Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.18 @ 22:17:35 Player: lobstro Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (5643) 5643 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10733 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 48/100 System Corruption 23% Temperature Cool (76) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Coolant Injector Sensor Array Component Analysis Suite Arc Projector High-powered Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Makeshift Shrapnel Gun Advanced Assault Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Sensor Array Improved Sensor Array Recalibrator Guided Plasma Cannon High-powered Shotgun Gauss Rifle Flak Cannon Flak Cannon Great Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 3 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 133 | 8 11 4 1 3 40 13 26 21 6 Power 14 | 1 1 . . . 5 1 4 2 . Engine 10 | 1 1 . . . 3 1 3 1 . Core 4 | . . . . . 2 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 40 | 2 2 3 . 3 14 1 7 6 2 Treads 4 | . . . . . . . . 3 1 Leg 36 | 2 2 3 . 3 14 1 7 3 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 . 1 1 . 10 4 6 8 2 Device 14 | 1 . 1 . . 4 1 3 2 2 Storage 4 | 1 . . 1 . 1 . 1 . . Processor 8 | . . . . . 3 1 1 3 . Hackware 3 | . . . . . . 1 . 2 . Protection 5 | . . . . . 2 1 1 1 . Artifact . | . . . . . . . . . . Weapon 45 | 3 8 . . . 11 7 9 5 2 Energy Gun 4 | . . . . . 4 . . . . Energy Cannon 9 | . . . . . 3 1 3 1 1 Ballistic Gun 17 | 3 5 . . . 4 3 1 1 . Ballistic Cannon 8 | . 1 . . . . 3 2 1 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 39 | . 1 1 . . . 2 8 19 8 Power 6 | . 1 . . . . . 3 2 . Propulsion 11 | . . . . . . . 3 5 3 Utility 17 | . . 1 . . . 1 2 10 3 Weapon 5 | . . . . . . 1 . 2 2 Highest Loss Streak 14 | . 1 1 . . . 1 3 14 8 To Critical Strikes 3 | . . . . . . . . 1 2 Average Slot Usage (%) 92 | . 98 99 100 100 99 99 91 78 69 Engine 7 | . 13 14 14 14 5 9 6 1 . Core 1 | . . . . . 3 . 1 6 . Treads 1 | . . . . . . . . 5 8 Leg 23 | . 28 28 28 28 27 27 22 14 6 Device 13 | . 14 13 14 14 21 12 8 7 13 Storage 9 | . 14 14 14 14 9 9 7 7 7 Processor 9 | . . . . . 10 18 19 14 7 Hackware 2 | . . . . . . 1 7 5 7 Protection 1 | . . . . . 4 3 1 2 . Energy Gun 1 | . . . . . 7 1 . . . Energy Cannon 1 | . . . . . 1 . 5 . 5 Ballistic Gun 12 | . 19 28 28 28 9 12 1 . 1 Ballistic Cannon 1 | . 4 . . . . 4 2 2 5 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 13 18 17 22 22 45 45 118 99 102 Greatest Support 68 | 20 20 20 20 20 60 60 60 68 56 Greatest Overweight (x) 32 | 3 . . 1 1 . . 4 31 32 Average Overweight (x) . | . . . . 1 . . 1 2 2 Largest Inventory Capacity 25 | 8 8 8 10 10 15 15 25 25 25 Average Capacity 15 | 7 8 8 9 10 12 15 24 25 25 Most Carried 15 | 5 8 8 8 10 15 15 14 15 12 Average Carried 9 | 3 7 7 7 8 10 13 10 9 9 Final Capacity 25 | 8 8 8 10 10 15 15 25 25 25 Final Carried 14 | 5 8 8 8 9 14 14 11 6 12 Class Distribution -------------------- 33% | Skirmisher 24% | Mutant 21% | Hacker-Mutant 7% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Matter Collected 3825 | 202 475 252 . 233 716 604 767 376 200 Remotely . | . . . . . . . . . . Salvage Created 6084 | 59 483 302 . 323 2054 849 1462 552 . Parts 317 | 8 24 17 . 24 113 48 57 26 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 28 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Combat Hostiles Destroyed 131 | . 11 8 . 13 34 24 29 12 . Melee 14 | . . . . . . . 5 9 . Guns 83 | . 9 8 . 13 31 17 4 1 . Cannons 27 | . 2 . . . 3 7 13 2 . Classes Destroyed 15 | 1 4 . . . 6 2 2 . . Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . Tunneler 5 | 3 . 2 . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 5 | . 1 . . 1 2 . 1 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . 1 1 . . . Watcher 12 | . 3 . . . 4 2 3 . . Swarmer 23 | . 3 . . 11 4 4 . 1 . Grunt 70 | . 8 8 . 2 16 9 22 5 . Brawler 4 | . . . . . 2 . . 2 . Duelist 5 | . . . . . . 3 1 1 . Sentry 20 | . . . . . 10 7 2 1 . Hunter 4 | . . . . . 2 1 . 1 . Programmer 5 | . . . . . . . 4 1 . Best Kill Streak 9 | 1 4 2 . 4 4 9 6 3 . Combat Bots Only 9 | . 4 2 . 4 4 9 6 3 . Max Kills in Single Turn 2 | 1 1 2 . 2 2 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Damage Taken 5944 | . 296 261 . 201 812 797 1267 1403 907 Core 1075 | . 72 42 . 52 101 101 167 236 304 Absorbed by Shields 215 | . . . . . 77 . 138 . . Redirected to Shielding 26 | . . . . . 26 . . . . Regen/Repaired (Parts) 192 | . . . . . 65 127 . . . Core Remaining (%) 65 | 100 . . . 33 . 63 . . . Volleys Fired 313 | 4 51 24 . 20 77 66 58 12 1 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 132 | 40 100 46 . 46 120 120 120 120 132 Shots Fired 576 | 8 81 49 . 41 148 127 102 15 5 Gun 412 | 8 61 49 . 41 130 94 23 4 2 Cannon 160 | . 16 . . . 18 33 79 11 3 Launcher . | . . . . . . . . . . Special 4 | . 4 . . . . . . . . Kinetic 455 | 8 77 49 . 41 77 121 67 12 3 Thermal 36 | . 4 . . . 21 2 6 3 . Explosive . | . . . . . . . . . . Electromagnetic 85 | . . . . . 50 4 29 . 2 Robot Hit Streak 28 | 4 13 15 . 20 25 28 24 18 1 Robot Miss Streak 5 | 1 4 2 . 4 5 3 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 516 | 7 58 40 . 26 122 102 120 40 1 Core Hits 311 | 3 28 23 . 19 89 71 60 17 1 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 13 | . 1 2 . . . 2 8 . . Critical Strikes 23 | . 4 2 . . 1 2 8 6 . Burn 1 | . . . . . 1 . . . . Destroy 6 | . 1 2 . . . 2 . 1 . Blast 3 | . 3 . . . . . . . . Smash 8 | . . . . . . . 8 . . Sever 5 | . . . . . . . . 5 . Melee Attacks 65 | . 2 . . . . . 34 29 . Impact 30 | . . . . . . . 30 . . Slashing 25 | . . . . . . . 4 21 . Piercing 8 | . . . . . . . . 8 . Sneak Attacks 3 | . 2 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12323 | 86 830 697 . 395 2894 2197 3705 1455 64 Guns 6148 | 86 617 697 . 386 2142 1714 444 62 . Cannons 3359 | . 213 . . . 491 454 1861 276 64 Explosions 261 | . . . . . 261 . . . . Melee 2505 | . . . . . . . 1388 1117 . Ramming 50 | . . . . 9 . 29 12 . . Kinetic 6652 | 86 830 697 . 386 1145 2017 1230 232 29 Thermal 1070 | . . . . . 690 67 207 106 . Explosive . | . . . . . . . . . . Electromagnetic 2046 | . . . . . 1059 84 868 . 35 Impact 1173 | . . . . . . . 1173 . . Slashing 1166 | . . . . . . . 215 951 . Piercing 166 | . . . . . . . . 166 . Highest Corruption 23 | . 1 1 1 1 1 2 7 23 23 Average Corruption 5 | . 1 1 1 1 1 1 4 15 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 276 | . . 8 9 14 18 21 51 95 60 Message Errors 67 | . . . 5 3 7 5 10 20 17 Matter Fused 71 | . . 3 . 5 2 5 15 27 14 Heat Flow Errors 33 | . . . 1 1 4 1 8 13 5 Energy Discharges 39 | . . 2 1 1 2 4 5 15 9 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 25 | . . 1 1 1 2 2 7 8 3 Data Loss (major) 17 | . . 1 1 2 1 2 1 3 6 Misfires 11 | . . 1 . 1 . 2 1 3 3 Alerts 7 | . . . . . . . 2 3 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 611 | . . . . . 2 . 609 . . Projectiles 71 | . . . . . 2 . 69 . . Explosions . | . . . . . . . . . . Melee 540 | . . . . . . . 540 . . Knockbacks 57 | . 3 . . . . 15 38 . 1 Impact 7 | . . . . . . . 7 . . Kinetic 47 | . 3 . . . . 14 29 . 1 Secondary 3 | . . . . . . 1 2 . . Self-Inflicted Damage 164 | . . . . . 164 . . . . Shots 5 | . . . . . 5 . . . . Rammed . | . . . . . . . . . . Targets Rammed 11 | . . . . 2 1 5 3 . . Kicked 11 | . . . . 2 1 5 3 . . Crushed . | . . . . . . . . . . Highest Temperature 556 | . 60 26 166 126 405 267 556 271 211 Average Temperature 80 | . 22 8 90 49 63 34 122 96 89 Received Heat Transfer 2504 | . 201 207 . 39 329 378 549 450 351 Effects 12 | . . . . . 1 . 11 . . Shutdowns 4 | . . . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 14 | . . . . . 5 . 9 . . Impact Corruptions 16 | . . . . . . . 16 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 2228 | . . . . . 1348 160 480 240 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 6 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Peak Influence 299 | 15 164 122 . 120 289 254 299 . . Initial 60 | . 8 32 . . 29 57 60 . . Average 71 | 6 41 59 . 23 93 80 107 . . Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 93 | 100 100 100 . 100 92 98 78 . . Level 1 6 | . . . . . 7 1 21 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 5 3 11 . 1 Investigation 8 | . 1 . . . 4 1 1 . 1 Extermination 5 | . . . . . . . 5 . . Reinforcement 2 | . . . . . 1 . 1 . . Assault 2 | . . . . . . 2 . . . Garrison 4 | . . . . . . . 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Distress Signals 6 | . . . . . 4 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 20 8 . 15 52 37 35 20 13 Peak Tracking Total 13 | . 5 3 . 4 4 9 5 9 13 Tactical Retreats 17 | . . . . 2 5 1 1 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Traps Triggered 6 | . 2 . . . 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Machines Accessed 46 | . 9 . 5 . 13 13 3 1 2 Terminals 24 | . 7 . . . 7 9 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 2 2 1 . . Recycling Units 7 | . 2 . . . 2 1 2 . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 150 | . 21 . 50 . 32 34 8 1 4 Successful 115 | . 14 . 50 . 24 19 3 1 4 Failed 35 | . 7 . . . 8 15 5 . . Catastrophic 4 | . . . . . . 3 1 . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . Terminals 66 | . 18 . . . 17 28 . . 3 Fabricators . | . . . . . . . . . . Repair Stations 11 | . . . . . 4 4 3 . . Recycling Units 13 | . 3 . . . 4 1 5 . . Scanalyzers 7 | . . . . . 7 . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 93 | . 13 . 50 . 12 13 . 1 4 Record 54 | . . . 49 . 2 . . . 3 Part Schematic 2 | . . . . . . 2 . . . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 6 | . 1 . . . 3 2 . . . Open Door 4 | . . . . . . 2 . 1 1 Branch Access Points 3 | . 1 . . . 1 1 . . . Emergency Access Points 2 | . 2 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 3 | . 1 . . . 2 . . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Zone Layout 9 | . 3 . . . 2 4 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . . . . . 4 4 1 . . Scan Component 5 | . . . . . 2 2 1 . . Repair 4 | . . . . . 2 2 . . . Recycling Unit Hacks 5 | . 1 . . . 1 1 2 . . Retrieve Components 5 | . 1 . . . 1 1 2 . . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 8 . . . 10 8 1 . 1 Full Trace Events 6 | . . . . . 3 1 1 . 1 Feedback Events 2 | . . . . . 1 . 1 . . Corruption 2 | . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 2 2 . . . Time 134 | . . . . . 52 82 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 32 | . 9 . . . 2 10 11 . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat 1 | . 1 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . parse_system 1 | . 1 . . . . . . . . no_distress 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . Total Damage 130 | . . . . . . 130 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Turns Passed 16945 | 387 1143 1174 1182 1997 3148 1856 2310 2420 1328 Spaces Moved 7657 | 185 765 887 717 914 1439 1037 650 695 368 Core 15 | 6 . . . . . . . 8 1 Treads 639 | . . . . . . . . 272 367 Legs 7003 | 179 765 887 717 914 1439 1037 650 415 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 130 126 240 240 Average Speed 176 | 121 120 120 164 190 123 130 252 327 356 Slowest Speed 1650 | 200 120 120 190 190 130 130 400 1600 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 74 | 13 92 99 94 99 96 94 19 76 59 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 Known Exits Taken 4 | . 1 . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 6 | . . 1 . 2 . . . 2 1 Spaces Dug 4 | . 4 . . . . . . . . Terrain Destroyed 41 | . 7 . . . 30 . 2 1 1 Melee . | . . . . . . . . . . Projectile 11 | . 7 . . . . . 2 1 1 AOE 30 | . . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Total 10430 | 336 902 950 720 1134 2666 1415 1147 770 390 Wait 2095 | 136 42 30 . 192 1037 286 355 7 10 Move 7648 | 184 764 886 716 913 1438 1036 649 694 368 Hop . | . . . . . . . . . . Pick Up 78 | 4 13 2 1 1 31 5 10 6 5 Fast Attach 25 | 7 . . . . 5 1 3 6 3 Attach 31 | . 1 1 . . 4 2 12 11 . Detach 3 | . . . . . 2 . 1 . . Swap 77 | 1 10 3 1 3 31 10 11 4 3 Drop 77 | . 12 4 2 3 40 4 11 1 . Fire 313 | 4 51 24 . 20 77 66 58 12 1 Melee 65 | . 2 . . . . . 34 29 . Ram . | . . . . . . . . . . Kick 11 | . . . . 2 1 5 3 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 7 | . 7 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 388 | -11/Scrapyard | Entered Materials 389 | -10/Materials | Build established: Mutant 544 | -10/Materials | Identified exit to Mines 845 | -10/Materials | Discovered new exit (range 10) 1221 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Discovered new exit (range 15) 1531 | -10/Materials | Entered Mines 1567 | -10/Mines | Discovered new exit (range 9) 1627 | -10/Mines | Discovered new exit (range 9) 1697 | -10/Mines | Learned Materials garrison access intel 2206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2206 | -10/Mines | Discovered new exit (range 5) 2705 | -10/Mines | Entered Exiles 2725 | -10/Exiles | Discovered new exit (range 14) 2756 | -10/Exiles | Met 8R-AWN 2777 | -10/Exiles | Met EX-HEX 2812 | -10/Exiles | Met EX-BIN 2831 | -10/Exiles | Aligned with FarCom system 2833 | -10/Exiles | Given EX-Vault access code 2888 | -10/Exiles | Opened EX-Vault 2898 | -10/Exiles | Found Gui. Plasma Cannon 2927 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2959 | -10/Exiles | Met EX-DEC 2965 | -10/Exiles | Learned location of Zion (-6) 3053 | -10/Exiles | Discovered new exit (range 14) 3382 | -10/Exiles | Visited The Gauntlet 3887 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3887 | -10/Exiles | Entered Mines 3892 | -9/Mines | Met a Derelict bent on vengeance 4180 | -9/Mines | Build established: Skirmisher 4260 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4391 | -9/Mines | Learned Materials stockpile data 4565 | -9/Mines | Discovered new exit (range 6) 5040 | -9/Mines | Core integrity fell below 50% 5841 | -9/Mines | Discovered new exit (range 9) 5884 | -9/Mines | Entered Materials 5884 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5886 | -8/Materials | Loaded intel: 1 garrison access location 6081 | -8/Materials | Repaired Ion Engine 6193 | -8/Materials | Build established: Scavenger-Skirmisher 6619 | -8/Materials | Discovered new exit (range 14) 6756 | -8/Materials | Build established: Skirmisher 7593 | -8/Materials | Identified exit to Factory 7724 | -8/Materials | Repaired Sensor Array 8014 | -8/Materials | Discovered new exit (range 8) 8020 | -8/Materials | Build established: Scavenger-Skirmisher 8022 | -8/Materials | Identified exit to Storage 8088 | -8/Materials | Discovered exit to Factory (range 16) 8402 | -8/Materials | Build established: Skirmisher 8895 | -8/Materials | Discovered exit to Factory (range 16) 9032 | -8/Materials | Entered Storage 9590 | -8/Storage | Identified exit to Recycling 9625 | -8/Storage | Repaired Imp. Titanium Leg? 9693 | -8/Storage | Met a pair of Derelict thieves 9766 | -8/Storage | Repaired Imp. Utility Shielding? 9833 | -8/Storage | Destroyed 9 combat bots 10841 | -8/Storage | Discovered exit to Factory (range 15) 10888 | -8/Storage | Entered Factory 10888 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10925 | -7/Factory | Build established: Hacker-Skirmisher 11179 | -7/Factory | Garrison activated, responded to threat 11466 | -7/Factory | Garrison activated, responded to threat 12058 | -7/Factory | Lost 3 parts (2p1n) 12113 | -7/Factory | Build established: Hacker-Mutant 13178 | -7/Factory | Discovered new exit (range 5) 13194 | -7/Factory | Identified exit to Lower Caves 13198 | -7/Factory | Entered Lower Caves 13473 | -7/Lower Caves | Build established: Hacker-Gladiator 14035 | -7/Lower Caves | Learned Factory emergency access door positions 14353 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14378 | -7/Lower Caves | Build established: Gladiator 14382 | -7/Lower Caves | System corruption reached 10% 14479 | -7/Lower Caves | Lost 14 parts (1p3n8u2w) 14927 | -7/Lower Caves | Build established: Hacker-Mutant 15088 | -7/Lower Caves | Learned Factory emergency access door positions 15374 | -7/Lower Caves | Core integrity fell below 50% 15429 | -7/Lower Caves | Lost 4 parts (1p2n1u) 15578 | -7/Lower Caves | Discovered new exit (range 10) 15618 | -7/Lower Caves | Entered another Lower Caves area 15618 | -7/Lower Caves | Discovered new exit (range 13) 16878 | -7/Lower Caves | Discovered new exit (range 11) 16907 | -7/Lower Caves | Learned Factory stockpile data 16917 | -7/Lower Caves | Learned location of 2 exits from Factory 16930 | -7/Lower Caves | Attracted the attention of an 0b10 base 16943 | -7/Lower Caves | Core integrity fell below 20% 16946 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16932_ Penetrated by Slug. 16932_ Critical hit (Destroy). 16932_ Med. Treads destroyed. 16935_ Imp. Sensor Array destroyed. 16935_ Penetrated by Slug. 16936_ Shock Absorption System destroyed. 16937_ Critical hit (Burn: +37). 16938_ Med. Treads destroyed. 16938_ Penetrated by Slug. 16938_ HV Slug penetrates G-47 Trooper. 16938_ G-47 Trooper knocked back. 16938_ Critical hit (Burn: +37). 16939_ System corrupted: Substantial component data lost. 16939_ Imp. Carbon-fiber Leg destroyed. 16940_ G-47 Trooper misfires. 16940_ Penetrated by Slug. 16941_ Thermal Shield destroyed. 16943_ Critical hit (Destroy). 16943_ Proton Cannon destroyed. 16944_ Bore Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????####??????????? "????? # | | ??????????????????????? ???????#??"""""??? | | ??????????????????????? ??##### """ """ | | ????????????????????????# ??# """ | | ???????????????????????## #?# """ """ | | ???????????????????????# ## ## """""" ?? | | ??????????????????????## ##? """ #???? | | ??????????????????????# ##?? #???? | | ??????????????????# ? < ##??# ## #??#? | | ??????????????????# ## #### ## #? | | ?????????????????? # # #? | | ??????????????????? # ####? | | ????????????????????##++###### #### ##???? | | ??????????????? ???# # "# # ###?## ###????? | | ??????????????? ??# # "# ###???# ##?????? | | ??????????????? ?# # "# #?????# # ##????? | | ???????????????# ## # "# #?????# #???## | | ??????????????# Y # "# #?????# ##?## | | ??????????????+ # "# #?????# #### ## | | ??????????????+ ssggg # #?????# ##?# | | ??????????????# " " ss s g/ #?????# ### | | ??????????????# """""s gg/ #?????# | | ??????????????# # #?????# ## | | ??????????????# T# #?????# #???# | | ??????????????#""" # ?????# #???##! | | ?????????????????" @ # #????# ##????## | | ?????????????????" """" # #????#% ##?????## | | ?????????????????###++######## #??### #?###### | | ????????????????????????????? #??# ### | | ????????????????????????????? ##??# ## | | ????????????????????????????? ###???# | | ?????????????????????????????#??????# ### | | ????????????????????????????????????## #?# | | ?????????????????????????????????????## ##?## | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# ### #???# | | ??????????????????????????????????????####?###???# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Tractor Beam | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Thermal Generator | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Storage | Hacked Med. Reactive Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentImpactSource Manual? 0 Play Time 02:14:05 Cumulative 35.8 hours Start 2022.05.18 @ 20:01:14 End 2022.05.18 @ 22:17:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf9576c-5a3d-4356-8f7b-f3a0a8955ec8