Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 06:46:15 Player: ochotona_princeps Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (711) 711 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1180) 1180 TOTAL SCORE: 6366 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 26 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 962/1000 Matter 165/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (10) ----- Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Actuator Array Hacking Suite Hacking Suite System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Cooled VTOL Module Heavy Mace Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array Linear Gravjet > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Improved Actuator Array Hacking Suite Hacking Suite System Guard > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Improved VTOL Module Cooled VTOL Module Heavy Mace Self-destruct Interrupter [Rating: 60] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Mining Laser Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Slots Evolved 10 | . . 2 . . . 6 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 8 | . . 1 . . . 5 2 . Weapon . | . . . . . . . . . Parts Attached 72 | 7 12 21 1 2 5 23 . 1 Power 14 | 1 1 5 . . 2 5 . . Engine 4 | 1 1 . . . 1 1 . . Core 10 | . . 5 . . 1 4 . . Reactor . | . . . . . . . . . Propulsion 18 | 3 3 2 1 . . 8 . 1 Treads 1 | 1 . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 7 | . . . . . . 6 . 1 Flight 8 | . 3 2 1 . . 2 . . Utility 16 | 1 2 2 . 2 1 8 . . Device 8 | . . 1 . 2 1 4 . . Storage 1 | 1 . . . . . . . . Processor 4 | . 1 . . . . 3 . . Hackware 2 | . 1 1 . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 24 | 2 6 12 . . 2 2 . . Energy Gun 8 | 1 4 3 . . . . . . Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 6 | . . 5 . . 1 . . . Special Weapon 3 | . 2 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 3 . . Parts Lost 12 | . 2 3 . . 4 . . 3 Power 2 | . . 1 . . . . . 1 Propulsion 8 | . 1 2 . . 3 . . 2 Utility . | . . . . . . . . . Weapon 2 | . 1 . . . 1 . . . Highest Loss Streak 3 | . 2 3 . . 2 . . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 86 89 100 100 66 74 . 70 Engine 3 | . 12 . . . 1 . . . Core 6 | . . 10 11 11 8 5 . 3 Hover 2 | . . . . . . 11 . 15 Flight 21 | . 22 32 33 33 21 2 . . Device 10 | . . 10 11 11 11 19 . 17 Processor 5 | . 6 . . . . 15 . 17 Hackware 17 | . 12 22 22 22 22 13 . 11 Energy Gun 5 | . 18 3 . . . . . . Launcher 2 | . . 3 11 11 1 . . . Special Weapon 3 | . 6 . 11 11 . . . . Peak Build Rating 60 | 6 9 21 18 29 23 59 58 60 Average Rating 22 | 3 7 17 18 18 16 49 58 53 On Entrance 21 | . 6 9 17 18 19 10 58 58 Naked Turns . | . . . . . . . . . Heaviest Build 24 | 14 14 14 14 14 18 24 19 19 Greatest Support 38 | 26 26 18 18 18 18 38 38 38 Greatest Overweight (x) 4 | 4 . . . . . 1 . . Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 2 3 5 5 4 4 Average Carried 3 | . 2 4 2 2 4 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 3 2 3 5 4 4 4 Class Distribution -------------------- 73% | Hacker-Mutant 14% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Matter Collected 997 | 207 215 164 100 . 179 132 . . Remotely . | . . . . . . . . . Salvage Created 819 | . 285 290 . . . 244 . . Parts 55 | . 26 25 . . . 4 . . Haulers Intercepted 3 | . 1 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Combat Hostiles Destroyed 23 | . 11 10 . . . 2 . . Melee 2 | . . . . . . 2 . . Guns 12 | . 10 2 . . . . . . Cannons 2 | . 1 1 . . . . . . AOE 7 | . . 7 . . . . . . Classes Destroyed 10 | . 5 3 . . . 2 . . Worker 3 | . 1 1 . . . 1 . . Builder 2 | . . 2 . . . . . . Hauler 3 | . 1 1 . . . 1 . . Operator 2 | . 2 . . . . . . . Watcher 2 | . . 1 . . . 1 . . Swarmer 12 | . 8 4 . . . . . . Grunt 8 | . 3 5 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | . 4 5 . . . 1 . . Combat Bots Only 4 | . 4 4 . . . 1 . . Max Kills in Single Turn 2 | . 1 2 . . . 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Hostile Shots Fired 169 | . 52 48 . . 30 33 . 6 Missed 65 | . 12 23 . . 17 11 . 2 Damage Taken 1515 | . 375 348 . . 314 209 . 269 Core 495 | . 137 140 . . 152 28 . 38 Absorbed by Shields 10 | . . . . . . . . 10 Core Remaining (%) 67 | 100 45 . . . 27 96 . . Volleys Fired 102 | . 56 37 . 1 1 7 . . Largest 2 | . 2 1 . 1 1 1 . . Hottest 100 | . 100 100 . 100 39 53 . . Shots Fired 123 | . 77 37 . 1 1 7 . . Gun 69 | . 66 3 . . . . . . Cannon 29 | . . 22 . . . 7 . . Launcher 12 | . . 11 . . 1 . . . Special 13 | . 11 1 . 1 . . . . Kinetic 20 | . 13 . . . . 7 . . Thermal 85 | . 58 26 . 1 . . . . Explosive 12 | . . 11 . . 1 . . . Electromagnetic 6 | . 6 . . . . . . . Robot Hit Streak 8 | . 7 8 . . . 1 . . Robot Miss Streak 6 | . 6 5 . . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 62 | . 37 18 . . . 7 . . Core Hits 43 | . 20 21 . . . 2 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 3 | . 1 . . . . 2 . . Burn 1 | . 1 . . . . . . . Smash 2 | . . . . . . 2 . . Melee Attacks 11 | . . . . . . 11 . . Impact 11 | . . . . . . 11 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2227 | . 531 1255 . . . 441 . . Guns 444 | . 411 33 . . . . . . Cannons 335 | . . 300 . . . 35 . . Explosions 989 | . . 922 . . . 67 . . Melee 339 | . . . . . . 339 . . Ramming . | . . . . . . . . . Kinetic 137 | . 102 . . . . 35 . . Thermal 685 | . 352 333 . . . . . . Explosive 989 | . . 922 . . . 67 . . Electromagnetic 77 | . 77 . . . . . . . Impact 339 | . . . . . . 339 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 1 1 . 1 . . Average Corruption 1 | . . 1 1 1 . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . 3 . . . . . . Message Errors 1 | . . 1 . . . . . . Matter Fused 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 274 | . . 83 . . 5 186 . . Projectiles 3 | . . 3 . . . . . . Explosions 102 | . . 80 . . 5 17 . . Melee 169 | . . . . . . 169 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 319 | . 194 319 . 31 4 . . . Average Temperature 85 | . 55 129 . 16 3 . . . Received Heat Transfer 273 | . 90 84 . . 51 48 . . Effects 2 | . . 2 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 3 | . . . . . . 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . Heat Transferred 1450 | . 932 518 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Peak Influence 707 | . 419 707 192 . . 492 127 93 Initial 192 | . . 176 192 . . . 127 88 Average 258 | . 226 368 192 . . 253 127 81 Maximum Alert Level 3 | . 2 3 . . . 2 . . Low Security (%) 36 | 100 38 25 100 . . 29 100 100 Level 1 40 | . 56 34 . . . 38 . . Level 2 21 | . 5 39 . . . 31 . . Level 3 . | . . 1 . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 3 2 . . . 1 . 1 Investigation 2 | . 2 . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 2 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . 1 . . . 1 . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Distress Signals 4 | . 1 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 31 27 . . 15 7 . 3 Peak Tracking Total 9 | . 5 9 . . 7 3 . 4 Tactical Retreats 19 | . 6 5 . . 5 3 . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Traps Triggered 9 | . 1 1 . . . 5 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Machines Disabled 4 | . 1 2 . . . 1 . . Max in Single Turn 1 | . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Machines Accessed 11 | . 5 4 . . 1 . 1 . Terminals 11 | . 5 4 . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 16 23 . . 3 . 1 . Successful 29 | . 8 17 . . 3 . 1 . Failed 14 | . 8 6 . . . . . . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 10 12 . . 1 9 . . Terminals 43 | . 16 23 . . 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 4 13 . . 3 . 1 . Record 3 | . . . . . 3 . . . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Machine Index 1 | . . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 2 | . . 2 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 4 | . 1 3 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 4 4 . . . . . . Terminals 8 | . 4 4 . . . . . . Track 2 | . 1 1 . . . . . . Assimilate 3 | . 2 1 . . . . . . Botnet 1 | . . 1 . . . . . . Operators 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 5 3 . . . . . . Full Trace Events 3 | . 2 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Total Allies 8 | . . . . 4 . 4 . . Largest Group 4 | . . . . 4 4 3 3 3 Highest-Rated Group 158 | . . . . 158 158 93 93 93 Highest-Rated Ally 42 | . . . . 42 42 31 31 31 Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 26 | . . . . . . 17 . 9 Total Damage 330 | . . . . . . 224 . 106 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . . Branch Access 1 | . . . . . . 1 . . Component Stockpiles 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Turns Passed 2652 | 77 626 447 24 444 416 587 7 24 Spaces Moved 4263 | 56 854 896 57 669 930 747 13 41 Core 165 | 32 . . . . 88 45 . . Treads 2 | 2 . . . . . . . . Legs . | . . . . . . . . . Wheels 51 | 22 29 . . . . . . . Hover 753 | . . . . . . 699 13 41 Flight 3292 | . 825 896 57 669 842 3 . . Fastest Speed 34 | 50 37 34 34 34 34 50 52 46 Average Speed 41 | 117 39 34 34 34 37 56 52 49 Slowest Speed 250 | 250 90 37 34 34 50 120 52 52 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . 8 12 1 . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 90 57 13 59 81 29 . 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . 4 . . . Spaces Dug 20 | . 3 10 . . . 7 . . Terrain Destroyed 128 | . 5 79 . . 20 24 . . Melee 3 | . . . . . . 3 . . Projectile 18 | . 5 8 . . . 5 . . AOE 107 | . . 71 . . 20 16 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Total 4963 | 64 1036 988 59 882 992 886 12 44 Wait 457 | . 109 18 3 207 47 73 . . Move 4211 | 55 837 872 54 668 926 746 12 41 Hop 21 | . 8 11 1 . 1 . . . Pick Up 29 | 1 9 9 . 2 4 4 . . Fast Attach 43 | 7 3 10 . 1 3 18 . 1 Attach 18 | . 5 5 1 1 1 5 . . Detach . | . . . . . . . . . Swap 11 | . 4 6 . . 1 . . . Drop 46 | 1 5 20 . 2 8 9 . 1 Fire 102 | . 56 37 . 1 1 7 . . Melee 11 | . . . . . . 11 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 13 | . . . . . . 13 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -5/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 13) 201 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Build established: Scavenger-Mutant 616 | -10/Materials | Core integrity fell below 50% 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -9/Materials | Build established: Hacker-Mutant 1072 | -9/Materials | Discovered new exit (range 17) 1104 | -9/Materials | Search patrols dispatched 1113 | -9/Materials | Discovered new exit (range 7) 1151 | -9/Materials | Entered Mines 1166 | -9/Mines | Lost 3 parts (1p2n) 1172 | -9/Mines | Assembled infested the area 1172 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1175 | -9/Mines | Entered Zion 1228 | -7/Zion | System corruption cleaned by Quarantine Array 1274 | -7/Zion | Found Prototype Device 1274 | -7/Zion | Identified Phasing AFG 1317 | -7/Zion | Met Imprinter 1322 | -7/Zion | Imprinted 1324 | -7/Zion | Declared Zion's savior 1408 | -7/Zion | Discovered new exit (range 10) 1619 | -7/Zion | Entered Proximity Caves 1619 | -6/Proximity Caves | Accompanied by 4 allies 1659 | -6/Proximity Caves | Learned location of 1 exit from Factory 1670 | -6/Proximity Caves | Learned 8 Factory zone layouts 1670 | -6/Proximity Caves | Learned Extension trap positions 1671 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1873 | -6/Proximity Caves | Learned Factory terminal intel 1976 | -6/Proximity Caves | Spotted B-75 Beast 1991 | -6/Proximity Caves | Core integrity fell below 50% 2029 | -6/Proximity Caves | Discovered new exit (range 10) 2035 | -6/Proximity Caves | Entered Factory 2035 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 2036 | -6/Factory | Identified exit to Factory 2038 | -6/Factory | Loaded intel: 26 terminal locations 2261 | -6/Factory | Retrieved Zion intel report: Branch Access 2261 | -6/Factory | Identified exit to Lower Caves 2267 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 2333 | -6/Factory | Spotted B-75 Beast 2385 | -6/Factory | Search patrols dispatched 2561 | -6/Factory | Allied Derelicts emerged from ambush trap array 2592 | -6/Factory | Discovered exit to Factory (range 11) 2622 | -6/Factory | Entered another Factory area 2622 | -5/Factory | Accompanied by 3 allies 2622 | -5/Factory | Evolved 2 slots: Utility x2 2624 | -5/Factory | Identified exit to DSF 2629 | -5/Factory | Entered DSF 2629 | -5/DSF | Accompanied by 3 allies 2647 | -5/DSF | Additional patrols routed to DSF 2653 | -5/DSF | Self-destructed Last Messages --------------- 02642_ Acquired Linear Gravjet. 02643_ Gravmag System destroyed. 02643_ Lgt. Fission Core destroyed. 02644_ Knocked back. 02646_ Hvy. Mace severed. 02647_ Hostiles detected in DSF, routing additional patrols. 02647_ RP-TLM(g) Carbon-fiber Leg severed. 02649_ 41-WFI(g) Carbon-fiber Leg severed. 02651_ Triggered Stasis Trap. 02651_ A bubble of rippling energy engulfs the area. 02651_ Field strength at 80. 02652_ Field strength at 60. 02652_ Gravmag Array destroyed. 02652_ Knocked back. 02652_ Triggered Stasis Trap. 02652_ A bubble of rippling energy engulfs the area. 02652_ Field strength at 93. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????##????????????#""?????????? | | ??????????# ####???????#"#?????????? | | ???????##### # #??????##"####??????? | | ???????# == !!#########"""""#??????? | | ???????# =!!#]]]#[[##"""""#??????? | | ???????# = ""##"#???? | | ???????# /= """""#???? | | ???????### ###[[[#]]## ""###????? | | ?????????# #?#[[[#]]### ###??????? | | ???????? !?########## #??????? | | ???????# !????????# ] #??????? | | ???????# !????????# ] #??????? | | ???????### #????????###@ ##???????? | | ?????????! ?????????? #???????? | | ?????????! ?????????# #???????? | | ????????!! ?????????# #???????? | | ????????## ?????????### ##???????? | | ?????????# H???????????# ????????? | | ????????? ???????????#c ????????? | | ????????? ??????????? !!???????? | | ???????????????????????? !!???????? | | ???????????????????????? !!???????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ?????????????????????????#####??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Point Defense System | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedReinforcedMediator Manual? 0 Play Time 00:51:17 Cumulative 192.2 hours Start 2025.03.24 @ 10:20:51 End 2025.03.24 @ 06:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 127 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0/0/0 Lore% 30 Gallery% 63 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b2b196-b0f4-4214-9678-2f89dafcdba4