Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 01:56:16 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (172) 860 Value Destroyed (4849) 4849 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 9535 Bonus ------- High Alert Combat Kills 904 Friendly Fire -38 Cogmind --------- Core Integrity 700/700 Matter 228/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (20) --- Cooled Ion Engine Advanced Treads Improved Cooling System Improved Cooling System Compact Matter Pod (150) Structural Scanner Hacking Suite Hacking Suite Hacking Suite Long-range Tractor Beam Improved Assault Rifle Improved Assault Rifle Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Improved Cooling System Improved Cooling System Compact Matter Pod Structural Scanner Hacking Suite Hacking Suite Hacking Suite Long-range Tractor Beam Improved Assault Rifle Improved Assault Rifle Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Powered Hammer [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 126 | 6 9 1 41 7 62 . Power 10 | 1 . 1 1 2 5 . Engine 10 | 1 . 1 1 2 5 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 46 | 2 2 . 18 2 22 . Treads 45 | 2 2 . 18 2 21 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 27 | 1 3 . 6 2 15 . Device 9 | . . . 3 . 6 . Storage 3 | 1 2 . . . . . Processor 3 | . 1 . 1 . 1 . Hackware 1 | . . . . . 1 . Protection 11 | . . . 2 2 7 . Artifact . | . . . . . . . Weapon 43 | 2 4 . 16 1 20 . Energy Gun 11 | . . . . . 11 . Energy Cannon . | . . . . . . . Ballistic Gun 20 | 2 3 . 10 1 4 . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . 2 . 3 . Special Weapon 6 | . . . 4 . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . . . 4 . Parts Lost 19 | . . . 4 1 14 . Power . | . . . . . . . Propulsion 7 | . . . 1 . 6 . Utility 10 | . . . 2 1 7 . Weapon 2 | . . . 1 . 1 . Highest Loss Streak 3 | . . . 2 1 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 99 97 . Engine 11 | . 14 14 11 11 8 . Treads 29 | . 27 28 32 33 26 . Device 5 | . . . 7 . 9 . Storage 11 | . 14 14 11 11 9 . Processor 13 | . 13 14 11 11 15 . Protection 5 | . . . 2 10 9 . Energy Gun 4 | . . . . . 11 . Ballistic Gun 16 | . 28 28 20 22 3 . Launcher 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 66 | 14 51 51 63 63 66 . Greatest Support 66 | 40 40 40 66 65 65 . Greatest Overweight (x) 1 | . 1 1 1 . 1 . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 . Average Capacity 19 | 7 16 20 20 20 20 . Most Carried 20 | 6 20 20 20 20 20 . Average Carried 19 | 3 14 20 19 19 19 . Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 20 20 18 20 20 17 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3848 | 212 300 174 1543 269 1350 . Remotely . | . . . . . . . Salvage Created 6839 | . 377 380 2757 478 2847 . Parts 383 | . 25 14 185 26 133 . Haulers Intercepted 13 | . 2 . 6 . 5 . Recyclers Shooed 7 | . 1 1 3 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 144 | . 8 10 60 11 55 . Guns 115 | . 8 10 48 11 38 . AOE 28 | . . . 12 . 16 . Classes Destroyed 17 | . 5 3 5 . 4 . Worker 6 | . . . 5 . 1 . Builder 2 | . . . . . 2 . Tunneler 2 | . . 1 1 . . . Hauler 13 | . 2 . 6 . 5 . Recycler 11 | . . 3 3 2 3 . Mechanic 2 | . . . . . 2 . Operator 7 | . 1 . 4 . 2 . Watcher 5 | . 1 . 2 . 2 . Swarmer 29 | . 3 6 10 6 4 . Grunt 73 | . 5 . 30 3 35 . Brawler 3 | . . . 2 . 1 . Duelist 6 | . . . 4 . 2 . Protector 5 | . . . 4 . 1 . Sentry 21 | . . . 10 2 9 . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Assembled 4 | . . 4 . . . . Best Kill Streak 10 | . 4 4 10 3 10 . Combat Bots Only 10 | . 4 3 10 3 9 . Max Kills in Single Turn 5 | . 1 2 5 2 4 . Gunslinging 1 | . . 1 1 1 . . Exploded 5 | . . . 5 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5787 | . 226 153 1866 449 3093 . Core 652 | . 48 18 272 75 239 . Absorbed by Shields 718 | . . . 276 . 442 . Regen/Repaired (Parts) 660 | . 102 . 163 . 395 . Core Remaining (%) 60 | 100 . 73 . 13 56 . Volleys Fired 476 | . 30 24 185 24 213 . Largest 2 | . 2 2 2 2 2 . Hottest 116 | . 46 46 46 46 116 . Shots Fired 918 | . 59 48 350 48 413 . Gun 877 | . 58 48 339 48 384 . Cannon . | . . . . . . . Launcher 33 | . 1 . 7 . 25 . Special 8 | . . . 4 . 4 . Kinetic 646 | . 58 48 339 48 153 . Thermal 239 | . . . 4 . 235 . Explosive 33 | . 1 . 7 . 25 . Electromagnetic . | . . . . . . . Robot Hit Streak 42 | . 17 6 35 28 42 . Robot Miss Streak 5 | . 4 4 3 1 5 . Penetration Max 1 | . . . . . 1 . Secondary Targets 15 | . . 1 5 3 6 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 659 | . 46 26 261 39 287 . Core Hits 311 | . 20 18 117 14 142 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 5 | . . . 4 . 1 . Critical Strikes 11 | . . . 5 . 6 . Burn 5 | . . . . . 5 . Destroy 6 | . . . 5 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14491 | . 628 511 5169 669 7514 . Guns 10383 | . 615 437 3949 614 4768 . Cannons . | . . . . . . . Explosions 3774 | . . . 1119 . 2655 . Melee . | . . . . . . . Ramming 301 | . 13 74 79 55 80 . Kinetic 7712 | . 615 437 3949 614 2097 . Thermal 2704 | . . . 22 . 2682 . Explosive 3774 | . . . 1119 . 2655 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 88 | . . . 9 3 76 . Projectiles 2 | . . . 2 . . . Explosions 83 | . . . 7 . 76 . Melee 3 | . . . . 3 . . Knockbacks 2 | . . . 1 1 . . Impact 2 | . . . 1 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . . . 85 . 48 . Shots 5 | . . . 4 . 1 . Rammed 30 | . 1 11 8 4 6 . Targets Rammed 37 | . 2 12 10 6 7 . Kicked . | . . . . . . . Crushed 7 | . 1 1 2 2 1 . Highest Temperature 373 | . 2 20 53 37 373 . Average Temperature 51 | . 2 11 14 11 68 . Received Heat Transfer 2072 | . 96 60 518 114 1284 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 16 | . . . . . 16 . Heat Transferred 5920 | . . . 74 . 5846 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1159 | . 188 83 1159 539 1080 . Initial 491 | . . . . 451 111 491 Average 296 | . 43 11 531 437 312 . Maximum Alert Level 4 | . . . 4 2 3 . Low Security (%) 50 | 100 100 100 15 . 49 . Level 1 16 | . . . 9 44 26 . Level 2 16 | . . . 41 55 2 . Level 3 15 | . . . 31 . 20 . Level 4 . | . . . 2 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 2 | . . . 1 . 1 . Squads Dispatched 20 | . . . 11 . 9 . Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 11 | . . . 6 . 5 . Assault 7 | . . . 4 . 3 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 14 | . 1 1 9 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 227 | . 17 11 94 11 94 . Peak Tracking Total 8 | . 4 3 7 3 8 . Tactical Retreats 11 | . . 1 2 . 8 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 19 | . . . 4 2 13 . Max in Single Turn 2 | . . . 1 1 2 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 40 | . 10 1 12 . 17 . Terminals 24 | . 7 1 6 . 10 . Fabricators . | . . . . . . . Repair Stations 5 | . 1 . 2 . 2 . Recycling Units 6 | . 2 . 2 . 2 . Scanalyzers 4 | . . . 2 . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 128 | . 29 3 43 . 53 . Successful 73 | . 17 . 24 . 32 . Failed 54 | . 12 3 19 . 20 . Catastrophic 4 | . . 1 1 . 2 . Database Lockouts 1 | . . . . . 1 . Manual 63 | . 19 3 16 . 25 . Terminals 69 | . 18 3 16 . 32 . Fabricators . | . . . . . . . Repair Stations 25 | . 5 . 10 . 10 . Recycling Units 16 | . 6 . 6 . 4 . Scanalyzers 17 | . . . 11 . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 22 | . 7 . 2 . 13 . Part Schematic 2 | . 2 . . . . . Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 4 | . . . . . 4 . Alert Level 6 | . 1 . 1 . 4 . Unreport Threat 4 | . . . 1 . 3 . Locate Traps 1 | . 1 . . . . . Investigation Status 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 23 | . 5 . 10 . 8 . Scan Component 12 | . 3 . 5 . 4 . Repair 11 | . 2 . 5 . 4 . Recycling Unit Hacks 3 | . 1 . 1 . 1 . Retrieve Components 3 | . 1 . 1 . 1 . Scanalyzer 16 | . . . 10 . 6 . Insert Component 8 | . . . 5 . 3 . Analyze 8 | . . . 5 . 3 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 4 . 1 . 3 . Terminals 7 | . 3 . 1 . 3 . Assimilate 1 | . 1 . . . . . Botnet 3 | . 1 . . . 2 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 36 | . 10 1 10 . 15 . Full Trace Events 4 | . . . 2 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . 2 . 5 . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . 2 . 5 . 4 . Time 418 | . 52 . 210 . 156 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 21 | . 9 . 9 . 3 . Parts Scanalyzed 8 | . . . 5 . 3 . Part Schematics Acquired 8 | . . . 5 . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . 1 2 . 1 . . Largest Group 2 | . 1 2 1 1 . . Highest-Rated Group 49 | . 10 49 18 31 . . Highest-Rated Ally 31 | . 10 31 18 31 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 21 | . . 21 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 13839 | 84 1672 2209 3447 1317 5110 . Spaces Moved 6144 | 47 715 860 1643 764 2115 . Core 5 | 5 . . . . . . Treads 6139 | 42 715 860 1643 764 2115 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 145 155 155 . Average Speed 176 | 148 207 240 155 159 163 . Slowest Speed 240 | 160 240 240 232 160 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 83 | 4 100 99 98 99 98 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 47 | . 10 . . . 37 . Terrain Destroyed 259 | . 10 . 32 . 217 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 259 | . 10 . 32 . 217 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 8198 | 58 840 942 2185 809 3364 . Wait 1248 | . 60 41 256 1 890 . Move 6138 | 46 714 859 1642 763 2114 . Hop . | . . . . . . . Pick Up 80 | 6 18 2 18 3 33 . Fast Attach 45 | 6 5 1 7 2 24 . Attach 22 | . . . 6 2 14 . Detach . | . . . . . . . Swap 59 | . 4 . 28 3 24 . Drop 93 | . 7 3 33 5 45 . Fire 476 | . 30 24 185 24 213 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 37 | . 2 12 10 6 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 558 | -10/Materials | Discovered new exit (range 3) 606 | -10/Materials | Discovered new exit (range 7) 924 | -10/Materials | Discovered new exit (range 16) 1479 | -10/Materials | Discovered new exit (range 15) 1689 | -10/Materials | Repaired Lgt. Treads 1717 | -10/Materials | Repaired Lgt. Treads 1757 | -10/Materials | Entered Mines 1785 | -10/Mines | Assembled infested the area 2427 | -10/Mines | Discovered new exit (range 14) 2535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2535 | -10/Mines | Discovered new exit (range 5) 2692 | -10/Mines | Learned location of Storage (-7) 2734 | -10/Mines | Learned Materials security intel 3250 | -10/Mines | Discovered new exit (range 16) 3966 | -10/Mines | Entered Materials 3966 | -9/Materials | Accompanied by 1 ally 3966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4049 | -9/Materials | Repaired Lgt. Treads 4101 | -9/Materials | Repaired Imp. Assault Rifle 4153 | -9/Materials | Repaired Cmb. Airjet 4515 | -9/Materials | Destroyed 8 combat bots 4607 | -9/Materials | Discovered new exit (range 16) 4804 | -9/Materials | Build established: Scavenger-Mutant 5037 | -9/Materials | Discovered new exit (range 6) 5703 | -9/Materials | Discovered new exit (range 14) 6196 | -9/Materials | Discovered new exit (range 13) 6521 | -9/Materials | Build established: Mutant 6738 | -9/Materials | Repaired Shield Generator 6766 | -9/Materials | First assault squad dispatched 6791 | -9/Materials | Repaired Imp. Assault Rifle 6849 | -9/Materials | Core integrity fell below 50% 7216 | -9/Materials | Sterilization system engaged 7216 | -9/Materials | Non-combat units ordered to evacuate 7234 | -9/Materials | Destroyed 10 combat bots 7316 | -9/Materials | Combat units ordered to evacuate 7413 | -9/Materials | Entered Mines 7438 | -9/Mines | Core integrity fell below 20% 7576 | -9/Mines | Learned Materials interactive machine intel 7779 | -9/Mines | Learned Materials garrison access intel 7874 | -9/Mines | Discovered new exit (range 6) 8034 | -9/Mines | Discovered new exit (range 9) 8300 | -9/Mines | Learned location of Recycling (-7) 8396 | -9/Mines | Received a Mining Laser from a helpful Derelict 8730 | -9/Mines | Entered Materials 8730 | -8/Materials | Evolved 2 slots: Utility x2 8731 | -8/Materials | Loaded intel: 19 interactive machine locations 8732 | -8/Materials | Loaded intel: 1 garrison access location 9083 | -8/Materials | Repaired Imp. Treads 9117 | -8/Materials | Repaired Imp. Ion Engine 10062 | -8/Materials | Discovered new exit (range 16) 10347 | -8/Materials | Central database locked down 10597 | -8/Materials | Discovered new exit (range 17) 10679 | -8/Materials | Build established: Scavenger-Mutant 10866 | -8/Materials | Lost 3 parts (1n2u) 11583 | -8/Materials | Repaired Imp. Treads 11750 | -8/Materials | Discovered new exit (range 13) 11917 | -8/Materials | Repaired Hvy. Particle Gun 12730 | -8/Materials | First assault squad dispatched 12808 | -8/Materials | Destroyed 9 combat bots 13617 | -8/Materials | Sterilization system engaged 13617 | -8/Materials | Non-combat units ordered to evacuate 13717 | -8/Materials | Combat units ordered to evacuate 13840 | -8/Materials | Entered Factory 13840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13840 | -7/Factory | Self-destructed Last Messages --------------- 13685_ Lgt. Treads destroyed. 13685_ Destroyed Lgt. Treads. 13688_ Electrolysis Chamber disabled. 13688_ G-47 Trooper destroyed. 13694_ Lgt. Treads destroyed. 13697_ G-47 Trooper destroyed. 13709_ Acquired 28 matter. 13717_ ALERT: All combat units evacuate. 13718_ Connecting with Terminal... 13722_ The unstable cave ceiling collapses. 13722_ ALERT: Machine network offline. 13724_ Acquired 21 matter. 13727_ ALERT: Performing unscheduled system reset. 13764_ Heat Sink melted. 13764_ Y-45 Defender destroyed. 13768_ Acquired 54 matter. 13771_ The unstable cave ceiling collapses. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????####+####??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# @ #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????### #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# ?????????????????? | | ??????????????# ????????????????? | | ??????????????# ???????????????? | | ??????????????# ??????????????? | | ??????????????# ?????????????? | | ??????????????# ###+###????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? ???????????????????? | | ??????????????? ?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSigixFacilitator Manual? 0 Play Time 00:54:28 Cumulative 423.5 hours Start 2022.05.19 @ 00:06:18 End 2022.05.22 @ 01:56:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c35aed-2ecb-43c6-b660-f02fc4936367