Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.17 @ 17:05:21 Player: Warmorph Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (714) 714 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2145 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Machine Analyzer Light Armor Plating Tractor Beam > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- EM Pulse Gun Assault Rifle Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Tractor Beam Device Tractor Beam Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 37 | 9 5 23 . Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 2 | 2 . . . Leg 6 | . . 6 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 7 | 1 3 3 . Device 5 | 1 3 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 5 2 9 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 4 . 6 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 3 | . . 1 2 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 85 81 28 Engine 15 | . 14 16 . Treads 15 | . 28 7 . Leg 7 | . . 13 4 Device 14 | . 15 14 8 Processor 3 | . . 4 11 Protection 1 | . . 2 . Ballistic Gun 16 | . 20 13 4 Ballistic Cannon 3 | . 3 3 . Launcher 2 | . 2 2 . Peak Build Rating 14 | 6 7 14 13 Average Rating 7 | 3 6 9 5 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 22 | 10 13 22 20 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 7 | . . 7 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 5 . Average Carried 2 | 2 1 2 . Final Capacity 5 | 5 5 5 5 Final Carried 3 | 1 3 . . Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1242 | 290 260 692 . Remotely 797 | . 105 692 . Salvage Created 1331 | 119 320 892 . Parts 96 | 4 24 68 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | . 2 22 . Guns 14 | . 2 12 . Cannons 9 | . . 9 . AOE 1 | . . 1 . Classes Destroyed 10 | 2 5 3 . Worker 7 | . 5 2 . Builder 3 | . 3 . . Tunneler 3 | 1 2 . . Hauler 2 | . 1 1 . Recycler 4 | 1 1 2 . Mechanic 2 | . 1 1 . Watcher 2 | . . 2 . Swarmer 11 | . 2 9 . Grunt 10 | . . 10 . Sentry 3 | . . 3 . Best Kill Streak 10 | 2 3 10 . Combat Bots Only 10 | . 2 10 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 178 | . 8 158 12 Missed 47 | . 2 44 1 Damage Taken 1389 | 22 53 894 420 Core 402 | . . 172 230 Absorbed by Shields . | . . . . Ignored by Resistances 418 | 6 15 286 111 Core Remaining (%) 100 | 100 100 . . Volleys Fired 143 | 6 37 100 . Largest 2 | 1 2 2 . Hottest 75 | 40 40 75 . Shots Fired 216 | 6 53 157 . Gun 144 | 6 32 106 . Cannon 67 | . 16 51 . Launcher 5 | . 5 . . Special . | . . . . Kinetic 187 | . 48 139 . Thermal 6 | . . 6 . Explosive 5 | . 5 . . Electromagnetic 18 | 6 . 12 . Robot Hit Streak 24 | 6 13 24 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 164 | 6 39 119 . Core Hits 68 | 3 18 45 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Destroy 1 | . . 1 . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2567 | 123 734 1692 18 Guns 1341 | 83 264 994 . Cannons 883 | . 228 655 . Explosions 325 | 40 242 43 . Melee . | . . . . Ramming 18 | . . . 18 Kinetic 1965 | . 492 1473 . Thermal 144 | 40 . 104 . Explosive 242 | . 242 . . Electromagnetic 198 | 83 . 115 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 5 15 . Projectiles 20 | . 5 15 . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . 3 8 1 Impact 1 | . . . 1 Kinetic 10 | . 3 7 . Secondary 1 | . . 1 . Self-Inflicted Damage 41 | 22 11 . 8 Shots 2 | 1 1 . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | 12 . 336 . Average Temperature 120 | 12 . 122 . Received Heat Transfer 432 | . . 432 . Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 161 | 50 . 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 479 | 10 103 479 125 Initial 125 | . 5 33 125 Average 164 | 3 50 268 75 Maximum Alert Level 2 | . . 2 . Low Security (%) 58 | 100 100 22 100 Level 1 36 | . . 69 . Level 2 4 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 5 37 2 Peak Tracking Total 10 | . 3 10 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 1 7 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 35 | . 8 27 . Successful 20 | . 7 13 . Failed 15 | . 1 14 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 8 20 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 2 | . . 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 15 | . 7 8 . Record 3 | . 1 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Alert Level 3 | . 1 2 . Dispatch Records 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 6 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 132 | . . 132 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1616 | 91 615 854 56 Spaces Moved 580 | 44 188 267 81 Core 80 | 12 . 2 66 Treads 297 | 32 188 77 . Legs 203 | . . 188 15 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 138 | 130 160 147 62 Slowest Speed 400 | 160 160 400 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 25 27 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | 2 48 2 . Melee . | . . . . Projectile . | . . . . AOE 52 | 2 48 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1190 | 73 451 580 86 Wait 372 | 5 213 154 . Move 577 | 43 187 266 81 Hop . | . . . . Pick Up 28 | 7 5 16 . Fast Attach . | . . . . Attach 37 | 9 5 23 . Detach 11 | 3 2 6 . Swap . | . . . . Drop 18 | . 2 15 1 Fire 143 | 6 37 100 . Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 922 | -9/Materials | Destroyed 10 combat bots 1283 | -9/Materials | Build established: Scavenger-Mutant 1537 | -9/Materials | Discovered new exit (range 16) 1561 | -9/Materials | Entered Mines 1562 | -9/Mines | Assembled infested the area 1567 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1609 | -9/Mines | Core integrity fell below 50% 1614 | -9/Mines | Core integrity fell below 20% 1617 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01567_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01568_ HV Slug penetrates D-53 Grenadier. 01568_ D-53 Grenadier knocked back. 01568_ W3-H75(h) destroyed. 01577_ Aluminum Leg destroyed. 01579_ The unstable cave ceiling collapses. 01579_ Assault Rifle destroyed. 01579_ Dropped Aluminum Leg. 01599_ R-06 Scavenger collects Aluminum Leg. 01608_ Sensor Array destroyed. 01610_ Slammed into D-53 Grenadier. 01611_ D-53 Grenadier knocked back. 01612_ The unstable cave ceiling collapses. 01612_ Slammed into D-53 Grenadier. 01613_ D-53 Grenadier destroyed. 01617_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????? ##??????? | | ??????????????????????? #??????? | | ??????????????????????? ???????? | | ?????????????????????## ???????? | | ???????????????????### ????????? | | ?????????# ???????## ?????????? | | ????????? ??????# #?????????? | | ?????????? ????## ##????????? | | ???????????# ???# ##???????? | | ???????????# #### ##??????? | | ???????????# #??????? | | ???????????# %% %* #??????? | | ????????#### #??????? | | ???????## #### #??????? | | ???????# ##???# ### ##?????? | | ???????# ###?## = ##????? | | ????????# ### =! ##???? | | ?????????# # | | ????????## ##### | | ????????# ##???? | | ????????# ##????? | | ????????## ##?????? | | ???????#### # #####??????? | | ????#### ## ##??????????? | | ???## # #???????????? | | ???# @ #???????????? | | ???# # #???????????? | | ???# ### ##???????????? | | ???# ###??###????????????? | | ???# #d #???????????????????? | | ???# #???????????????????? | | ???## ##??????????????????? | | ????### #??????????????????? | | ?????# #??????????????????? | | ?????## # #????####??????????? | | ??????### ##?### ##?????????? | | ???????# ### ####??????? | | ???????# #??????? | | ???????## ## #??????? | | ????????### #### ##??????? | | ??????????## ##??#####???????? | | ???????????## ###???????????????? | | ????????????## ##?????????????????? | | ?????????????####??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionBiocellMaul Manual? 0 Play Time 00:24:05 Cumulative 3.7 hours Start 2025.02.17 @ 16:41:55 End 2025.02.17 @ 17:05:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a44bbc9-2c51-47c5-9f82-2be35af5d68f