caves | Identified exit to Zion 1717 | -6/Lower Caves | Entered Zion 1734 | -6/Zion | Gained Derelict followers 1740 | -6/Zion | Discovered new exit (range 10) 1807 | -6/Zion | Build established: Hacker-Scout 1859 | -6/Zion | Learned Factory emergency access door positions 1956 | -6/Zion | Rebuked by Imprinter 2006 | -6/Zion | Given A8's code to call for help 2150 | -6/Zion | Identified exit to Proximity Caves 2278 | -6/Zion | Entered Proximity Caves 2278 | -5/Proximity Caves | Accompanied by 3 allies 2286 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2293 | -5/Proximity Caves | Found Prototype Special Weapon 2447 | -5/Proximity Caves | Discovered new exit (range 10) 2450 | -5/Proximity Caves | Identified exit to Factory 2451 | -5/Proximity Caves | Entered Factory 2451 | -5/Factory | Evolved 2 slots: Propulsion x2 2452 | -5/Factory | Identified exit to Factory 2500 | -5/Factory | Discovered exit to Factory (range 5) 2502 | -5/Factory | Entered another Factory area 2502 | -4/Factory | Evolved 2 slots: Utility x2 2679 | -4/Factory | Identified exit to Research 2764 | -4/Factory | Entered Research 2764 | -3/Research | Evolved 2 slots: Utility x2 2794 | -3/Research | Lost 3 parts (1p1n1u) 2813 | -3/Research | Identified Molecular Deconstructor 3120 | -3/Research | Found Prototype Processor 3120 | -3/Research | Identified Spectral Analyzer 3196 | -3/Research | Discovered new exit (range 2) 3196 | -3/Research | Identified exit to Research 3196 | -3/Research | Entered another Research area 3196 | -2/Research | Evolved 2 slots: Utility x2 3244 | -2/Research | Repaired Cld. Impulse Thruster 3438 | -2/Research | Identified exit to Access 3519 | -2/Research | Lost 3 parts (3u) 3554 | -2/Research | Entered Access 3554 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3612 | -1/Access | Repaired Broken Lgt. Quantum Reactor? 3648 | -1/Access | Spotted B-99 Colossus 3758 | -1/Access | Identified exit to Surface 3804 | -1/Access | Search patrols dispatched 3867 | *** | Escaped! Last Messages --------------- 03831_ Field strength at 10. 03832_ Stasis field depleted. 03841_ Slug penetrates Wall. 03844_ K-01 Serf cleans the Wave Collapse Detector. 03849_ Adv. System Restoration Module purges 1% system corruption (1%). 03849_ Adv. System Restoration Module expended. 03851_ Wave Collapse Detector explodes. 03851_ G-73 Enforcer destroyed. 03851_ Critical hit (Burn: +37). 03851_ Molecular Deconstructor destroyed. 03852_ U-05 Engineer lays Concrete. 03854_ The unstable cave ceiling collapses. 03854_ U-05 Engineer lays Concrete. 03859_ Acquired 94 matter. 03859_ W-44 Eye sends out distress signal. 03866_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03866_ The Access Shell folds into the floor. 03867_ FP%UFVFZSIMZ|4GKQE8U I Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | #######?### "??????????????????? | | ##u "????BB????????????? | | ? ## "????BB????????????? | | ?? ## "??????????????????? | | """""" ## ####### ##########??????????????????? | | """""" ## #?????###???????????????????????????? | | """""" ## #???????????????????????????????????? | | """""" ## #???????????????????????????????????? | | """""" ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | # ##??????????????????????????????????? | | ######+###! #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ## #??????????????????????????????????? | | ??# #######??????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ###+###+#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightGyrokineticInjector Manual? 0 Play Time 01:26:54 Cumulative 123.0 hours Start 2022.04.29 @ 20:42:15 End 2022.04.29 @ 22:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 152 Adventurer 0 Explorer 1 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43b88864-44c1-4f75-9012-6ca2a343c5da