Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 18:59:09 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1428) 1428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3651 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 84/100 System Corruption 20% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Nuclear Core Titanium Leg Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Flight Unit Flight Unit > --- UTILITY ---------- Machine Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Mace > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Titanium Leg Advanced Targeting Computer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 68 | 4 9 36 8 11 Power 10 | 1 2 4 1 2 Engine 8 | 1 2 2 1 2 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 30 | 2 2 14 6 6 Treads 7 | . . 7 . . Leg 7 | 2 . . . 5 Wheel 2 | . 2 . . . Hover 7 | . . 7 . . Flight 7 | . . . 6 1 Utility 16 | 1 1 11 . 3 Device 6 | . 1 5 . . Storage 2 | 1 . 1 . . Processor 4 | . . 2 . 2 Hackware 2 | . . 1 . 1 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 12 | . 4 7 1 . Energy Gun 3 | . 2 . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 4 | . 1 3 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 1 12 8 14 Power 7 | . 1 4 1 1 Propulsion 17 | . . 5 4 8 Utility 8 | . . 3 2 3 Weapon 3 | . . . 1 2 Highest Loss Streak 13 | . 1 5 8 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 95 94 78 68 Engine 9 | . 14 7 4 7 Core 2 | . . 2 5 . Treads 12 | . . 21 . . Leg 4 | . 14 . . 9 Wheel 4 | . 13 1 . . Hover 5 | . . 8 11 . Flight 1 | . . . 15 18 Device 10 | . 10 11 3 . Storage 9 | . 14 8 . . Hackware 2 | . . 2 11 13 Protection 5 | . . 8 4 . Energy Gun 6 | . 13 2 4 6 Ballistic Gun 2 | . 2 1 5 . Ballistic Cannon 11 | . 11 13 . . Impact Weapon 2 | . . 2 11 6 Peak Build Rating 24 | 4 9 21 20 24 Average Rating 12 | 2 7 15 14 16 On Entrance 9 | . 4 9 20 12 Naked Turns . | . . . . . Heaviest Build 39 | 8 17 39 19 12 Greatest Support 68 | 20 32 60 21 68 Greatest Overweight (x) 9 | . . 9 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 Average Capacity 9 | 6 8 11 5 5 Most Carried 15 | 8 8 15 5 5 Average Carried 8 | 5 7 10 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 8 8 5 5 5 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1393 | 240 144 902 56 51 Remotely . | . . . . . Salvage Created 1513 | . 299 1015 158 41 Parts 141 | . 32 84 21 4 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 52 | . 12 30 9 1 Melee 4 | . . 2 1 1 Guns 17 | . 9 2 6 . Cannons 28 | . 3 25 . . AOE 2 | . . 1 1 . Classes Destroyed 8 | . 4 4 . . Worker 2 | . . 1 1 . Builder 2 | . 1 1 . . Tunneler 1 | . . 1 . . Recycler 2 | . . 2 . . Watcher 7 | . 3 4 . . Swarmer 28 | . 9 10 9 . Grunt 17 | . 3 13 . 1 Sentry 7 | . . 7 . . Best Kill Streak 8 | . 5 8 6 1 Combat Bots Only 8 | . 3 8 5 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 526 | . 77 218 106 125 Missed 170 | . 22 64 36 48 Damage Taken 4268 | . 463 1813 565 1427 Core 987 | . 123 220 89 555 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 50 . 22 . Volleys Fired 154 | . 34 90 26 4 Largest 2 | . 2 2 1 1 Hottest 100 | . 100 100 45 45 Shots Fired 252 | . 68 154 26 4 Gun 101 | . 46 25 26 4 Cannon 147 | . 22 125 . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 178 | . 34 127 17 . Thermal 57 | . 34 23 . . Explosive 4 | . . 4 . . Electromagnetic 13 | . . . 9 4 Robot Hit Streak 9 | . 9 9 2 3 Robot Miss Streak 7 | . 5 5 7 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 141 | . 36 88 13 4 Core Hits 75 | . 18 47 8 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 6 | . 1 4 1 . Burn 2 | . 1 1 . . Blast 2 | . . 2 . . Smash 2 | . . 1 1 . Melee Attacks 13 | . . 7 3 3 Impact 13 | . . 7 3 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 2928 | . 560 1917 361 90 Guns 819 | . 355 239 171 54 Cannons 1667 | . 205 1462 . . Explosions 100 | . . 61 39 . Melee 342 | . . 155 151 36 Ramming . | . . . . . Kinetic 1934 | . 300 1490 144 . Thermal 510 | . 260 211 39 . Explosive 61 | . . 61 . . Electromagnetic 81 | . . . 27 54 Impact 342 | . . 155 151 36 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 15 | . . . . 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 167 | . . 56 111 . Projectiles 2 | . . 2 . . Explosions 6 | . . 6 . . Melee 159 | . . 48 111 . Knockbacks 12 | . 2 10 . . Impact . | . . . . . Kinetic 12 | . 2 10 . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . 43 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | . 111 90 20 33 Average Temperature 26 | . 32 25 9 15 Received Heat Transfer 1275 | . 54 606 21 594 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions 7 | . . 1 6 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1406 | . 814 592 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 606 | . 224 606 424 266 Initial 191 | . . 74 191 165 Average 248 | . 93 339 284 197 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 41 | 100 87 15 20 56 Level 1 39 | . 12 51 75 43 Level 2 19 | . . 33 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 19 47 21 21 Peak Tracking Total 16 | . 5 8 8 16 Tactical Retreats 8 | . . 3 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 6 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 5 6 . . Terminals 11 | . 5 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 8 12 . . Successful 10 | . 5 5 . . Failed 10 | . 3 7 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 20 | . 8 12 . . Terminals 20 | . 8 12 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Branch Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 3 . . Terminals 8 | . 5 3 . . Assimilate 1 | . 1 . . . Botnet 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 4 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2663 | 82 787 1552 148 94 Spaces Moved 2045 | 78 588 1103 160 116 Core 44 | 36 . 5 3 . Treads 530 | . . 530 . . Legs 328 | 42 264 . . 22 Wheels 324 | . 324 . . . Hover 633 | . . 568 65 . Flight 186 | . . . 92 94 Fastest Speed 31 | 50 100 52 34 31 Average Speed 98 | 87 108 105 46 51 Slowest Speed 500 | 120 120 500 200 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 89 87 40 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 42 | . . 38 3 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 41 | . . 38 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2419 | 89 666 1326 200 138 Wait 58 | . 26 32 . . Move 2041 | 77 587 1102 159 116 Hop . | . . . . . Pick Up 52 | 8 5 34 2 3 Fast Attach 24 | 4 2 9 4 5 Attach 19 | . 2 12 2 3 Detach 2 | . . 2 . . Swap 25 | . 5 15 2 3 Drop 31 | . 5 23 2 1 Fire 154 | . 34 90 26 4 Melee 13 | . . 7 3 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Discovered new exit (range 9) 536 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Discovered new exit (range 11) 790 | -10/Materials | Discovered new exit (range 11) 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Accompanied by 1 ally 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Discovered new exit (range 5) 1897 | -9/Materials | Discovered new exit (range 13) 2006 | -9/Materials | Destroyed 8 combat bots 2008 | -9/Materials | Lost 5 parts (2p2n1u) 2093 | -9/Materials | Discovered new exit (range 5) 2196 | -9/Materials | Identified exit to Mines 2205 | -9/Materials | Lost 4 parts (2n2u) 2310 | -9/Materials | Core integrity fell below 50% 2422 | -9/Materials | Entered Mines 2446 | -9/Mines | Learned Materials stockpile data 2550 | -9/Mines | Discovered new exit (range 9) 2562 | -9/Mines | Lost 8 parts (1p4n2u1w) 2570 | -9/Mines | Entered Materials 2570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2640 | -8/Materials | System corruption reached 10% 2641 | -8/Materials | Core integrity fell below 50% 2652 | -8/Materials | Core integrity fell below 20% 2654 | -8/Materials | Discovered new exit (range 10) 2664 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02640_ Critical hit (Burn: +37). 02641_ Y-45 Defender IFF system glitched. 02642_ Acquired Titanium Leg. 02644_ Titanium Leg destroyed. 02644_ Hacking Suite destroyed. 02644_ System corrupted by crushing effect (+1). 02644_ System corrupted by crushing effect (+5). 02646_ System corrupted: Energy discharge (-52). 02647_ G-47 Trooper destroyed. 02648_ Imp. Ion Engine destroyed. 02648_ Acquired 51 matter. 02648_ Critical hit (Burn: +37). 02649_ Titanium Leg destroyed. 02651_ U-05 Engineer builds a Wall. 02652_ K-01 Serf collects debris. 02654_ EXIT=FOUND 02655_ K-01 Serf collects debris. 02655_ >> Machine Analyzer network decryption results: 02655_ Garrison Access x1 02660_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ########?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | +###############?????????????????????? | | + #?????????????????????? | | #### """ #?????????????????????? | | #??# """ #?????????????????????? | | ##+#??# """ #?????????????????????? | | # ?# !#?????????????????????? | | # ## """ ##??????#####?????????? | | # ## """ # ####### #?????????? | | # ## """ # ! ## < #?????????? | | # ## #" % ## #?????????? | | # ## " #T ## @ #?????????? | | ### ## T #" = "# #?????????? | | ??# ## " =# =!## #?????????? | | ??# ## #= %= ##g ##??"""""?? | | ?####+######/#####%H=##gg #??"""""?? | | ?# ^^ ggg #??"""""?? | | ?# % ^% ggb + ???? | | ?# ^* g #????????? | | ?# ################## t #????????? | | ?#????????????????????## ##?????[??? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ??????????????"""?"""??# #?????????? | | ??????????????"""?"""?? ?????????? | | ??????????????"""?"""?? ?????????? | | ??????????????????????? T #????????? | | ??????????????????????? #????????? | | ??????????????????????? ? #????????? | | ????????????????????????#?##?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????"?"??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordBiocellBay Manual? 0 Play Time 00:49:13 Cumulative 158.1 hours Start 2024.09.07 @ 17:48:56 End 2024.09.07 @ 18:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e2e8ca1-333d-403f-badb-488bf5054ec3