Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 18:16:31 Player: maybegus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (854) 854 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-63) -63 TOTAL SCORE: 2581 Bonus ------- Friendly Fire -63 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 40/100 System Corruption 0% Temperature Cool (34) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Small Storage Unit Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Autogun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 29 | 6 3 6 14 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 1 5 Treads 3 | . 2 1 . Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover 2 | . . . 2 Flight 1 | . . . 1 Utility 6 | 1 1 . 4 Device . | . . . . Storage 5 | 1 1 . 3 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 5 | . . 3 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 1 2 14 Power 2 | . . . 2 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 98 94 71 Engine 10 | . 14 11 5 Treads 12 | . 14 18 3 Wheel 3 | . 11 . . Hover 1 | . . . 6 Storage 25 | . 28 22 28 Energy Gun 13 | . . 26 11 Ballistic Gun 17 | . 28 16 9 Launcher 1 | . . . 3 Peak Build Rating 19 | 6 8 12 19 Average Rating 9 | 4 7 10 12 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 61 | 13 33 39 61 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 19 | . 3 1 19 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 14 Most Carried 14 | 6 13 13 14 Average Carried 9 | 3 11 11 7 Final Capacity 15 | 8 15 15 8 Final Carried 13 | 6 13 11 4 Class Distribution -------------------- 46% | Mutant 43% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 780 | 260 130 181 209 Remotely . | . . . . Salvage Created 1081 | . 286 348 447 Parts 63 | . 20 23 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 10 8 10 Guns 27 | . 10 7 10 AOE 1 | . . 1 . Classes Destroyed 6 | . 2 3 1 Worker 3 | . . 2 1 Builder 2 | . . 1 1 Recycler 1 | . . . 1 Swarmer 10 | . 4 3 3 Grunt 16 | . 6 4 6 Sentry 2 | . . 1 1 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 314 | . 85 51 178 Missed 99 | . 29 16 54 Damage Taken 2774 | . 538 405 1831 Core 705 | . 81 70 554 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 82 . Volleys Fired 114 | . 37 22 55 Largest 4 | . 2 4 4 Hottest 142 | . 40 140 142 Shots Fired 252 | . 74 85 93 Gun 250 | . 74 85 91 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 147 | . 74 34 39 Thermal 71 | . . 19 52 Explosive 2 | . . . 2 Electromagnetic 32 | . . 32 . Robot Hit Streak 11 | . 9 10 11 Robot Miss Streak 6 | . 4 5 6 Penetration Max . | . . . . Secondary Targets 9 | . 5 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 142 | . 39 45 58 Core Hits 61 | . 19 16 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2302 | . 435 757 1110 Guns 1942 | . 435 575 932 Cannons . | . . . . Explosions 360 | . . 182 178 Melee . | . . . . Ramming . | . . . . Kinetic 1010 | . 435 251 324 Thermal 902 | . . 294 608 Explosive 178 | . . . 178 Electromagnetic 212 | . . 212 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . . 77 . Projectiles . | . . . . Explosions 77 | . . 77 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 503 | . 18 503 268 Average Temperature 115 | . 8 165 103 Received Heat Transfer 1308 | . 174 135 999 Effects 11 | . . 8 3 Shutdowns 3 | . . 3 . Interference 3 | . . . 3 Damage (minor) 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1837 | . . 356 1481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 287 | . 260 287 236 Initial 109 | . . 109 66 Average 143 | . 118 171 160 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 63 | 100 67 50 69 Level 1 36 | . 32 49 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 3 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 16 11 17 Peak Tracking Total 7 | . 7 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 1 5 8 Successful 9 | . . 4 5 Failed 5 | . 1 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 14 | . 1 5 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 4 5 Record 5 | . . 2 3 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1337 | 72 391 480 394 Spaces Moved 587 | 72 211 219 85 Core 19 | 12 . . 7 Treads 354 | . 100 219 35 Legs 5 | . . . 5 Wheels 171 | 60 111 . . Hover 38 | . . . 38 Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 164 | 75 130 181 276 Slowest Speed 1000 | 80 240 240 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 34 23 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . 22 8 Melee . | . . . . Projectile . | . . . . AOE 30 | . . 22 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 767 | 89 261 251 166 Wait . | . . . . Move 584 | 71 210 218 85 Hop . | . . . . Pick Up 32 | 12 10 4 6 Fast Attach . | . . . . Attach 28 | 6 3 6 13 Detach . | . . . . Swap 1 | . . . 1 Drop 8 | . 1 1 6 Fire 114 | . 37 22 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Weapon x2 662 | -9/Materials | Met 8R-AWN 765 | -9/Materials | Attacked by 8R-AWN 771 | -9/Materials | Build established: Gunner 880 | -9/Materials | Discovered new exit (range 15) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Utility x2 1230 | -8/Materials | Core integrity fell below 50% 1254 | -8/Materials | Lost 11 parts (1p4n1u5w) 1331 | -8/Materials | Core integrity fell below 20% 1338 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01313_ R-06 Scavenger collects Lgt. Nuclear Core. 01314_ Critical hit (Burn: +37). 01316_ Acquired 7 matter. 01317_ K-01 Serf collects debris. 01331_ Acquired 6 matter. Having swapped a part into your inventory to attach the Sml. Storage Unit, a marker appears next to it in your parts list, and clicking on that marker offers an easier way for mouse users to swap between the two. Doing so is the equivalent of the 'Y' option in the modal swap menu accessed via Ctrl-RMB or '/'. 01334_ Critical hit (Burn: +37). 01336_ Particle Gun destroyed. Flying robots can pass through spaces occupied by others, even hostile robots. 01337_ Dropped Lrg. Storage Unit. 01338_ Dropped Med. Storage Unit. 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""???#???????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Shopping List Challenges ------------ None Game ------ Seed MicroImprinterCoupler Manual? 0 Play Time 00:20:42 Cumulative 2.4 hours Start 2025.02.07 @ 17:59:00 End 2025.02.07 @ 18:16:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea35ee1c-7e32-4c0b-a603-64a23bc8693a