Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.22 @ 16:26:27 Player: Nah Bohdi Result: Destroyed by 7T-YW1(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (626) 626 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1161 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Sensor Array Utility Shielding > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Cooling System Disposable Heat Sink Medium Storage Unit Signal Interpreter Core Shielding Utility Shielding Medium Armor Plating Tractor Beam Field Recycling Unit (0) Autogun Autogun Battle Cannon Hammer Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (47) Scrap Shield Fragment (47) Scrap Shield Fragment (44) Scrap Shield Fragment (44) Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Utility Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Cooling System Disposable Heat Sink Medium Storage Unit Signal Interpreter Core Shielding Utility Shielding Medium Armor Plating Tractor Beam Field Recycling Unit Autogun Autogun Battle Cannon Hammer Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Sensor Array Storage Medium Storage Unit Protection Utility Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 23 | 7 8 8 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 1 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 12 | . 12 12 Treads 20 | . 25 15 Leg 1 | . . 3 Device 12 | . 12 12 Storage 12 | . 12 12 Protection 12 | . 12 12 Ballistic Gun 16 | . 13 19 Impact Weapon 8 | . 10 5 Peak Build Rating 14 | 7 10 14 Average Rating 9 | 6 8 11 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 55 | 16 20 55 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 10 10 20 Average Capacity 12 | 9 10 15 Most Carried 20 | 5 10 20 Average Carried 11 | 1 8 14 Final Capacity 20 | 10 10 20 Final Carried 20 | 4 10 20 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 770 | 277 311 182 Remotely . | . . . Salvage Created 1044 | 106 539 399 Parts 36 | 5 16 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 8 9 Melee 4 | . 2 2 Guns 6 | . 2 4 Classes Destroyed 9 | 2 4 3 Worker 4 | . 4 . Tunneler 1 | 1 . . Recycler 3 | 1 2 . Watcher 2 | . 2 . Swarmer 4 | . 2 2 Grunt 6 | . 6 . Sentry 1 | . . 1 Cobbler 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 6 | 2 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 36 77 Missed 36 | . 11 25 Damage Taken 989 | . 262 727 Core 274 | . 23 251 Absorbed by Shields . | . . . Redirected to Shielding 31 | . 7 24 Ignored by Resistances 596 | . 163 433 Core Remaining (%) 100 | 100 . . Volleys Fired 61 | 7 28 26 Largest 2 | 2 2 2 Hottest 60 | 60 40 46 Shots Fired 93 | 12 47 34 Gun 93 | 12 47 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | 7 47 34 Thermal 5 | 5 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 32 | 6 32 17 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 120 | 9 62 49 Core Hits 23 | 3 11 9 Critical Kills . | . . . Critical Parts Destroyed 7 | . 4 3 Critical Strikes 7 | . 4 3 Smash 7 | . 4 3 Melee Attacks 139 | . 100 39 Impact 139 | . 100 39 Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 7 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2456 | 82 1333 1041 Guns 911 | 82 442 387 Cannons . | . . . Explosions . | . . . Melee 1545 | . 891 654 Ramming . | . . . Kinetic 879 | 50 442 387 Thermal 32 | 32 . . Explosive . | . . . Electromagnetic . | . . . Impact 1545 | . 891 654 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 55 | . 34 21 Message Errors 16 | . 10 6 Matter Fused 17 | . 11 6 Heat Flow Errors 8 | . 5 3 Energy Discharges 4 | . 3 1 Data Loss (minor) 4 | . 2 2 Data Loss (major) 4 | . 2 2 Misfires 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 359 | . 239 120 Projectiles . | . . . Explosions . | . . . Melee 359 | . 239 120 Knockbacks 10 | . 3 7 Impact 9 | . 3 6 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 278 | 40 278 215 Average Temperature 98 | 25 114 94 Received Heat Transfer 414 | . 132 282 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted 11 | . 8 3 Combat Hostiles 7 | . 4 3 Parts Fried 11 | . 9 2 Impact Corruptions 19 | . 14 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 75 | 75 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 201 | 10 201 . Initial 4 | . 4 . Average 23 | 7 24 . Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 17 11 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 11 3 Successful 13 | . 10 3 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 3 | . . 3 Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 6 | . 6 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3922 | 126 2093 1703 Spaces Moved 1709 | 70 1023 616 Core 35 | 18 . 17 Treads 1674 | 52 1023 599 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 187 | 131 160 240 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 94 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 1 | . . 1 Spaces Dug 39 | . 39 . Terrain Destroyed 39 | . 39 . Melee 39 | . 39 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2098 | 92 1260 746 Wait 116 | . 83 33 Move 1707 | 69 1022 616 Hop . | . . . Pick Up 36 | 9 12 15 Fast Attach 5 | 2 1 2 Attach 7 | 5 1 1 Detach 1 | . . 1 Swap 11 | . 6 5 Drop 15 | . 7 8 Fire 61 | 7 28 26 Melee 139 | . 100 39 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Discovered exit to Materials (range 9) 300 | -10/Materials | Build established: Hacker-Mutant 420 | -10/Materials | Discovered exit to Materials (range 6) 920 | -10/Materials | Identified exit to Subcaves 920 | -10/Materials | Discovered exit to Subcaves (range 12) 1615 | -10/Materials | Identified exit to Mines 1615 | -10/Materials | Discovered exit to Mines (range 16) 1744 | -10/Materials | Discovered exit to Materials (range 14) 1799 | -10/Materials | Discovered exit to Mines (range 12) 2220 | -10/Materials | Entered Subcaves 2229 | -10/Subcaves | Identified exit to Materials 2229 | -10/Subcaves | Discovered exit to Materials (range 10) 2410 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2645 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2670 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2677 | -10/Subcaves | Disturbed a concealed Subdweller 2808 | -10/Subcaves | Core integrity fell below 50% 3768 | -10/Subcaves | Visited Clippyterm 3778 | -10/Subcaves | Learned Factory emergency access door positions 3922 | -10/Subcaves | Core integrity fell below 20% 3923 | -10/Subcaves | Destroyed by 7T-YW1(R) with Subdweller Shrapnel Launcher Last Messages --------------- It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 03778_ Connecting with Clippyterm... 03806_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????###????????????????????????????????????????? | | "##### ##???????????????????????????????????????? | | " """ #???????????????????????????????????????? | | #????????????????????????????????????????? | | #####??????????????????????????????????????? | | ## ## ##?????????????????????????????????????? | | ## ## #????????#########????????????????????? | | ##""""" #?????????# # ##???????????????????? | | #?????????# ; ##??????????????????? | | ## ###?????????# #??????????????????? | | # #####???????????# #??????????????????? | | # ##?????????###???# @ ;#???????????????????? | | ###??????## ##### #??????????????????? | | #####??# ##??????????????????? | | ### #### "??????????????????? | | #?### ## ;; """????????????????? | | ????# " """????????????????? | | ##### "^ "????????????????? | | # ### ### ;" ???????????????? | | #?# #?## ### ""#??????????????? | | #?## #?# ;??R""#???????????????? | | #??# " ??"?#???????????????? | | % #??# ;;####???????????????????? | | ##### #?## ; ???????????????????????? | | ##???# #?##### R ???????????????????????? | | #???? #????#### ???????????????????????? | | #??? ####???????## ;???????????????????????? | | ? #???????????## ???????????????????????? | | %?????????????# ???????????????????????? | | ??????????????##?????????????????????????? | | ?????????????????????????????????????????? | | ## ?????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | ##??# #????????????????????????????????????????? | | #????##????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainFocalBarrier Manual? 0 Play Time 00:25:34 Cumulative 43.7 hours Start 2024.11.22 @ 15:58:35 End 2024.11.22 @ 16:26:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 2 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b02464-7916-4f54-8cd8-9ae0936b1307