Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 13:01:23 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (5) 25 Value Destroyed (52) 52 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (32977) 32977 TOTAL SCORE: 41274 Bonus ------- Follower Combat Kills 7 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 28670 Cogmind --------- Core Integrity 1429/1600 Matter 200/300 Energy 180/200 System Corruption 1% Temperature Warm (120) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (11) ----- Advanced Thermal Generator Experimental Coolant Injector Enhanced Optical Array Modified TNC Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Katana Great Axe > --- INVENTORY (5) ---- Micro Nuclear Core Improved Fusion Compressor Stasis Canceller Makeshift ECM Suite Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Thermal Generator Experimental Coolant Injector Structural Scanner Enhanced Optical Array Modified TNC Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Katana Great Axe > --- INVENTORY -------- Micro Nuclear Core Improved Fusion Compressor Stasis Canceller Makeshift ECM Suite Heavy Phase Cannon [Rating: 127] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Modified TNC Device Reaction Control System Processor Modified TNC Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 2 2 . . 1 1 . . . 1 . 1 Utility 9 | . . . . . 2 . . . . 1 2 . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 37 | . . . 1 3 8 2 2 . 1 10 2 . 1 . 2 5 Power 5 | . . . . 1 1 . . . . 1 . . . . 2 . Engine 1 | . . . . 1 . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 15 | . . . . 1 4 2 . . . 6 . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 15 | . . . . 1 4 2 . . . 6 . . . . . 2 Utility 14 | . . . 1 . 2 . 1 . 1 3 2 . 1 . . 3 Device 5 | . . . . . 1 . . . 1 1 . . 1 . . 1 Storage . | . . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . 1 . . . . . . Hackware 5 | . . . . . . . . . . 1 2 . . . . 2 Protection 2 | . . . . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 3 | . . . . 1 1 . 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 . . 1 . . . Parts Lost 11 | . . . . . 3 . 1 . . . . . 3 . . 4 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . 1 . . . Utility 6 | . . . . . . . . . . . . . 2 . . 4 Weapon 1 | . . . . . 1 . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 2 . 1 . . . . . 3 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 2 | . . . . . 2 2 3 4 4 5 4 4 3 4 4 5 Power 1 | . . . . . 1 2 2 2 2 1 1 1 1 1 1 2 Propulsion . | . . . . . . . . 1 1 . . . . . . . Utility . | . . . . . . . . 1 1 2 3 2 1 2 2 2 Weapon . | . . . . . . . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . . . . . . . 5 Power 2 | . . . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . . . 5 28 54 76 86 92 79 82 89 94 90 73 73 70 Core 3 | . . . . . 2 7 7 7 6 7 10 10 9 8 8 . Flight 23 | . . . . 2 26 38 43 38 33 35 36 36 33 26 26 27 Device 5 | . . . . . 3 7 7 7 9 12 10 10 10 8 8 8 Processor 7 | . . . 5 14 9 7 7 7 6 9 10 10 9 8 8 8 Hackware 2 | . . . . . . . . . . 2 10 15 12 8 8 8 Protection 3 | . . . . . 2 7 8 15 8 . . . 4 4 4 2 Slashing Weapon 8 | . . . . 11 9 7 10 15 13 11 10 10 9 8 8 8 Peak Build Rating 127 | . . . 6 12 35 41 47 47 47 86 95 97 107 86 95 127 Average Rating 43 | . . . 2 9 23 40 43 47 45 63 93 95 99 86 90 108 On Entrance 45 | . . . . 6 11 34 41 47 47 42 86 95 97 86 86 95 Avg Prop Armor Cover (%) 1 | . . . . . . 1 1 . . 3 . . . . . . Naked Turns 139 | . 26 55 58 . . . . . . . . . . . . . Heaviest Build 34 | . . . . 6 18 17 24 24 24 27 20 27 28 27 31 34 Greatest Support 76 | 3 3 3 3 4 19 24 25 25 25 47 47 47 47 34 46 76 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 5 3 4 4 5 5 5 4 4 4 5 5 Average Carried 2 | . . . . . 2 2 3 4 4 4 3 4 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 4 2 4 4 5 5 4 4 4 4 5 5 Class Distribution -------------------- 36% | Mutant 24% | Sprinter 24% | Hacker-Scout 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Scout | -2/Research Hacker-Scout | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Matter Collected 501 | 167 . . . 49 120 . 30 10 4 9 . . . . . 112 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 292 | . . . . 12 41 . . . 13 114 . . . . . 112 Parts 14 | . . . . 2 5 . . . 3 2 . . . . . 2 Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 1 | . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . Classes Destroyed 4 | . . . . 1 1 . . . 1 . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 Swarmer 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 1 | . . . . 1 1 . . . 1 1 . . . . . 1 Combat Bots Only 1 | . . . . 1 . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 1 . . . 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 159 | . . . . 29 28 . 2 . 12 11 . 10 23 . 3 41 Missed 75 | . . . . 10 14 . 1 . 9 3 . 4 12 . 3 19 Hits 84 | . . . . 19 14 . 1 . 3 8 . 6 11 . . 22 Melee 1 | . . . . . 1 . . . . . . . . . . . Projectile 83 | . . . . 19 13 . 1 . 3 8 . 6 11 . . 22 AOE 2 | . . . . . . . . . . . . . . . 2 . Critical Strikes 3 | . . . . . 1 . . . 1 . . . . . . 1 Damage Taken 1792 | . . . . 146 286 . 18 . 96 269 . 130 195 . 72 580 Core 680 | . . . . 146 171 . . . 61 95 . 9 15 . 12 171 Absorbed by Shields 18 | . . . . . . . . . . . . 18 . . . . Regen/Repaired (Parts) 71 | . . . . . 3 . . . . . . . 68 . . . Core Remaining (%) 87 | 100 . . . 41 68 . . 100 92 90 . 99 98 . 99 89 Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . 2 2 . . . 1 4 . . . . . 1 Core Hits 4 | . . . . 1 1 . . . . 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . Melee Attacks 42 | . . . . 2 6 . 3 . 8 8 . 1 4 . . 10 Impact . | . . . . . . . . . . . . . . . . . Slashing 42 | . . . . 2 6 . 3 . 8 8 . 1 4 . . 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . . . 1 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . Damage Inflicted 679 | . . . . 72 153 . . . 105 263 . . . . . 86 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 679 | . . . . 72 153 . . . 105 263 . . . . . 86 Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 679 | . . . . 72 153 . . . 105 263 . . . . . 86 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . . . . . . 1 Average Corruption 1 | . . . . . 1 . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . . . 11 . . . 65 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 76 | . . . . . 11 . . . 65 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . . . . . . . 111 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 330 | . . . . . 10 17 184 165 81 292 129 6 80 4 206 330 Average Temperature 72 | . . . . . 4 10 103 85 28 97 68 3 32 3 141 81 Received Heat Transfer 227 | . . . . . 81 . 9 . . 54 . 20 9 . . 54 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 170 | . . . . 103 53 19 . . 51 17 . 2 24 . . 170 Initial 39 | . . . . . 39 19 . . 18 5 . . . . . . Average 19 | . . . . 26 25 19 . . 34 8 . 1 14 . . 32 Influence Increases 624 | . . . . 133 73 . 60 . 44 38 . 2 26 . . 248 Destroy 0b10 Robot/C 40 | . . . . 40 . . . . . . . . . . . . Destroy 0b10 Robot/NC 20 | . . . . . 5 . . . 5 5 . . . . . 5 Destroy Leader 14 | . . . . 10 2 . . . . 2 . . . . . . Allied During Kill 8 | . . . . 8 . . . . . . . . . . . . Successful Hack 108 | . . . . . 18 . . . 18 12 . . 18 . . 42 Disable Machine 15 | . . . . . . . . . . . . . . . . 15 Destroy Structure 119 | . . . . . 3 . . . 6 4 . 2 8 . . 96 Partial Spotted 45 | . . . . . . . . . 15 15 . . . . . 15 Lose Combat Pursuer 255 | . . . . 75 45 . 60 . . . . . . . . 75 Influence Decreases 454 | . . . . 30 132 25 29 20 62 50 . . 28 . . 78 Entered New Map 128 | . . . . . 64 25 8 10 12 7 . . 2 . . . Time Decay 232 | . . . . 30 38 . 21 10 40 43 . . 10 . . 40 Lost Part 84 | . . . . . 30 . . . . . . . 16 . . 38 Lost Ally 10 | . . . . . . . . . 10 . . . . . . . Squads Dispatched 14 | . . . . . 2 . . . 2 3 . . 2 . 1 4 Investigation 6 | . . . . . 2 . . . . . . . 2 . . 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . . . . . . 2 2 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Distress Signals 3 | . . . . . 1 . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 83 | . 1 . . 7 18 . 6 . 6 5 1 2 9 . 4 24 Peak Tracking Total 19 | . 1 . . 3 15 . 7 . 5 3 1 2 9 . 4 19 Tactical Retreats 8 | . . . . 3 1 . 1 . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 1 | . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 23 | . . . 2 . 4 . 2 . 3 2 1 . 3 1 . 5 Terminals 18 | . . . . . 3 . 1 . 3 2 1 . 2 1 . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 58 | . . . 2 . 10 . 2 . 13 5 3 . 8 1 . 14 Successful 21 | . . . 2 . 4 . 2 . 5 2 1 . 2 1 . 2 Failed 37 | . . . . . 6 . . . 8 3 2 . 6 . . 12 Catastrophic 8 | . . . . . 1 . . . 1 . . . 1 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . . . 1 . 9 . . . 13 5 . . 6 . . 4 Terminals 51 | . . . . . 8 . 1 . 13 5 3 . 6 1 . 14 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . 2 . 2 . 2 . 1 1 1 . 1 1 . 1 Record 2 | . . . 1 . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . Level Access Points 3 | . . . . . . . . . 1 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 2 . . . 4 1 . . 1 . . 1 Terminals 7 | . . . . . 1 . . . 4 1 . . . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 6 | . . . . . 1 . . . 3 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . . Patch 2 | . . . . . 1 . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . 3 . 1 . 2 2 1 . 3 . . 5 Full Trace Events 4 | . . . . . 1 . . . . . . . 1 . . 2 Feedback Events 3 | . . . . . 1 . . . . . . . 1 . . 1 Corruption 1 | . . . . . 1 . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Total Allies 4 | . . . . 3 . . . . 1 . . . . . . . Largest Group 3 | . . . . 3 . . . . 1 . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . 10 . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . . . . Total Damage 27 | . . . . 27 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Active Infowar (turns) 739 | . . . 47 99 94 7 85 26 91 108 15 15 32 4 12 104 Optics 276 | . . . . . . . . . . 94 15 15 32 4 12 104 Structural 308 | . . . . . . . . . 48 104 15 8 32 4 12 85 Seismic 22 | . . . . . . . . . . 22 . . . . . . T.N.C. 739 | . . . 47 99 94 7 85 26 91 108 15 15 32 4 12 104 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Turns Passed 890 | 12 26 55 105 99 94 7 85 26 91 108 15 15 32 4 12 104 Spaces Moved 2648 | 23 52 109 206 187 212 21 321 113 288 338 61 50 104 19 66 478 Core 525 | 23 52 109 206 135 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2123 | . . . . 52 212 21 321 113 288 338 61 50 104 19 66 478 Fastest Speed 6 | 50 50 50 50 40 26 23 23 23 23 17 17 17 17 20 6 6 Average Speed 26 | 50 50 50 50 48 29 23 23 23 23 20 17 17 17 20 11 15 Slowest Speed 100 | 50 50 50 50 100 40 23 26 23 23 25 17 17 20 20 20 20 Overloaded Moves 110 | . . . . . . . . . . . . . . . 40 70 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 11 . . 1 2 7 . . 1 . 2 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 36 59 58 34 1 67 18 15 13 4 86 5 1 91 27 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . 1 . . 4 1 . . . . . . . . Spaces Dug 23 | . . . . . 3 . 2 . 6 2 . 1 4 . . 5 Terrain Destroyed 57 | . . . . . 3 . 2 . 6 2 . 1 4 . . 39 Melee 23 | . . . . . 3 . 2 . 6 2 . 1 4 . . 5 Projectile . | . . . . . . . . . . . . . . . . . AOE 34 | . . . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac DSF Res Res DSF Acc Total 2714 | 22 51 108 206 192 223 22 326 111 297 357 64 53 109 18 68 487 Wait 6 | . . . . . . . . . 3 3 . . . . . . Move 2580 | 22 51 108 205 186 190 20 320 110 284 324 60 49 101 18 61 471 Hop 24 | . . . . . 10 . . 1 1 6 . . 1 . 2 3 Pick Up 13 | . . . . . 6 . 2 . . 2 1 . 1 . 1 . Fast Attach 24 | . . . 1 3 6 . 2 . 1 5 . . 1 . . 5 Attach 10 | . . . . . 3 2 . . . 2 2 . 1 . . . Detach 2 | . . . . 1 . . . . 1 . . . . . . . Swap 9 | . . . . . 1 . . . . 4 1 1 . . 2 . Drop 8 | . . . . . 1 . . . . 5 . . . . 2 . Fire . | . . . . . . . . . . . . . . . . . Melee 36 | . . . . 2 6 . 2 . 7 6 . 1 4 . . 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 9) 39 | -10/Materials | Entered Mines 51 | -10/Mines | Learned 2 Materials zone layouts 92 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 92 | -10/Mines | Discovered new exit (range 5) 94 | -10/Mines | Entered Exiles 108 | -10/Exiles | Met 8R-AWN 116 | -10/Exiles | Met EX-HEX 129 | -10/Exiles | Met EX-BIN 135 | -10/Exiles | Aligned with FarCom system 135 | -10/Exiles | Given EX-Vault access code 147 | -10/Exiles | Opened EX-Vault 152 | -10/Exiles | Found Modified TNC 163 | -10/Exiles | Warned to stay clear of 0b10 Research branches 177 | -10/Exiles | Met EX-DEC 180 | -10/Exiles | Learned location of Zion (-7) 195 | -10/Exiles | Discovered new exit (range 10) 199 | -10/Exiles | Left Exiles lab with Modified TNC 199 | -10/Exiles | Entered Mines 209 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 266 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 268 | -9/Mines | Core integrity fell below 50% 297 | -9/Mines | Discovered new exit (range 5) 298 | -9/Mines | Entered Materials 298 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 299 | -8/Materials | Identified exit to Factory 325 | -8/Materials | Build established: Mutant 392 | -8/Materials | Entered Factory 392 | -7/Factory | Evolved 2 slots: Propulsion x2 397 | -7/Factory | Discovered new exit (range 7) 399 | -7/Factory | Entered Lower Caves 481 | -7/Lower Caves | Discovered new exit (range 16) 484 | -7/Lower Caves | Entered another Lower Caves area 508 | -7/Lower Caves | Discovered new exit (range 9) 510 | -7/Lower Caves | Entered Factory 510 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 523 | -6/Factory | Identified exit to Factory 601 | -6/Factory | Entered another Factory area 601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 660 | -5/Factory | Identified exit to Factory 677 | -5/Factory | Garrison activated, responded to threat 709 | -5/Factory | Entered another Factory area 709 | -4/Factory | Evolved 2 slots: Utility x2 724 | -4/Factory | Identified exit to DSF 724 | -4/Factory | Entered DSF 737 | -4/DSF | Discovered new exit (range 14) 739 | -4/DSF | Entered Research 739 | -3/Research | Evolved 2 slots: Utility x2 742 | -3/Research | Identified exit to Research 765 | -3/Research | Adv. Hacking Suite fried by hacking feedback 766 | -3/Research | Spotted B-86 Titan 771 | -3/Research | Entered another Research area 771 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 775 | -2/Research | Identified exit to DSF 775 | -2/Research | Entered DSF 786 | -2/DSF | Discovered new exit (range 13) 787 | -2/DSF | Entered Access 787 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 801 | -1/Access | Lost 3 parts (1n2u) 836 | -1/Access | Adv. System Shield fried by hacking feedback 867 | -1/Access | Spotted B-99 Colossus 870 | -1/Access | Identified exit to Command 874 | -1/Access | Spotted B-99 Colossus 887 | -1/Access | Energy Cycler disabled 890 | -1/Access | Discovered new exit (range 8) 891 | *** | Escaped! Last Messages --------------- 00868_ Slug penetrates G-73 Enforcer. 00868_ Slug penetrates Terminal. 00870_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (132,96) Command Map updated. 00871_ Wave Collapse Detector explodes. 00872_ Structural Scanner destroyed. 00879_ Connecting with Terminal... 00884_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 00885_ H-81 Overseer calls for reinforcements. 00885_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00887_ ALERT: Power surge detected, dispatching additional patrols. 00887_ Energy Cycler explodes. 00890_ The Access Shell folds into the floor. 00890_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# #????????? #????## ?A?## ?????? | | ??????????# #??????????? #????## ????## ?????? | | #####?????# #?????????????#?????? ?????????????? | | #"""T?????# #???????????????????????????????????? | | #""" "????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | "" F"" + +???????????????????????????????????? | | """""" # #???????????Y???????????????????????? | | """" # #???????????????????????????????????? | | #########?# #???????????????????????????????????? | | ??????????# #?????##????????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# R @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# R "????BB????????????? | | ??????????# u "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #??# ;;" #??????????????????????? | | ??????????# #??#;;;""""""######?????????????????? | | ??????????# #?##; #?????????????????? | | ??????????# #?# ; #?????????????????? | | ??????????# #?# " #?????????????????? | | ??????????# #?# " #?????????????????? | | ??????????# #?##" #?????????????????? | | ?????????## ##?#" #?????????????????? | | ?????????#[ !###"""""""""######?????????????????? | | ?????????# %p w #????????????????????? | | ?????????# #????????????????????? | | ?????????# = ############ #????????????????????? | | ?????????######??????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? !???????????????????? | | ?????????????????????????????!???????????????????? | | ????????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 74 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchStrikeFlightbrick Manual? 0 Play Time 00:32:07 Cumulative 651.1 hours Start 2025.11.14 @ 12:30:12 End 2025.11.14 @ 13:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type 0 Total 56 Types 28/4/8/3/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6698d0e7-7500-4f00-ad14-c62f67e952b3